Egoless Ironman

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  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #16
    A Heavy Crossbow (x4) (+N, +20) might be theoretically possible to find later on. Combine that with Seeker Bolts (4d5) (+N, +20) and you're talking up to 200 damage/shot. Of course, you'd have to be hilariously lucky to manage this, and you'd probably run out of bolts partway through, but that's enough damage to deal with Morgoth.

    But yeah, mages sound distinctly more feasible.

    Comment

    • Timo Pietilä
      Prophet
      • Apr 2007
      • 4096

      #17
      Originally posted by bron
      I agree with this. HTH and missile waepons just don't have enough punch for the deep monsters without the ego boosts. A BoC is nice for the rChaos, but not critical. And it weighs a lot.
      HTH with branding rings can. (6d5) (+10,+10) with acid-brand is just as good as majority of egos or artifacts. Problem with that is that you need to use ring slot for that ring, and ring slots are better used for other things in egoless.

      I think the exact opposite of mage can do the job too: Warrior. High HP helps a lot, and because of that there is less need for CON-boosts and spell damage. There is also more space to carry attack rods and wands. Dwarf warrior can have 18/200 with one RoCON +6 and even without over 900 HP. That allows using two RoS which makes living a lot easier.

      hm. tested and Dwarf warrior can't get 6 blows without +5 DEX boost, which Trickery can't offer. Dunadan would get it without losing over 900 HP without rings. So maybe Dunadan is good race for that experiment.

      Comment

      • d_m
        Angband Devteam member
        • Aug 2008
        • 1517

        #18
        Originally posted by PowerDiver
        HOWEVER, it might also be buggy implementation of ATTR_MULTI and ATTR_FLICKER on my ancient linux box.
        I never heard about this. Is this a bug that needs to be fixed? Or just that your machine has bad termcap settings or something?
        linux->xterm->screen->pmacs

        Comment

        • PowerDiver
          Prophet
          • Mar 2008
          • 2820

          #19
          Originally posted by d_m
          I never heard about this. Is this a bug that needs to be fixed? Or just that your machine has bad termcap settings or something?
          No flicker at all. The colors cycled each move. Sometimes they color was invisible, probably meaning a color I could not distinguish from the black background. I figured it out when there was something like a major demon in the monster list and after 5 minutes I still couldn't find it on the screen.

          I guess I should have put distance info in the monster list when I added it to the object list.

          animate_flicker is set to no if that matters. I didn't even know about it.

          It is running openSuse 10.3, because I had to do major kernel hacking and didn't want to face that again. I'm pretty sure the gamma correction is pretty bad.

          Comment

          • bron
            Knight
            • May 2008
            • 515

            #20
            Originally posted by Timo Pietilä
            I think the exact opposite of mage can do the job too: Warrior.
            The problem with this is that Warriors cannot get to 100% saving throw, so they need a source of Free Action. They could wear the ring, in which case they can't wear the Acid branding ring, or use an Amulet of the Magi or Weaponmastery, in which case they need to find a speed ring of at least +15 to face Morgoth. Which is certainly possible, but tedious.

            Comment

            • Timo Pietilä
              Prophet
              • Apr 2007
              • 4096

              #21
              Originally posted by bron
              The problem with this is that Warriors cannot get to 100% saving throw, so they need a source of Free Action. They could wear the ring, in which case they can't wear the Acid branding ring, or use an Amulet of the Magi or Weaponmastery, in which case they need to find a speed ring of at least +15 to face Morgoth. Which is certainly possible, but tedious.
              Double-RoS, AoMagi + some dragon armor, preferably Power or MHDSM. Doable.

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9647

                #22
                Originally posted by Timo Pietilä
                Double-RoS, AoMagi + some dragon armor, preferably Power or MHDSM. Doable.
                Go on, then
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Timo Pietilä
                  Prophet
                  • Apr 2007
                  • 4096

                  #23
                  Originally posted by Nick
                  Go on, then
                  My problem is that I tend to get too attached to long living chars. I get too scared about them dying and that leads to very very slow games, and eventually I stop playing fearing that if I continue they die.

                  Eddie is a different in that he has used to have short-living chars.

                  Also I'm not sure we have enough food in dungeon for ironman warrior. There used to be more than enough, but recently I have noticed that food is something that you start to lose deeper in dungeon even when not playing ironman. I would hate to lose ironman warrior to hunger.

                  Comment

                  • PowerDiver
                    Prophet
                    • Mar 2008
                    • 2820

                    #24
                    Originally posted by Timo Pietilä
                    I would hate to lose ironman warrior to hunger.
                    There are a lot of scrolls of satisfy hunger in the dungeon, because they come in stacks.

                    The char I posted upthread never learned satisfy hunger. I devoted a slot to scrolls for a while, but near the end I managed without even that.

                    Comment

                    • bron
                      Knight
                      • May 2008
                      • 515

                      #25
                      Originally posted by Timo Pietilä
                      Double-RoS, AoMagi + some dragon armor, preferably Power or MHDSM. Doable.
                      True, but you were talking about using a Ring of Acid. Thinking about it more though, you're right. One could wear a Ring of Acid and one speed ring against most opponents, and switch to the above for the final fight, since you aren't going to melee Morgoth anyway. It might be possible to do this, but it seems unlikely. Too many things that I wouldn't want to go hand-to-hand against.

                      Comment

                      • Timo Pietilä
                        Prophet
                        • Apr 2007
                        • 4096

                        #26
                        Originally posted by bron
                        True, but you were talking about using a Ring of Acid. Thinking about it more though, you're right. One could wear a Ring of Acid and one speed ring against most opponents, and switch to the above for the final fight, since you aren't going to melee Morgoth anyway. It might be possible to do this, but it seems unlikely. Too many things that I wouldn't want to go hand-to-hand against.
                        With warrior and lack of ego-shooters you probably will need to melee M. Mace of Disruption probably for maxed damage (even that with it you lose that sixth blow).

                        Mage actually can dish out more damage than warrior at the final fight. Which is a bit disturbing.

                        Comment

                        • PowerDiver
                          Prophet
                          • Mar 2008
                          • 2820

                          #27
                          I've got another attempt that made it further, dump here, about to go face S.

                          Comment

                          • Timo Pietilä
                            Prophet
                            • Apr 2007
                            • 4096

                            #28
                            Originally posted by PowerDiver
                            I've got another attempt that made it further, dump here, about to go face S.
                            For fun I could try warrior. I wonder if Dunedain is useful (lack of infra or see_inv can hurt). Dwarf has huge initial infra and high HP, but doesn't get 6th blow with heavier weapons. High-Elf would have see_inv, but HP would be less than either of the two.

                            Which one would you suggest?

                            Comment

                            • PowerDiver
                              Prophet
                              • Mar 2008
                              • 2820

                              #29
                              Originally posted by Timo Pietilä
                              For fun I could try warrior. I wonder if Dunedain is useful (lack of infra or see_inv can hurt). Dwarf has huge initial infra and high HP, but doesn't get 6th blow with heavier weapons. High-Elf would have see_inv, but HP would be less than either of the two.

                              Which one would you suggest?
                              I think SI is really a big deal. Also, the stealth difference for a dwarf compared to the other two might be reason enough to avoid it. I don't know how much you plan to use devices, but when I first started diving my high-elf warriors did better because of better device skill.

                              I suggest that you try the High-Elf first.

                              Comment

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