The Angband Ladder: Renge, Half-Orc Priest by <hous3y@gmail.com>
[Angband 3.1.1 dev (r1626) Character Dump] Name Renge Self RB CB EB Best Sex Male Age 14 STR: 18 +2 -1 +2 18/30 Race Half-Orc Height 67 INT: 11 -1 -3 +0 7 Class Priest Weight 150 WIS: 17 +0 +3 +3 18/50 Title Canon Social Unknown DEX: 11 +0 -1 +2 12 HP 293/293 Maximize Y CON: 18/30 +1 +0 +0 18/40 SP 25/65 CHR: 15 -4 +2 +7 18/20 Level 32 Armor [19,+62] Saving Throw 71% Cur Exp 234670 Fight (+1,+3) Stealth Good Max Exp 234670 Melee (+17,+21) Fighting Superb Adv Exp 260000 Shoot (+7,+11) Shooting Excellent MaxDepth 1500' (L30) Blows 1/turn Disarming 39% Turns 1556068 Shots 1/turn Magic Device Superb Gold 155593 Infra 30 ft Perception 1 in 35 Burden 127.4 lbs Speed 4 Searching 16% Your father was an Orc, but it is unacknowledged. You are the adopted child of a Townsman. You are the black sheep of the family. You have brown eyes, straight black hair, and a dark complexion. rAcid:......+.+.... rConf:.........+... rElec:......+.+.... Sound:............. rFire:......+.+.+.. Shard:.......+..... rCold:...+..+.+.... Nexus:............. rPois:......+...... Nethr:............. rFear:............. Chaos:............. rLite:+.......+.... Disen:............. rDark:+.......+...+ S.Dig:............. rBlnd:............. Feath:............. PLite:............. Aggrv:............. Regen:..........+.. Stea.:......+...... ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:..+.......... Tunn.:............. HLife:............. Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) The Trident of Wrath (3d8) (+16,+18) (+2) +2 strength, dexterity. Slays evil creatures. *Slays* undead. Branded with venom. Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1 blow/round. This weapon benefits from one or more ring brands. Average damage/hit: 54.1 vs. evil creatures, 69.3 vs. creatures not resistant to cold, 69.3 vs. creatures not resistant to poison, 99.9 vs. undead, and 38.8 vs. others. b) a Light Crossbow of Power (x3) (+6,+11) c) a Ring of Free Action Prevents paralysis. d) a Ring of Ice [+6] It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. When aimed, it grants cold resistance for d20+20 turns and creates a cold ball of damage 75. Takes 71 to 140 turns to recharge at your current speed. e) an Amulet of Charisma (+4) +4 charisma. Sustains charisma. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) a Robe of Elvenkind [2,+1] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Protection [1,+9] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark. Cannot be harmed by acid, electricity, fire, cold. j) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. k) The Set of Gauntlets 'Paurhach' [3,+12] Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. l) a Pair of Steel Shod Boots of Speed [6,+2] (+4) +4 speed. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {!k!v!d} b) 2 Holy Books of Prayers [Words of Wisdom] {!k!v!d} c) 3 Holy Books of Prayers [Chants and Blessings] {!k!v!d} d) a Holy Book of Prayers [Purifications and Healing] Cannot be harmed by acid, electricity, fire, cold. e) 2 Mushrooms of Clear Mind When eaten, it cures confusion and hallucination, removes fear and grants you temporary resistance to confusion. f) 8 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. g) 6 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. h) 2 Potions of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. i) 2 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. j) 20 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. k) 8 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. l) a Wand of Frost Bolts (7 charges) When aimed, it creates a frost bolt with damage 6d8. m) a Staff of Teleportation (9 charges) When activated, it teleports you randomly up to 100 squares away. n) a Ring of Accuracy You do not know the full extent of this item's powers. o) an Amulet of Teleportation Induces random teleportation. p) a Small Metal Shield [4] {ego} You do not know the full extent of this item's powers. q) 27 Bolts of Slay Animal (1d5) (+6,+5) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/hit: 115.1 vs. animals, and 57.5 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {!k!v!d} b) a Potion of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. c) a Potion of Restore Strength When drunk, it restores your strength. d) a Potion of Speed When drunk, it hastens you for 2d10+20 turns. e) 2 Potions of True Seeing When drunk, it cures blindness and allows you to see invisible thi ngs for 2d6+12 turns. f) 6 Scrolls of Enchant Armour When read, it attempts to magically enhance a piece of armour. g) a Staff of Identify (1 charge) When activated, it reveals to you the extent of an item's magical powers. h) a Ring of Strength (+2) +2 strength. Sustains strength. i) a Ring of Soulkeeping Sustains strength, intelligence, wisdom. j) a Ring of Free Action Prevents paralysis. k) Leather Scale Mail of Resist Lightning (-1) [10,+3] Provides resistance to lightning. Cannot be harmed by electricity. l) a Small Metal Shield [4,+3] m) a Metal Cap of Infravision [3,+6] (+3) +3 infravision. n) an Iron Helm of Wisdom [5,+1] (+2) +2 wisdom. Sustains wisdom. o) a Pair of Leather Boots of Stability [2,+8] Provides resistance to nexus. Feather Falling. p) a Pair of Leather Boots of Free Action [2,+1] Prevents paralysis. q) a Pair of Iron Shod Boots of Free Action [3,+0] Prevents paralysis. r) a Quarterstaff (Defender) (1d9) (+9,+8) [+1] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1 blow/round. This weapon benefits from one or more ring brands. Average damage/hit: 26.5 vs. creatures not resistant to cold, and 15.9 vs. others. s) 28 Bolts (1d5) (+3,+2) Combat info: Hits targets up to 120 feet away. Average damage/hit: 48.4. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 6151 50' 2 Reached level 2 8772 100' 2 Killed Fang, Farmer Maggot's dog 8772 100' 3 Reached level 3 9702 100' 4 Reached level 4 15402 100' 4 Killed Grip, Farmer Maggot's dog 18632 100' 5 Reached level 5 30815 150' 6 Reached level 6 45239 150' 7 Reached level 7 80288 150' 8 Reached level 8 88240 0' 8 Killed Farmer Maggot 119799 200' 9 Reached level 9 134511 250' 10 Reached level 10 174204 350' 11 Reached level 11 183050 350' 12 Reached level 12 195648 350' 13 Reached level 13 234145 400' 14 Reached level 14 255756 450' 15 Reached level 15 271114 450' 15 Killed Smeagol 320255 450' 16 Reached level 16 330538 450' 16 Killed Mughash the Kobold Lord 371338 450' 16 Killed Brodda, the Easterling 387031 500' 17 Reached level 17 430236 550' 18 Reached level 18 468629 600' 19 Reached level 19 476431 650' 19 Killed Golfimbul, the Hill Orc Chief 476471 650' 19 Found The Phial of Galadriel 490387 650' 20 Reached level 20 518782 650' 20 Killed Wormtongue, Agent of Saruman 518833 650' 20 Found The Set of Gauntlets 'Paurhach' 525226 700' 20 Killed Grishnakh, the Hill Orc 540377 700' 21 Reached level 21 587220 800' 22 Reached level 22 607562 800' 22 Killed Ufthak of Cirith Ungol 616960 800' 23 Reached level 23 656959 800' 24 Reached level 24 694052 900' 25 Reached level 25 703680 900' 25 Killed Lagduf, the Snaga 765766 900' 26 Reached level 26 783451 900' 26 Killed Orfax, Son of Boldor 791310 950' 26 Killed Ulfast, Son of Ulfang 861349 1000' 27 Reached level 27 865247 1000' 27 Found The Trident of Wrath 929040 1000' 27 Killed Bullroarer the Hobbit 947173 1050' 28 Reached level 28 1053567 1150' 28 Killed Draebor, the Imp 1060232 1150' 29 Reached level 29 1083833 1200' 29 Killed Gorbag, the Orc Captain 1124028 1200' 29 Killed Khim, Son of Mim 1144147 1250' 29 Killed Sangahyando of Umbar 1179603 1200' 29 Killed Bolg, Son of Azog 1183222 1200' 29 Killed Lugdush, the Uruk 1195224 1200' 29 Killed Ibun, Son of Mim 1198730 1200' 30 Reached level 30 1224195 1150' 31 Reached level 31 1224195 1150' 32 Reached level 32 1238129 1150' 32 Found The Metal Cap of Thengel 1504930 1250' 32 Killed Angamaite of Umbar 1553608 1500' 32 Killed Mim, Betrayer of Turin 1553644 1500' 32 Found The Leather Shield of Celegorm [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 16.12.2009 08:58
11033. on the Ladder (of 19090)
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