The Angband Ladder: Renge, Half-Orc Priest by <hous3y@gmail.com>

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Renge                                    Self  RB  CB  EB   Best
 Sex    Male         Age             14   STR:     18  +2  -1  +2  18/30
 Race   Half-Orc     Height          67   INT:     11  -1  -3  +0      7
 Class  Priest       Weight         150   WIS:     17  +0  +3  +3  18/50
 Title  Canon        Social     Unknown   DEX:     11  +0  -1  +2     12
 HP     293/293      Maximize         Y   CON:  18/30  +1  +0  +0  18/40
 SP     25/65                             CHR:     15  -4  +2  +7  18/20


 Level               32   Armor    [19,+62]     Saving Throw         71%
 Cur Exp         234670   Fight     (+1,+3)     Stealth             Good
 Max Exp         234670   Melee   (+17,+21)     Fighting          Superb
 Adv Exp         260000   Shoot    (+7,+11)     Shooting       Excellent
 MaxDepth   1500' (L30)   Blows      1/turn     Disarming            39%
 Turns          1556068   Shots      1/turn     Magic Device      Superb
 Gold            155593   Infra       30 ft     Perception       1 in 35
 Burden       127.4 lbs   Speed           4     Searching            16%

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Townsman.  You are the black sheep of the family.  You have
 brown eyes, straight black hair, and a dark complexion.


rAcid:......+.+.... rConf:.........+...
rElec:......+.+.... Sound:.............
rFire:......+.+.+.. Shard:.......+.....
rCold:...+..+.+.... Nexus:.............
rPois:......+...... Nethr:.............
rFear:............. Chaos:.............
rLite:+.......+.... Disen:.............
rDark:+.......+...+ S.Dig:.............
rBlnd:............. Feath:.............

PLite:............. Aggrv:.............
Regen:..........+.. Stea.:......+......
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:..+.......... Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Trident of Wrath (3d8) (+16,+18) (+2)
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     1 blow/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 54.1 vs. evil creatures, 69.3 vs. creatures
     not resistant to cold, 69.3 vs. creatures not resistant to poison, 
     99.9 vs. undead, and 38.8 vs. others.
     
b) a Light Crossbow of Power (x3) (+6,+11)
c) a Ring of Free Action
     Prevents paralysis.  
     
d) a Ring of Ice [+6]
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     When aimed, it grants cold resistance for d20+20 turns and creates 
     a cold ball of damage 75.
     Takes 71 to 140 turns to recharge at your current speed.
     
e) an Amulet of Charisma (+4)
     +4 charisma.
     Sustains charisma.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) a Robe of Elvenkind [2,+1] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+9]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Set of Gauntlets 'Paurhach' [3,+12]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
l) a Pair of Steel Shod Boots of Speed [6,+2] (+4)
     +4 speed.
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {!k!v!d}
b) 2 Holy Books of Prayers [Words of Wisdom] {!k!v!d}
c) 3 Holy Books of Prayers [Chants and Blessings] {!k!v!d}
d) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 2 Mushrooms of Clear Mind
     
     When eaten, it cures confusion and hallucination, removes fear and 
     grants you temporary resistance to confusion.
     
f) 8 Potions of Cure Serious Wounds
     
     When drunk, it heals you a fair amount (1/5 of your wounds, minimu
     m 25HP), heals cut damage, and cures blindness and confusion.
     
g) 6 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
h) 2 Potions of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
i) 2 Scrolls of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
j) 20 Scrolls of Identify
     When read, it reveals to you the extent of an item's magical power
     s.
     
k) 8 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
l) a Wand of Frost Bolts (7 charges)
     
     When aimed, it creates a frost bolt with damage 6d8.
     
m) a Staff of Teleportation (9 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
n) a Ring of Accuracy
     You do not know the full extent of this item's powers.
     
o) an Amulet of Teleportation
     Induces random teleportation.  
     
p) a Small Metal Shield [4] {ego}
     You do not know the full extent of this item's powers.
     
q) 27 Bolts of Slay Animal (1d5) (+6,+5)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 115.1 vs. animals, and 57.5 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {!k!v!d}
b) a Potion of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
c) a Potion of Restore Strength
     When drunk, it restores your strength.
     
d) a Potion of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
e) 2 Potions of True Seeing
     When drunk, it cures blindness and allows you to see invisible thi
     ngs for 2d6+12 turns.
     
f) 6 Scrolls of Enchant Armour
     When read, it attempts to magically enhance a piece of armour.
     
g) a Staff of Identify (1 charge)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
h) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
i) a Ring of Soulkeeping
     Sustains strength, intelligence, wisdom.
     
j) a Ring of Free Action
     Prevents paralysis.  
     
k) Leather Scale Mail of Resist Lightning (-1) [10,+3]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
l) a Small Metal Shield [4,+3]
m) a Metal Cap of Infravision [3,+6] (+3)
     +3 infravision.
     
n) an Iron Helm of Wisdom [5,+1] (+2)
     +2 wisdom.
     Sustains wisdom.
     
o) a Pair of Leather Boots of Stability [2,+8]
     Provides resistance to nexus.
     Feather Falling.  
     
p) a Pair of Leather Boots of Free Action [2,+1]
     Prevents paralysis.  
     
q) a Pair of Iron Shod Boots of Free Action [3,+0]
     Prevents paralysis.  
     
r) a Quarterstaff (Defender) (1d9) (+9,+8) [+1] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 26.5 vs. creatures not resistant to cold, and 
     15.9 vs. others.
     
s) 28 Bolts (1d5) (+3,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 48.4.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6151     50'    2   Reached level 2
      8772    100'    2   Killed Fang, Farmer Maggot's dog
      8772    100'    3   Reached level 3
      9702    100'    4   Reached level 4
     15402    100'    4   Killed Grip, Farmer Maggot's dog
     18632    100'    5   Reached level 5
     30815    150'    6   Reached level 6
     45239    150'    7   Reached level 7
     80288    150'    8   Reached level 8
     88240      0'    8   Killed Farmer Maggot
    119799    200'    9   Reached level 9
    134511    250'   10   Reached level 10
    174204    350'   11   Reached level 11
    183050    350'   12   Reached level 12
    195648    350'   13   Reached level 13
    234145    400'   14   Reached level 14
    255756    450'   15   Reached level 15
    271114    450'   15   Killed Smeagol
    320255    450'   16   Reached level 16
    330538    450'   16   Killed Mughash the Kobold Lord
    371338    450'   16   Killed Brodda, the Easterling
    387031    500'   17   Reached level 17
    430236    550'   18   Reached level 18
    468629    600'   19   Reached level 19
    476431    650'   19   Killed Golfimbul, the Hill Orc Chief
    476471    650'   19   Found The Phial of Galadriel
    490387    650'   20   Reached level 20
    518782    650'   20   Killed Wormtongue, Agent of Saruman
    518833    650'   20   Found The Set of Gauntlets 'Paurhach'
    525226    700'   20   Killed Grishnakh, the Hill Orc
    540377    700'   21   Reached level 21
    587220    800'   22   Reached level 22
    607562    800'   22   Killed Ufthak of Cirith Ungol
    616960    800'   23   Reached level 23
    656959    800'   24   Reached level 24
    694052    900'   25   Reached level 25
    703680    900'   25   Killed Lagduf, the Snaga
    765766    900'   26   Reached level 26
    783451    900'   26   Killed Orfax, Son of Boldor
    791310    950'   26   Killed Ulfast, Son of Ulfang
    861349   1000'   27   Reached level 27
    865247   1000'   27   Found The Trident of Wrath
    929040   1000'   27   Killed Bullroarer the Hobbit
    947173   1050'   28   Reached level 28
   1053567   1150'   28   Killed Draebor, the Imp
   1060232   1150'   29   Reached level 29
   1083833   1200'   29   Killed Gorbag, the Orc Captain
   1124028   1200'   29   Killed Khim, Son of Mim
   1144147   1250'   29   Killed Sangahyando of Umbar
   1179603   1200'   29   Killed Bolg, Son of Azog
   1183222   1200'   29   Killed Lugdush, the Uruk
   1195224   1200'   29   Killed Ibun, Son of Mim
   1198730   1200'   30   Reached level 30
   1224195   1150'   31   Reached level 31
   1224195   1150'   32   Reached level 32
   1238129   1150'   32   Found The Metal Cap of Thengel
   1504930   1250'   32   Killed Angamaite of Umbar
   1553608   1500'   32   Killed Mim, Betrayer of Turin
   1553644   1500'   32   Found The Leather Shield of Celegorm


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.12.2009 08:58

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11033. on the Ladder (of 19090)
4473. on the Angband Ladder (of 6561)
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On 16.12.2009 08:58 hous3y@gmail.com wrote:
My best character yet!

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