The Hengband Screenshots Gallery: Magic-Eater's Arsenal, Page 1 by <dzhang@its.caltech.edu>
(*=List, ESC=exit) Use which power? Charges Fail Charges Fail a) Darkness 7/ 7 0% s) Healing 3/24 0% b) Slowness 9/ 9 0% t) the Magi 3/ 3 43% c) Haste Monsters 9/ 9 0% u) Sleep Monsters 20/20 0% d) Summoning 6/ 6 0% v) Slow Monsters 14/14 0% e) Teleportation 87/87 0% w) Speed 74/75 0% f) Perception 75/75 0% x) Probing 18/18 0% g) Remove Curse 11/11 0% y) Dispel Evil 45/45 0% h) Starlight 34/34 0% i) Light 17/17 0% 0) Holiness 6/10 0% j) Enlightenment 61/61 0% k) Treasure Location 31/31 0% 2) Earthquakes 20/20 0% l) Object Location 41/41 0% 3) *Destruction* 18/32 0% m) Trap Location 24/24 0% 4) Animate Dead 24/24 0% n) Door/Stair Location 22/22 0% 5) Mana Storm 5/20 7% o) Detect Invisible 14/14 0% p) Detect Evil 25/25 0% q) Cure Light Wounds 46/63 0% r) Curing 13/13 0% ## ####4#### ####3#### ####2#### ####1#### ## Day 37 19:51 ... ... ... Telmora ## ## ## ## #### ## ... ... ... . ## #### ## ####9#### ####5#### ####6#### ####7#### ## #### ## ######### ######### ######### ######### ## ## ######### ######### ######### ######### ## ## ######### ######### ######### ######### ## ## ######### ######### ######### ######### ## ## ## ## ## ## ##### ... ## ## ##### ....... ####### ## ## ####+ ###### ......... ####### ####+### ## ## ##### ###### ....... ###+### ######## ## ## ##### +##### ..... ... ######## ## ## ###### ... ######## ## ## ###### ##@## ####+### ## ## ##### ## #### ##### #### #### #### ##################################################################### ##################################################################### PrtEvl StnSkn Hero Fast(+34) Surf. |
Magic-Eater's Arsenal, Page 1 The Staff charges I had after the fight (and recalling out). Healing, Destruction, Speed, Teleport, Enlightenment, and Holiness were by far the most useful ones on this page. Mana Storm actually saw pretty limited use during Serpent fights, because if the J was not next to me, Rockets or Disintegrate did more damage, and if it was next to me, Slayer was better. If the Serpent Summoned, I teleported out. In fact, I mostly used Mana Storm to clear drops and search for artifacts, after I figured I had a sufficient stock of potions. Posted on 7.11.2005 03:29 Related character dump: Sexy Sukeban, L50 Golem Magic-Eater Comments? On 7.11.2005 18:01 wrote: Wow, that's crazy. There's a staff of Holiness? O.o I'm working on a Magic-eater, but it's only got half of what you do. I've been wondering... I know a Potion of Restore Mana will replenish spell charges, so does a Staff of the Magi do the same? How many Manastorm charges does it restore. O.o Will it restore it's OWN charges? Cause if Magi restores itself, then that's unlimited spellcasting. On 7.11.2005 23:29 ahorowitz@bellsouth.net wrote: It should work that way, but I was quite disappointed to learn with my Heng magic-eater attempts that using a staff of the magi as an absorbed power does *nothing*. I'm not sure if it works if it is used just as an item. On 8.11.2005 03:20 dzhang@its.caltech.edu wrote: The only Staff of Holiness I got was through the Arena... it was one of the rarer ones, which was why I didn't risk charging it past 10 (that's where the real failure rate starts kicking in. I think before 10 there's just like a 5% base chance or so). Magi doesn't do anything, except remove Berserk. I remember reading ahorowitz's character posts before, which is why I didn't try supercharging that one. Didn't think to try it as an item.. On 8.11.2005 03:21 dzhang@its.caltech.edu wrote: Oh, and I typically notice that a !oRestoreMana or a charge from the Charmed Pendant will restore 1/3 of your max charges for everything. So, in my case, that would be about 7. Seen 1680 times. |