The Angband Ladder: idiot ii, Human Warrior by Quendus

  [Angband 3.1.2 dev Character Dump]

 Name   idiot ii                                 Self  RB  CB  EB   Best
 Sex    Male         Age             15   STR:     18  +0  +5  +0  18/50
 Race   Human        Height          69   INT:     10  +0  -2  +0      8
 Class  Warrior      Weight         183   Wis:     10  +0  -2  +0      8      7
 Title  Swashbuckler Social     Unknown   DEX:     17  +0  +2  +0  18/10
 HP     -3/194       Maximize         Y   CON:     17  +0  +2  +0  18/10
 SP     0/0                               CHR:     10  +0  -1  +0      9

 Level               16   Armor    [10,+10]     Saving Throw         34%
 Cur Exp           2041   Fight     (+4,+3)     Stealth             Poor
 Max Exp           2041   Melee    (+10,+8)     Fighting          Superb
 Adv Exp           2300   Shoot     (+4,+0)     Shooting          Superb
 MaxDepth    800' (L16)   Blows      4/turn     Disarming            41%
 Game Turns       51771   Shots      1/turn     Magic Device        Good
 Player Turns      5268   Infra        0 ft     Perception       1 in 38
 Active Turns      4697   Speed      Normal     Searching            14%
 Gold               520   Burden  145.0 lbs

 You are one of several children of a Townsman.  You are the black
 sheep of the family.  You have blue eyes, straight black hair, and a
 very dark complexion.


rAcid:............. rConf:.............
rElec:............. Sound:.............
rFire:............. Shard:.............
rCold:............. Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You have slain the Umber hulk.
> You are confused.
> There is a wall in the way!
> It breathes frost.
> You are confused.
> The Cold hound claws you.
> The Cold hound misses you.
> You are confused.
> The Cold hound claws you.
> The Cold hound bites you.
> You are covered with frost!
> You failed to use the staff properly.
> It breathes frost.
> The Cold hound resists a lot.
> You die.

Killed by a Cold hound.

  [Character Equipment]

a) a Main Gauche (1d5) (+6,+5)
     Combat info:
     4 blows/round.
     Average damage/hit: 11.2.
     
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) a Golden Amulet of Teleportation
     Induces random teleportation.  
     
f) a Wooden Torch (4011 turns)
     Branded with flames.
     
     Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour [4,+2]
h) a Cloak [1,+0]
i) (nothing)
j) a Hard Leather Cap [2,+2]
k) a Set of Leather Gloves [1,+4]
l) a Pair of Leather Boots [2,+0]


  [Character Inventory]

a) 8 Rations of Food
     
b) 2 Slime Molds
     
c) a Flask of oil {@F1}
     Branded with flames.
     
d) a Grey Speckled Potion of Resist Cold
e) 2 Clear Potions of Sleep
     
     It can be thrown at creatures with damaging effect.
     
f) 2 Grey Potions of Blindness
     It can be thrown at creatures with damaging effect.
     
g) 3 Purple Speckled Potions of Cure Critical Wounds
     
h) a Platinum Rod of Light
i) a Rusty Rod of Trap Location
j) a Zinc-Plated Wand of Light (14 charges)
     
k) a Maple Staff of Detect Invisible (11 charges)
     
l) 2 Malachite Rings of Escaping (+4 speed)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
m) an Azure Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
n) 8 Wooden Torches (5000 turns)
     Branded with flames.
     
     Radius 2 light, reduced when running out of fuel.
o) Studded Leather Armour (-1) [6,+0]
p) 2 Daggers (1d4) (+0,+0)
     Combat info:
     4 blows/round.
     Average damage/hit: 5.5.
     
q) a Cutlass (1d8) (+8,+4)
     Combat info:
     2 blows/round.
     Average damage/hit: 11.9.
     
r) a Tulwar (2d4) (+0,+0)
     Combat info:
     2 blows/round.
     Average damage/hit: 8.2.
     
s) a War Hammer (3d3) (+0,+0)
     Combat info:
     2 blows/round.
     Average damage/hit: 9.3.
     
t) a Shovel (1d2) (+4,+6) (+1)
     +1 tunneling.
     
     Combat info:
     3 blows/round.
     Average damage/hit: 10.7.
     
u) 34 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 5.
     35% chance of breaking upon contact.
     
v) 18 Iron Shots (1d4) (+2,+5)
w) 27 Iron Spikes


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4301    100'    2   Reached level 2
      5231    100'    3   Reached level 3
      7111    200'    4   Reached level 4
      7172    200'    5   Reached level 5
     11966    200'    6   Reached level 6
     17568    250'    7   Reached level 7
     20931    300'    7   Killed Grip, Farmer Maggot's dog
     21621    350'    8   Reached level 8
     24225    350'    9   Reached level 9
     26453    350'   10   Reached level 10
     28703    350'   10   Killed Bullroarer the Hobbit
     30826    350'   11   Reached level 11
     37249    550'   12   Reached level 12
     39424    600'   13   Reached level 13
     42896    600'   14   Reached level 14
     45158    650'   15   Reached level 15
     49099    800'   16   Reached level 16


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : yes (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.9.2009 20:44

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17195. on the Ladder (of 19090)
6065. on the Angband Ladder (of 6561)
27. for this player (

Comments

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On 24.9.2009 20:44 Quendus wrote:
Slightly better results this time: an X caught me on level 16, and with no means of escape I put on my amulet of teleportation and beat it to death (just). Being confused, I was unable to keep out of the firing line of the Zs that appeared from the darkness.

On 24.9.2009 20:45 Quendus wrote:
(And the !CCW were unidentified, since I was (stupidly) at full health when I tried one)

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