An xbow <X5> (+16, +19)
A Short bow <X4> (+9, +20) *Acid and pConf. with rod of healing activation.
An xbow <X4> (+6, +15) <+5> DEX, hLife, pBlind, rDisenchant (though I have rDisenchant elsewhere).
Basically, I'm a very powerful HT/Warrior with good DEX items. I was pretty much endgame ready by DL74, if not DL68.
I found a good ring that has a slay as well as +1 shooting speed. I have a weapon that activates to brand bolts with flame, as well as doing good damage (especially to dragons). I have another weapon that does *very* good damage to *everything* (including Sauron and Morgoth). While wearing a damage ring (+13) instead of a speed ring it does the following silly numbers: 584 to others, 720 to Evil and non rCold, 856 to Sauron, 1128 to Undead/Demons. But I'm torn about the launchers I have. It seems obvious to drop the non-artifact one; but damage output is the most important thing to a warrior, and with branded ammo and +1 shooting speed I'm easily 600+ per round to non-rfire with the X5 xbow, it's a very nice complement to my already huge melee damage output. Softening them up with bolts and then flattening them with my weapon works really well. Of course the bow activation is super nice, and it's damage isn't that much less, plus Acid Immunity.
Whoah, I just realized my super melee weapon also provides pConf. I've been running away from cat lord and greater titans last few levels. Woops!
Anyway, it probably doesn't matter which I choose to keep or throw away; but I can't decide; I want it all and don't want to part with any nice, shiny things. (Hey, I'm leaving a +5 DEX, +3 CON armor behind because my current armor has 1000 heal activation on very short recharge time).
But what would you drop? the <X5> xbow? The branding ammo activation weapon? The artifact xbow? Both xbows? Thanks! Remember, this is an Ironman game.
A Short bow <X4> (+9, +20) *Acid and pConf. with rod of healing activation.
An xbow <X4> (+6, +15) <+5> DEX, hLife, pBlind, rDisenchant (though I have rDisenchant elsewhere).
Basically, I'm a very powerful HT/Warrior with good DEX items. I was pretty much endgame ready by DL74, if not DL68.
I found a good ring that has a slay as well as +1 shooting speed. I have a weapon that activates to brand bolts with flame, as well as doing good damage (especially to dragons). I have another weapon that does *very* good damage to *everything* (including Sauron and Morgoth). While wearing a damage ring (+13) instead of a speed ring it does the following silly numbers: 584 to others, 720 to Evil and non rCold, 856 to Sauron, 1128 to Undead/Demons. But I'm torn about the launchers I have. It seems obvious to drop the non-artifact one; but damage output is the most important thing to a warrior, and with branded ammo and +1 shooting speed I'm easily 600+ per round to non-rfire with the X5 xbow, it's a very nice complement to my already huge melee damage output. Softening them up with bolts and then flattening them with my weapon works really well. Of course the bow activation is super nice, and it's damage isn't that much less, plus Acid Immunity.
Whoah, I just realized my super melee weapon also provides pConf. I've been running away from cat lord and greater titans last few levels. Woops!
Anyway, it probably doesn't matter which I choose to keep or throw away; but I can't decide; I want it all and don't want to part with any nice, shiny things. (Hey, I'm leaving a +5 DEX, +3 CON armor behind because my current armor has 1000 heal activation on very short recharge time).
But what would you drop? the <X5> xbow? The branding ammo activation weapon? The artifact xbow? Both xbows? Thanks! Remember, this is an Ironman game.
Code:
[Angband 4.1.2 Character Dump] Name Mang Age 24 Self RB CB EB Best Race Half-Troll Height 7'3" STR: 18/95 +4 +3 +10 18/*** Class Warrior Weight 16st 11lb INT: 18/77 -4 -2 +6 18/77 Title Hero Turns used: WIS: 18/39 -2 -2 +6 18/59 HP 745/745 Game 508985 DEX! 18/100 -4 +2 +12 18/200 SP 0/0 Standard 61560 CON: 18/46 +3 +2 +0 18/96 Resting 1001 Level 44 Armor [67,+92] Saving Throw 58% Cur Exp 2606130 Stealth Bad Max Exp 2606130 Melee 5d5,+42 Disarm - phys. 90% Adv Exp 2880000 To-hit 96,+45 Disarm - magic 51% Blows 7.8/turn Magic Devices 45 Gold 406492 Searching 93% Burden 226.2 lb Shoot to-dam +20 Infravision 80 ft Overweight 46.3 lb To-hit 81,+42 Speed 18 (x2.8) Max Depth 3750' (L75) Shots 2/turn Your mother was a Cave-Troll Warrior. You have slime-green eyes, dirty bright red hair, and black scabby skin. rAcid:+*.+..+++.... Nexus:.+..+.+...... rElec:+..+...+++... Nethr:............. rFire:........*.... Chaos:...+.++..+... rCold:+..+...+*+... Disen:+......+..... rPois:...++........ pFear:...+..+.+...+ rLite:.+...++...... pBlnd:...+......... rDark:...+..+..+... pConf:++........... Sound:......+...... pStun:............. Shard:............. HLife:............. Regen:.........+..+ Stea.:....+........ ESP:.........+... Sear.:....+....+... Invis:............. Infra:....+.......+ FrAct:.+.+...+..... Tunn.:+............ Feath:.......+..... Speed:..+.+......+. S.Dig:+.....++.+... Blows:+............ ImpHP:............. Shots:...+......... Fear:............. Might:.+........... Aggrv:............. Light:+..+.+.++.... [Character Equipment] a) the Executioner's Sword 'Ilagor' (5d5) (+12,+11) [+10] <+3, +4, +2, +1> {@1} Dropped by a priest at 3400 feet (level 68) +3 dexterity. +4 tunneling. +2 attack speed. +1 light. Slays undead (powerfully), demons (powerfully), evil creatures. Branded with weak cold, acid. Provides resistance to acid, lightning, cold, disenchantment. Provides protection from confusion. Cannot be harmed by acid. Slows your metabolism. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 252 to 308 turns to recharge at your current speed. Your chance of success is 85.8% Combat info: 7.8 blows/round. Average damage/round: 617.7 vs. creatures not resistant to cold, 754.1 vs. creatures not resistant to acid, 1025.9 vs. undead, 1025.9 vs. demons, 617.7 vs. evil creatures, and 482.2 vs. others. b) the Short Bow of Vielered (x4) (+9,+20) <+2> Dropped by Tselakus, the Dreadlord at 3750 feet (level 75) +2 shooting power. Provides immunity to acid. Provides resistance to light, nexus. Provides protection from confusion. Cannot be harmed by acid, fire. Sustains strength. Prevents paralysis. When activated, it heals 500 hit points, heals cut damage, and cures stunning. Takes 319 to 392 turns to recharge at your current speed. Your chance of success is 90.0% c) a Ring of Speed <+9> Found lying on the floor in a vault at 3350 feet (level 67) +9 speed. d) the Band of Eranaewe (+2,+6) <+2, +6, +1> Found lying on the floor in a vault at 3700 feet (level 74) +2 strength. +6 wisdom. +1 shooting speed. +1 light. Provides resistance to acid, lightning, cold, poison, dark, chaos. Provides protection from fear, blindness. Cannot be harmed by lightning. Sustains wisdom. Prevents paralysis. When activated, it completely lights up and magically maps the level, detecting all objects. Takes 574 to 910 turns to recharge at your current speed. Your chance of success is 83.0% e) an Amulet of Trickery <+3, +2, +4, +5> Found lying on the floor in a vault at 3400 feet (level 68) +3 dexterity. +2 stealth. +4 searching skill. +5 infravision. +3 speed. Provides resistance to poison, nexus. Sustains dexterity. f) the Star of Runelon <+3> {@3} Dropped by Azog, King of the Uruk-Hai at 1350 feet (level 27) +3 light. Provides resistance to light, chaos. Cannot be harmed by fire. Radius 3 light. When activated, it maps the area around you. Takes 142 to 280 turns to recharge at your current speed. Your chance of success is 90.9% g) the Metal Lamellar Armour 'Teltar' (-3) [58,+10] <+5> Dropped by a young multi-hued dragon at 3400 feet (level 68) +5 strength. Provides resistance to acid, light, dark, sound, nexus, chaos. Provides protection from fear. Cannot be harmed by acid. Slows your metabolism. When activated, it heals 1000 hit points. Takes 366 to 492 turns to recharge at your current speed. Your chance of success is 83.0% h) the Fur Cloak 'Lindis' [3,+10] <+2, +4, +1> {@9} Found lying on the floor in a vault at 1650 feet (level 33) +2 intelligence. +4 dexterity. +1 light. Provides resistance to acid, lightning, cold, disenchantment. Cannot be harmed by acid, fire. Sustains intelligence. Slows your metabolism. Feather Falling. Prevents paralysis. When activated, it creates a fire bolt with damage 12d8. Takes 159 to 176 turns to recharge at your current speed. Your chance of success is 90.9% i) the Small Metal Shield of Mingalach [5,+10] <+1> Dropped by a necromancer at 1800 feet (level 36) +1 light. Provides immunity to fire, cold. Provides resistance to acid, lightning. Provides protection from fear. Cannot be harmed by acid. When activated, it fires a line of light in all directions, each one causing light-sensitive creatures 6d8 damage. Takes 114 to 126 turns to recharge at your current speed. Your chance of success is 90.4% j) the Golden Crown of Pelein [0,+13] <+3, +4, +2> Dropped by a great crystal drake at 2600 feet (level 52) +3 strength. +4 intelligence. +2 dexterity. +4 searching skill. Provides resistance to lightning, cold, dark, chaos. Cannot be harmed by acid. Slows your metabolism. Speeds regeneration. Grants telepathy. Can be destroyed if you attempt to remove its curses. When activated, it grants electricity resistance for d20+20 turns and creates a lightning ball of damage 85. Takes 252 to 308 turns to recharge at your current speed. Your chance of success is 88.1% k) a Set of Alchemist's Gloves of Slaying (+4,+5) [0,+12] Dropped by Scatha the Worm at 3750 feet (level 75) Cannot be harmed by acid, fire. l) a Pair of Leather Sandals of Speed [1,+12] <+8> Taken from a chest found at 2800 feet (level 56) +8 speed. [Character Inventory] a) 35 Potions of Cure Critical Wounds b) 15 Potions of Healing c) 9 Potions of *Healing* It can be thrown at creatures with damaging effect. d) a Potion of Restore Life Levels e) 16 Potions of Speed f) 33 Scrolls of Phase Door g) 8 Scrolls of Teleportation {!r} h) 2 Scrolls of Banishment i) 2 Scrolls of Mass Banishment {!r!d!k!v} j) 2 Rods of Detection {@3} Cannot be harmed by lightning. k) 6 Rods of Curing {@5!g} l) 5 Rods of Teleport Other {@8} m) 3 Rods of Disable Traps {@1!g} n) 2 Staves of Teleportation (14 charges) {!u!g} o) 4 Staves of Speed (15 charges) p) a Ring of Damage (+0,+13) {@2} q) an Amulet of Weaponmastery (+3,+4) <+3> Found lying on the floor in a vault at 3700 feet (level 74) +3 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. r) an Iron Crown of Might [0,+14] <+2, +3> Found lying on the floor in a vault at 3350 feet (level 67) +2 strength. +3 dexterity. +2 constitution. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Prevents paralysis. s) the Broad Axe of Larsilin (4d6) (+10,+9) [+5] <+5, +4, +2, +1> (charging) {@1} Dropped by Medusa, the Gorgon at 3050 feet (level 61) +5 dexterity. +4 searching skill. +2 infravision. +1 light. Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants, trolls. Branded with weak acid. Provides immunity to cold. Provides resistance to acid, fire, disenchantment. Provides protection from fear. Cannot be harmed by acid, fire. Slows your metabolism. Grants the ability to see invisible things. When activated, it brands bolts with fire, in an unbalanced fashion. Takes 574 to 910 turns to recharge at your current speed. Your chance of success is 83.0% Combat info: 6.0 blows/round. Average damage/round: 431.4 vs. creatures not resistant to acid, 708.6 vs. undead, 708.6 vs. dragons, 708.6 vs. demons, 523.8 vs. giants, 523.8 vs. trolls, and 339 vs. others. t) the Light Crossbow 'Niena' (x4) (+6,+15) <+4, +3, +5, +1> {@2} Dropped by Radagast the Brown at 3400 feet (level 68) +4 intelligence. +3 wisdom. +5 dexterity. +1 searching skill. +1 shooting power. Provides resistance to acid, disenchantment. Provides protection from blindness. Cannot be harmed by acid, fire. Slows your metabolism. Feather Falling. Sustains your life force. [Character Quiver] 0) 13 Bolts of Flame (1d5) (+10,+7) Branded with fire. 1) 11 Seeker Bolts (4d5) (+8,+7) 2) 3 Seeker Bolts of Wounding (4d5) (+20,+13) 3) 4 Mithril Bolts of Flame (3d5) (+11,+9) Branded with fire. Cannot be harmed by acid. 4) 11 Arrows of Acid (1d4) (+12,+11) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 492.4 vs. creatures not resistant to acid, and 281.4 vs. others. 35% chance of breaking upon contact. 5) an Arrow of Wounding (1d4) (+16,+20) Combat info: Hits targets up to 140 feet away. Average damage/round: 357. 35% chance of breaking upon contact. 6) 29 Seeker Arrows (4d4) (+4,+3) Combat info: Hits targets up to 140 feet away. Average damage/round: 274.6. 35% chance of breaking upon contact. 7) 26 Mithril Arrows of Slay Evil (3d4) (+18,+10) Slays evil creatures. Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 472.4 vs. evil creatures, and 315 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 335 100' Reached level 2 467 100' Reached level 3 468 100' Killed Fang, Farmer Maggot's Dog 488 100' Reached level 4 814 100' Reached level 5 1533 150' Reached level 6 2150 200' Reached level 7 2226 250' Reached level 8 2523 500' Reached level 9 2552 500' Reached level 10 2608 500' Reached level 11 2730 500' Reached level 12 2828 500' Reached level 13 3251 500' Reached level 14 3473 500' Reached level 15 3989 550' Reached level 16 4446 550' Killed Lagduf, the Snaga 4622 600' Reached level 17 5780 650' Killed Wormtongue, Agent of Saruman 6504 750' Reached level 18 7582 850' Reached level 19 8362 900' Killed Brodda, the Easterling 8575 900' Reached level 20 8793 900' Killed Ufthak of Cirith Ungol 9317 900' Killed Mughash the Kobold Lord 9748 900' Reached level 21 10444 950' Killed Shagrat, the Orc Captain 10568 950' Killed Nár, the Dwarf 10971 950' Killed Sangahyando of Umbar 10971 950' Reached level 22 11249 950' Killed Angamaitë of Umbar 11250 950' Found the Band of Gorgolf (LOST) 12027 1000' Reached level 23 12308 1000' Killed Grishnákh, the Hill Orc 13597 1050' Reached level 24 13965 1050' Killed Ulfast, Son of Ulfang 15055 1150' Reached level 25 16866 1300' Killed Sméagol 17107 1300' Killed Bullroarer the Hobbit 17513 1350' Killed Azog, King of the Uruk-Hai 17513 1350' Found the Star of Runelon 17542 1350' Killed Bolg, Son of Azog 17749 1350' Reached level 26 17979 1400' Killed Boldor, King of the Yeeks 17991 1400' Found the Cloak of Braglion (LOST) 18047 1400' Killed Orfax, Son of Boldor 20005 1550' Reached level 27 20295 1550' Killed Ulwarth, Son of Ulfang 21771 1600' Reached level 28 22777 1650' Found the Fur Cloak 'Lindis' 23289 1650' Reached level 28 25580 1800' Reached level 29 26292 1800' Killed Ulfang the Black 26293 1800' Found the Scimitar 'Thonernim' (LOST) 26455 1800' Found the Small Metal Shield of Mingalach 27744 1800' Killed Draebor, the Imp 28354 1850' Killed Beorn, the Shape-Changer 28355 1850' Found the Hard Leather Cap 'Dindil' (LOST) 28462 1850' Reached level 30 28827 1850' Found the Elven Cloak of Vildilind (LOST) 28872 1850' Found the Dagger of Lorgelia (LOST) 30767 1950' Reached level 31 31747 2000' Found the Light Crossbow 'Nionn' (LOST) 32267 2000' Killed Castamir the Usurper 32269 2000' Found the Broad Sword of Beldur (LOST) 32620 2000' Reached level 32 33736 2100' Reached level 33 33958 2150' Killed Uvatha the Horseman 33958 2150' Reached level 33 35141 2200' Killed Uldor the Accursed 35141 2200' Found the Set of Leather Gloves of Gilona (LOST) 38192 2300' Killed Ibun, Son of Mîm 38277 2300' Reached level 34 38763 2350' Killed Itangast the Fire Drake 38766 2350' Found the Steel Helm of Erendi (LOST) 39674 2450' Killed Vargo, Tyrant of Fire 40363 2450' Killed Ji Indur Dawndeath 40363 2450' Reached level 35 40363 2450' Found the Hard Leather Armour of Oiondol (LOST) 42382 2600' Reached level 36 42437 2600' Found the Amulet of Ernaxe (LOST) 42717 2600' Found the Halberd of Loromen (LOST) 42719 2600' Found the Golden Crown of Pelein 42729 2600' Killed Lugdush, the Uruk 42765 2600' Killed Uglúk, the Uruk 43318 2650' Killed Bill the Stone Troll 43375 2650' Killed Tom the Stone Troll 43392 2650' Killed Bert the Stone Troll 43761 2650' Found the Blade of Chaos of Antar (LOST) 44519 2650' Reached level 37 44570 2650' Found the Elfstone 'Andin' (LOST) 44609 2650' Found the Mattock of Arathist (LOST) 44876 2650' Killed The Balrog of Moria 44878 2650' Found the Lance of Mormenor (LOST) 45244 2700' Killed Adunaphel the Quiet 45246 2700' Found the Spear 'Hadoros' (LOST) 45640 2700' Killed Gorbag, the Orc Captain 46492 2750' Killed Eöl, the Dark Elf 47010 2800' Killed Dwar, Dog Lord of Waw 47124 2800' Reached level 38 47461 2800' Found the Pair of Iron Shod Boots 'Iachil' (LOST) 47614 2800' Found the Cloak of Thalion (LOST) 48110 2800' Reached level 38 48123 2800' Found the Rapier of Eredin (LOST) 48262 2800' Killed Khîm, Son of Mîm 49447 2850' Killed Ar-Pharazôn the Golden 49449 2850' Found the Pendant 'Estirth' (LOST) 49978 2850' Reached level 39 50505 2850' Reached level 39 51673 3050' Killed Medusa, the Gorgon 51682 3050' Found the Broad Axe of Larsilin 51696 3050' Killed Akhorahil the Blind 51704 3050' Found the Ring of Echaldar (LOST) 52584 3200' Killed Mîm, Betrayer of Turin 52585 3200' Found the Great Axe 'Gormend' (LOST) 52923 3200' Found the Flail of Cirimorod (LOST) 53056 3200' Reached level 40 54627 3250' Killed Hoarmurath of Dir 54871 3300' Killed Smaug the Golden 54872 3300' Found the Pair of Mithril Shod Boots 'Camar' (LOST) 55154 3300' Killed Saruman of Many Colours 56544 3400' Found the Executioner's Sword 'Ilagor' 56626 3400' Reached level 41 56686 3400' Found the Metal Lamellar Armour 'Teltar' 56862 3400' Killed Radagast the Brown 56866 3400' Found the Light Crossbow 'Niena' 57062 3400' Killed Harowen the Black Hand 57395 3400' Killed Fundin Bluecloak 57397 3400' Found the Whip 'Elivris' (LOST) 57408 3400' Reached level 42 58472 3700' Killed Lorgan, Chief of the Easterlings 58970 3700' Found the Ring of Urinum (LOST) 59038 3700' Killed Rogrog the Black Troll 59192 3700' Found the Executioner's Sword of Eramlando (LOST) 59421 3700' Reached level 43 59563 3700' Found the Mithril Chain Mail of Rechandor (LOST) 59572 3700' Found the Band of Eranaewe 59885 3700' Killed Baphomet the Minotaur Lord 60087 3750' Killed Quaker, Master of Earth 60144 3750' Killed Kavlax the Many-Headed 60322 3750' Killed Feagwath, the Undead Sorcerer 60667 3750' Killed Tselakus, the Dreadlord 60667 3750' Found the Great Hammer 'Giornorim' 60677 3750' Found the Hard Leather Armour of Elossir 60677 3750' Found the Short Bow of Vielered 60914 3750' Reached level 44 60973 3750' Killed Scatha the Worm 60986 3750' Killed Waldern, King of Water 61213 3750' Reached level 44 61354 3750' Found the Dagger of Namin 61371 3750' Found the Augmented Chain Mail of Avalacil 61372 3750' Found the Executioner's Sword of Erionwe [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)
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