The Angband Ladder: Gondo, High-Elf Assassin by thapper

  [FAangband 1.0.3 Character Dump]

 Name    : Gondo           Age                   488 STR      18/10
 Sex     : Male            Height                 75 INT      18/10
 Race    : High-Elf        Weight                212 WIS         10
 Class   : Assassin        Social Class          100 DEX      18/20
                                                     CON         17
                                                     CHR         13

 Max Hit Points      223   Level                25   Max SP (Mana)        16
 Cur Hit Points      223   Experience        36076   Cur SP (Mana)        16
                           Max Exp           36076
        (Fighting)         Exp to Adv.       36500          (Shooting)
 Blows/Round           2   Gold                100   Shots/Round         1.0
 + to Skill           14                             + to Skill            4
 Deadliness (%)       51   Base AC/+ To AC   7/  2   Deadliness (%)       18
                           Game Turn         10741

 Fighting   :Excellent(97) Stealth    :Heroic(14)    Disarming  :Excellent(83)
 Bows/Throw :Excellent(80) Perception :Very Good(40) MagicDevice:Heroic(117)
 SavingThrow:Very Good(50) Searching  :Very Good(39) Infravision:20 feet

                            (Character Background)
          You were born in Nevrast.  You are the only child of a
          Lord.  You have light grey eyes, wavy black hair, and a
          fair complexion.
          

  [Recent locations]

 Current Location : Angband Level 63
 Previous Location: Angband Level 62

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:+............  53% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:.............   0% Shard:.............   0%
 Cold:.............   0% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lite:............+  40% Chaos:.............   0%
 Dark:.............  40% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:....5........
Feath:.............      Stea.:.............
PLite:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:...+.........      Tunn.:.............
Invis:............+      Speed:.............
FrAct:.............      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:.............


  [Specialty Abilities]

Unlight 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     15   2   2   0  18/10            ............
Int:     15   3   1   0  18/10            ............
Wis:     13   0  -3   0     10            ............
Dex:     15   3   2   0  18/20            ............
Con:     15   2   0   0     17            ............
Chr:     10   5  -2   0     13            ............

  [Character Equipment]

a) a Well-balanced Throwing Hammer of Melting (2d6) (+10,+10)
b) a Sling (x2) (+0,+0)
d) a Mother-of-Pearl Ring of Telepathy
e) a Starstone Amulet of Magical Item Mastery <+5 to device skill>
g) Hard Studded Leather [7] {good}

         [Quiver]
n) 2 Well-balanced Throwing Hammers of Melting (2d6) (+10,+10)
o) 23 Lead Shots (2d3) (+0,+0)


  [Character Inventory]

a) a Tome of Necromancy [Beginner's Curses]
b) 5 Pieces of Elvish Waybread
c) a Magenta Potion of Neutralize Poison
d) 2 Viscous Pink Potions of Resist Fire and Cold
e) an Ashen Potion of Cure Critical Wounds
f) 2 Myrtle Green Potions of Restore Charisma
g) 17 Scrolls titled "bie con" of Identify
h) 2 Scrolls titled "canqua botsa" of *Destruction*
i) a Tungsten Rod of Sense Surroundings
j) a Lithium Wand of Lightning Balls
k) a Rosewood Staff of Detection (12 charges)
l) a Main Gauche (1d5) (+0,+0)


Gondo the High-Elf Assassin
Began the quest to kill Morgoth on 12/11/2009 at 03:25 AM

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|        1|      Anfauglith  58  |  1  | Gained the Unlight specialty.
|     1486|         Angband  60  |  5  | Reached level 5
|     1486|         Angband  60  | 10  | Reached level 10
|     1486|         Angband  60  | 15  | Reached level 15
|     1486|         Angband  60  | 20  | Reached level 20
|     1486|         Angband  60  | 25  | Reached level 25
============================================================
|    10741|         Angband  63  | 25  | Still alive
============================================================

  [Options]

Adult: Never return to less danger before winning: yes (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : yes (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 14.12.2009 21:41
Last updated on 17.12.2009 23:01

Download this dump

8. on the Competition No.79 Ladder (of 28)

Comments

Jump to latest

On 15.12.2009 20:30 thapper wrote:
Never got to use my bolts of hurt demon, I landed next to an undead pit, without any ?*destruct* left

On 17.12.2009 23:01 thapper wrote:
Doh, made a cahracter dump and then promptly mangaged to write over the save file. Is it only on windows and/or vista that the RNG isn't really random and moving in the exact same order always gets you the same levels?

On 17.12.2009 23:02 thapper wrote:
Hmm, that first comment was regarding my last character, I wonder why it turned up here?

On 17.12.2009 23:16 murphy wrote:
I'm playing on linux and have the same repeatability problem. I have been using some combination of haphazardly walking around and resting on the starting level to get the dungeon to randomize.

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