First time playing 3.3.2, and first serious mage attempt in about 10 years...a lot's changed! I really appreciate how the game is now balanced so that mage-spell combat is now possible, since the mana costs have dropped so much.
I'm having trouble now deciding what depth I should be at. It's been a fairly gear-challenged game, though Belangil, Celegorm and Arvedui check off a lot of the key resists, etc.
What I don't have are hp or (permanent) speed; I'm stomping around DL 45 or so and seem able to manage most non-uniques, but my <200hp worry me -- I think a drolem, mana bolt, Death Drake and probably more could instakill me. I'm being careful, and pretty much going around hasted since I've got mana to burn.
So...should I plug away and pray for some more Con at this depth, am I too deep, or should I dive further to try to get rings of speed, etc? Any advice appreciated!
I'm having trouble now deciding what depth I should be at. It's been a fairly gear-challenged game, though Belangil, Celegorm and Arvedui check off a lot of the key resists, etc.
What I don't have are hp or (permanent) speed; I'm stomping around DL 45 or so and seem able to manage most non-uniques, but my <200hp worry me -- I think a drolem, mana bolt, Death Drake and probably more could instakill me. I'm being careful, and pretty much going around hasted since I've got mana to burn.
So...should I plug away and pray for some more Con at this depth, am I too deep, or should I dive further to try to get rings of speed, etc? Any advice appreciated!
Code:
[Angband 3.3.2 Character Dump] Name Hoggle Self RB CB EB Best Sex Male Age 17 STR: 18/50 -1 -5 +2 18/10 Race Kobold Height 38 INT: 18/71 -1 +3 +3 18/121 Class Mage Weight 62 WIS: 11 +0 +0 +0 11 Title Conjurer Social Unknown DEX: 18/14 +2 +1 +2 18/64 HP 196/196 Maximize Y CON: 14 +2 -2 +4 18 SP 153/153 CHR: 10 -2 +1 +4 13 Level 31 Armor [53,+51] Saving Throw 58% Cur Exp 182861 Fight (+3,+2) Stealth Excellent Max Exp 182861 Melee (+19,+16) Fighting Very Good Adv Exp 217500 Shoot (+12,+13) Shooting Very Good MaxDepth 2350' (L47) Blows 2.0/turn Disarming 72% Game Turns 444350 Shots 2/turn Magic Device 88 Standard Turns 53506 Infra 80 ft Perception 1 in 15 Resting Turns 24979 Speed Normal Searching 31% Gold 37150 Burden 102.2 lbs You come from a litter of 6 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, an olive green hide, and small, sharp teeth. rAcid:......+.+.... Nexus:......+...... rElec:......+.+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:+.....+.+.... Disen:............. rPois:............+ Feath:............. rLite:........+.... pFear:............. rDark:........+.... pBlnd:.....+..+.... Sound:............. pConf:............. Shard:......+...... pStun:............. Light:............. Tunn.:............. Regen:+............ Speed:............. ESP:............. Blows:............. Invis:+....+....... Shots:.+........... FrAct:...........+. Might:............. HLife:............. S.Dig:+............ Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. [Character Equipment] a) the Dagger 'Belangil' (3d4) (+16,+14) <+2> Dropped by a Mind flayer at 1950 feet (level 39). +2 dexterity. Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. When aimed, it creates a frost ball with damage 50. Takes 6 to 10 turns to recharge. Your chance of success is 96.4% Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 80 vs. creatures not resistant to cold, and 48.8 vs. others. b) a Short Bow of Extra Shots (x2) (+9,+13) <+1> Dropped by a Master thief at 1850 feet (level 37). +1 shooting speed. c) a Ring of Intelligence <+3> Dropped by a Brown yeek at 850 feet (level 17). +3 intelligence. Sustains intelligence. d) a Ring of Constitution <+4> Bought from a store. +4 constitution. Sustains constitution. e) an Amulet of Infravision <+3> Found lying on the floor at 1700 feet (level 34). +3 infravision. f) a Lantern of True Sight (12391 turns) Bought from a store. Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by a Mature black dragon at 2250 feet (level 45). +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+3] Dropped by an unknown monster at 850 feet (level 17). i) the Leather Shield of Celegorm [8,+20] Found lying on the floor of a cavern at 2250 feet (level 45). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Beauty [2,+1] <+2> Found lying on the floor at 50 feet (level 1). +2 charisma. Sustains charisma. k) a Set of Alchemist's Gloves [0,+6] Bought from a store. Cannot be harmed by acid, electricity, fire, cold. l) a Pair of Leather Boots of Free Action [2,+3] Bought from a store. Prevents paralysis. [Character Quiver] n) 21 Arrows (1d4) (+6,+3) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 75.4. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] Bought from a store. e) a Book of Magic Spells [Resistances of Scarabtarices] Dropped by a Nether wraith at 2250 feet (level 45). Cannot be harmed by acid, electricity, fire, cold. f) 2 Flasks of oil Branded with flames. g) 7 Potions of Cure Critical Wounds h) a Potion of Healing Bought from a store. i) 2 Potions of Restore Mana j) 4 Potions of Speed k) 12 Scrolls of Phase Door l) a Scroll of Teleportation Dropped by a Mature green dragon at 2300 feet (level 46). m) a Scroll of Banishment Dropped by a Death knight at 2300 feet (level 46). n) a Rod of Detection (charging) Found lying on the floor of a special room at 2250 feet (level 45). Cannot be harmed by electricity. o) a Rod of Magic Mapping Found lying on the floor at 2150 feet (level 43). p) a Rod of Teleport Other Bought from a store. q) a Rod of Recall Found in a chest from 1700 feet (level 34). Cannot be harmed by electricity. r) a Wand of Lightning Balls (7 charges) Found lying on the floor at 2250 feet (level 45). Cannot be harmed by electricity. s) a Wand of Teleport Other (3 charges) Bought from a store. t) a Staff of Teleportation (5 charges) [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] Bought from a store. e) a Mushroom of Vigor Found in a chest from 1700 feet (level 34). f) 6 Scrolls of Teleportation g) a Staff of Teleportation (5 charges) h) a Staff of Speed (5 charges) Dropped by an Emperor wight at 2250 feet (level 45). i) a Ring of Strength <+2> Dropped by a Troll priest at 1800 feet (level 36). +2 strength. Sustains strength. j) a Ring of Damage (+0,+8) Dropped by a Mature blue dragon at 1850 feet (level 37). k) a Ring of Reckless Attacks (+4,+4) [-14] Found lying on the floor at 1750 feet (level 35). l) a Ring of Escaping <+4> Found lying on the floor at 350 feet (level 7). +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. m) a Ring of the Mouse (+0,-4) <+3> Found lying on the floor at 300 feet (level 6). +3 dexterity, stealth. n) a Ring of Free Action Found lying on the floor at 1750 feet (level 35). Prevents paralysis. o) an Amulet of Searching <+7> Found lying on the floor at 1150 feet (level 23). +35% to searching. p) a Flail of Extra Attacks (2d6) (+5,+12) <+2> Found lying on the floor of a special room at 2300 feet (level 46). +2 attack speed. Combat info: 3.3 blows/round. With +5 STR and +0 DEX you would get 3.6 blows With +0 STR and +2 DEX you would get 3.6 blows Average damage/round: 73.9. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 7353 50' 2 Reached level 2 12154 100' 3 Reached level 3 13474 100' 3 Killed Grip, Farmer Maggot's dog 15104 150' 3 Killed Fang, Farmer Maggot's dog 15104 150' 4 Reached level 4 24975 200' 5 Reached level 5 33609 300' 6 Reached level 6 38390 400' 7 Reached level 7 46121 450' 8 Reached level 8 73118 400' 8 Reached level 8 78418 450' 9 Reached level 9 83131 450' 10 Reached level 10 91747 500' 10 Killed Bullroarer the Hobbit 91747 500' 11 Reached level 11 100718 500' 12 Reached level 12 105115 0' 12 Killed Farmer Maggot 110125 700' 12 Killed Brodda, the Easterling 115757 700' 13 Reached level 13 121887 700' 14 Reached level 14 132170 850' 15 Reached level 15 145573 1100' 16 Reached level 16 165582 1150' 17 Reached level 17 182341 1200' 18 Reached level 18 185020 1250' 18 Killed Wormtongue, Agent of Saruman 189303 1250' 19 Reached level 19 198294 1400' 19 Killed Nar, the Dwarf 206126 1500' 20 Reached level 20 214216 1650' 21 Reached level 21 231079 1700' 22 Reached level 22 245520 1750' 23 Reached level 23 253632 1750' 24 Reached level 24 265518 1750' 25 Reached level 25 276330 1750' 26 Reached level 26 291312 1850' 26 Killed Angamaite of Umbar 313460 1850' 27 Reached level 27 345343 1950' 27 Found the Dagger 'Belangil' 348016 1950' 28 Reached level 28 362455 2100' 28 Killed Grishnakh, the Hill Orc 367136 2100' 28 Found the Set of Gauntlets 'Paurhach' (LOST) 381113 2150' 29 Reached level 29 386913 2250' 29 Found the Leather Shield of Celegorm 388289 2250' 29 Found the Chain Mail of Arvedui 397021 2250' 30 Reached level 30 417243 2250' 31 Reached level 31 426481 2300' 31 Killed Uldor the Accursed 437448 2300' 31 Killed Ulfast, Son of Ulfang 442985 2350' 31 Killed Sangahyando of Umbar 443308 2350' 31 Found the Rapier 'Forasgil' [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)
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