The Entroband Screenshots Gallery: gwp down by <adamsherring@hotmail.com>

Message Recall (0-19 of 1892)                                                  
                                                                               
 (142/284).                                                                    
The Arrows of Aunt Jemima the Smith of Holy Might (1d4) (+15,+15) (142/284) hit
 the Great Wyrm of Power.                                                      
It was a good hit!                                                             
The Great Wyrm of Power snarls with pain.                                      
The Great Wyrm of Power flees in terror!                                       
You have 10 Arrows of Aunt Jemima the Smith of Holy Might (1d4) (+15,+15)      
 (142/284).                                                                    
The Arrows of Aunt Jemima the Smith of Holy Might (1d4) (+15,+15) (142/284) hit
 the Great Wyrm of Power.                                                      
It was a good hit!                                                             
The Great Wyrm of Power snarls feebly.                                         
The Great Wyrm of Power flees in terror!                                       
The Arrow of Aunt Jemima the Smith of Holy Might disappears.                   
You have 9 Arrows of Aunt Jemima the Smith of Holy Might (1d4) (+15,+15)       
 (142/284).                                                                    
The Arrows of Aunt Jemima the Smith of Holy Might (1d4) (+15,+15) (142/284) hit
 the Great Wyrm of Power.                                                      
The Great Wyrm of Power dies.                                                  
Victorious! You're on your way to becoming Champion.                           
                                                                               
[Press 'p' for older, 'n' for newer, ..., or ESCAPE]                           
gwp down
Well, one thing that weaponsmiths are good for is having the right slaying tool all the time. I scummed the bm until I had enough essences to create a bunch of Execute Dragon arrows and off I went. It was fairly close - I think I could have improved my chances had I found some seeker arrows, but he went down pretty easy. And all that at only +16 speed. Here's the big question : how am I going to take on that babble?

Posted on 29.1.2006 04:44

Related character dump:
Sexy Aunt Jemima, L50 Android Weaponsmith



Comments?

On 29.1.2006 05:11 dzhang@its.caltech.edu wrote:
Anyone without consistent healing and/or Wall of Stone has a pretty low chance of beating it. But, all the same, here are what you need for a snowball's chance in Hell:

900+ HP, 25+ speed, Fire Immunity, Reflection, RChaos, RoExtraShots, Bow of Extra Shots (or actually, Sling of Extra Shots might work better). With that speed and shots and defense, you should be able to get off maybe 20 shots before you die. On average, maybe 1 of your shots will hit. You'll need something like 4 shots to hit. That's about a 1.3% chance. Unfortunately, it's actually even lower than that, because some arrows will do 0 damage.

Good luck to you, none the less.



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