The Angband Ladder: Cuthbert, High-Elf Mage by diabloblanco

  [Angband 3.2.0 Character Dump]

 Name   Cuthbert                                 Self  RB  CB  EB   Best
 Sex    Male         Age            120   STR! 18/100  +1  -5 +20 18/***
 Race   High-Elf     Height          90   INT! 18/100  +3  +3  +3 18/190
 Class  Mage         Weight         184   WIS! 18/100  -1  +0  +0  18/90
 Title  Sorcerer     Social   Respected   DEX! 18/100  +3  +1 +12 18/***
 HP     770/824      Maximize         Y   CON! 18/100  +1  -2 +14 18/***
 SP     337/348                           CHR! 18/100  +5  +1  +4 18/200

 Level               45   Armor   [92,+125]     Saving Throw         96%
 Cur Exp        5551457   Fight   (+49,+42)     Stealth           Superb
 Max Exp        5551457   Melee   (+59,+57)     Fighting          Superb
 Adv Exp        6210000   Shoot   (+59,+14)     Shooting          Superb
 MaxDepth   3050' (L61)   Blows    5.0/turn     Disarming            88%
 Game Turns     4732243   Shots      1/turn     Magic Device         125
 Standard Turns  669593   Infra       40 ft     Perception       1 in 16
 Resting Turns   115694   Speed          14     Searching            19%
 Gold            658772   Burden  185.8 lbs

 You are one of several children of a Noldorin Ranger.  You have light
 blue eyes, wavy black hair, and a fair complexion.



rAcid:......+..+... rConf:...........+.
rElec:......+...... Sound:.............
rFire:++..+.+...... Shard:.............
rCold:......+..+... Nexus:.........+...
rPois:........+.... Nethr:...........+.
rFear:+.......+.... Chaos:...........+.
rLite:.....+......+ Disen:+.....+......
rDark:.....++..+... S.Dig:.......+.....
rBlnd:........+.... Feath:.............

Light:............. Aggrv:........++...
Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+....+......+ Infra:............+
FrAct:+.........++. Tunn.:.............
HLife:.....+....... Speed:.+.........+.
ImpHP:............. Blows:........+....
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
     Dropped by a Law drake at 1750 feet (level 35).
     
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 96 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 396 vs. evil creatures, 446 vs. undead, 446
     vs. orcs, 446 vs. trolls, 446 vs. creatures not resistant to fire,
     and 345.5 vs. others.
     
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     Dropped by The Phoenix at 2750 feet (level 55).
     
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Constitution (+4)
     Bought from a store.
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Strength (+6)
     Found in a chest from 2850 feet (level 57).
     
     +6 strength.
     Sustains strength.
     
e) The Amulet of Carlammas (+4)
     Dropped by Azriel, Angel of Death at 2900 feet (level 58).
     
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 542 to 1080 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
f) The Arkenstone of Thrain
     Dropped by Smaug the Golden at 2900 feet (level 58).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 74 to 144 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Radius 3 light.
g) The Mithril Plate Mail of Celeborn (-3) [65,+25] (+4)
     Found lying on the floor at 2000 feet (level 40).
     
     +4 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1200 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
h) an Elven Cloak of the Magi [6,+10] (+3)
     Found lying on the floor at 1300 feet (level 26).
     
     +3 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Slows your metabolism.  
     
i) The Leather Shield of the Haradrim (+5,+5) [9,+15] (+1)
     Dropped by a Mature bronze dragon at 2650 feet (level 53).
     
     +1 strength, constitution, attack speed.
     Provides resistance to poison, fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Aggravates creatures nearby.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 120 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
j) The Steel Helm of Hammerhand (+9,+9) [9,+20] (+3)
     Found lying on the floor at 1300 feet (level 26).
     
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     Dropped by Harowen the Black Hand at 2600 feet (level 52).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     Dropped by Akhorahil the Blind at 1850 feet (level 37).
     
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 12 turns to recharge at your current speed.
     Your chance of success is 98.8%
     


  [Character Quiver]

n) 16 Seeker Bolts (4d5) (+8,+6)
     Dropped by a Dracolisk at 2750 feet (level 55).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 203.5 vs. creatures not resistant to fire,
     and 101.7 vs. others.
     25% chance of breaking upon contact.
     
o) 31 Mithril Bolts (3d5) (+6,+7)
     Dropped by a Nether wraith at 2750 feet (level 55).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 190.8 vs. creatures not resistant to fire,
     and 95.4 vs. others.
     25% chance of breaking upon contact.
     
p) 27 Mithril Bolts of Lightning (3d5) (+9,+9)
     Dropped by Fundin Bluecloak at 2900 feet (level 58).
     
     Branded with lightning.
     Cannot be harmed by acid, electricity, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 203.5 vs. creatures not resistant to
     electricity, 203.5 vs. creatures not resistant to fire, and 101.7
     vs. others.
     25% chance of breaking upon contact.
     
q) 25 Mithril Bolts of Slay Animal (3d5) (+8,+11)
     Dropped by an Archon at 2950 feet (level 59).
     
     Slays animals.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 180.2 vs. animals, 216.2 vs. creatures not
     resistant to fire, and 108.1 vs. others.
     25% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
     
     
b) 3 Books of Magic Spells [Conjurings and Tricks]
     
     
c) 3 Books of Magic Spells [Incantations and Illusions]
     
     
d) 2 Books of Magic Spells [Sorcery and Evocations]
     
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 4 Books of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 3 Books of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Tenser's Transformations]
     Dropped by a Mature bronze dragon at 2250 feet (level 45).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 7 Potions of Healing
     
j) 7 Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
k) 19 Potions of Restore Mana
     
     
l) 10 Potions of Restore Life Levels
     
     
m) a Rod of Healing
     Dropped by an Ancient white dragon at 2050 feet (level 41).
     
     Cannot be harmed by electricity.
     
n) 3 Wands of Teleport Other (15 charges)
     
o) 2 Staves of Teleportation (16 charges)
     
p) a Ring of Constitution (+3)
     Dropped by a Dread at 2600 feet (level 52).
     
     +3 constitution.
     Sustains constitution.
     
q) an Amulet of Trickery (+2)
     Dropped by a Novice mage at 500 feet (level 10).
     
     +2 dexterity, stealth, infravision, speed.
     +10% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
r) The Phial of Galadriel
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 26 to 48 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
     Radius 3 light.
s) The Star of Elendil
     Dropped by an Elder vampire at 2750 feet (level 55).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 122 to 240 turns to recharge at your current speed.
     Your chance of success is 97.6%
     
     Radius 3 light.
t) The Set of Gauntlets 'Paurnen' (+4,+4) [3,+14]
     Dropped by Azriel, Angel of Death at 2900 feet (level 58).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 14 to 24 turns to recharge at your current speed.
     Your chance of success is 99.0%
     


  [Home Inventory]

a) an Amulet of the Magi [+4] (+2)
     Found lying on the floor at 2250 feet (level 45).
     
     +2 intelligence.
     +10% to searching.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
b) Bronze Dragon Scale Mail of Permanence [18,+32]
     Found lying on the floor at 2000 feet (level 40).
     
     Provides resistance to acid, lightning, fire, cold, confusion,
     nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Sustains your life force.  
     
c) The Chain Mail of Arvedui (-2) [40,+15] (+2)
     Dropped by Bolg, Son of Azog at 1100 feet (level 22).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) The Soft Leather Armour 'Hithlomir' [10,+20] (+4)
     Conjured forth by magic at 1750 feet (level 35).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) The Leather Scale Mail 'Thalkettoth' (-1) [20,+25] (+3)
     Found lying on the floor at 2150 feet (level 43).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
f) The Small Metal Shield of Thorin [5,+25] (+4)
     Dropped by a Bat of Gorgoroth at 2150 feet (level 43).
     
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
g) The Leather Shield of Celegorm [8,+20]
     Dropped by a Young black dragon at 1700 feet (level 34).
     
     Provides resistance to acid, lightning, fire, cold, light, dark,
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Hard Leather Cap of Thranduil [2,+10] (+2)
     Dropped by a Stone troll at 2250 feet (level 45).
     
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
i) The Metal Cap of Thengel [3,+12] (+3)
     Found lying on the floor at 1300 feet (level 26).
     
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm of Gorlim (+8,+8) [7,+10] (-5) {cursed}
     Dropped by a Berserker at 2250 feet (level 45).
     
     Heavily cursed.
     -5 intelligence, wisdom.
     -25% to searching.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
k) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Dropped by a Stone giant at 1900 feet (level 38).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
     Radius 1 light.
l) The Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by a Crystal drake at 1250 feet (level 25).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 21 to 38 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
m) The Set of Gauntlets 'Pauraegen' [3,+14]
     Dropped by a Mind flayer at 1600 feet (level 32).
     
     Provides resistance to lightning, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 16 to 28 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
     Radius 1 light.
n) a Pair of Leather Sandals of Speed [1,+9] (+10)
     Bought from a store.
     
     +10 speed.
     
o) The Rapier 'Forasgil' (1d6) (+12,+19)
     Found lying on the floor at 1900 feet (level 38).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 352.5 vs. animals, 371.5 vs. creatures not
     resistant to cold, and 333.5 vs. others.
     
     Radius 1 light.
p) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2)
     Dropped by an Algroth at 1800 feet (level 36).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 476 vs. animals, 476 vs. evil creatures,
     522.9 vs. undead, and 428.4 vs. others.
     
q) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2)
     Found lying on the floor at 1550 feet (level 31).
     
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 379 vs. orcs, 379 vs. trolls, and 312 vs.
     others.
     
r) The Pike 'Til-i-arc' (3d5) (+10,+12) [+10] (+2)
     Dropped by a Forest troll at 1500 feet (level 30).
     
     +2 strength, intelligence, speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 431.5 vs. demons, 431.5 vs. trolls, 431.5
     vs. giants, 431.5 vs. creatures not resistant to fire, 431.5 vs.
     creatures not resistant to cold, and 330 vs. others.
     
s) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
     Conjured forth by magic at 1700 feet (level 34).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 194 to 384 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 476.5 vs. trolls, 476.5 vs. dragons, 476.5
     vs. creatures not resistant to acid, 596 vs. demons, and 356.5 vs.
     others.
     
     Radius 1 light.
t) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
     Dropped by a Mature green dragon at 1750 feet (level 35).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 399.5 vs. evil creatures, 439 vs. orcs, 439
     vs. trolls, 439 vs. giants, and 359.5 vs. others.
     
u) The Mace 'Taratol' (3d4) (+12,+12)
     Found lying on the floor at 1650 feet (level 33).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 242 to 480 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 409.5 vs. creatures not resistant to
     electricity, 496 vs. dragons, and 323.5 vs. others.
     
v) The Quarterstaff 'Eriril' (1d9) (+13,+15) (+4)
     Dropped by an Ancient black dragon at 2200 feet (level 44).
     
     +4 intelligence, wisdom.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it reveals to you the extent of an item's magical
     powers.
     Takes 24 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 352.5 vs. evil creatures, and 324 vs.
     others.
     
     Radius 1 light.
w) The Short Bow of Amrod (x4) (+12,+15) (+2)
     Dropped by a Hill orc at 1750 feet (level 35).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
x) The Long Bow of Bard (x5) (+17,+19) (+2)
     Dropped by a Ghoul at 2500 feet (level 50).
     
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     14425     50'    2   Reached level 2
     15645     50'    3   Reached level 3
     44546     50'    4   Reached level 4
     62963    100'    5   Reached level 5
     78337    100'    6   Reached level 6
     86792    100'    6   Killed Grip, Farmer Maggot's dog
     89252    100'    7   Reached level 7
    135886      0'    7   Killed Farmer Maggot
    139617     50'    8   Reached level 8
    216467    150'    8   Killed Smeagol
    222519    150'    9   Reached level 9
    249244    200'   10   Reached level 10
    286835    250'   10   Killed Bullroarer the Hobbit
    286835    250'   11   Reached level 11
    286891    250'   11   Found The Phial of Galadriel
    307847    250'   11   Killed Fang, Farmer Maggot's dog
    334598    300'   12   Reached level 12
    397220    300'   13   Reached level 13
    456322    350'   14   Reached level 14
    521329    400'   15   Reached level 15
    573156    400'   15   Killed Lagduf, the Snaga
    574839    400'   16   Reached level 16
    608807    400'   16   Killed Wormtongue, Agent of Saruman
    672061    400'   17   Reached level 17
    722119    400'   17   Killed Mughash the Kobold Lord
    798054    500'   18   Reached level 18
    900336    500'   18   Killed Orfax, Son of Boldor
    916731    500'   19   Reached level 19
    928563    500'   19   Killed Brodda, the Easterling
   1025859    500'   20   Reached level 20
   1147790    650'   21   Reached level 21
   1148058    650'   21   Killed Golfimbul, the Hill Orc Chief
   1267195    700'   22   Reached level 22
   1370216    750'   23   Reached level 23
   1388652    750'   23   Killed Ufthak of Cirith Ungol
   1429342    800'   24   Reached level 24
   1536228    900'   24   Killed Grishnakh, the Hill Orc
   1546354    900'   25   Reached level 25
   1550996    900'   25   Killed Ulfast, Son of Ulfang
   1687265   1000'   25   Killed Nar, the Dwarf
   1721999    950'   26   Reached level 26
   1760060   1000'   26   Killed Gorbag, the Orc Captain
   1823847   1100'   26   Killed Lugdush, the Uruk
   1865091   1100'   26   Killed Bolg, Son of Azog
   1866710   1100'   26   Found The Chain Mail of Arvedui
   1882897   1050'   27   Reached level 27
   1993321   1100'   27   Killed Boldor, King of the Yeeks
   2089411   1200'   28   Reached level 28
   2107245   1200'   28   Killed Khim, Son of Mim
   2111250   1200'   28   Found The Pair of Leather Boots of Wormtongue (LOST)
   2169166   1200'   28   Killed Ibun, Son of Mim
   2223870   1250'   28   Found The Set of Gauntlets 'Paurhach'
   2238694   1250'   28   Killed Sangahyando of Umbar
   2283786   1300'   28   Found The Steel Helm of Hammerhand
   2289370   1300'   28   Found The Metal Cap of Thengel
   2296438   1300'   28   Killed Ugluk, the Uruk
   2357786   1300'   29   Reached level 29
   2371096   1300'   29   Killed Ulwarth, Son of Ulfang
   2412495   1400'   29   Killed Azog, King of the Uruk-Hai
   2415342   1400'   29   Killed Shagrat, the Orc Captain
   2435134   1400'   29   Found The Dagger 'Narthanc' (LOST)
   2533936   1450'   30   Reached level 30
   2560743   1500'   30   Found The Pike 'Til-i-arc'
   2575396   1500'   30   Killed Beorn, the Shape-Changer
   2638803   1500'   30   Killed Lorgan, Chief of the Easterlings
   2669018   1550'   31   Reached level 31
   2672182   1500'   31   Found The Spear 'Aiglos'
   2738943   1550'   31   Killed Angamaite of Umbar
   2757533   1550'   31   Found The Long Sword 'Elvagil'
   2822664   1600'   31   Found The Dagger 'Dethanc' (LOST)
   2829112   1550'   31   Killed Lokkak, the Ogre Chieftain
   3111207   1600'   31   Killed Uldor the Accursed
   3126073   1650'   31   Found The Mace 'Taratol'
   3130965   1600'   31   Found The Set of Gauntlets 'Pauraegen'
   3132771   1600'   31   Killed Mim, Betrayer of Turin
   3146729   1650'   32   Reached level 32
   3165105   1700'   32   Killed Draebor, the Imp
   3191627   1700'   32   Found The Beaked Axe of Hurin
   3236740   1650'   32   Killed Ulfang the Black
   3237439   1650'   32   Found The Glaive of Pain (LOST)
   3245163   1650'   33   Reached level 33
   3336184   1700'   33   Killed Waldern, King of Water
   3363770   1750'   34   Reached level 34
   3402524   1750'   34   Found The Short Bow of Amrod
   3421306   1750'   34   Found The Rapier 'Careth Asdriag' (LOST)
   3434132   1700'   34   Found The Leather Shield of Celegorm
   3459467   1750'   35   Reached level 35
   3461880   1750'   35   Found The Broad Axe 'Barukkheled'
   3464021   1750'   35   Found The Soft Leather Armour 'Hithlomir'
   3506625   1750'   35   Found The Long Sword 'Anduril'
   3511612   1800'   35   Found The Scimitar 'Haradekket'
   3518778   1800'   35   Killed Bert the Stone Troll
   3532484   1800'   35   Killed The Queen Ant
   3579285   1800'   36   Reached level 36
   3612966   1850'   36   Killed Akhorahil the Blind
   3613032   1850'   36   Found The Pair of Leather Boots 'Dal-i-thalion'
   3637934   1850'   36   Killed Uvatha the Horseman
   3682903   1900'   36   Found The Rapier 'Forasgil'
   3714532   1900'   37   Reached level 37
   3715068   1900'   37   Killed Bill the Stone Troll
   3728321   1950'   37   Reached level 37
   3767482   1950'   37   Killed Kavlax the Many-Headed
   3781501   1900'   37   Found The Set of Leather Gloves 'Cammithrim'
   3809691   1900'   37   Killed Quaker, Master of Earth
   3920219   2000'   37   Found The Hard Leather Armour of Himring (LOST)
   3926144   2000'   37   Found The Mithril Plate Mail of Celeborn
   3927802   2000'   37   Killed Tom the Stone Troll
   3944054   2050'   38   Reached level 38
   3976894   2050'   38   Killed Adunaphel the Quiet
   3991253   2050'   38   Killed Ren the Unclean
   3991340   2050'   38   Found The Lance of Eorlingas (LOST)
   4057999   2050'   38   Killed Medusa, the Gorgon
   4057999   2050'   39   Reached level 39
   4133811   2150'   39   Killed Ariel, Queen of Air
   4155318   2150'   39   Found The Halberd 'Osondir' (LOST)
   4166642   2150'   39   Found The Small Metal Shield of Thorin
   4168004   2150'   39   Found The Leather Scale Mail 'Thalkettoth'
   4186300   2200'   39   Found The Main Gauche of Azaghal
   4211272   2250'   40   Reached level 40
   4215774   2250'   40   Found The Hard Leather Cap of Thranduil
   4246666   2200'   40   Found The Quarterstaff 'Eriril'
   4265313   2250'   40   Found The Iron Helm of Gorlim
   4317943   2250'   40   Killed Ar-Pharazon the Golden
   4319334   2250'   40   Found The Iron Helm 'Holhenneth' (LOST)
   4319458   2250'   40   Found The Dagger 'Nimthanc' (LOST)
   4338509   2300'   41   Reached level 41
   4338678   2300'   41   Reached level 41
   4345840   2300'   41   Killed Gorlim, Betrayer of Barahir
   4346482   2300'   41   Killed Vargo, Tyrant of Fire
   4362663   2250'   41   Reached level 41
   4362667   2250'   41   Killed Ji Indur Dawndeath
   4364922   2250'   41   Found The Morning Star 'Bloodspike' (LOST)
   4409608   2350'   41   Killed Itangast the Fire Drake
   4422366   2400'   41   Found The Spear 'Nimloth'
   4472192   2450'   41   Killed Scatha the Worm
   4472192   2450'   42   Reached level 42
   4474454   2500'   42   Reached level 42
   4482115   2500'   42   Found The Long Bow of Bard
   4489318   2550'   42   Killed Castamir the Usurper
   4498600   2600'   42   Killed The Balrog of Moria
   4503685   2600'   42   Killed Eol, the Dark Elf
   4507959   2600'   42   Killed Rogrog the Black Troll
   4558670   2600'   42   Killed Harowen the Black Hand
   4558719   2600'   42   Found The Set of Leather Gloves 'Cambeleg'
   4577285   2650'   43   Reached level 43
   4579793   2650'   43   Found The Leather Shield of the Haradrim
   4605150   2750'   43   Killed The Phoenix
   4605211   2750'   43   Found The Light Crossbow 'Cubragol'
   4641286   2750'   43   Found The Star of Elendil
   4653334   2700'   44   Reached level 44
   4688525   2900'   44   Killed Smaug the Golden
   4688609   2900'   44   Killed Fundin Bluecloak
   4688631   2900'   44   Found The Arkenstone of Thrain
   4689156   2900'   44   Killed Azriel, Angel of Death
   4689309   2900'   44   Killed Uriel, Angel of Fire
   4690443   2900'   44   Found The Set of Gauntlets 'Paurnen'
   4690462   2900'   44   Found The Amulet of Carlammas
   4690891   2900'   44   Found The Lochaber Axe 'Mundwine' (LOST)
   4691682   2900'   44   Killed Gabriel, the Messenger
   4707341   2950'   44   Killed The Lernaean Hydra
   4730506   3050'   45   Reached level 45
   4731760   3050'   45   Killed Baphomet the Minotaur Lord


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize the artifacts (except a few)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Don't show level feelings                    : no  (adult_no_feelings)
Items always sell for 0 gold                 : no  (adult_no_selling)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.12.2012 21:06
Last updated on 6.1.2013 08:45

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7012. on the Ladder (of 19090)
3050. on the Angband Ladder (of 6561)
Second best for this player (

Comments

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On 24.12.2012 21:06 diabloblanco wrote:
First time submitting character dump. I haven't adapted to diving deep and doing quick grabs, still doing full exploration of each levels, killing everything in my path.

On 31.12.2012 02:50 diabloblanco wrote:
Haphazardly ran into The Phoenix and he was kind enough to drop Cubragol - this is my best character yet! Stoked!

On 31.12.2012 08:48 diabloblanco wrote:
Just survived an onslaught by Uriel, Azrael, and Gabriel all at once. Had to teleport Gabriel away to deal with later. Even so, got knocked down to *3* HP, oh man talk about close. Best character I've ever ran without the ability to save-scum, would have been really bummed if I had died. Just picked up the Arkenstone and Carlammas. What won't kill me will only make me stronger I suppose...

On 6.1.2013 08:45 diabloblanco wrote:
Still plugging along! Any advice towards defeating the final baddies is all but warranted. Actually, I fear the Tarrasque more than Morgoth but... yeah, I know I need a better weapon than Anduril. Ringil or Deathwrecker would be nice....

On 6.1.2013 18:53 Paffa wrote:
You don't necessarily need a better weapon, mage shouldn't melee strong enemies. Stack up staves of magi and potions of restore mana and mana storm everything dangerous, once you find last dungeon book that is. Rift works pretty fine as well, until you find Kelek's grimoire.

You don't need those wands and staves of teleportation with 0 % failure rate

Hope for a speed ring, your kit is otherwise well balanced but you lack a little speed

On 6.1.2013 21:27 diabloblanco wrote:
First off, whoops - I meant welcomed, not warranted! Late night typing...

Thanks for the advice, Paffa. You are right about the teleportation staves and wands - haven't really been using them.

I have a tendency to be hard-headed and use my mage like a warrior and revert to hack-and-slashing - need to break that habit. Trying to take on all the of the Angel Uniques almost undid me. Would love to find a good ring of speed and Kelek's too. Thanks, though. My character generally runs pretty well and once I clear out some of my stuff in town, I will continue diving and taking care of as many Uniques as possible before encountering the final 2 baddies. Would love it if I could win this one!

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