The Angband Ladder: Niffler III, Kobold Rogue by Nomad

  [Angband 3.4.1 Character Dump]

 Name   Niffler III                              Self  RB  CB  EB   Best
 Sex    Female       Age             18   STR:  18/83  -1  +0  +1  18/83
 Race   Kobold       Height          38   INT:  18/30  -1  +1  +0  18/30
 Class  Rogue        Weight          59   WIS:     15  +0  -3  +2     14
 Title  Sharper      Social       Known   DEX:  18/90  +2  +3  +8 18/***
 HP     -80/313      Maximize         Y   CON:     15  +2  -1  +1     17
 SP     52/55                             CHR:     18  -2  -1  +0     15

 Level               34   Armor    [24,+88]     Saving Throw         63%
 Cur Exp         469268   Fight    (+18,+8)     Stealth           Superb
 Max Exp         479048   Melee   (+28,+24)     Fighting          Heroic
 Adv Exp         490000   Shoot    (+38,+9)     Shooting          Heroic
 MaxDepth   3650' (L73)   Blows    4.7/turn     Disarming           100%
 Game Turns      409632   Shots      2/turn     Magic Device          74
 Standard Turns   63531   Infra       50 ft     Perception       1 in 11
 Resting Turns    21807   Speed          12     Searching            47%
 Gold             12852   Burden  211.3 lbs

 You are the largest of a litter of 4 pups. Your father was a hunter,
 and your mother was a cook. You have light brown eyes, an olive green
 hide, and small, sharp teeth.


rAcid:......+.+.... Nexus:......+......
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:........+....
rCold:......+.+.... Disen:.............
rPois:............+ Feath:........+....
rLite:............. pFear:........+....
rDark:+.......+.... pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:+............

Light:+....+....... Tunn.:.............
Regen:....+...+.... Speed:...+.......+.
  ESP:............. Blows:.............
Invis:+.......+.... Shots:.+...........
FrAct:+........+... Might:.............
HLife:............. S.Dig:.............
Stea.:......+...... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have slain the Death knight.
> You have no room for a Staff of Dispel Evil (5 charges).
> You combine 4 Rounded Pebbles (1d2) (+4,+8) in your quiver (n).
> You combine 5 Rounded Pebbles (1d2) (+4,+8) in your quiver (n).
> Something slams against a door.
> You hear a door burst open!
> This place seems terribly dangerous.
> You are surrounded by a white light.
> You feel that there may be something worthwhile here.
> The Eye druj wakes up.
> The Eye druj casts a bolt of raw magic.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Eye druj casts a ball of nether.
> You die.

Killed by an Eye druj.

  [Character Equipment]

a) a Lochaber Axe of Gondolin (3d8) (+10,+16) <+1>
     Found lying on the floor at 3050 feet (level 61).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 340.3 vs. demons, 340.3 vs. orcs, 340.3 vs.
     trolls, 340.3 vs. dragons, 340.3 vs. creatures not resistant to
     acid, and 196.5 vs. others.
     
     Radius 1 light.
b) a Sling of Extra Shots (x2) (+20,+9) <+1>
     Found lying on the floor at 1900 feet (level 38).
     
     +1 shooting speed.
     Can be destroyed by acid, fire.
     
c) a Ring of Dexterity <+5>
     Found lying on the floor at 3100 feet (level 62).
     
     +5 dexterity.
     Can be destroyed by electricity.
     Sustains dexterity.
     
d) a Ring of Speed <+7>
     Found lying on the floor at 3100 feet (level 62).
     
     +7 speed.
     Can be destroyed by electricity.
     
e) an Amulet of Regeneration
     Dropped by a Dark elven lord at 3050 feet (level 61).
     
     Speeds regeneration.  
     
f) a Lantern (Everburning) <+2>
     Found lying on the floor at 700 feet (level 14).
     
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Studded Leather Armour of Elvenkind (-1) [12,+17] <+1>
     Found lying on the floor of a cavern at 1850 feet (level 37).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak [3,+5]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) the Leather Shield of Maraither [8,+25] <+2>
     Found lying on the floor of a cavern at 3400 feet (level 68).
     
     +2 wisdom, dexterity.
     It brands your melee attacks with acid.
     Provides resistance to acid, lightning, fire, cold, dark, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  
     
     When aimed, it creates a frost ball with damage 160.
     Takes 215 to 264 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
j) an Iron Crown of Might [0,+15] <+1>
     Found lying on the floor at 3300 feet (level 66).
     
     +1 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Alchemist's Gloves of Slaying (+1,+3) [0,+8]
     Found lying on the floor in a vault at 2600 feet (level 52).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Pair of Leather Sandals of Speed [1,+3] <+7>
     Found lying on the floor at 450 feet (level 9).
     
     +7 speed.
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 5 Rounded Pebbles (1d2) (+4,+8)
     Dropped by an Ancient white dragon at 2800 feet (level 56).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 76.2.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) 11 Mithril Shots (2d4) (+11,+9) {@f4}
     Dropped by a Mature green dragon at 3250 feet (level 65).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 94.6.
     25% chance of breaking upon contact.
     
s) 9 Mithril Shots (2d4) (+12,+10) {@f5}
     Dropped by an Ancient red dragon at 2500 feet (level 50).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 98.8.
     25% chance of breaking upon contact.
     
t) 21 Iron Shots of Frost (1d4) (+4,+4) {@f6}
     Dropped by a Scout at 3350 feet (level 67).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 159.6 vs. creatures not resistant to cold,
     and 63.8 vs. others.
     25% chance of breaking upon contact.
     
u) 14 Rounded Pebbles of Lightning (2d2) (+9,+12) {@f7}
     Found lying on the floor at 3000 feet (level 60).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 247.2 vs. creatures not resistant to
     electricity, and 98.8 vs. others.
     25% chance of breaking upon contact.
     
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1}
     Can be destroyed by fire.
     
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2}
     Can be destroyed by fire.
     
c) 4 Books of Magic Spells [Incantations and Illusions] {@m3}
     Can be destroyed by fire.
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4}
     Can be destroyed by fire.
     
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7}
     Bought from a store.
     
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 40 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
h) a Potion of *Healing* {!q}
     Found lying on the floor at 3550 feet (level 71).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
i) 2 Potions of Restore Life Levels
     Bought from a store.
     
     Can be destroyed by cold.
     
j) 2 Potions of Speed
     Dropped by a Scout at 3350 feet (level 67).
     
     Can be destroyed by cold.
     
k) 20 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
l) 2 Scrolls of Banishment {!r}
     Can be destroyed by acid, fire.
     
m) 2 Scrolls of *Destruction* {!r}
     Can be destroyed by acid, fire.
     
n) a Rod of Acid Bolts (charging)
     Found lying on the floor at 300 feet (level 6).
     
     Can be destroyed by electricity.
     
o) 3 Rods of Curing
     Can be destroyed by electricity.
     
p) a Rod of Teleport Other {!d}
     Found lying on the floor at 3300 feet (level 66).
     
     Can be destroyed by electricity.
     
q) a Rod of Recall {!*}
     Found lying on the floor at 3050 feet (level 61).
     
     Cannot be harmed by electricity.
     
r) a Rod of Identify {@z4}
     Found lying on the floor at 2600 feet (level 52).
     
     Cannot be harmed by electricity.
     
s) a Staff of Mapping (2 charges) {@u6}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
t) 3 Staves of Teleportation (23 charges) {!u}
     Can be destroyed by acid, fire.
     
u) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+18]
     Dropped by a Young gold dragon at 3300 feet (level 66).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1}
     Can be destroyed by fire.
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Raal's Tome of Destruction] {@m6}
     Found lying on the floor in a vault at 2600 feet (level 52).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
d) a Mushroom of Vigor
     Found lying on the floor at 2600 feet (level 52).
     
     
     
e) 7 Potions of Healing {!q}
     Can be destroyed by cold.
     
f) 4 Potions of *Healing* {!q}
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
g) 5 Potions of Restore Mana {!q}
     Can be destroyed by cold.
     
h) 3 Potions of Speed
     Can be destroyed by cold.
     
i) a Rod of Restoration (charging)
     Found lying on the floor of a cavern at 1850 feet (level 37).
     
     Cannot be harmed by electricity.
     
j) a Staff of Speed (5 charges) {!u}
     Found lying on the floor at 2300 feet (level 46).
     
     Can be destroyed by acid, fire.
     
k) 2 Rings of Damage (+0,+8)
     Can be destroyed by electricity.
     
l) the Metal Brigandine Armour 'Orthlur' (-3) [48,+24] <+1, +1>
     Found lying on the floor in a vault at 2600 feet (level 52).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, dark, sound,
     chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     When activated, it gives you information on the health and
     abilities of monsters you can see.
     Takes 143 to 158 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
     Radius 1 light.
m) an Iron Helm of Seeing [7,+8] <+2>
     Found lying on the floor at 2650 feet (level 53).
     
     +10% to searching.
     Provides protection from blindness.
     Can be destroyed by acid.
     Grants the ability to see invisible things.  
     
n) a Main Gauche (Holy Avenger) (1d5) (+11,+13) [+1] <+1>
     Found lying on the floor at 1400 feet (level 28).
     
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Can be destroyed by acid.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 140 vs. evil creatures, 156 vs. undead, 156
     vs. demons, 156 vs. creatures not resistant to acid, and 124.5 vs.
     others.
     
o) the Beaked Axe of Nastil (2d6) (+15,+15) [+5]
     Found lying on the floor at 2600 feet (level 52).
     
     Slays animals, evil creatures, trolls.
     Branded with venom.
     Provides resistance to lightning, nexus, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 200.5 vs. animals, 200.5 vs. evil creatures,
     239 vs. trolls, 239 vs. creatures not resistant to acid, 239 vs.
     creatures not resistant to poison, and 162 vs. others.
     
p) 11 Bolts of Slay Undead (1d5) (+5,+8) {@f9}
     Bought from a store.
     
     Slays undead.
     Can be destroyed by acid.
     
q) 10 Bolts (1d5) (+1,+4)
     Bought from a store.
     
     Can be destroyed by acid.
     
r) 10 Arrows of Slay Evil (1d4) (+14,+8)
     Bought from a store.
     
     Slays evil creatures.
     Can be destroyed by acid, fire.
     
s) 33 Arrows of Flame (1d4) (+10,+9)
     Dropped by a Cave orc at 3250 feet (level 65).
     
     Branded with flames.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
t) 10 Arrows (1d4) (+4,+5)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
u) 26 Arrows (1d4) (+2,+5)
     Found lying on the floor of a cavern at 1850 feet (level 37).
     
     Can be destroyed by acid, fire.
     
v) 22 Mithril Arrows of Wounding (3d4) (+12,+12)
     Found lying on the floor of a cavern at 2200 feet (level 44).
     
     Cannot be harmed by acid, fire.
     
w) 28 Mithril Arrows (3d4) (+6,+7)
     Found in a chest from 3100 feet (level 62).
     
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3944     50'    2   Reached level 2
      8420    100'    3   Reached level 3
     11670    200'    4   Reached level 4
     14599    250'    5   Reached level 5
     16051    300'    5   -- Note: good treasures = rod of acid bolts
     18317    300'    6   Reached level 6
     24414    300'    7   Reached level 7
     27315    300'    8   Reached level 8
     38541    400'    9   Reached level 9
     48081    450'   10   Reached level 10
     57309    450'   11   Reached level 11
     66193    450'   11   -- Note: good treasures = sandals of speed +7 ?!
     69099    450'   12   Reached level 12
     76639    550'   13   Reached level 13
     79195    550'   14   Reached level 14
     81599    550'   14   Killed Bullroarer the Hobbit
     90550    650'   15   Reached level 15
     93704    700'   16   Reached level 16
    103357    750'   17   Reached level 17
    109578    800'   17   Killed Grishnákh, the Hill Orc
    111205    800'   18   Reached level 18
    120325   1050'   19   Reached level 19
    133023   1300'   19   Killed Grip, Farmer Maggot's dog
    133056   1300'   20   Reached level 20
    136545   1250'   20   -- Note: thief pit
    142540   1250'   21   Reached level 21
    147543   1300'   21   -- Note: boots of slow descent from ?acquirement -
boo!
    149729   1250'   21   -- Note: Being stalked by Bolg. Fourth time he's
showed up!
    149910   1250'   22   Reached level 22
    169628   1500'   22   Found the Trident of Maglin
    170588   1550'   22   Killed Orfax, Son of Boldor
    173147   1550'   23   Reached level 23
    175107   1550'   24   Reached level 24
    180867   1550'   24   Killed Ibun, Son of Mîm
    188212   1650'   25   Reached level 25
    195854   1750'   25   Killed Khîm, Son of Mîm
    201237   1800'   26   Reached level 26
    208764   1850'   26   -- Note: excellent treasures = rod of restoration
    208950   1850'   26   -- Note: and nexus elvenkind!
    218489   2000'   27   Reached level 27
    226847   2050'   27   Killed Lagduf, the Snaga
    248908      0'   27   Killed Farmer Maggot
    252629   2200'   28   Reached level 28
    252629   2200'   29   Reached level 29
    252629   2200'   30   Reached level 30
    252629   2200'   31   Reached level 31
    252635   2200'   31   -- Note: very good treasures = !EXP
    259369   2250'   31   Killed Brodda, the Easterling
    273212      0'   31   Reached level 31
    275678   2500'   31   -- Note: golem pit - steering well clear!
    278288   2500'   31   Killed Ufthak of Cirith Ungol
    290311   2600'   31   -- Note: lesser vault
    295745   2600'   31   Found the Metal Brigandine Armour 'Orthlur'
    301877   2600'   31   -- Note: micro vault
    308868   2600'   31   Found the Beaked Axe of Nastil
    309484   2600'   31   Found the Augmented Chain Mail 'Natar'
    316396   2650'   31   Killed Wormtongue, Agent of Saruman
    323667   2750'   31   -- Note: aargh, zoo! Time to bail...
    329885   2800'   31   Killed Angamaitë of Umbar
    330825   2800'   31   Found the Broad Sword of Peluin
    332581   2800'   31   Killed Gorbag, the Orc Captain
    335565   2800'   31   -- Note: vampire pit
    338308   2800'   31   -- Note: Kelek's on the floor
    338337   2800'   31   -- Note: not that it's much use to me...
    370274   3100'   31   -- Note: vampire pit
    371159   3100'   32   Reached level 32
    376479   3100'   32   -- Note: RoS +7 on the floor
    377415   3100'   32   Killed Sangahyando of Umbar
    384071   3200'   32   -- Note: "this place seems murderous..."
    384097   3200'   32   -- Note: ah, that would be down to the zoo and AMHD
    387336   3250'   32   Killed Fang, Farmer Maggot's dog
    395574      0'   32   -- Note: Mordenkainen's from the BM - got the full set
now
    397797   3400'   33   Reached level 33
    397801   3400'   33   -- Note: nother potion of !EXP
    399632   3400'   33   Found the Leather Shield of Maraither
    407164   3600'   34   Reached level 34


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 8.2.2013 19:18
Last updated on 9.2.2013 18:28

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10013. on the Ladder (of 18974)
4122. on the Angband Ladder (of 6502)
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Comments

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On 8.2.2013 19:18 Nomad wrote:
My first 3.4 game to get much beyond DL40. I've been struggling to get anywhere with warriors - the lack of ego drops in the early game makes it much tougher than previous versions. This little rogue was helped tremendously by some early drops in the shape of a rod of acid bolts and then a pair of +7 speed boots on DL11. Kind of amazed she's still alive - last dozen levels or so have been very scary.

On 9.2.2013 02:16 Nomad wrote:
Rogue continues to confound expectations by not being dead yet. Taking a break for the night before I manage a YASD.

On 9.2.2013 13:26 Nomad wrote:
Found a randart helm with telepathy, then had a crash after recalling to town, and the game reverted to the save on the level *before* I found the helm. Excuse me while I sob quietly in a corner for a while.

(Not sure what caused the crash: I was inscribing arrows to reorder them, so maybe it was to do with trying to put two types of ammo in the same slot. Not keen to test while I've got this game going on.)

Time to take a break before this character dies of frustration-induced recklessness, methinks.

On 9.2.2013 18:28 Nomad wrote:
Ack! Woke up a druj by lighting a room. Oops.

On 10.2.2013 14:23 Paffa wrote:
I'd say you were quite a bit too deep for those HPs, but impressive character nevertheless :)

On 10.2.2013 18:21 Nomad wrote:
Yeah, I'm generally used to just playing warriors, so I don't have much practise at keeping more fragile characters alive in the depths. I'm impressed I managed to get this far, since I usually have a bad habit of trying to melee things I really shouldn't.

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