The Angband Ladder: Xerina, Magic Gnome Alchemist by Matthias
[DaJAngband v1.0.99 8/27/09 update Character Dump] Name Xerina Self RB CB EB Best Sex Female Age 72 STR: 13 -1 -1 +3 14 Race Magic Gnome Height 36 INT: 18/38 +2 +2 +2 18/98 Class Alchemist Weight 75 WIS: 15 +0 -1 +5 18/10 Title Expert Status 1 DEX: 16 +2 +0 +1 18/10 HP 182/305 Maximize Y CON: 18/19 +1 -1 +6 18/79 SP 13/105 CHR: 14 -1 -1 +3 15 Level 31 Armor [23,+101] Saving Throw 72 Cur Exp 222558 Fight (+3,+2) Fighting 102 Max Exp 222558 Melee (+16,+23) Shooting 156 Adv Exp 231000 Shoot (+21,+18) Throwing 110 MaxDepth 2400 ft Blows 1/turn Disarming 70 Turns 557729 Shots 1/turn Magic Device 82 Gold 69788 Stealth 9 Alertness 17 Burden 124.7 lbs Energy 180% Searching 29 You are one of several children of a Gnome Braggart. You are the black sheep of the family. You have hazel eyes, straight red hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...+.. Blind:............. Elec:......+...... Confu:.........+... Fire:....+.+.+.... Sound:..+.......... Cold:......+...... Shard:............. Pois:+............ Nexus:............. 1/2Po:............. Nethr:............. Fear:.+......+..+. Chaos:............. Lite:....+........ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:......+...... Feath:..........+.. Alert:............. PLite:....++..+.... Tunn.:............. Regen:............. Speed:.++.....+..+. Telep:.........+... Blows:............. Dkvis:............. Shots:............. Invis:...+......... Might:.+........... FrAct:.+......+...+ :............. [Character Equipment] a) The broad axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It slays orcs, trolls, and all evil creatures. It provides resistance to poison. It cannot be harmed by the elements. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 38.2 against evil creatures, 47.8 against orcs, 47.8 against trolls, and 28.6 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 13. b) The long bow of Bard (ML4) (+18,+18) (+1) It increases your dexterity by 1. It increases your speed and shooting power by 1. It slays dragons. It provides resistance to fear. It grants you immunity to paralysis. It cannot be harmed by the elements. A launcher with an multiplier level (ML) of 4 actually multiplies damage by x3.5 Examine ammo to see average damage. c) a Diamond Ring of Slow Digestion of Eregion (+2 to speed) It increases your speed by 2. It provides resistance to sound. It slows your metabolism. d) an Iolite Ring of See Invisible It grants you the ability to see invisible things. e) a Granite Amulet of Devotion (+3) It increases your wisdom and charisma by 3. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It usually provides light of radius 1. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The soft leather armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, electricity, fire, cold, and dark. It cannot be harmed by the elements. h) an ethereal cloak [0,+14] It cannot be harmed by the elements. i) The large metal shield of the Sun [6,+18] (+4 to speed) It increases your speed by 4. It provides resistance to fire and fear. It usually provides light of radius 4. It grants you immunity to paralysis. It activates for daylight and berserk rage every 250+d50 turns. It cannot be harmed by the elements. j) The iron helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to confusion. It grants you the power of telepathy. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The set of mail gauntlets 'Paurnen' [2,+15] It provides resistance to acid. It makes you fall like a feather. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. l) The pair of metal shod boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Equipment -- Quiver] n) 14 arrows (1d4) (+0,+0) {@f0} Fired from your current missile launcher, this missile will inflict an average damage of 215.1 against dragons, and 71.7 against other monsters. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 30. o) 10 arrows of Slay Animal (1d4) (+4,+7) {@f2} It slays animals. Fired from your current missile launcher, this missile will inflict an average damage of 192.4 against animals, 288.6 against dragons, and 96.2 against other monsters. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 27. p) 7 arrows of Flame (1d4) (+4,+9) {@f9} It is branded with fire. It cannot be harmed by fire. Fired from your current missile launcher, this missile will inflict an average damage of 309.6 against dragons, 309.6 against fire-vulnerable creatures, +25.8 when both a slay and brand apply, and 103.2 against other monsters. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 27. [Character Inventory] a) 2 Books of Alchemy [Beginner's Mixing] {@m1} b) 2 Books of Alchemy [Commonly Used Potions] {@m2} It cannot be harmed by acid. c) 2 Books of Alchemy [Chemical Detections & Tools] {@m3} d) a Book of Alchemy [Quick Getaways: Thieves' edition] {@m4} e) a Book of Alchemy [Chemical Combat] {!k @m5} It cannot be harmed by the elements. f) 5 Maroon Potions of Speed g) 7 Crimson Potions of Cure Critical Wounds h) 3 Dark Blue Potions of Healing i) a Steaming Potion of Enlightenment j) 7 Scrolls titled "co ilectus" of Teleportation k) 2 Scrolls titled "hor expugnio" of Word of Recall l) 7 Scrolls titled "troger deo ino" of Identify {@r4} m) 3 Lead-Plated Rods of Light {@z1} n) 4 Nickel-Plated Rods of Lightning Bolts o) a Gold Rod of Fire Balls {@z4 !!} p) 2 Harpy Feather Wands of Teleport Other (6 charges) q) 5 Wyvern Scale Wands of Stone to Mud (25 charges) r) a Golem Clay Wand of Lightning Balls (8 charges) It cannot be harmed by lightning. s) a Blue Diamond Ring of Feather Falling of Eregion (+1 to speed) It increases your speed by 1. It makes you fall like a feather. It might have hidden powers. t) an Aquamarine Ring of Accuracy of Eregion (+10) (+2 to speed) It increases your speed by 2. It increases your throwing power by 1. [Home Inventory] a) 3 Books of Alchemy [Chemical Detections & Tools] {@m3} b) a Furry Mushroom of Pricy Luckfinding c) 4 pieces of elvish waybread d) 20 Light Blue Potions of See Invisible e) 6 Maroon Potions of Speed f) 10 Crimson Potions of Cure Critical Wounds g) 6 Dark Blue Potions of Healing h) 3 Gloopy Green Potions of Restore Mana i) a Misty Potion of Super Spellcasting j) 13 Scrolls titled "nequo scurper" of Phase Door k) 31 Scrolls titled "co ilectus" of Teleportation l) 3 Scrolls titled "vesico noco" of Teleport Level {!*} m) 99 Scrolls titled "troger deo ino" of Identify {@r4} n) 7 Scrolls titled "sector tas" of Enchant Weapon To-Dam o) a Pinchbeck Rod of Frost Bolts p) a Wyvern Scale Wand of Stone to Mud (6 charges) q) a Yew Staff of Teleportation (1d5) (5 charges) {good} With this weapon, you would currently get 1 blow per round. r) a Knotted Staff of the Magi (1d5) (+0,+0) (4 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 4.5. Your chance of scoring a critical hit with this weapon is 1 in 30. s) a Diamond Ring of Slow Digestion of Eregion (+1 to speed) It increases your speed by 1. It slows your metabolism. It might have hidden powers. t) a wooden torch of Darkvision (0 turns) It usually provides light of radius 1, though this is reduced when running of out fuel. It grants you darkvision. u) The augmented chain mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. v) a set of mail gauntlets of Agility [2,+5] (+4) It increases your dexterity by 4. w) a pair of hard leather boots of Stability [3,+8] It provides resistance to nexus. It makes you fall like a feather. x) a long sword of Extra Attacks (2d5) (+4,+4) (+2) It increases your attack speed by 2. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 12.5. Your chance of scoring a critical hit with this weapon is 1 in 17. y) a spear of *Slay Troll* (1d6) (+4,+5) (+2) It increases your strength by 2. It slays trolls. It speeds your regeneration. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 22.1 against trolls, and 10.7 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 26. z) a trident of Randomness (1d8) (+12,+13) (+1) It increases your charisma by 1. It increases your stealth and speed by 1. It is branded with lightning. It provides resistance to chaos and charming. It sustains your charisma. It makes you fall like a feather. It prevents hit point regeneration. It cannot be harmed by lightning. It might have hidden powers. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 32.5 against electricity-vulnerable creatures, and 19.5 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 20. {) a sling of Extra Might (ML3) (+14,+16) (+1) It increases your shooting power by 1. A launcher with an multiplier level (ML) of 3 actually multiplies damage by x2.625 Examine ammo to see average damage. |) 19 mithril shots (3d4) {good} [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 7.9.2009 01:17
11478. on the Ladder (of 19090)
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