The Angband Ladder: Mard IV, High-Elf Mage by mbell999

  [Angband 3.1.2 (r1936) Character Dump]

 Name   Mard IV                                  Self  RB  CB  EB   Best
 Sex    Male         Age            108   STR! 18/100  +1  -5 +15 18/210
 Race   High-Elf     Height         102   INT! 18/100  +3  +3  +6 18/***
 Class  Mage         Weight         163   WIS:  18/35  -1  +0  +2  18/45
 Title  ***WINNER*** Social      Feared   DEX:  18/87  +3  +1  +9 18/217
 HP     816/816      Maximize         Y   CON! 18/100  +1  -2 +14 18/***
 SP     38/343                            CHR:  18/65  +5  +1  +2 18/145

 Level               45   Armor   [45,+192]     Saving Throw         93%
 Cur Exp        5671036   Fight   (+57,+33)     Stealth        Legendary
 Max Exp        5671036   Melee   (+66,+44)     Fighting          Superb
 Adv Exp        6210000   Shoot   (+77,+22)     Shooting          Superb
 MaxDepth  5000' (L100)   Blows      4/turn     Disarming            89%
 Game Turns      518594   Shots      2/turn     Magic Device         129
 Player Turns     90126   Infra       40 ft     Perception       1 in 16
 Active Turns     73394   Speed          14     Searching            19%
 Gold          11066991   Burden  326.1 lbs

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+.....+**+... rConf:......+......
rElec:+.....+..+... Sound:......+.+....
rFire:+...+.+..+... Shard:.............
rCold:+.....+..+... Nexus:......+......
rPois:....+........ Nethr:.............
rFear:....+...++... Chaos:........+....
rLite:.....+......+ Disen:.+...........
rDark:.....+....... S.Dig:.............
rBlnd:+............ Feath:+..........+.

Light:.........+... Aggrv:.............
Regen:+............ Stea.:++.....+...+.
  ESP:.........+... Sear.:.............
Invis:+....+.+.+..+ Infra:............+
FrAct:+......++.+.. Tunn.:.............
HLife:.....+....... Speed:.++.+......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> In your pack: a Broad Axe of Slay Demon (2d6) (+14,+14) (u).
> Cannot select floor!
> In your pack: The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (v).
> Cannot select floor!
> In your pack: The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} (r).
> You feel life flow through your body!
> You feel very good.
> You feel less weak.
> You feel less naive.
> You feel less clumsy.
> You feel less sickly.
> You feel less ugly.
> You have 4 Potions of Life {!*} (j).
> You feel very good.
> You have no more Potions of Healing {@q2} (i).

Killed by Ripe Old Age.

  [Character Equipment]

a) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 92.5 vs. demons, 92.5 vs. orcs, 92.5 vs.
     trolls, and 61.4 vs. others.
     
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
     +1 dexterity, stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Speed (+11)
     +11 speed.
     
d) a Ring of Intelligence (+6)
     +6 intelligence.
     Sustains intelligence.
     
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 680 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
f) The Arkenstone of Thrain (charging)
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 105 to 204 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Ethereal Cloak of Tuor [6,+12] (+4)
     +4 dexterity, stealth.
     Provides immunity to acid.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Elvenkind [3,+15] (+5)
     +5 stealth, speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) an Arrow of Flame (1d4) (+8,+10)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 332.2 vs. creatures not resistant to fire, and 
     110.7 vs. others.
     35% chance of breaking upon contact.
     
o) 40 Arrows of Flame (1d4) (+2,+2)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 252.8 vs. creatures not resistant to fire, and 
     84.3 vs. others.
     35% chance of breaking upon contact.
     
p) an Arrow of Flame (1d4) (+1,+1)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 243.3 vs. creatures not resistant to fire, and 
     81.1 vs. others.
     35% chance of breaking upon contact.
     
q) (nothing)
r) 19 Arrows of Frost (1d4) (+8,+7) {@f4}
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 303.3 vs. creatures not resistant to cold, and 
     101.1 vs. others.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@b6@G6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9@b9@G9}
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 4 Potions of Life {!*}
     It can be thrown at creatures with damaging effect.
     
j) 4 Potions of Restore Mana {!*}
k) 16 Scrolls of Phase Door {@r1}
l) 18 Scrolls of Teleport Level {!*}
m) 10 Scrolls of *Destruction* {!*}
n) a Rod of Magic Mapping (charging) {@z6!!}
o) 2 Rods of Healing (2 charging)
     Cannot be harmed by electricity.
     
p) 3 Rods of Teleport Other {@z0}
q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
r) a Pair of Leather Boots of Stability [2,+15]
     Provides resistance to nexus.
     Feather Falling.  
     
s) a Beaked Axe of Frost (2d6) (+13,+14)
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 69.5 vs. creatures not resistant to cold, and 
     53.4 vs. others.
     
t) a Broad Axe of Slay Demon (2d6) (+14,+14)
     Slays demons.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 69.1 vs. demons, and 53.2 vs. others.
     
u) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1 blow/round.
     With an additional 0 strength and 0 dex you would get 3 blows
     Average damage/hit: 214.5 vs. animals, 214.5 vs. evil creatures, 
     286.5 vs. orcs, 286.5 vs. trolls, 430.5 vs. dragons, 430.5 vs.
     demons, 430.5 vs. undead, and 142.5 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8}
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 6 Rods of Treasure Location {@z3}
c) a Rod of Detection {@z9 !!}
     Cannot be harmed by electricity.
     
d) 3 Staves of Healing (6 charges) {!*}
     
e) 5 Staves of the Magi (16 charges) {!*}
     
f) The Ring of Barahir (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) The Amulet of Ingwe (+3)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
h) The Necklace of the Dwarves (+4)
     +4 strength, constitution, infravision.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Radius 1 light.
i) The Palantir of Westernesse (+2)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Radius 3 light.
j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 34 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
k) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Cloak 'Colluin' [1,+15]
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to acid, electricit
     y, fire, cold and poison for 1d20+20 turns.
     Takes 377 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
m) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 190 to 374 turns to recharge at your current speed.
     Your chance of success is 98.5%
     
n) The Main Gauche of Azaghal (2d5) (+12,+14)
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 77.5 vs. dragons, and 51.1 vs. others.
     
o) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
     +2 strength, dexterity, constitution, speed, attack speed.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 47.8 vs. animals, 47.8 vs. evil creatures, 
     51.7 vs. undead, 51.7 vs. orcs, and 43.9 vs. others.
     
     Radius 1 light.
p) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 136 turns to recharge at your current speed.
     Your chance of success is 98.5%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 72.5 vs. evil creatures, 82.7 vs. undead, 82.7
     vs. orcs, 82.7 vs. trolls, 82.7 vs. creatures not resistant to
     fire, and 62.3 vs. others.
     
q) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2)
     +2 strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Slays evil creatures, undead, orcs.
     *Slays* demons.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it removes all non-unique monsters within 20 squar
     es, dealing you damage in the process.
     Takes 3400 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 82.1 vs. evil creatures, 96.8 vs. undead, 96.8
     vs. orcs, 96.8 vs. creatures not resistant to cold, 126.3 vs.
     demons, and 67.3 vs. others.
     
r) The Great Hammer of Aule (9d3) (+19,+21) [+5] (+4)
     +4 wisdom, tunneling.
     Slays evil creatures, undead, demons.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, fear, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 93.6 vs. evil creatures, 114 vs. undead, 114
     vs. demons, 114 vs. creatures not resistant to acid, 154.7 vs.
     dragons, and 73.3 vs. others.
     
s) The Mattock of Nain (2d8) (+12,+18) (+6 searching)
     +6 strength, infravision, tunneling.
     +30% to searching.
     Slays orcs, trolls, giants, dragons.
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it turns rock into mud.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 88.4 vs. orcs, 88.4 vs. trolls, 88.4 vs.
     giants, 88.4 vs. dragons, and 67.2 vs. others.
     
t) a Sling of Buckland (x4) (+25,+27) (+2)
     +2 dexterity, shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
u) a Short Bow of Lothlorien (x4) (+24,+21) (+2)
     +2 dexterity, shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  
     
v) 59 Arrows of Flame (1d4) (+2,+2)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 252.8 vs. creatures not resistant to fire, and 
     84.3 vs. others.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6047    150'    2   Reached level 2
      7551    150'    3   Reached level 3
     14637    400'    4   Reached level 4
     15468    400'    5   Reached level 5
     19752    450'    6   Reached level 6
     21784    450'    7   Reached level 7
     29505    500'    8   Reached level 8
     39098    650'    9   Reached level 9
     48763    750'   10   Reached level 10
     50991    800'   11   Reached level 11
     51366    800'   12   Reached level 12
     52507    800'   13   Reached level 13
     58574    800'   14   Reached level 14
     62270      0'   15   Reached level 15
     71264    950'   16   Reached level 16
     81282   1000'   16   Killed Grip, Farmer Maggot's dog
     82426   1000'   17   Reached level 17
     91082      0'   18   Reached level 18
     95942   1200'   18   Found The Phial of Galadriel (LOST)
     98448   1200'   18   Killed Fang, Farmer Maggot's dog
    106277   1300'   19   Reached level 19
    119051   1550'   19   Killed Wormtongue, Agent of Saruman
    123398      0'   19   Killed Farmer Maggot
    125700   1700'   20   Reached level 20
    133294      0'   21   Reached level 21
    134110   2000'   22   Reached level 22
    140063   2000'   22   Found The Soft Leather Armour 'Hithlomir' (LOST)
    143459   2000'   23   Reached level 23
    144457   2000'   24   Reached level 24
    165854   2000'   24   Killed Golfimbul, the Hill Orc Chief
    166390   2000'   24   Found The Long Bow 'Belthronding'
    167485   2000'   24   Killed Ibun, Son of Mim
    168220   2000'   24   Killed Angamaite of Umbar
    169042   2000'   25   Reached level 25
    176860   2050'   25   Found The Rapier 'Forasgil' (LOST)
    185038   2050'   25   Killed Orfax, Son of Boldor
    185346   2050'   25   Found The Small Metal Shield of Thorin
    190615   2100'   26   Reached level 26
    191365   2100'   26   Killed Rogrog the Black Troll
    191984   2100'   27   Reached level 27
    201755   2250'   28   Reached level 28
    209744   2350'   28   Killed Gorbag, the Orc Captain
    212844   2400'   28   Killed Brodda, the Easterling
    216442   2450'   28   Killed Mughash the Kobold Lord
    218860   2500'   29   Reached level 29
    231479   3300'   30   Reached level 30
    231479   3300'   31   Reached level 31
    234894   3400'   31   Found The Chain Mail of Arvedui (LOST)
    235029   3400'   31   Found The Amulet of Carlammas (LOST)
    239570   3450'   31   Found The Great Hammer of Aule
    248617   3550'   31   Found The Set of Gauntlets 'Pauraegen' (LOST)
    274456   4050'   31   Killed Nar, the Dwarf
    276232   4100'   32   Reached level 32
    278700   4100'   33   Reached level 33
    296396   4400'   33   Killed Beorn, the Shape-Changer
    299532   4400'   33   Killed Lokkak, the Ogre Chieftain
    304614   4550'   33   Killed Adunaphel the Quiet
    309840   4700'   33   Found The Full Plate Armour of Isildur
    317442   4750'   34   Reached level 34
    322186   4900'   34   Found The Iron Helm of Dor-Lomin
    325019   4800'   34   Found The Scythe 'Avavir' (LOST)
    325493   4850'   34   Killed Ugluk, the Uruk
    330935   4850'   34   Killed Ar-Pharazon the Golden
    330935   4850'   35   Reached level 35
    331002   4850'   35   Killed Uvatha the Horseman
    331062   4850'   35   Found The Main Gauche of Azaghal
    334240   4850'   35   Found The Zweihander 'Mormegil' (LOST)
    347465   4800'   35   Found The Cloak of Thingol (LOST)
    349626   4850'   35   Found The Elfstone 'Elessar'
    352023   4850'   35   Killed Bill the Stone Troll
    361157   4850'   35   Found The Bastard Sword 'Calris' (LOST)
    362420   4750'   35   Killed Draebor, the Imp
    362442   4750'   35   Found The Necklace of the Dwarves
    363239   4750'   35   Killed Castamir the Usurper
    363553   4800'   35   Killed Bolg, Son of Azog
    364953   4750'   35   Killed Itangast the Fire Drake
    364953   4750'   36   Reached level 36
    367649   4750'   36   Killed Medusa, the Gorgon
    372703   4800'   36   Killed The Phoenix
    375197   4750'   36   Found The Battle Axe of Balli Stonehand
    376701   4850'   36   Killed Lorgan, Chief of the Easterlings
    377118   4800'   36   Killed Sangahyando of Umbar
    382623   4800'   36   Found The Metal Brigandine Armour of the Rohirrim
    382725   4800'   37   Reached level 37
    384279   4800'   37   Killed Kavlax the Many-Headed
    386697   4800'   37   Killed Ji Indur Dawndeath
    387989   4800'   37   Found The Hard Leather Armour of Himring (LOST)
    390702   4850'   37   Killed The Queen Ant
    392195   4850'   37   Killed Quaker, Master of Earth
    392539   4850'   37   Killed Ren the Unclean
    393338   4800'   37   Killed Harowen the Black Hand
    393454   4800'   37   Found The Lochaber Axe 'Mundwine' (LOST)
    393826   4750'   37   Killed Shagrat, the Orc Captain
    393871   4750'   37   Found The Great Axe of Eonwe
    396614   4800'   37   Killed Hoarmurath of Dir
    397921   4800'   37   Found The Leather Shield of Celegorm (LOST)
    399012   4800'   37   Killed Dwar, Dog Lord of Waw
    400223   4850'   37   Killed Ulfang the Black
    401390   4900'   38   Reached level 38
    404970   4800'   38   Killed Akhorahil the Blind
    407629   4850'   38   Found The Cloak 'Colluin'
    408371   4800'   38   Killed Grishnakh, the Hill Orc
    409466   4800'   38   Killed The Lernaean Hydra
    409466   4800'   39   Reached level 39
    410569   4850'   39   Killed Tom the Stone Troll
    411934   4850'   39   Found The Long Sword 'Anduril'
    412214   4900'   39   Killed Shelob, Spider of Darkness
    415329   4900'   39   Killed Baphomet the Minotaur Lord
    416857   4900'   39   Killed The Balrog of Moria
    416868   4900'   39   Found The Arkenstone of Thrain
    420256   4850'   39   Killed Mim, Betrayer of Turin
    420268   4850'   39   Found The Iron Helm 'Holhenneth'
    420277   4850'   39   Found The Augmented Chain Mail of Caspanion
    421550   4850'   40   Reached level 40
    423229   4850'   40   Killed Ulwarth, Son of Ulfang
    425280   4800'   40   Killed Ungoliant, the Unlight
    426012   4800'   40   Killed Atlas, the Titan
    426284   4800'   40   Killed Khim, Son of Mim
    426686   4800'   40   Found The Amulet of Ingwe
    428068   4900'   40   Killed Uldor the Accursed
    429716   4800'   40   Killed Lugdush, the Uruk
    430107   4800'   40   Found The Palantir of Westernesse
    435089   4850'   40   Killed Bullroarer the Hobbit
    438697   4800'   40   Killed Polyphemus, the Blind Cyclops
    438727   4800'   40   Found The Mattock of Nain
    444593   4750'   40   Found The Executioner's Sword 'Crisdurian' (LOST)
    445931   4800'   40   Killed Carcharoth, the Jaws of Thirst
    445931   4800'   41   Reached level 41
    446491   4850'   41   Killed Uriel, Angel of Fire
    449137   4800'   41   Killed Maeglin, the Traitor of Gondolin
    452307   4900'   41   Killed Vargo, Tyrant of Fire
    453336   4800'   41   Killed Smaug the Golden
    453376   4800'   41   Found The Ring of Barahir
    453818   4800'   41   Killed Khamul, the Black Easterling
    455159   4850'   41   Killed Gorlim, Betrayer of Barahir
    455763   4900'   41   Killed Draugluin, Sire of All Werewolves
    459262   4800'   41   Killed The Cat Lord
    465561   4900'   41   Killed Glaurung, Father of the Dragons
    465561   4900'   42   Reached level 42
    471814   4800'   42   Found The Ring of Tulkas (LOST)
    474083   4800'   42   Found The Star of Elendil (LOST)
    475113   4800'   42   Killed Ulfast, Son of Ulfang
    479541   4850'   42   Killed Saruman of Many Colours
    480223   4800'   42   Killed Lagduf, the Snaga
    481494   4850'   42   Found The Set of Leather Gloves 'Cambeleg'
    481511   4850'   42   Found The Battle Axe 'Lotharang' (LOST)
    482161   4900'   42   Killed Fundin Bluecloak
    482187   4900'   42   Found The Ethereal Cloak of Tuor
    484752   4800'   42   Killed Eol, the Dark Elf
    484752   4800'   43   Reached level 43
    486411   4800'   43   Killed Gabriel, the Messenger
    486728   4750'   43   Killed Smeagol
    488617   4750'   43   Killed The Witch-King of Angmar
    490940   4850'   43   Killed Tselakus, the Dreadlord
    494114   4900'   43   Killed Waldern, King of Water
    494525   4900'   43   Found The Short Sword 'Sting'
    495517   4900'   43   Killed Scatha the Worm
    495878   4900'   43   Found The Two-Handed Great Flail 'Thunderfist' (LOST)
    499079   4850'   44   Reached level 44
    506378   4950'   44   Killed Ufthak of Cirith Ungol
    507119   4950'   44   Killed Sauron, the Sorcerer
    507127   4950'   44   Found The Morning Star 'Firestar' (LOST)
    508385   4950'   44   Killed Gothmog, the High Captain of Balrogs
    510575   4950'   45   Reached level 45
    515442   4850'   44   Killed Thuringwethil, the Vampire Messenger
    518548   5000'   45   Killed Morgoth, Lord of Darkness
    518562   5000'   45   Found The Mighty Hammer 'Grond'
    518565   5000'   45   Found The Massive Iron Crown of Morgoth


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.2.2010 05:59
Last updated on 18.2.2010 01:13

Download this dump

1. on the Competition No.83 Ladder (of 8)

Comments

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On 14.2.2010 08:46 PowerDiver wrote:
I usually carry MB8 for greater recharging especially with nice staves like yours. Why carry ?teleportation ?

On 14.2.2010 09:45 bron wrote:
Looking good!

On 14.2.2010 17:54 mbell999 wrote:
Thanks for the advice. I had forgot to get rid of ?teleportation after getting to 0% spell failure.

I'm still looking for a ring of power and some decent gloves while killing off uniques. But as long as I don't get careless this one is promising.

On 15.2.2010 21:09 mbell999 wrote:
I used Mana Storm on Sauron. I still haven't found a ring of power but I'm thinking of trying Morgoth now.

On 18.2.2010 01:13 mbell999 wrote:
There were a few scary moments, but M dropped pretty fast.

Special thanks to Nick, Eddie and takkaria!

On 19.2.2010 00:13 bron wrote:
Great job! Congrats!


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