The Angband Ladder: Lynn, Half-Orc Rogue by Nightmarjoo

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Lynn                                     Self  RB  CB  EB   Best
 Sex    Female       Age             13   STR:  18/43  +2  +2  +0  18/83
 Race   Half-Orc     Height          61   INT:  18/26  -1  +1  +6  18/86
 Class  Rogue        Weight         122   WIS:     15  +0  -2  +0     13
 Title  Sharper      Social       Known   DEX:  18/15  +0  +3  +4  18/85
 HP     -75/447      Maximize         Y   CON:     11  +1  +1 +13  18/80
 SP     20/91                             CHR:     14  -4  -1  +4     13


 Level               34   Armor    [17,+86]     Saving Throw         60%
 Cur Exp         382137   Fight     (+6,+5)     Stealth           Superb
 Max Exp         382137   Melee   (+22,+23)     Fighting          Heroic
 Adv Exp         472500   Shoot   (+17,+12)     Shooting          Superb
 MaxDepth   3750' (L75)   Blows      3/turn     Disarming           100%
 Turns           490744   Shots      1/turn     Magic Device      Superb
 Gold            369487   Infra       70 ft     Perception        1 in 1
 Burden       141.0 lbs   Speed          19     Searching            52%

 Your mother was an Orc, and it is acknowledged. You are the adopted
 child of a Serf.  You are a credit to the family.  You have blue eyes,
 straight brown hair, and an average complexion.


rAcid:........+.... rConf:.........+...
rElec:+......++.... Sound:+........+...
rFire:+.......+.... Shard:.............
rCold:......+.+.... Nexus:....+..+.....
rPois:..+.+........ Nethr:......+......
rFear:+........+... Chaos:.+...........
rLite:............. Disen:......+......
rDark:............+ S.Dig:.+...+.......
rBlnd:............. Feath:........+....

PLite:............. Aggrv:.............
Regen:.......++.... Stea.:....+........
  ESP:............. Sear.:....+........
Invis:++........... Infra:....+.......+
FrAct:+.......+.+.. Tunn.:.............
HLife:............. Speed:++..+......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> It was a good hit!
> You miss the Chaos hound.
> You corrode the Chaos hound.
> The Chaos hound breathes chaos.
> The Chaos hound resists.
> The Chaos hound breathes chaos.
> You do not have enough mana to cast this spell.
> You feel very good.
> You have 7 Dark Red Potions of Cure Critical Wounds (h).
> The Chaos hound breathes chaos.
> You feel very good.
> You have 6 Dark Red Potions of Cure Critical Wounds (h).
> You hear a door burst open!
> The Chaos hound breathes chaos.
> You die.

Killed by a Chaos hound.

  [Character Equipment]

a) The Scimitar 'Andol' (4d2) (+16,+18) (+4)
     +4 intelligence, constitution, charisma, speed.
     Slays orcs.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to lightning, fire, fear, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     Average damage/hit: 43.6 vs. orcs, 43.6 vs. creatures not
     resistant to acid, 56.5 vs. dragons, and 30.8 vs. others.
     
b) The Short Bow 'Daindrost' (x2) (+11,+12) (+4)
     +4 speed.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
c) a Bloodstone Ring of Resist Poison
     Provides resistance to poison.
     
d) a Moonstone Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
e) a Sea Shell Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Arkenstone of Gornen (+4)
     +4 constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Slows your metabolism.  
     
     Radius 3 light.
g) The Studded Leather Armour of Dorth (-1) [6,+13]
     Provides resistance to cold, nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Athor [1,+14]
     Provides resistance to lightning, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
i) The Leather Shield of Amlon [6,+30] (+2)
     +2 intelligence, constitution.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     
j) a Jewel Encrusted Crown of Serenity [0,+9]
     Provides resistance to fear, confusion, sound.
     Cannot be harmed by acid.
     
k) a Set of Leather Gloves of Free Action [1,+7]
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [3,+9] (+7)
     +7 speed.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 6 Dark Red Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
i) 14 Scrolls titled "genimo vehelio" of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
j) 16 Scrolls titled "fauglad mir" of Identify
     When read, it reveals to you the extent of an item's magical power
     s.
     
k) 3 Scrolls titled "caus pentar" of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
l) 4 Scrolls titled "as rodror mir" of Recharging
     When read, it tries to recharge a wand or staff, destroying the wa
     nd or staff on failure.
     
m) a Nickel Rod of Curing
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 370 turns to recharge at your current speed.
     
n) 3 Steel-Plated Rods of Teleport Other (2 charging)
     When aimed, it teleports a target monster away.
     Takes 92 turns to recharge at your current speed.
     
o) a Nickel-Plated Rod of Speed (charging) {@z5}
     Cannot be harmed by electricity.
     
     When activated, it hastens you for 2d10+20 turns.
     Takes 370 turns to recharge at your current speed.
     
p) a Gold Wand of Fire Balls (6 charges)
     Cannot be harmed by fire.
     
     When aimed, it creates a fire ball with damage 144.
     
q) 3 Hawthorn Staves of Teleportation (11 charges) {!*}
     
     When activated, it teleports you randomly up to 100 squares away.
     
r) a Hemlock Staff of Identify (11 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
s) a Turquoise Ring of Acid [+20]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     When aimed, it grants acid resistance for d20+20 turns and creates 
     an acid ball of damage 70.
     Takes 188 to 370 turns to recharge at your current speed.
     
t) The Jewel of Andin (+4)
     +4 strength.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Grants the ability to see invisible things.  
     


  [Home Inventory]

a) an Orange Speckled Potion of Restore Mana
     When drunk, it restores your mana points to maximum.
     
b) an Ashen Staff of *Destruction* (3 charges)
     
     When activated, it destroys an area around you in the shape of a c
     ircle radius 15, and blinds you for 1d10+10 turns.
     
c) a Staff of Identify (8 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
d) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
e) a Ring of Intelligence (+5)
     +5 intelligence.
     Sustains intelligence.
     
f) The Phial 'Ilwendo'
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     Radius 3 light.
g) The Metal Scale Mail of Curudair (-2) [12,+16] (+4)
     +4 wisdom, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Metal Lamellar Armour 'Isinor' (-3) [24,+10] (+3)
     +3 wisdom, infravision.
     Provides resistance to lightning, cold, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Cloak of Protection [1,+20]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Cloak 'Elentin' [1,+16]
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Small Metal Shield of Arweth [4,+17] (+2)
     +2 strength.
     +10% to searching.
     Provides resistance to acid, lightning, fire, cold, light, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 1 light.
l) a Jewel Encrusted Crown of Night and Day [0,+11]
     Provides resistance to light, dark, blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Radius 1 light.
m) The Hard Leather Cap of Dramatar [2,+10] (+2)
     +2 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) The Short Sword of Hirhun (1d7) (+14,+9) [+7] (+2)
     +2 strength, charisma.
     Slays demons, giants, dragons.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 28.3 vs. demons, 28.3 vs. giants, 28.3 vs.
     dragons, and 19.8 vs. others.
     
o) a Short Bow of Lothlorien (x2) (+15,+20) (+1)
     +1 dexterity, shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1781    100'    2   Reached level 2
      2551    100'    3   Reached level 3
      7767    250'    4   Reached level 4
      8858    250'    5   Reached level 5
     11493    250'    6   Reached level 6
     15054    350'    7   Reached level 7
     16344    350'    8   Reached level 8
     16344    350'    9   Reached level 9
     24352    550'   10   Reached level 10
     28554    550'   11   Reached level 11
     44672    150'   12   Reached level 12
     60710    400'   13   Reached level 13
     75756    450'   14   Reached level 14
     80732    600'   14   Killed Fang, Farmer Maggot's dog
     81348    650'   14   Killed Bullroarer the Hobbit
     86585    750'   15   Reached level 15
     90748    850'   16   Reached level 16
     94122    900'   16   Killed Brodda, the Easterling
     95580      0'   16   Killed Farmer Maggot
    127160   1000'   17   Reached level 17
    138490   1050'   18   Reached level 18
    141851   1050'   19   Reached level 19
    143801   1150'   19   Killed Wormtongue, Agent of Saruman
    144112   1150'   19   Found The Leather Shield of Amlon
    145367   1150'   20   Reached level 20
    151936   1200'   20   Killed Smeagol
    153997   1200'   21   Reached level 21
    165872   1350'   22   Reached level 22
    175346   1400'   23   Reached level 23
    185172   1500'   24   Reached level 24
    233770   1700'   25   Reached level 25
    236351   1700'   25   Killed Mughash the Kobold Lord
    250389   1750'   25   Found The Cloak of Athor
    251015   1800'   26   Reached level 26
    252715   1800'   26   Found The Phial 'Ilwendo'
    255333   1800'   26   Killed Grip, Farmer Maggot's dog
    260594   1800'   26   Found The Short Bow 'Daindrost'
    268905   1850'   27   Reached level 27
    269277   1850'   27   Killed Orfax, Son of Boldor
    281634   2050'   28   Reached level 28
    286144   2100'   28   Killed Ibun, Son of Mim
    288310   2150'   28   Killed Lagduf, the Snaga
    290987   2200'   28   Killed Khim, Son of Mim
    295521   2200'   28   Found The Small Metal Shield of Arweth
    304817   2250'   29   Reached level 29
    308532   2250'   29   Found The Metal Lamellar Armour 'Isinor'
    309143   2250'   29   Found The Hard Leather Cap of Dramatar
    317385   2300'   29   Killed Lokkak, the Ogre Chieftain
    323597   2350'   29   Killed Shagrat, the Orc Captain
    336256   2350'   29   Killed Boldor, King of the Yeeks
    337547   2350'   29   Found The Cloak 'Elentin'
    340295      0'   29   I dunno, dive or scum for !str/!dex
    366060   2350'   30   Reached level 30
    368580   2350'   30   first vault, pretty boring and useless
    378695   2600'   30   Killed Ufthak of Cirith Ungol
    384402   2600'   31   Reached level 31
    390493   2600'   31   BoS +7
    400152   2600'   31   another vault, useless
    414721   2850'   31   Killed Ulfast, Son of Ulfang
    417350      0'   31   scum for more healing then dive
    424531   2900'   31   Killed Adunaphel the Quiet
    424531   2900'   32   Reached level 32
    434686   2900'   32   Found The Arkenstone of Gornen
    437219   2900'   32   Found The Jewel of Andin
    437240   2900'   32   awesome vault
    440528   2900'   32   Killed Ugluk, the Uruk
    440950   2900'   32   Killed Castamir the Usurper
    443705   2900'   32   Killed Angamaite of Umbar
    444749   2900'   32   Killed Uvatha the Horseman
    449197   3000'   32   Found The Metal Scale Mail of Curudair
    453352   3150'   33   Reached level 33
    456561   3150'   33   Killed Uldor the Accursed
    467485   3400'   32   Killed Ren the Unclean
    471411   3500'   33   Killed Akhorahil the Blind
    471435   3500'   33   Found The Short Sword of Hirhun
    472169   3500'   33   Found The Studded Leather Armour of Dorth
    472203   3500'   33   lol akhorahil was hoarding artifacts, armour gives
rNethr
    472231   3500'   33   Found The Scimitar 'Andol'
    487051   3650'   33   Killed Scatha the Worm
    490449   3700'   34   Reached level 34


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : no  (adult_ai_sound)
Adult: Monsters chase recent locations       : no  (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 14.12.2009 23:24

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10188. on the Ladder (of 19090)
4200. on the Angband Ladder (of 6561)
12. for this player (

Comments

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On 14.12.2009 23:24 Nightmarjoo wrote:
Ugh, my first character to live past ~1500' in a while, and I died trying to fight chaos hounds. Before, I never had res_chaos when chaos hounds showed up, so I never fought them before, never knew how fucking strong they are, wtf. How do their breaths do so much damage while I have resistance?

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