The Angband Ladder: Ordinary Kheleng, Barbarian BeastMaster by ThunderToads

  [Entroband 1.7.1 Character Dump]

                          Name  : Ordinary Kheleng

 Sex      : Male             Age                20   STR :   18/90
 Race     : Barbarian        Height             84   INT :      18
 Class    : BeastMaster      Weight            197   WIS :      10
 Magic    : Trump            Social Class       72   DEX :   18/81
                             Align          Lawful   CON :  18/107
                                                     CHR :   18/80

 Right hand      (+26,+20)   Hit point    414/ 435   Fighting   : Superb
                             SP (Mana)     69/ 141   Bows/Throw : Heroic
 Blows/Round           4+0                           SavingThrow: Superb
 AverageDmg/Rnd      116+0   Level              34   Stealth    : Excellent
                             Experience     408667
 Shooting        (+16,+14)   Max Exp        408667   Perception : Heroic
 Multiplier          x3.15   Exp to Adv     490000   Searching  : Heroic
 Shots/Round          1.66   Gold           168208   Disarming  : Very Good
                                                     MagicDevice: Excellent
 AC               [23,+51]   Time     Day 58  9:32
 Speed     Riding (+10+10)   Play time    96:26:21   Infra-Vision: 100 feet


                         (Character Background)
          You are one of several children of a Nomad Herder. You are
          a credit to the family. You have brown eyes, straight black
           hair and a dark complexion.


          ...Now, you are exploring level 40 of Glass castle.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Barbarian     STR :     17  3  1  0  6  18/90         4..2.........
 Class : BeastMaster   INT :  18/26 -2 -1  0  0     18         .............
 Level : 34            WIS :     12 -1 -1  0  0     10         .............
 Hits  : 414/435       DEX :  18/41  1  1  0  2  18/81         s..2.........
 Mana  : 69/141        CON :  18/67  2  0  0  2 18/107         ...2.........
                       CHR :  18/60  0  2  0  0  18/80         .............
         | }=="*[(]]]             | }=="*[(]]]                 | }=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .............    Speed     : .............
 Elec  : .......+.....    Nether: .............    FreeAction: +....+....+..
 Fire  : +......+.....    Nexus : ....+........    SeeInvisi.: +....+...+...
 Cold  : .......+.....    Chaos : .............    Hold Life : .............
 Poison: .............    Disnch: .............    Warning   : .............
 Light : .............    Fear  : ............+    SlowDigest: .............
 Dark  : .............    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: ...........+.
 Blind : .........+...    AuElec: .............    Perm Lite : +............
 Conf  : .......+.....    AuCold: .............    Cursed    : .............

             |                  | }=="*[(]]]                   | }=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ............#    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .....+.......
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .......++....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .....+..++...
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : +............
 Slay Giant: ...    ESP Animal: .....+.......    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: +..    ESP Giant : .....+.......    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : +............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Labyrinth       : level  18
    Dragon's lair   : level  30
   !Forest          : level  31
    Castle          : level  30
    Mine            : level  37
    Anti-melee cave : level  30
    Chameleon cave  : level  39
    Glass castle    : level  40


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  8
  Warg problem                             (Danger  level:   5) - level 12
  The Sewer                                (Danger  level:  15) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Orc Camp                                 (Danger  level:  15) - level 29
  Doom Quest 1                             (Danger  level:  15) - level 29
  Logrus Master                            (Danger  level:  25) - level 31
  Vapor Quest                              (Danger  level:  25) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Vault                                (Danger  level:  30) - level 31
  The Mimic's Treasure                     (Danger  level:  25) - level 32
  The Tower                                (Danger  level:  30) - level 32

< Failed Quest >
  Nothing.


 Arena: 28 Victories


  [Defeated Monsters]

You have defeated 5329 enemies including 57 unique monsters in total.

< Unique monsters top 10 >
  Gorlim, Betrayer of Barahir              (level  41)
  Jasra, Brand's Mistress                  (level  40)
  The Minotaur of the Labyrinth            (level  40)
  Kavlax the Many-Headed                   (level  39)
  Mother Hydra                             (level  38)
  The Queen Ant                            (level  37)
  Botei-Building, the Emperor              (level  36)
  Ulfang the Black                         (level  34)
  Jurt the Living Trump                    (level  34)
  Ishikawa Goemon                          (level  33)


  [Virtues]

Your alighnment : Lawful

You are the polar opposite of Nature.
You are very virtuous in Chance.
You are very virtuous in Vitality.
You are very virtuous in Valour.
You are a great champion of Knowledge.
You have sinned against Patience.
You are somewhat virtuous in Justice.
You are an arch-enemy of Compassion.


  [Mutations]

 You can teleport at will.
 You attract demons.


  [Leading Pets]

a 11-headed hydra called Mogla(riding)


  [Command for Pets]

 Pets open doors:                    OFF
 Pets pick up items:                 OFF
 Allow teleport:                     ON
 Allow cast attack spell:            ON
 Allow cast summon spell:            ON
 Allow involve player in area spell: OFF


  [Character Equipment]

a) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
b) (nothing)
c) a Light Crossbow of Extra Shots (x3) (+9,+14)
d) an Aquamarine Ring of Reinforce Muscle (+2) {90% off}
e) a Granite Ring of Nexus Resistance
f) a Bronze Amulet of the Magi [+3] (+10 to searching)
g) The Stone of Lore
h) Ring Mail of Elvenkind (-2) [12,+14] (+3 to stealth)
i) an Elven Cloak [4,+7] (+3 to stealth)
j) a Golden Crown of Seeing [0,+7] (+1 to searching)
k) a Set of Leather Gloves of Free Action [1,+6]
l) a Pair of Metal Shod Boots of Levitation [6,+5]


  [Character Inventory]

a) 4 Trump Spellbooks [Conjurings & Tricks]
b) 4 Trump Spellbooks [Deck of Many Things]
c) a Trump Spellbook [Trumps of Doom]
d) 11 Pieces of Elvish Waybread
e) 6 Tangerine Potions of Healing {25% off}
f) a Light Blue Potion of Restore Mana
g) 5 Dark Green Potions of Restore Life Levels
h) 6 Gray Speckled Potions of Curing {50% off}
i) a Light Green Potion of New Life
j) 3 Copper Rods of Trap Location
k) a Tin Rod of Recall
l) 3 Zinc Rods of Illumination
m) a Lead-Plated Rod of Detection
n) a Tin-Plated Rod of Acid Balls
o) a Gold-Plated Rod of Stone to Mud
p) Bar Chain Mail (Dwarven) (-2) [23,+19] (+3)
q) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)
r) a Beaked Axe (Pattern Weapon) (2d6) (+13,+5) (+2)
s) 28 Steel Bolts (3d5) (+5,+6) (91/151)
t) 13 Bolts of Holy Might (1d5) (+6,+8) (78/130)
u) a Capture Ball (empty)


  [Home Inventory]

 ( page 1 )
a) 4 Slimy Mushrooms of Restoring
b) a Scroll titled "triapp trolpet" of Genocide
c) an Oak Staff of Probing (4 charges)
d) an Onyx Ring of Free Action and Mana bolt
e) a Mithril Ring of Light and Darkness Resistance
f) a Tortoise Shell Ring of Nether Resistance
g) a Diamond Amulet of Charisma (+3)
h) The Phial of Galadriel (+1 to searching)
i) Metal Scale Mail of Resistance (-2) [13,+8]
j) Cord Armour of Resistance [6,+12]
k) an Iron Helm of Beauty [5,+5] (+3)
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)

 ( page 2 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
b) 29 Arrows of Flame (1d4) (+5,+7)
c) a Capture Ball (empty)
d) a Capture Ball (empty)


  [Museum]

 ( page 1 )
a) The Corpse of Shelob, Spider of Darkness


  [Check Sum: "07d98b188b784e05ec"]


Posted on 7.5.2009 00:55
Last updated on 11.5.2009 00:13

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10177. on the Ladder (of 19092)
140. on the Entroband Ladder (of 299)
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Comments

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On 7.5.2009 00:55 ThunderToads wrote:
First Beastmaster I've tried on either Heng or Entro.

Well I noticed pretty early on that horses suck. :p They have fairly good attacks but they just get killed so easily. I was starting to wonder if Riding was even worth the hassle, but then I tamed a wild Griffin which had a lot more HPs than horses and could take a beating. I rode him for a couple of levels before I found a Radiant Kavu that casts Heal Self spells all the time and has slightly better attacks than the Griffin. It should be useful for helping raise my Riding skill until I can find a more kick-ass mount (it won't be long before I'm at young dragon depths, I reckon).

Overall the Beastmaster seems quite an interesting Class so far - like a sort of Cavalry-Mage using Trump magic.

On 7.5.2009 21:46 Djabanete wrote:
Stop in at shops for magical figures --- I once got a magical figurine of a balance drake which was stronger than I was.

On 8.5.2009 00:30 sng.god@gmail.com wrote:
Hydras are also pretty good starting mounts. I generallly start with a 4 headed variety and this is tough enough to help greatly in the early going.

Good Luck

On 9.5.2009 00:56 ThunderToads wrote:
Cool, thanks for the tips. As it turned out I found a Tyranosaurus the next day, then a while after I found a 4-headed Hydra. It quickly evolved into its current 5-headed form - I'm assuming it can evolve all the way up to 9-headed so I might stick with this pet for some time.

Haste Monster is a handy spell, probably makes the char twice as effective right now. He's at speed +17 on the Hydra when it's Hasted.

Shelob in the Forest was my target boss but she is rather too strong for me right now, I need to get more levels and better gear.

On 11.5.2009 00:13 ThunderToads wrote:
I'm now mounted on a solid 11-headed Hydra. I did capture a Great crystal drake, but because it reflects bolts the Haste Monster spell wouldn't affect it, and I ditched it. Shame, it would have been good otherwise.

Finally found some good weapons - Anduril and Zantetsuken. Zantetsuken is probably the better on paper but the katana weapon class isn't 'suitable for riding' and you can't attack female monsters while holding it, so Anduril makes for a sturdy back up. I'm aiming to get !Expert in both long swords and katanas right now.

Hoping to find an Ancient Dragon to capture so I can level it up to the Great Wyrm version. I've not bothered with the Red, White or Blue varieties because IIRC their Great Wyrm evolutions are surrouned by fire/cold/lightning and you can't ride those without immunities.

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