The Angband Ladder: Felix, Thunderlord Assassin by <lordxandor@gmail.com>

  [ToME 2.3.5 Character Sheet]

 Name  : Felix                  Age                 18       STR!     40       
 Sex   : Neuter                 Height             198       INT!     31       
 Race  : Thunderlord            Weight             240       WIS!     27       
 Class : Assassin               Social Class        54       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Melkor Bauglir                                      CHR!     36       
                                                                               
 + To Melee Hit          84 Level             40    Hit Points      925/   925 
 + To Melee Damage       58 Experience   4272642    Spell Points    109/   115 
 + To Ranged Hit         47 Max Exp      4272642    Sanity          385/   385 
 + To Ranged Damage      16 Exp to Adv.  5312500    Piety                56917 
   AC                 46+67 Gold         1733332    Speed           Fast (+30) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[52]Perception  : Very Good    Blows/Round:  8         
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Very Good    Mel.dmg/Rnd:  56d6+464  
 Stealth     : Legendary[20]Magic Device: Superb       Infra-Vision: 160 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of many Manwe Maia.  Your eagle looks very               
          good.  In the past you dwelt on earth in the form of                 
          various animals.                                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 57 (2850')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')

 Your opponents are behaving stupidly.
 Your body is a Player.
 You are currently on level 56 of Mordor.
 You have defeated 6517 enemies.
 The sword that was broken is now reforged.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You have completed 42 princess quests.
 You have completed 42 lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 10th Quelle of the 2890th year of the third age.
 You have been adventuring for 24 days.

                    adefkmnopsuxz{|@            
        Add Str   : *...2..........+            
        Add Int   : .....3.........+            
        Add Wis   : .....3.........+            
        Add Dex   : ........4.5.....            
        Add Con   : *..72.1........+            
        Add Chr   : .....3...5.....+            
        Add Stea. : .......1........            
        Add Sear. : .............3..            
        Add Infra : ..67.........3..            
        Add Tun.. : .............36.            
        Add Speed : *.67.......*....            
        Chaotic   : +...............            
        Vampiric  : +...............            
        Slay Evil : +...............            
        Slay Demon: +...............            
        Slay Orc  : .............+..            
        Slay Troll: .............+..            
        Poison Brd: +...............            
        Acid Brand: .............+..            
        Fire Brand: +...............            
        Sust Str  : ...++...+.......            
        Sust Int  : ....+...........            
        Sust Wis  : ....+...........            
        Sust Dex  : ..+++...+.......            
        Sust Con  : ..+.+...+.......            
        Sust Chr  : ................            
        Invisible : .....+..+.......            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+...+.......            
        Hold Life : ........+.......            
        Res Acid  : ......+........+            
        Res Elec  : ...+..+........+            
        Imm Fire  : ....+.+.*......+            
        Imm Cold  : ....+.+.*......+            
        Res Pois  : ...+...........+            
        Res Fear  : ...++...........            
        Res Light : .......+........            
        Res Dark  : ..+.+...........            
        Res Blind : ..+..+..........            
        Res Conf  : ......+.........            
        Res Sound : ......+.........            
        Res Shard : ...+............            
        Res Neth  : ..+.............            
        Res Nexus : ......+.........            
        Res Chaos : ................            
        Res Disen : ....+...........            
        Aura Fire : ........+.......            
        Aura Elec : ........+.......            
        Auto Curse: +.......++......            
        Levitate  : ........+......+            
        Lite      : +...............            
        See Invis : ...+.....+......            
        Digestion : ..+......+......            
        Regen     : .........+......            
        Cursed    : +.+...+.........            
        Hvy Curse : +.......++......            
        Fly       : ...............+            
        Orc.ESP   : .............+..            
        Troll.ESP : .............+..            
        Dragon.ESP: ...............+            
        Demon.ESP : .........+......            
        Evil.ESP  : .........+......            
        Good.ESP  : .........+......            

Skills (points left: 6)
 - Combat                                        41.776 [0.800]
          - Weaponmastery                        45.500 [0.800]
                   - Sword-mastery               43.600 [0.600]
                            . Critical-hits      02.000 [0.800]
          - Archery                              00.500 [0.000]
                   . Boomerang-mastery           01.000 [0.300]
 - Sneakiness                                    46.000 [2.000]
          . Stealth                              47.000 [2.000]
          . Disarming                            17.600 [1.000]
          . Backstab                             39.000 [2.000]
          . Stealing                             01.000 [0.200]
          . Dodging                              01.000 [2.000]
 - Magic                                         01.210 [0.200]
          . Magic-Device                         19.000 [0.750]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.100]
          . Temporal                             00.000 [0.200]
          . Udun                                 00.000 [0.400]
          . Necromancy                           01.000 [0.300]
          . Thaumaturgy                          01.300 [0.400]
 - Spirituality                                  06.000 [0.700]
          . Prayer                               02.500 [0.500]
          . Mindcraft                            01.300 [0.400]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to find a Potion of Cure Light Insanity on level 1.
You may find a Mushroom of Unhealth on level 30.
You are fated to find a Rune [Knowledge] on level 1.
You are fated to find a Ring of Slow Digestion on level 2.
You are fated to meet a Dark elven warlock on level 40.


  [Character Equipment]

a) The Demonblade of Gothmog (7d6) (+5,+5) (-20 to speed) {cursed}
    It provides light (radius 1) forever.  It decreases your strength, 
    constitution, speed and luck by 20.  It does extra damage from fire.  
    It poisons your foes.  It produces chaotic effects.  It drains life
    from your foes.  It is very sharp and can make your foes bleed.  It
    strikes at demons with holy wrath.  It fights against evil with holy
    fury.  It is heavily cursed.  It can re-curse itself.  It can resist
    being shattered by morgul beings.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 45 of Mordor.
d) a Heavy Crossbow of Power (x4) (+11,+16) {!k}
    
    You found it in the remains of a Cave troll Priest in the town of Gondolin
    .
e) The Ring of Lotholim (+6) {cursed}
    It increases your infravision and speed by 6.  It sustains your 
    dexterity and constitution.  It provides resistance to dark, blindness
     and nether.  It slows your metabolism.  It is cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
f) The Ring of Echelir (+7) {100% off}
    It increases your constitution, infravision and speed by 7.  It
    sustains your strength and dexterity.  It makes you completely
    fearless.  It provides resistance to electricity, poison and shards.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Speed Ring Market.
k) The Amulet of Brisilmar (+4,+4) [+2] (+2)
    It increases your strength and constitution by 2.  It sustains your 
    strength, intelligence, wisdom, dexterity and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to fire, cold, dark and disenchantment.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Cantoras, the Skeletal Lord on level 56 of
    Mordor.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 3.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Full Plate Armour of Isildur [25,+22] (+1) {cursed}
    It increases your constitution by 1.  It provides resistance to acid, 
    electricity, fire, cold, confusion, sound and nexus.  It is cursed.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) a Mouse Fur of Aman [1,+7] (+1 to stealth) {!k}
    It increases your stealth by 1.  It provides resistance to light.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Demonshield of Gothmog [13,+13] (+4) {cursed}
    It increases your dexterity by 4.  It makes you invisible.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to fire and cold.  It provides immunity to paralysis.  It
    provides resistance to life draining.  It allows you to levitate.  It
    produces a fiery sheath.  It produces an electric sheath.  It is
    heavily cursed.  It can re-curse itself.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 34 of Mordor.
s) The Demonhorn of Gothmog [2,+11] (-5) {cursed}
    It provides light (radius 2) forever.  It decreases your charisma by 5
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of demons, evil beings and good beings.  It slows your
    metabolism.  It speeds your regenerative powers.  It identifies all
    items for you.  It is heavily cursed.  It can re-curse itself.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 31 of Mirkwood.
u) a Set of Gauntlets of Agility [2,-2] (+5) {!k}
    It increases your dexterity by 5.  
    You stole it from the Black Market.
x) a Pair of Hard Leather Boots of Speed [3,-2] (+10) {!k}
    It increases your speed by 10.  
    You stole it from the Rare Footwear Shop.
z) a Skull druj (1400 hp)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 56 of Mordor.
|) a Magical Dwarven Pick of Digging (+6) {!k}
    It grants you the power of stone to mud if it is being worn.  It 
    increases your ability to tunnel by 6.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) The Skull of Vecna {Mass Genocide}
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Lich on level 27 of Mirkwood.
b) Cathal's Corrupting Cymbal {special, Teleport}
    It can be activated for teleport (range 100) every 100 turns.  
    You found it in the remains of a White wraith in the town of Gondolin .
    
c) 13 Potions of Healing {100% off}
d) a Potion of Constitution
e) 14 Scrolls of Satisfy Hunger {25% off}
f) a Wooden Rod of Trap Location (10/10) {!k!d!s}
g) a Golden Rod of Disarming (125/125) {!k!d!s}
h) a Mithril Rod of Restoration (160/160) {!k!d!s}
i) a Mithril Rod of Recall (160/160) {!k!d!s}
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Corrupted Tome of Melkor {!k!d!s}
b) a Sprig of Athelas
c) 3 Scrolls of *Remove Curse*
d) a Silver Rod of the Istari of Nothing (200/200) {!k}
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 56 of Mordor.
e) an Adamantite Rod of Nothing (200/200)
f) an Adamantite Rod of Nothing (200/200) {!k!s!d}
g) a Staff of Remove Curses[2|24] (12 charges)
h) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Nycadaemon on level 48 of Mordor.
i) The Hard Studded Leather of Echaldor (-52,-32) [7,+11](40%)
    It increases your hit points by 40%.  It sustains your constitution.  
    It provides immunity to electricity and fire.  It makes you completely
    fearless.  It provides resistance to life draining, cold and shards.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 56 of Mordor.
j) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to electricity, fire, cold, light, blindness, confusion, sound and 
    chaos.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
k) a Dagger of Westernesse (1d4) (+5,+8) (+2)
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
m) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    It increases your dexterity, constitution, speed and attack speed by 2
    .  It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It allows you to sense the presence of animals.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young green dragon on level 23 of
    Mirkwood.
n) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
o) The Long Sword of the Dawn (E:37, L:2) (3d5) (+20,+20) (+3 to infravision)
    It can be activated for summon the Legion of the Dawn every 500+d500
    turns if it is being worn. It provides light (radius 1) forever.  It 
    increases your charisma and infravision by 3.  It does extra damage 
    from fire.  It is very sharp and can cut your foes.  It is especially
    deadly against dragons.  It strikes at demons with holy wrath.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It sustains your charisma.  It provides immunity to paralysis.  
    It makes you completely fearless.  It provides resistance to fire, 
    light and blindness.  It speeds your regenerative powers.  It can
    clone monsters.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of an Ancient multi-hued dragon on level 39 of
    Mordor.
p) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
    It can be activated for ball of fire (72) every 400 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, dexterity and luck by 4.  It does extra damage from fire.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It fights against evil with holy fury.  It sustains your 
    dexterity.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to fire and 
    disenchantment.  It allows you to see invisible monsters.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
q) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
    It increases your intelligence, wisdom and attack speed by 2.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It provides resistance to nexus, chaos and disenchantment.  It allows
    you to see invisible monsters.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
r) a Climbing Set {100% off}


  [Home Inventory - Gondolin ]

a) a Golden Rod of Nothing (125/125)
b) a Feanorian Lamp {100% off}


  [Home Inventory - Lothlorien ]

a) a Sprig of Athelas
b) 33 Potions of Cure Critical Insanity {100% off}
c) 25 Potions of Cure Insanity {100% off}
d) 7 Potions of *Healing* {100% off}
e) 9 Potions of Restore Life Levels {25% off}
f) 6 Scrolls of Remove Curse
g) a Golden Rod of Cheapness of Enlightenment (125/125) {!k}
h) a Wand of Thunderstorm[3|44] (8 charges)
i) 2 Staffs of Recovery[1|10] (10 charges)
j) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
k) The Wooden Boomerang of Eressil (1d8) (+10,+14)
    It does extra damage from fire.  It is a great bane of dragons.  It is
    especially deadly against orcs.  It is a great bane of demons.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Death knight on level 32 of Mirkwood.


  [The Mathom-house Inventory - Bree ]

a) The Wand of Digging of Thrain (16 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
b) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Demilich on level 52 of Mordor.
c) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns
     if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases 
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Lesser Balrog on level 45 of Mordor.
d) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    luck by 5.  It allows you to breathe without air.  It allows you to
    sense the presence of undead.  It is cursed.  It carries an ancient
    Morgothian curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.



Posted on 3.8.2009 11:57
Last updated on 3.8.2009 12:28

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17952. on the Ladder (of 19097)
3005. on the ToME Ladder (of 3157)
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On 3.8.2009 11:57 lordxandor@gmail.com wrote:
Got the boots as a princess reward at BD 1!!

I came across this concept after it was pointed out on the forums that there was only one character like this, and it only made it out to level 15. I seek to beat that, and possibly get further.

The exp penalty definitely sets me back, but I've got a pretty good character running so far. I'm also hoping to get Mindcraft from FF. I think that would work out pretty well.

On 3.8.2009 12:28 lordxandor@gmail.com wrote:
Thought I'd update again before I went to bed. Managed to steal some sweet stuff from the Black Market. Not quite done with BD, but hoping for Mindcrafting before I hit the Orc Caves.

On 3.8.2009 21:18 therealmatrix@hotmail.com wrote:
The early Princess quests seem to give the best loot! If you want to level up fast you could always try a sneaky visit to the wilderness?

On 14.8.2009 10:46 lordxandor@gmail.com wrote:
Not too concerned about leveling up quickly. More concerned about staying alive. Still hoping for Mindcraft off of FF...

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