Sil is too hard

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  • Satyr
    Scout
    • Apr 2007
    • 36

    #46
    Originally posted by half
    I think quite a few of us got it. As it happens, I've just offered Satyr a chance to create a new artefact or vault and hope he or she will accept.
    I gladly will! It might take a bit, as real life sadly is takeing its toll at the moment ... but I'll let you know, when I come up with something.

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    • ekolis
      Knight
      • Apr 2007
      • 921

      #47
      Originally posted by half
      I don't want Sil to be unwinnable, but I do want to follow the Moria approach on one thing: Morgoth should be (practically if not theoretically) unkillable in Sil.
      So... what IS the victory condition then, if it's not killing Morgoth?
      You read the scroll labeled NOBIMUS UPSCOTI...
      You are surrounded by a stasis field!
      The tengu tries to teleport, but fails!

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      • decoy
        Scout
        • Jan 2012
        • 41

        #48
        Originally posted by ekolis
        So... what IS the victory condition then, if it's not killing Morgoth?
        ...Burglary! A little of the old breaking and entering.

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        • sethos
          Apprentice
          • Oct 2011
          • 77

          #49
          Yup - Grab a shiny and run like hell!

          that about sums it up.
          You should save my signature. It might be worth something someday.

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