The Angband Ladder: Bobor, Beastman Ranger by <bodgeydecoy@hotmail.com>

  [Z+Angband 0.3.1 Character Dump]

Name     : Bobor                Age             16     STR:   20.6
Sex      : Male                 Height          58     INT:   22.1
Race     : Beastman             Weight         134     WIS:   22.5
Class    : Ranger               Social Class    90     DEX:   21.3
Magic    : Nature, Sorcery                             CON:   17.6
Title    : Guide                                       CHR:   12.0

+ Skill         29     Level                29     Max Hit Points     293
% Deadliness   245     Experience       125854     Cur Hit Points     293
+ To AC         57     Max Exp          125854     Max SP (Mana)      138
  Base AC       44     Exp to Adv.        1646     Cur SP (Mana)      138
                       Gold              52075

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Excellent      Blows/Round : 5
Bows/Throw  : Superb         Sensing     : Excellent      Shots/Round : 2.0
Saving Throw: Superb         Disarming   : Excellent      Avg.Dam./Rnd: 66
Stealth     : Excellent      Magic Device: Superb         Infra-Vision: 0'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    30 (1500')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   16.6   2   2   0   20.6         .............
Int:   15.1  -2   2   7   22.1         s........3..4
Wis:   14.5  -1   0   9   22.5         3........3..3
Dex:   15.3  -1   1   6   21.3         .2........4..
Con:   14.6   2   1   0   17.6         .............
Chr:   15.0  -4   1   0   12.0         .............

Skill     abcdefghijkl@ 
BonusSP:  .........3... 
Stealth:  .......4....1 
Search :  .....1.4..... 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ...........3. 
Blows  :  3............ 

        abcdefghijkl@
Acid  : ........++...
Elec  : ........+...v
Fire  : ........+....
Cold  : ........+....
Poison: .............
Fear  : +............
Light : .............
Dark  : .............
Shard : ......+......
Blind : .....+.......
Conf  : ............+
Sound : ......+.....+
Nether: .............
Nexus : .............
Chaos : ......+......
Disnch: ......+......

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: ............+
SeeInvis.: +....+.......
Hold Life: .........+...
Telepathy: .............
SlwDigstn: .............
Regen.   : .............
Levitate : .............
PermLite : .....+.......
Mutate   : ............+
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: ....+........
Pr Evil  : +............
Pr Undead: +...+........
Pr Demon : +...+........
Pr Orc   : ....+........
Pr Troll : ....+........
Pr Giant : ....+........
Pr Dragon: ....+........
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 12269 enemies.


  [Top 10 deepest kills]

 1 Mist giant                           Level 49 (2450')
 1 Gorgon                               Level 46 (2300')
 1 Young multi-hued dragon              Level 45 (2250')
 4 Manticore                            Level 43 (2150')
 1 Young green dragon                   Level 42 (2100')
 2 Hellblade                            Level 42 (2100')
 2 Young white dragon                   Level 41 (2050')
26 Gorgimera                            Level 40 (2000')
 6 Killer red beetle                    Level 40 (2000')
 4 Corpser                              Level 38 (1900')


  [Mutations]

You can drive yourself into a berserk frenzy (-1 WIS).
You receive warnings about your foes.
Your brain is a living computer (+4 INT/WIS).
Your movements are precise and forceful (+1 stealth).


  [Character Equipment]

a) a Long Sword (Holy Avenger) (2d5) (+10,+50%) [+3] (+3 attacks) {@w1!d!k!v!t}
   You have full knowledge of this item.  It increases your wisdom by +3.  It
   provides 3 extra blows per turn.  It is especially deadly against demons,
   the undead and evil monsters.  It sustains your intelligence.  It provides
   resistance to fear.  It allows you to see invisible monsters.  It has been
   blessed by the gods.  It provides protection from evil monsters, the
   undead and demons.  You bought it in a Swordsman in Ruthnaug Town.  
b) a Long Bow of Buckland (x4) (+11,+45%) (+2)
   It increases your dexterity by +2.  It provides 1 extra shots per turn. 
   It fires missiles with extra might.  It cannot be harmed by acid or fire. 
   You bought it in a Fletcher in Wathilu Watch.  
c) a Silver Ring of Accuracy (+17)
d) an Ivory Ring of Damage (+75%)
e) a Tortoise Shell Amulet of Greater Warding [+6]
   It provides protection from natural creatures, the undead, demons, orcs,
   trolls, giants and dragons.  It cannot be harmed by the elements.  You
   bought it in a Temple in Gurthfaug.  
f) a Brass Lantern of Vision (+1) {!d!k!v}
   It increases your perception by +1.  It provides resistance to blindness. 
   It provides permanent light and allows you to see invisible monsters.  It
   cannot be harmed by fire.  You found it in some rubble.  
g) a Balance Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe balance (840) every 30-60 turns if it is
   being worn.  It provides resistance to sound, shards, chaos and
   disenchantment.  It cannot be harmed by the elements.  You bought it in a
   Heavy Armoury in Ruthnaug Town.  
h) an Elven Cloak of Stealth [4,+7] (+4)
   It increases your stealth and perception by +4.  It cannot be harmed by
   the elements.  You bought it in a Deep Armoury in Wenthon City.  
i) a Small Shield of Resistance [5,+7]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  You
   bought it in a Armoury in Wenthon City.  
j) a Mithril Crown of the Magi [0,+10] (+3)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +3.  It increases your maximum sp by 3 per level.  It sustains
   your intelligence and wisdom.  It provides resistance to acid and life
   draining.  It cannot be harmed by acid.  You bought it in a Advanced
   Milliner in Nuul.  
k) a Set of Gauntlets of Agility [2,+6] (+4)
   It increases your dexterity by +4.  You bought it in a Armoury in Ruthnaug
   Town.  
l) a Pair of Hard Leather Boots of Speed [3,+6] (+3)
   It increases your speed by +3.  You bought it in a Armoury in Wenthon
   City.  


  [Character Inventory]

a) a Nature Spellbook [Call of the Wild] {@m1@G1@b1!d!k!v}
b) a Nature Spellbook [Nature Mastery] {@m2@b2@G2!d!k!v}
c) a Sorcery Spellbook [Beginner's Handbook] {@m5@G5@b5!d!k!v}
d) a Sorcery Spellbook [Master Sorcerer's Handbook] {@m6@G6@b6!d!k!v}
e) 6 Orange Mushrooms of Unhealth {!E!E}
f) 6 Purple Mushrooms of Cure Critical Wounds
g) a Pink Speckled Potion of Resist Heat
h) 2 Vermilion Potions of Berserk Strength
i) 7 Thick Yellow Potions of Cure Critical Wounds
j) a Tangerine Potion of Restore Wisdom
k) 2 Silver Potions of Preservation
l) a Silver Potion of Invisibility
m) 6 Scrolls titled "werggop kli" of Teleportation {5% off}
n) 2 Scrolls titled "odri dokrog" of Word of Recall
o) 2 Scrolls titled "eeppo erkhyd" of Enchant Weapon Damage {75% off}
p) 2 Aluminium-Plated Rods of Illumination {@z5!d!k!v}
q) a Short Rod of Detection {@z6!d!k!v}
r) a Magnesium-Plated Rod of Pesticide
s) a Hexagonal Wand of Fire Bolts (11 charges)
t) a Flameproof quiver {!d!k!v}
   It cannot be harmed by fire.  You found it on the floor on dungeon level
   28.  
u) a Cypress Staff of Perception (14 charges) {@8}
v) a Small Shield of Reflection [5,+10]
   You have full knowledge of this item.  It provides resistance to acid.  It
   reflects bolts and arrows.  It cannot be harmed by the elements.  You
   bought it in a Arcane Shieldsman in Rushdum.  


  [Home Inventory - Odhhyar]

a) a Blue Spotted Mushroom of Poison
b) 2 Flasks of oil
c) a Misty Potion of Cure Light Wounds


  [Home Inventory - Kibad Town]

a) a Light Brown Potion of Apple Juice


  [Home Inventory - Rushdum]

a) a Black Potion of Resist Cold


  [Home Inventory - Ruinbar Town]

a) a Blue Spotted Mushroom of Poison
b) 10 Delicate Mushrooms of Hallucination {E!}
c) a Short Wand of Haste Monster (17 charges)
d) a Tin Wand of Clone Monster (7 charges)


  [Home Inventory - Gathnu-Adur]

a) a Sapphire Ring of Sensing


  [Home Inventory - Nuul]

a) 31 Orange Mushrooms of Unhealth {!E!E}
b) 3 Grey Mushrooms of Disease {!E}
c) a Pink Spotted Mushroom of Resist Poison
d) 9 Chewy Mushrooms of Resist Confusion
e) 2 Greenish Potions of Restore Life Levels
f) 13 Yellow Potions of Restore Intelligence
g) 3 Tangerine Potions of Restore Wisdom
h) 12 Dark Green Potions of Restore Dexterity
i) a Yellow Speckled Potion of Restore Charisma
j) 25 Scrolls titled "werggop kli" of Teleportation
k) 2 Scrolls titled "peteep orncre" of *Identify* {25% off}
l) 2 Scrolls titled "ski whonorn" of Remove Curse
m) a Scroll titled "wunmic arol" of Weapon Branding
n) a Scroll titled "fribu sefwex" of *Destruction*
o) a Glass Amulet of Hold Life
   It provides resistance to life draining.  You bought it in a Silver
   Jeweler in Wathilu Watch.  
p) a Dragon's Tooth Amulet of Immortality
q) a Brass Lantern of Radiance (+2)
   It increases your charisma by +2.  It provides resistance to magical
   darkness.  It provides permanent light.  It cannot be harmed by fire.  You
   found it on the floor on dungeon level 23.  
r) a Steel Helm of Seeing [6,+9] (+5)
   You have full knowledge of this item.  It increases your perception by +5. 
   It increases your infravision by 50 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters and gives telepathic
   powers.  You bought it in a Advanced Milliner in Nuul.  
s) a Pair of Metal Shod Boots of Speed [6,+5] (+5)
   It increases your speed by +5.  It was dropped by a Novice paladin on
   dungeon level 26.  
t) a Dagger of *Ice* (1d4) (+11,+40%)
   It can be activated for frost bolt(6d8) every 10-20 turns if it is being
   worn.  It does extra damage from frost.  It provides resistance to cold. 
   It is perfectly balanced for throwing.  It produces a freezing sheath.  It
   cannot be harmed by acid or cold.  It was dropped by a Berserker on
   dungeon level 30.  
u) a Pike (Holy Avenger) (2d5) (+7,+25%) [+1] (+3 attacks)
   This item may have hidden powers.  It increases your wisdom by +3.  It
   provides 3 extra blows per turn.  It is especially deadly against demons,
   the undead and evil monsters.  It provides resistance to fear.  It allows
   you to see invisible monsters.  It has been blessed by the gods.  It
   provides protection from evil monsters, the undead and demons.  You found
   it on the floor on dungeon level 30.  
v) a Flameproof quiver
   It cannot be harmed by fire.  You found it on the floor on dungeon level
   29.  
w) a Small quiver {!d!k!v}


  [Home Inventory - Gurthfaug]

a) 17 Purple Mushrooms of Cure Critical Wounds
b) 26 Dark Red Mushrooms of Restore Strength
c) 16 Tan Mushrooms of Restore Constitution
d) 8 Pink Potions of Speed
e) 4 Red Potions of Healing
f) 14 Shimmering Potions of Restore Strength
g) 8 Clotted Red Potions of Restore Constitution
h) 3 Red Flecked Potions of Resistance
i) 6 Cloudy Potions of Curing
j) 15 Silver Potions of Preservation
k) a Scroll titled "nergan conplu" of Holy Prayer
l) 4 Rusty Rods of Light
m) a Wire Rod of Acid Bolts {@z7!d!k!v}
n) 6 Adamantite Wands of Teleport Other
o) 3 Hexagonal Wands of Fire Bolts (40 charges)
p) a Cypress Staff of Perception (18 charges)
q) a Cypress Staff of Perception (16 charges)
r) a Walnut Staff of Speed (6 charges)
s) a Stone Amulet of Brilliance (+2)
   It increases your intelligence and wisdom by +2.  You bought it in a
   Silver Jeweler in Wathilu Watch.  
t) an Obsidian Amulet of Resistance
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  You
   bought it in a Silver Jeweler in Wathilu Watch.  
u) a Bone Amulet of Protection from Evil
   It provides protection from evil monsters.  You bought it in a Silver
   Jeweler in Wathilu Watch.  
v) The Scimitar 'Soulsword' (3d5) (+9,+55%) (+2) {@w2!d!v!t}
   This item may have hidden powers.  It increases your intelligence and
   wisdom by +2.  It was dropped by a Novice paladin on dungeon level 26.  
w) a Scythe of Slicing of Ice (8d4) (+10,+50%) {@w2!d!k!v!t}
   It does extra damage from frost.  It provides resistance to cold.  It
   cannot be harmed by cold.  You bought it in a Deep Weapon Smiths in
   Wenthon City.  
x) a Bullwhip of Ice (5d3) (+5,+45%) {@w2!d!k!v!t}
   It does extra damage from frost.  It provides resistance to cold.  It
   cannot be harmed by cold.  You bought it in a Advanced Weapon Smiths in
   Ruthnaug Town.  


  [Home Inventory - Wenthon City]

a) a Scroll titled "rol bartox ash" of Blessing {25% off}


  [Home Inventory - Uzaya]

a) a Coagulated Crimson Potion of Detect Invisible


  [Spells]

You have learned 25 spells and/or improvements.

You have 0 tier-1 slots (levels 3-12) remaining.
You have 8 tier-2 slots (levels 3-22) remaining.
You have 6 tier-3 slots (levels 3-32) remaining.
You have 9 tier-4 slots (levels 3-42) remaining.
You have 12 tier-5 slots (levels 3-50) remaining.


Nature Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Detect Creatures                  1       5%       0%  
First Aid                         3       5%       0%  
Detect Doors and Traps            4       5%     +10%  
Foraging                          4       5%       0%  
Daylight                          5       5%     +10%  
Animal Taming                     6       5%       0%  
Resist Environment                6       5%       0%  
Cure Wounds and Poison            6       5%       0%  
Stone to Mud                      6       5%       0%  
Lightning Bolt                    5       5%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Wall of Wood                      8       5%       0%  
Ray of Sunlight                   7       5%       0%  
Fire Bolt                        12       5%       0%  
Wall of Stone                    26      44%       0%  
Summon Animals                   30      44%       0%  




Sorcery Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Detect Monsters                   2       5%       0%  
Phase Door                        4       5%       0%  
Detect Doors and Traps            5       5%     +10%  
Light Area                        5       5%     +10%  
Detect Objects and Treasure       5       5%       0%  
Teleport                          8       5%       0%  
Magic Mapping                    12       5%       0%  
Silence Monster                  11       5%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Charm Monster                    12       5%       0%  
Mass Sleep                       13       5%       0%  
Identify                         14      13%       0%  
Teleport Away                    17      31%       0%  
Haste Self                       23      49%       0%  


  [Quests]

====Active quests==== 

Defeat the orc camp south of Bizhin Town.  

Defeat the troll camp north of Esthar.  

Defeat the undead camp south-east of Othfaug Town.  

Defeat the undead camp south-east of Wenthon City.  

Defeat the troll camp north of Gurthfaug.  

Defeat the troll camp east of Wathilu Watch.  

From a Thieves' Guild in Nuul (Danger level 21):
   Find the relic of the Thaumaturgist, which is hidden in a sewer, north-west
of Aelras Town.  

From a Rangers' Guild in Gurthfaug (Danger level 41):
   Kill 1 Fiend of Slaanesh.  

From a Town Hall in Gurthfaug (Danger level 50):
   Lots of religious fanatics have been lurking in the area north-east of
Gurthfaug.  Discover their abode and slay them all.  (3 levels)  

====Finished quests==== 

Defeat the undead camp south-west of Kibad Town.  (Finished)

Defeat the orc camp south-west of Kibad Town.  (Finished)

Defeat the undead camp south of Lincuru Town.  (Finished)

Defeat the orc camp south-east of Uzaya.  (Finished)

Defeat the undead camp south-east of Uzaya.  (Finished)

(Danger level 5):  A Rattlesnake has been seen in the area north of Gurthfaug. 
Track it to its stronghold and kill it.  (Finished)

(Danger level 22):  Several elves have been rampaging the area north-east of
Gurthfaug.  Discover their den and terminate them all.  (Finished)

(Danger level 28):  Beorn, the Shape-Changer and his legion have been spreading
evil
in the area south of Gurthfaug.  Find his den and kill him.  (Finished)



  [Message Log (last 50 messages)]

You hack at the Dark elven warrior.
You hit the Dark elven warrior.
You have slain the Dark elven warrior.
You have found 259 gold pieces worth of emeralds.
In your pack: a Mace (2d4) (+0,+0%) {cursed} (w).
You destroy a Mace (2d4) (+0,+0%) {cursed}.
There are no more Maces (2d4) (+0,+0%) {cursed}.
In your pack: a Tangerine Potion of Restore Wisdom (k).
You strike the Ogre.
You hit the Ogre.
You have slain the Ogre.
The Raving lunatic drools on you. <2x>
You hit the Raving lunatic.
You have slain the Raving lunatic.
The door is unlocked.
There is a wall blocking your way. <2x>
The Blubbering idiot drools on you.
You hit the Blubbering idiot.
You have slain the Blubbering idiot.
You hit the Singing, happy drunk.
You have slain the Singing, happy drunk.
You have found 15 gold pieces worth of copper.
There is a wall blocking your way.
You cannot carry that many different items.
That command does not work in stores.
You destroy a Silver Staff of Sense Monsters.
There are no more Silver Staffs of Sense Monsters.
Illegal store object choice!
Agreed!
You bought a Small Shield of Reflection [5,+10] for 17250 gold.
You have a Small Shield of Reflection [5,+10] (w).
You slash the Mean looking mercenary.
You have slain the Mean looking mercenary.
You have no room for a Set of Leather Gloves [1].
You destroy a Set of Leather Gloves [1].
On the ground: no more Sets of Leather Gloves [1].
You feel almost safe.
The Raving lunatic drools on you.
You hit the Raving lunatic.
You have slain the Raving lunatic.
You hit the Aimless looking merchant.
You have slain the Aimless looking merchant.
You have found 38 gold pieces worth of copper.
There is a wall blocking your way.
You drop a Black Potion of Resist Cold.
There are no more Black Potions of Resist Cold.
Autosaving the game...
You can learn 11 more spells. <2x>
Character dump failed!
Character dump successful.



Posted on 25.5.2009 01:38

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12560. on the Ladder (of 19090)
64. on the Z+Angband Ladder (of 120)
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Comments

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On 25.5.2009 01:38 bodgeydecoy@hotmail.com wrote:
Sometimes the wilderness is dangerous.
I think I met Maeglin, the Traitor of Gondolin. It was all over so suddenly, killed by a nazgul, my little @ surrounded by Vs, Ws, and Ls, giuded by a malevolant h.

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