The Angband Ladder: Magic Diver, High-Elf Mage by Shinedog

  [Angband 3.1.1 dev (r1454) Character Dump]

 Name   Magic Diver                              Self  RB  CB  EB   Best
 Sex    Female       Age            127   STR:     16  +1  -5  +0     12
 Race   High-Elf     Height          86   Int:  18/10  +3  +3  +2  18/90  18/70
 Class  Mage         Weight         180   WIS:     11  -1  +0  +0     10
 Title  Spellbinder  Social   Respected   Dex:     11  +3  +1  +0     15     14
 HP     -214/186     Maximize         Y   CON:     17  +1  -2  +0     16
 SP     53/63                             CHR:     12  +5  +1  +3  18/30


 Level               25   Armor    [15,+66]     Saving Throw         73%
 Cur Exp          38515   Fight    (+0,+20)     Stealth           Superb
 Max Exp          38515   Melee    (+4,+26)     Fighting       Very Good
 Adv Exp          40250   Shoot   (+11,+12)     Shooting       Very Good
 MaxDepth   2600' (L52)   Blows      1/turn     Disarming            54%
 Turns           364944   Shots      1/turn     Magic Device      Heroic
 Gold             35113   Infra       40 ft     Perception       1 in 16
 Burden       104.9 lbs   Speed          -2     Searching            19%

 You are the only child of a Telerin Warrior.  You have light grey
 eyes, straight black hair, and a fair complexion.



 Acid:......+.+.... Confu:.............
 Elec:......+.+.... Sound:.............
 Fire:+.....+.+.... Shard:.............
 Cold:......+.+.... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:........+.+.+ Disen:.............
 Dark:........+.... S.Dig:.............
Blind:............. Feath:.............

PLite:..........+.. Aggrv:.............
Regen:....+........ Stea.:.......+...+.
Telep:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> The Energy vortex is destroyed.
> You are surrounded by a white light.
> You see a Morning Star (2d6) {unknown}.
> You have a Morning Star (2d6) {unknown} (p).
> There is a wall in the way!
> You have found 139 gold pieces worth of gold.
> In your pack: a Morning Star of Slay Troll (2d6) (+9,+9) (p).
> You sense the presence of monsters!
> You enter a maze of down staircases.
> You have a good feeling...
> You sense the presence of monsters!
> You sense the presence of traps!
> You sense the presence of doors and stairs!
> It breathes fire.
> You die.

Killed by The Phoenix.

  [Character Equipment]

a) a Trident of *Slay Demon* (1d10) (+4,+6) (+2)
     +2 intelligence.
     *Slays* demons.
     Provides resistance to fire.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 54.5 vs. demons, and 31.9 vs. others.
     
b) a Light Crossbow of Extra Might (x3) (+11,+12) (+1)
     +1 shooting power.
     
c) a Jade Ring of Damage (+0,+11)
d) a Jade Ring of Damage (+0,+9)
e) a Brass Amulet of Regeneration
     Speeds regeneration.
     
f) a Lantern (Everburning)
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) a Robe of Resistance [2,+17]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Stealth [3,+8] (+3 stealth)
     +3 stealth.
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Beauty [3,+2] (+3)
     +3 charisma.
     Sustains charisma.
     
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 1 turns to recharge at your current speed.
     
     Radius 1 light.
l) a Pair of Leather Boots of Stealth [2,+9] (+2)
     +2 stealth.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Conjurings and Tricks]
b) a Book of Magic Spells [Incantations and Illusions]
c) a Book of Magic Spells [Sorcery and Evocations]
d) 5 Viscous Pink Potions of Cure Critical Wounds
     
e) a Misty Potion of Resist Poison
f) 11 Scrolls titled "amitto ret" of Phase Door
g) 2 Scrolls titled "pulus dego" of Teleportation
h) 5 Scrolls titled "supotero so" of Treasure Detection
i) 4 Scrolls titled "ilis misma fae" of Word of Recall
j) a Scroll titled "crum prio" of Recharging
k) a Pewter Rod of Lightning Bolts
l) a Titanium Wand of Teleport Other (11 charges)
     
m) a Zinc-Plated Wand of Drain Life (6 charges)
     
n) a Walnut Staff of Teleportation (6 charges)
     
o) a Morning Star of Slay Troll (2d6) (+9,+9)
     Slays trolls.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 51.9 vs. trolls, and 37 vs. others.
     
p) 24 Bolts (1d5) (+2,+2)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 68.6.
     25% chance of breaking upon contact.
     
q) 27 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 60.6.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Magenta Potion of Restore Wisdom
b) 8 Scrolls titled "em no perignam" of Protection from Evil
c) a Hemlock Staff of Detect Invisible (21 charges)
     
d) a Platinum Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.
     
e) a Gold Ring of See Invisible
     Grants the ability to see invisible things.
     
f) a Rapier of Westernesse (1d6) (+12,+13) (+1)
     +1 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.
     Grants the ability to see invisible things.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 44.2 vs. orcs, 44.2 vs. trolls, 44.2 vs.
     giants, and 37 vs. others.
     
g) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 55.4 vs. evil creatures, 62.9 vs. orcs, 62.9
     vs. trolls, 62.9 vs. giants, and 47.9 vs. others.
     
h) 17 Rounded Pebbles (1d2) (+6,+3)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     10056     50'    2   Reached level 2
     19607    150'    3   Reached level 3
     23788    200'    4   Reached level 4
     31440    300'    5   Reached level 5
     43343    400'    6   Reached level 6
     48164    450'    7   Reached level 7
     53221    500'    8   Reached level 8
     57145    550'    9   Reached level 9
     65140      0'   10   Reached level 10
     69650    600'   11   Reached level 11
     85186    700'   12   Reached level 12
     95021    800'   13   Reached level 13
    113708    950'   14   Reached level 14
    136494   1050'   15   Reached level 15
    148684   1050'   15   Killed Brodda, the Easterling
    151206   1100'   16   Reached level 16
    153597   1100'   16   Killed Nar, the Dwarf
    165320      0'   16   Killed Farmer Maggot
    180577   1200'   17   Reached level 17
    201661   1200'   18   Reached level 18
    217170   1550'   19   Reached level 19
    219109   1550'   19   Killed Orfax, Son of Boldor
    231701   1650'   20   Reached level 20
    236194   1750'   21   Reached level 21
    246531   1800'   22   Reached level 22
    258108   1900'   22   Killed Grip, Farmer Maggot's dog
    263692   1850'   23   Reached level 23
    273531   1900'   23   Killed Angamaite of Umbar
    281831   1900'   24   Reached level 24
    283403   1850'   24   Found The Leather Shield of Celegorm
    297538   2050'   24   Found The Broad Axe 'Barukkheled'
    315986   2100'   24   Killed Sangahyando of Umbar
    323115   2100'   25   Reached level 25
    359652   2550'   25   Found The Set of Leather Gloves 'Cammithrim'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.6.2009 15:17

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14646. on the Ladder (of 19044)
5450. on the Angband Ladder (of 6535)
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On 29.6.2009 15:17 Shinedog wrote:
One of the hazards of diving is teleporting into the same room as the Phoenix. It breathes, you die. Oh well. It was fun while it lasted.

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