The problem isn't the PDSM, noone ever finds one of those, but the rarity of the "Bladeturner" mod. It is very common compared to other artifacts but that is usually balanced by the rarity of the PDSM. I think the cleanest fix would be changing Bladeturner from
F:HOLD_LIFE | REGEN |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | RES_FEAR |
F:RES_LIGHT | RES_DARK | RES_BLIND | RES_CONFU | RES_SOUND |
F:RES_SHARD | RES_NETHR | RES_NEXUS | RES_CHAOS | RES_DISEN |
E:RAGE_BLESS_RESIST:400
to
F:HOLD_LIFE | REGEN | RES_FEAR |
E:RAGE_BLESS_RESIST:400
and read the rest of the resists from the base item
Because that's the stats the real Bladeturner actually adds to the PDSM. A random artifact based on this would be only a little better than its base item, just like Bladeturner
F:HOLD_LIFE | REGEN |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | RES_FEAR |
F:RES_LIGHT | RES_DARK | RES_BLIND | RES_CONFU | RES_SOUND |
F:RES_SHARD | RES_NETHR | RES_NEXUS | RES_CHAOS | RES_DISEN |
E:RAGE_BLESS_RESIST:400
to
F:HOLD_LIFE | REGEN | RES_FEAR |
E:RAGE_BLESS_RESIST:400
and read the rest of the resists from the base item
Because that's the stats the real Bladeturner actually adds to the PDSM. A random artifact based on this would be only a little better than its base item, just like Bladeturner
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