Hi,
I am trying to get a winner in under a million turns right now and looking for a little advice on what to do next. I am continuing downward, towards dlvl97, detecting and evading as I go. My weapons, armour and missiles can use a serious upgrade. Artifacts have been hard to come by, and my stats got scrambled about dlvl60 screwing my intelligence. Is it just a matter of keeping on at this point?
I am trying to get a winner in under a million turns right now and looking for a little advice on what to do next. I am continuing downward, towards dlvl97, detecting and evading as I go. My weapons, armour and missiles can use a serious upgrade. Artifacts have been hard to come by, and my stats got scrambled about dlvl60 screwing my intelligence. Is it just a matter of keeping on at this point?
Code:
[Angband 3.1.2 (r1903) Character Dump]
Name Eerh II Self RB CB EB Best
Sex Female Age 24 STR: 18/59 +4 +2 +2 18/139
Race Half-Troll Height 83 INT: 13 -4 +2 +0 11
Class Ranger Weight 226 WIS: 18/61 -2 +0 +3 18/71
Title Explorer Social Unknown DEX: 17 -4 +1 +0 14
HP 362/362 Maximize Y CON: 18 +3 +1 +0 18/40
SP 26/26 CHR: 13 -6 +1 +1 9
Level 34 Armor [23,+46] Saving Throw 59%
Cur Exp 431256 Fight (+5,+9) Stealth Very Good
Max Exp 431256 Melee (+17,+24) Fighting Heroic
Adv Exp 525000 Shoot (+16,+25) Shooting Heroic
MaxDepth 4150' (L83) Blows 3/turn Disarming 49%
Game Turns 350755 Shots 2/turn Magic Device 59
Player Turns 41023 Infra 30 ft Perception 1 in 29
Active Turns 33616 Speed 8 Searching 23%
Gold 77966 Burden 198.7 lbs
Your father was a Cave-Troll Warrior. You have blue-bloodshot eyes,
oily bright red hair, and blue leprous skin.
rAcid:*............ rConf:.............
rElec:....+........ Sound:.............
rFire:+............ Shard:.............
rCold:......+...... Nexus:.............
rPois:...+......... Nethr:.............
rFear:.........+... Chaos:......+......
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............+ Stea.:.......+...+.
ESP:......+...... Sear.:.............
Invis:.........+... Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:..+..........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) The Short Sword of Amahtath (1d7) (+12,+15) [+1]
Slays trolls.
*Slays* undead.
Branded with acid.
Provides immunity to acid.
Provides resistance to fire.
Cannot be harmed by acid, electricity, fire, cold.
Sustains charisma.
When aimed, it creates an acid ball with damage 125.
Takes 237 to 435 turns to recharge at your current speed.
Your chance of success is 92.2%
Combat info:
3 blows/round.
With an additional 3 strength and 5 dex you would get 4 blows
Average damage/hit: 37.4 vs. trolls, 37.4 vs. creatures not
resistant to acid, 45.8 vs. undead, and 29 vs. others.
b) a Long Bow of Power (x3) (+11,+25)
c) a Ring of Speed (+9)
+9 speed.
d) a Ring of Resist Poison
Provides resistance to poison.
e) an Amulet of Resist Lightning
Provides resistance to lightning.
Cannot be harmed by electricity.
f) The Phial of Aerin
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
Takes 19 to 36 turns to recharge at your current speed.
Your chance of success is 94.1%
Radius 3 light.
g) The Metal Brigandine Armour of Taron (-3) [20,+16] (+2)
+2 strength, wisdom.
Provides resistance to cold, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy.
h) a Cloak of Stealth [1,+7] (+1 stealth)
+1 stealth.
i) a Wicker Shield [2,+3]
j) an Iron Crown of Lordliness [0,+7] (+1)
+1 wisdom, charisma.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Sustains wisdom, charisma.
Grants the ability to see invisible things.
k) (nothing)
l) a Pair of Ethereal Slippers of Stealth [0,+12] (+3)
+3 stealth.
Cannot be harmed by acid, electricity, fire, cold.
[Character Quiver]
n) 22 Bolts of Slay Dragon (1d5) (+8,+4)
Slays dragons.
o) 25 Bolts of Frost (1d5) (+6,+10)
Branded with frost.
Cannot be harmed by cold.
p) 21 Seeker Bolts (4d5) (+3,+5)
q) 22 Bolts (1d5) {magical}
You do not know the full extent of this item's powers.
r) 19 Seeker Bolts of Slay Dragon (4d5) (+7,+8)
Slays dragons.
s) 3 Arrows (1d4) (+6,+5)
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 99.4.
35% chance of breaking upon contact.
t) 25 Arrows (1d4) (+0,+0)
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 83.3.
35% chance of breaking upon contact.
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Resistances of Scarabtarices]
Cannot be harmed by acid, electricity, fire, cold.
e) 7 Scrolls of Phase Door
f) 3 Scrolls of Teleport Level
g) 6 Scrolls of Word of Recall
h) a Scroll of Deep Descent
i) 2 Scrolls of *Destruction*
j) 4 Rods of Treasure Location
k) a Rod of Probing
l) 4 Wands of Teleport Other (2 charges)
m) 2 Staves of Teleportation (3 charges)
n) a Staff of Speed (2 charges)
o) a Staff of Identify (4 charges)
p) a Ring of Speed (+8)
+8 speed.
q) a Ring of Damage (+0,+9)
r) Law Dragon Scale Mail (-2) [30,+15]
Provides resistance to sound, shards.
Cannot be harmed by acid, electricity, fire, cold.
s) The Leather Scale Mail of Falas (-1) [10,+7] (+2)
+2 infravision, tunneling.
Provides resistance to acid, lightning, fire, cold, poison, light,
blindness.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration.
Radius 1 light.
t) a Katana of Westernesse (3d5) (+10,+18) (+2)
+2 strength, dexterity, constitution.
Slays orcs, trolls, giants.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
2 blows/round.
With an additional 4 strength and 0 dex you would get 3 blows
With an additional 0 strength and 3 dex you would get 3 blows
Average damage/hit: 58.8 vs. orcs, 58.8 vs. trolls, 58.8 vs.
giants, and 39.7 vs. others.
[Home Inventory]
a) 2 Books of Magic Spells [Raal's Tome of Destruction]
Cannot be harmed by acid, electricity, fire, cold.
b) a Potion of Healing
c) 2 Potions of Restore Strength
d) 3 Potions of Restore Intelligence
e) a Potion of Restore Dexterity
f) 2 Potions of Restore Constitution
g) 4 Scrolls of Teleport Level
h) 2 Staves of Teleportation (10 charges)
i) a Staff of Remove Curse (5 charges)
j) a Ring of Constitution (+2)
+2 constitution.
Sustains constitution.
k) a Pair of Leather Boots of Free Action [2,+6]
Prevents paralysis.
l) a Spear (Holy Avenger) (1d6) (+9,+7) [+3] (+2)
+2 wisdom.
Slays evil creatures, undead, demons.
Provides resistance to fear.
Sustains dexterity.
Blessed by the gods. Grants the ability to see invisible things.
Combat info:
3 blows/round.
With an additional 0 strength and 5 dex you would get 4 blows
Average damage/hit: 23.6 vs. evil creatures, 27.2 vs. undead, 27.2
vs. demons, and 20 vs. others.
m) a Shovel of Earthquakes (1d2) (+11,+18) (+5)
+5 strength, tunneling.
Branded with acid.
Combat info:
3 blows/round.
With an additional 0 strength and 5 dex you would get 4 blows
Average damage/hit: 37.7 vs. creatures not resistant to acid, and
34.5 vs. others.
Sometimes creates earthquakes on impact.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
682 50' 2 Reached level 2
4727 100' 3 Reached level 3
10742 100' 4 Reached level 4
12294 200' 4 Killed Bullroarer the Hobbit
12294 200' 5 Reached level 5
12294 200' 6 Reached level 6
12987 200' 6 Killed Fang, Farmer Maggot's dog
16345 250' 7 Reached level 7
26773 350' 8 Reached level 8
30940 0' 8 Killed Farmer Maggot
44124 450' 8 Killed Brodda, the Easterling
44124 450' 9 Reached level 9
44814 450' 10 Reached level 10
57529 600' 11 Reached level 11
69892 600' 12 Reached level 12
74416 600' 13 Reached level 13
92816 800' 13 Killed Orfax, Son of Boldor
95230 800' 14 Reached level 14
98004 950' 15 Reached level 15
98604 950' 16 Reached level 16
108259 1100' 17 Reached level 17
109960 1100' 18 Reached level 18
113993 1100' 19 Reached level 19
117122 1100' 20 Reached level 20
118661 1100' 20 Killed Lugdush, the Uruk
118661 1100' 21 Reached level 21
126884 1200' 21 Killed Wormtongue, Agent of Saruman
131489 1300' 22 Reached level 22
140289 1300' 23 Reached level 23
142557 1350' 24 Reached level 24
145102 1350' 25 Reached level 25
159254 1350' 25 Killed Grishnakh, the Hill Orc
159460 1350' 26 Reached level 26
163385 1350' 26 Found The Ball-and-Chain 'Erath' (LOST)
166974 1350' 26 Killed Nar, the Dwarf
167037 1350' 26 Found The Short Sword of Amahtath
168656 1350' 27 Reached level 27
186320 1400' 27 Killed Uldor the Accursed
190708 1400' 27 Killed Beorn, the Shape-Changer
194634 1400' 27 Killed Bolg, Son of Azog
204194 1500' 27 Killed Lagduf, the Snaga
210798 1550' 27 Killed Ibun, Son of Mim
213319 1700' 28 Reached level 28
245376 2150' 29 Reached level 29
248105 2150' 29 Found The Flail of Iandolos (LOST)
250066 2200' 29 Killed Ufthak of Cirith Ungol
258979 2500' 29 Killed Castamir the Usurper
259050 2500' 29 Found The Phial of Aerin
270425 2900' 29 Killed Ugluk, the Uruk
276678 2950' 29 Killed Gorbag, the Orc Captain
292300 3150' 30 Reached level 30
292414 3150' 30 Killed Smaug the Golden
292728 3150' 31 Reached level 31
325069 3650' 32 Reached level 32
331427 3800' 33 Reached level 33
333075 3800' 33 Found The Metal Brigandine Armour of Taron
345154 4150' 33 Found The Leather Scale Mail of Falas
346224 4150' 34 Reached level 34
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : yes (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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