Originally posted by ewert
I think we both agree that two axes need to be used. Let's assume your two axes of 'dangerroom' and 'unique/OoD monster/(artifact?)'. If dangerroom is boolean then it needs to not make orc pits interesting at dlevel 80. Ideally I'd prefer it to distinguish somewhat between pit/vault/mulitple vaults/greater vault although it's possible that this granularity can be entirely placed on the second axis.
For the Unique/OoD monster/artifact/OoD item axis, finer granularity is needed. Essentially this is your 'do I want to explore this level' rating. OoD items and artifacts need to boost this way up. A single artifact on the level should make it high, multiple artifacts should make it very high. Obviously, vaults will increase this rating greatly. Not putting the artifacts or items in really defeats the purpose of the whole rating system, because that's the prime motivation for searching a level! If you get an interesting feeling, you should want to figure out what caused it.
I may try a warrior character with the more recent changes. Although, I still haven't figured out a way to nicely merge my vault changes with yours...

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