Going to keep my current character in one thread instead of making a new one for each.
Currently I'm running a HE war, Silwe, who is doing quite well. I am taking it a bit slow, although at this point I'm hoping for a win in <1.5 million. I've pretty much found only dex/con/str potions, with a few int, one wis, and a few cha. Also found a toughness which nuked CHA which in my book is an excellent trade.
Running with +11 speed now, and wondering if I should sacrafice the awesome sustains from permanence for rConf from Rohirrim.
Also wondering when it is time to switch to my fury weapon. Ugh, I still feel stupid for reading an unid'd scroll so deep, oh well, found *RCurse* and now I Can wield something else. On the plus side, 3 of the more dangerous ringwraiths are dead.
So yes, I am making a plea for equipment advice! Any would be appreciated! Dump for easy to useness:
Currently I'm running a HE war, Silwe, who is doing quite well. I am taking it a bit slow, although at this point I'm hoping for a win in <1.5 million. I've pretty much found only dex/con/str potions, with a few int, one wis, and a few cha. Also found a toughness which nuked CHA which in my book is an excellent trade.
Running with +11 speed now, and wondering if I should sacrafice the awesome sustains from permanence for rConf from Rohirrim.
Also wondering when it is time to switch to my fury weapon. Ugh, I still feel stupid for reading an unid'd scroll so deep, oh well, found *RCurse* and now I Can wield something else. On the plus side, 3 of the more dangerous ringwraiths are dead.
So yes, I am making a plea for equipment advice! Any would be appreciated! Dump for easy to useness:
Code:
[Angband 3.1.2 dev (r1627) Character Dump] Name Silwe Self RB CB EB Best Sex Female Age 115 STR: 18/69 +1 +5 +10 18/*** Race High-Elf Height 99 INT: 15 +3 -2 +0 16 Class Warrior Weight 198 WIS: 11 -1 -2 +0 8 Title Champion Social Role model DEX: 18/84 +3 +2 +6 18/194 HP 852/852 Maximize Y CON: 18/82 +1 +2 +10 18/212 SP 0/0 CHR: 14 +5 -1 +0 18 Level 37 Armor [16,+89] Saving Throw 76% Cur Exp 1378607 Fight (+29,+25) Stealth Good Max Exp 1378607 Melee (+47,+37) Fighting Legendary Adv Exp 1400000 Shoot (+50,+14) Shooting Legendary MaxDepth 3800' (L76) Blows 6/turn Disarming 72% Turns 795142 Shots 2/turn Magic Device Superb Gold 192925 Infra 40 ft Perception 1 in 34 Burden 112.7 lbs Speed 11 Searching 17% You are the only child of a Noldorin Prince. You have light grey eyes, straight silver hair, and a fair complexion. rAcid:......+.*+... rConf:............. rElec:......+..+... Sound:........+.... rFire:......+..+... Shard:.......+..... rCold:......+..+... Nexus:............. rPois:...+......... Nethr:............. rFear:......+.++..+ Chaos:........+.... rLite:............+ Disen:............. rDark:............. S.Dig:....+........ rBlnd:............. Feath:............. PLite:.........+... Aggrv:............. Regen:............. Stea.:............. ESP:.........+... Sear.:............. Invis:+........+..+ Infra:............+ FrAct:+.......+.... Tunn.:............. HLife:......+...... Speed:..+........+. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) a Cutlass of Westernesse (1d8) (+18,+12) (+2) +2 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6 blows/round. Average damage/hit: 52.9 vs. orcs, 52.9 vs. trolls, 52.9 vs. giants, and 43.1 vs. others. b) a Long Bow of Extra Shots (x3) (+21,+14) (+1) +1 shooting speed. c) a Mithril Ring of Speed (+5) +5 speed. d) an Alexandrite Ring of Resist Poison Provides resistance to poison. e) a Carved Oak Amulet of Slow Digestion Slows your metabolism. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) a Robe of Permanence [2,+13] Provides resistance to acid, lightning, fire, cold, fear. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Stops experience drain. h) a Cloak of Protection [1,+8] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) The Small Metal Shield of Thorin [4,+23] (+4) +4 strength, constitution. Provides immunity to acid. Provides resistance to fear, sound, chaos. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. j) The Iron Helm of Dor-Lomin [5,+18] (+4) +4 strength, dexterity, constitution. Provides resistance to acid, lightning, fire, cold, fear. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. Radius 1 light. k) a Set of Caestus of Slaying (+0,+5) [2,+4] l) a Pair of Leather Boots of Speed [2,+9] (+6) +6 speed. [Character Inventory] a) 17 Pungent Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. b) 16 Brown Speckled Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. c) 5 Scrolls titled "repolis li" of Phase Door When read, it teleports you randomly up to 10 squares away. d) a Scroll titled "vo leo dentam" of Deep Descent {!*} When read, it transports you two or three levels below your maximu m dungeon depth. e) a Scroll titled "co nator" of *Destruction* When read, it destroys an area around you in the shape of a circle radius 15, and blinds you for 1d10+10 turns. f) 4 Aluminum-Plated Rods of Treasure Location {!!} When activated, it detects gold and objects nearby. Takes 105 turns to recharge at your current speed. g) 3 Lead Rods of Door/Stair Location {!!} When activated, it detects doors and stairs nearby. Takes 147 turns to recharge at your current speed. h) 3 Zirconium Rods of Trap Location {!!} When activated, it detects traps nearby. Takes 105 turns to recharge at your current speed. i) a Magnesium Rod of Recall {!!!*} Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 126 turns to recharge at your current speed. j) 4 Steel-Plated Wands of Stone to Mud (12 charges) When aimed, it turns rock into mud. k) 2 Silver Staves of *Destruction* (1 charge) When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. l) a Locust Staff of Healing (2 charges) When activated, it heals you a really large amount (35% of max HP, minimum 300HP), heals cut damage, and cures stunning, poisoning, b lindness, and confusion. m) 2 Cottonwood Staves of Teleportation (2 charges) When activated, it teleports you randomly up to 100 squares away. n) a Hickory Staff of Speed (4 charges) When activated, it hastens you for 2d10+20 turns. o) 29 Mithril Arrows of Lightning (3d4) (+9,+8) Branded with lightning. Cannot be harmed by acid, electricity, fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 276.1 vs. creatures not resistant to electricity, and 92 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor When eaten, it restores all your stats. b) a Potion of Enlightenment When drunk, it completely lights up and magically maps the level. c) 4 Scrolls of Enchant Armour When read, it attempts to magically enhance a piece of armour. d) 2 Scrolls of Remove Curse When read, it removes all ordinary curses from all equipped items. e) a Scroll of *Remove Curse* When read, it removes all curses from all equipped items. f) a Staff of Speed (0 charges) {!*} When activated, it hastens you for 2d10+20 turns. g) a Ring of Acid [+15] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 107 to 210 turns to recharge at your current speed. h) an Emerald Ring of Damage (+0,+11) i) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2) +2 strength, dexterity. Provides resistance to acid, lightning, fire, cold, fear, confusion, sound. Cannot be harmed by acid, electricity, fire, cold. j) a Cloak of the Magi [1,+12] (+2) +2 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Feather Falling. k) The Leather Shield of the Haradrim [4,+15] (+2) +2 strength, constitution. Provides resistance to poison, fear, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. Aggravates creatures nearby. l) a Jewel Encrusted Crown of Might [0,+13] (+2) +2 strength, dexterity, constitution. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Prevents paralysis. m) The Iron Helm 'Holhenneth' [5,+10] (+2) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. n) a Set of Leather Gloves of Thievery (+3,+2) [1,+15] (+5) +5 dexterity. +25% to searching. Feather Falling. Prevents paralysis. o) a Pair of Iron Shod Boots of Stability [3,+11] Provides resistance to nexus. Feather Falling. p) The Spear 'Aeglos' (3d6) (+1,-1) [+4] (+4) {!d!k!v!s} +4 wisdom, dexterity. Slays evil creatures, orcs, trolls. *Slays* undead. Branded with frost. Provides resistance to cold, fear. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Prevents paralysis. Combat info: 6 blows/round. Average damage/hit: 42.3 vs. evil creatures, 53.4 vs. orcs, 53.4 vs. trolls, 53.4 vs. creatures not resistant to cold, 75.7 vs. undead, and 31.1 vs. others. q) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) +3 wisdom, constitution. Slays dragons. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Grants telepathy. Combat info: 6 blows/round. Average damage/hit: 55.6 vs. dragons, and 40 vs. others. r) a Lochaber Axe of Fury (3d8) (+15,+9) (+2) +2 strength, attack speed. Provides resistance to fear. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 7 blows/round. Average damage/hit: 50.9. s) 25 Bolts of Wounding (1d5) (+15,+13) t) 10 Bolts (1d5) (+3,+6) {@f0} u) 10 Arrows of Venom (1d4) (+9,+9) Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/hit: 238.7 vs. creatures not resistant to poison, and 79.5 vs. others. 35% chance of breaking upon contact. v) 18 Seeker Arrows (4d4) (+2,+5) Combat info: Hits targets up to 120 feet away. Average damage/hit: 90.5. 35% chance of breaking upon contact. w) 10 Seeker Arrows (4d4) (+4,+3) Combat info: Hits targets up to 120 feet away. Average damage/hit: 84.2. 35% chance of breaking upon contact. x) 19 Seeker Arrows of Wounding (4d4) (+16,+20) Combat info: Hits targets up to 120 feet away. Average damage/hit: 138.6. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 6781 50' 2 Reached level 2 22201 100' 3 Reached level 3 24583 100' 4 Reached level 4 28650 100' 4 Killed Fang, Farmer Maggot's dog 28650 100' 5 Reached level 5 36777 150' 6 Reached level 6 48788 250' 7 Reached level 7 58856 300' 8 Reached level 8 78606 350' 9 Reached level 9 93251 400' 10 Reached level 10 100110 450' 11 Reached level 11 100170 450' 11 Killed Lagduf, the Snaga 107034 450' 12 Reached level 12 133447 550' 13 Reached level 13 145541 550' 13 Killed Wormtongue, Agent of Saruman 148082 600' 14 Reached level 14 150477 650' 14 Killed Smeagol 157897 700' 15 Reached level 15 169859 700' 16 Reached level 16 181015 750' 17 Reached level 17 190019 800' 17 Killed Ufthak of Cirith Ungol 190889 800' 18 Reached level 18 203833 800' 19 Reached level 19 219281 900' 19 Killed Boldor, King of the Yeeks 227109 900' 20 Reached level 20 237536 1100' 20 Killed Golfimbul, the Hill Orc Chief 237894 1100' 21 Reached level 21 243503 1150' 21 Killed Bullroarer the Hobbit 250061 1150' 21 Killed Gorbag, the Orc Captain 254698 1150' 21 Killed Nar, the Dwarf 255948 1150' 22 Reached level 22 264181 1150' 22 Killed Orfax, Son of Boldor 273230 0' 22 Killed Farmer Maggot 275820 1200' 23 Reached level 23 282080 1300' 23 Killed Mughash the Kobold Lord 288246 1450' 24 Reached level 24 292513 1500' 24 Killed Ibun, Son of Mim 296170 1550' 24 Killed Grip, Farmer Maggot's dog 298496 1550' 25 Reached level 25 299710 1550' 25 Killed Shagrat, the Orc Captain 299791 1550' 25 Found The Spear 'Aeglos' 317237 1550' 26 Reached level 26 340990 1650' 26 Killed Ulwarth, Son of Ulfang 342736 1650' 27 Reached level 27 342956 1650' 27 Killed Uldor the Accursed 350900 0' 27 Found The Set of Gauntlets 'Paurnimmen' (LOST) 361136 1700' 27 Killed Mim, Betrayer of Turin 366642 1750' 28 Reached level 28 367193 1750' 28 Killed Bolg, Son of Azog 375063 1800' 28 Killed Bill the Stone Troll 380723 1800' 29 Reached level 29 380773 1800' 29 Killed Lorgan, Chief of the Easterlings 390799 1800' 29 Found The Chain Mail of Arvedui (LOST) 414386 1950' 29 Killed Sangahyando of Umbar 415874 1950' 30 Reached level 30 421987 1950' 30 Killed Draebor, the Imp 423547 1950' 30 Killed Lugdush, the Uruk 434054 1950' 30 Killed Ugluk, the Uruk 452096 2000' 30 Found The Dagger 'Dethanc' (LOST) 455684 2050' 31 Reached level 31 455999 2050' 31 Found The Small Metal Shield of Thorin 465023 2100' 31 Killed Brodda, the Easterling 476390 2100' 31 Found The Leather Shield of Celegorm (LOST) 477082 2100' 31 Found The Iron Helm 'Holhenneth' 486666 2100' 31 Killed Rogrog the Black Troll 486687 2100' 31 Found The Metal Brigandine Armour of the Rohirrim 486778 2100' 31 Found The Set of Gauntlets 'Paurnen' (LOST) 488807 2100' 32 Reached level 32 493554 2100' 32 Found The Leather Shield of the Haradrim 495594 2150' 32 Found The Scythe 'Avavir' (LOST) 502164 2150' 32 Found The Iron Helm of Dor-Lomin 518881 2150' 32 Killed Ulfast, Son of Ulfang 525912 2150' 32 Killed Angamaite of Umbar 533856 2150' 32 Killed Khim, Son of Mim 537977 2150' 32 Killed Kavlax the Many-Headed 538873 2150' 33 Reached level 33 561978 2200' 33 Found The Dagger 'Narthanc' (LOST) 570425 2200' 33 Killed The Queen Ant 572501 2200' 33 Killed Ulfang the Black 584150 2200' 33 Killed Itangast the Fire Drake 585344 2200' 33 Found The Flail 'Totila' (LOST) 596173 2250' 33 Found The Metal Cap of Thengel (LOST) 617961 2250' 34 Reached level 34 619439 2300' 34 Found The Dagger 'Nimthanc' (LOST) 634259 2450' 34 Killed Smaug the Golden 671057 2800' 35 Reached level 35 687408 2850' 35 Killed Adunaphel the Quiet 718496 2950' 35 Killed Akhorahil the Blind 719184 2950' 36 Reached level 36 749793 3200' 36 Found The Hard Leather Cap of Thranduil (LOST) 750432 3200' 36 Found The Beaked Axe of Theoden 760104 3500' 36 Killed Hoarmurath of Dir 760104 3500' 37 Reached level 37 774688 3700' 37 Killed The Lernaean Hydra 775827 3800' 37 Killed Ji Indur Dawndeath 792016 3800' 37 Found The Rapier 'Careth Asdriag' [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)
Comment