The Angband Ladder: Pike, Dunadan Warrior by geoff_tewierik

  [Angband 3.1.2 (r1961) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             52   STR! 18/100  +1  +5  +5 18/210
 Race   Dunadan      Height          75   Int:  18/57  +2  -2  +3  18/87  18/68
 Class  Warrior      Weight         208   WIS:  18/91  +2  -2  +3 18/121
 Title  Hero         Social   Respected   DEX! 18/100  +2  +2  +5 18/190
 HP     -86/909      Maximize         Y   CON! 18/100  +3  +2  +4 18/190
 SP     0/0                               CHR:  18/92  +2  -1  +1 18/112

 Level               42   Armor   [38,+108]     Saving Throw         74%
 Cur Exp        3081622   Fight   (+34,+23)     Stealth        Very Good
 Max Exp        3081622   Melee   (+46,+43)     Fighting       Legendary
 Adv Exp        3240000   Shoot   (+50,+18)     Shooting       Legendary
 MaxDepth   2900' (L58)   Blows      5/turn     Disarming            81%
 Game Turns     1409306   Shots      1/turn     Magic Device          56
 Player Turns    226220   Infra        0 ft     Perception       1 in 35
 Active Turns    223626   Speed          13     Searching            17%
 Gold           1730756   Burden  204.4 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight brown hair, and an average
 complexion.


rAcid:..+...+.+.... rConf:......+......
rElec:....+.+.+.... Sound:......+......
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:......+......
rPois:...+......... Nethr:.......+.....
rFear:+...........+ Chaos:.............
rLite:........+.... Disen:.............
rDark:...+....+.... S.Dig:.............
rBlnd:........++... Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:...+...+.....
  ESP:.........+... Sear.:.............
Invis:+............ Infra:.............
FrAct:.+........+.. Tunn.:.............
HLife:............. Speed:++.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> One of your Scrolls of Identify (l) was destroyed!
> One of your Staves of Identify (8 charges) (r) was destroyed!
> You failed to use the wand properly.
> The Lesser Balrog pushes past the Nalfeshnee.
> The Lesser Balrog creates a mesmerising illusion.
> You disbelieve the feeble spell.
> You failed to use the staff properly.
> The Lesser Balrog pushes past the Hezrou.
> The Balrog of Moria casts a fearful illusion.
> You refuse to be frightened.
> The Hezrou hits you.
> The Hezrou misses you.
> The Lesser Balrog breathes fire.
> The Hezrou resists a lot.
> You die.

Killed by a Lesser Balrog.

  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+12,+20) (+2)
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 80.3 vs. evil creatures, 96.6 vs. orcs, 96.6
     vs. trolls, 96.6 vs. creatures not resistant to acid, and 64 vs.
     others.
     
b) The Long Bow of Bard (x5) (+16,+18) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) a Ring of Acid [+17]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
d) The Ring of Barahir (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 25 to 46 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
     Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Aman [3,+9] (+1 stealth)
     +1 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield of Celegorm [4,+16]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Thranduil [2,+8] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+5,+5) [1,+12] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+7] (+10)
     +10 speed.
     


  [Character Quiver]

n) 13 Arrows (1d4) (+8,+9)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 464.6 vs. dragons, and 154.9 vs. others.
     35% chance of breaking upon contact.
     
o) 31 Arrows (1d4) (+5,+9)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 460.2 vs. dragons, and 153.4 vs. others.
     35% chance of breaking upon contact.
     
p) 18 Mithril Arrows of Venom (3d4) (+8,+7)
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 511.9 vs. dragons, 511.9 vs. creatures not
     resistant to poison, and 170.6 vs. others.
     35% chance of breaking upon contact.
     
q) 15 Arrows of Frost (1d4) (+14,+12)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 511.9 vs. dragons, 511.9 vs. creatures not
     resistant to cold, and 170.6 vs. others.
     35% chance of breaking upon contact.
     
r) 8 Arrows (1d4) (+5,+8)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 444.6 vs. dragons, and 148.2 vs. others.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 2 Rations of Food
     
c) 31 Potions of Cure Critical Wounds
     
d) a Potion of Restore Intelligence
e) 6 Potions of Restore Life Levels
f) 3 Scrolls of Phase Door
g) 9 Scrolls of Teleportation
h) 2 Scrolls of Teleport Level
i) 2 Scrolls of Trap Detection
j) a Scroll of Door/Stair Location
k) a Scroll of Summon Undead
l) 5 Scrolls of Identify
m) a Rod of Detection
     Cannot be harmed by electricity.
     
n) 3 Rods of Teleport Other
o) 2 Rods of Recall
     Cannot be harmed by electricity.
     
p) 2 Wands of Teleport Other (2 charges)
     
q) 3 Staves of Teleportation (16 charges)
     
r) 4 Staves of Identify (7 charges)
     
s) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.  
     
t) a Ring of Slow Digestion
     Slows your metabolism.  
     
u) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     Slays animals, evil creatures, demons.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     With an additional 3 strength and 0 dex you would get 6 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 70.9 vs. animals, 70.9 vs. evil creatures, 
     86.4 vs. demons, 86.4 vs. creatures not resistant to acid, and 
     55.3 vs. others.
     


  [Home Inventory]

a) 15 Potions of Healing
     
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
d) 10 Potions of Enlightenment
e) 10 Potions of Speed
f) 99 Potions of Heroism
g) 85 Potions of Heroism
h) a Potion of Berserk Strength
i) 2 Scrolls of Banishment
j) a Scroll of Mass Banishment
k) 74 Scrolls of Holy Chant
l) 8 Scrolls of Protection from Evil
m) 16 Scrolls of *Destruction*
n) 8 Wands of Teleport Other (34 charges)
     
o) 7 Staves of Speed (39 charges)
     
p) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 23 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
q) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) The Elven Cloak of Luthien [6,+20] (+4)
     +4 intelligence, wisdom, charisma, stealth, speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience to full.
     Takes 575 turns to recharge at your current speed.
     Your chance of success is 88.4%
     
s) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
t) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
     +3 intelligence, dexterity, charisma.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
v) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
     +4 strength, charisma, stealth, speed.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, fear, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 65.1 vs. animals, 65.1 vs. evil creatures, 
     76.2 vs. giants, 76.2 vs. creatures not resistant to acid, 98.4
     vs. undead, and 54 vs. others.
     
w) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
     +1 strength, dexterity, attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals you a fair amount (1/5 of your wounds, mi
     nimum 25HP), heals cut damage, and cures blindness and confusion.
     Takes 9 to 13 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
     Combat info:
     7 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 66 vs. orcs, 66 vs. trolls, 66 vs. creatures
     not resistant to acid, and 45.8 vs. others.
     
x) 15 Bolts of Venom (1d5) (+2,+4)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4680    250'    2   Reached level 2
      5201    250'    3   Reached level 3
      6001    250'    4   Reached level 4
     12056    300'    5   Reached level 5
     14966    300'    6   Reached level 6
     15568    300'    7   Reached level 7
     32657    300'    8   Reached level 8
     46880    400'    9   Reached level 9
     54042    400'   10   Reached level 10
     55178    400'   10   Killed Bullroarer the Hobbit
     59160    400'   11   Reached level 11
     75202    450'   12   Reached level 12
     82992    500'   13   Reached level 13
     86124    600'   14   Reached level 14
    103793    600'   15   Reached level 15
    117379    700'   16   Reached level 16
    145200    700'   17   Reached level 17
    164222    750'   18   Reached level 18
    177274    800'   19   Reached level 19
    181366    800'   19   Killed Ufthak of Cirith Ungol
    187814    800'   20   Reached level 20
    200502    800'   20   Killed Smeagol
    200563    800'   20   Found The Phial of Galadriel
    218158    800'   21   Reached level 21
    221400    800'   21   Killed Brodda, the Easterling
    230789    800'   22   Reached level 22
    255249    850'   22   Killed Mughash the Kobold Lord
    268625    900'   23   Reached level 23
    277965   1000'   23   Killed Boldor, King of the Yeeks
    278065   1000'   23   Found The Leather Scale Mail 'Thalkettoth' (LOST)
    289562   1000'   24   Reached level 24
    305125   1050'   25   Reached level 25
    311581   1050'   25   Found The Flail 'Totila' (LOST)
    320140   1100'   25   Killed Shagrat, the Orc Captain
    324104   1100'   25   Killed Lugdush, the Uruk
    325240   1100'   25   Killed Gorbag, the Orc Captain
    328369   1100'   25   Killed Ugluk, the Uruk
    328869   1100'   26   Reached level 26
    334830   1150'   26   Killed Fang, Farmer Maggot's dog
    344851   1150'   26   Killed Wormtongue, Agent of Saruman
    353589   1200'   26   Killed Ibun, Son of Mim
    355893   1200'   26   Killed Orfax, Son of Boldor
    356616   1200'   26   Found The Beaked Axe of Theoden (LOST)
    359010   1200'   26   Killed Grishnakh, the Hill Orc
    372210   1200'   26   Killed Angamaite of Umbar
    372231   1200'   26   Found The Rapier 'Forasgil' (LOST)
    373251   1200'   26   Killed Khim, Son of Mim
    384253   1250'   26   Found The Pair of Leather Boots of Wormtongue (LOST)
    396881   1250'   27   Reached level 27
    422067   1300'   27   Killed Golfimbul, the Hill Orc Chief
    463017   1350'   27   Found The Set of Gauntlets 'Paurhach' (LOST)
    476416   1350'   27   Killed Nar, the Dwarf
    478969   1350'   28   Reached level 28
    483392   1350'   28   Killed Grip, Farmer Maggot's dog
    496787   1400'   28   Killed Beorn, the Shape-Changer
    500602   1400'   28   Killed Ulwarth, Son of Ulfang
    508264      0'   28   Killed Farmer Maggot
    519215   1450'   28   Killed Draebor, the Imp
    522309   1450'   28   Found The Main Gauche of Maedhros (LOST)
    547818   1450'   29   Reached level 29
    564586   1500'   29   Killed Uldor the Accursed
    571534   1500'   29   Found The Long Bow of Bard
    575596   1500'   29   Killed Mim, Betrayer of Turin
    593288   1500'   29   Found The Rapier 'Careth Asdriag' (LOST)
    603880   1650'   29   Found The Lance of Eorlingas
    608039   1650'   29   Found The Set of Leather Gloves 'Cambeleg'
    633534   1700'   29   Found The Dagger 'Dethanc' (LOST)
    640802   1700'   29   Killed Azog, King of the Uruk-Hai
    669197   1750'   30   Found The Leather Shield of Celegorm
    674581   1750'   30   Found The Bastard Sword of Eowyn
    718143   1850'   31   Reached level 31
    729835   1900'   31   Found The Battle Axe 'Lotharang'
    758773   1950'   31   Found The Quarterstaff 'Nar-i-vagil' (LOST)
    787887   2000'   31   Found The Metal Cap of Thengel (LOST)
    788511   2000'   32   Reached level 32
    794778   2000'   32   Killed Castamir the Usurper
    795029   2000'   32   Found The Scimitar 'Haradekket' (LOST)
    796488   2000'   32   Found The Large Metal Shield of Anarion
    800328   2000'   32   Killed The Queen Ant
    800401   2000'   32   Found The Star of Elendil (LOST)
    800670   2000'   32   Killed Bert the Stone Troll
    830569   2000'   33   Reached level 33
    838324   2000'   33   Found The Long Sword 'Elvagil' (LOST)
    848945   2000'   33   Found The Dagger 'Nimthanc' (LOST)
    874342   2050'   33   Found The Zweihander 'Mormegil' (LOST)
    893368   2050'   34   Reached level 34
    896973   2050'   34   Found The Metal Brigandine Armour of the Rohirrim
    914944   2050'   34   Killed Lokkak, the Ogre Chieftain
    916595   2050'   34   Killed Ulfast, Son of Ulfang
    957798   2100'   34   Killed Kavlax the Many-Headed
    960022   2100'   34   Killed Rogrog the Black Troll
    973299   2100'   35   Killed Gorlim, Betrayer of Barahir
    982706   2100'   35   Killed Akhorahil the Blind
    992266   2100'   35   Found The Steel Helm of Hammerhand
   1000927   2100'   35   Found The Dagger 'Narthanc' (LOST)
   1016705   2150'   36   Reached level 36
   1019219   2150'   36   Killed Vargo, Tyrant of Fire
   1023745   2200'   36   Killed Scatha the Worm
   1024260   2200'   36   Found The Pike 'Til-i-arc' (LOST)
   1027314   2200'   36   Killed Lorgan, Chief of the Easterlings
   1030751   2200'   36   Killed Adunaphel the Quiet
   1039863   2200'   36   Found The Short Sword 'Dagmor' (LOST)
   1040048   2200'   36   Found The Soft Leather Armour 'Hithlomir' (LOST)
   1056576   2150'   36   Killed Bill the Stone Troll
   1080208   2200'   37   Reached level 37
   1082054   2200'   36   Killed Medusa, the Gorgon
   1107674   2300'   37   Killed Bolg, Son of Azog
   1110929   2300'   37   Found The Main Gauche of Azaghal (LOST)
   1112159   2300'   37   Found The Chain Mail of Arvedui
   1159043   2400'   38   Reached level 38
   1162463   2400'   38   Found The Full Plate Armour of Isildur
   1176370   2450'   38   Found The Hard Leather Cap of Thranduil
   1185982   2450'   38   Killed Ren the Unclean
   1186437   2450'   38   Killed Smaug the Golden
   1186437   2450'   39   Reached level 39
   1202485   2500'   39   Found The Set of Gauntlets 'Paurnen' (LOST)
   1213196   2500'   39   Found The Augmented Chain Mail of Caspanion
   1220006   2500'   40   Reached level 40
   1227198   2500'   40   Found The Set of Leather Gloves 'Cammithrim' (LOST)
   1270600   2600'   41   Reached level 41
   1274973   2700'   40   Killed Ji Indur Dawndeath
   1281497   2700'   41   Killed Eol, the Dark Elf
   1301523   2700'   41   Killed Uvatha the Horseman
   1308660   2700'   41   Found The Set of Gauntlets 'Pauraegen' (LOST)
   1315305   2750'   41   Found The Elven Cloak of Luthien
   1316906   2750'   41   Killed The Phoenix
   1324253   2750'   41   Killed Shelob, Spider of Darkness
   1338237   2750'   42   Reached level 42
   1395051   2900'   42   Found The Metal Cap of Celebrimbor
   1401909   2900'   42   Found The Ring of Barahir
   1408189   2900'   42   Killed Saruman of Many Colours
   1408468   2900'   42   Found The Lochaber Axe 'Mundwine'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.4.2009 04:29
Last updated on 25.4.2010 09:38

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7818. on the Ladder (of 19090)
3387. on the Angband Ladder (of 6561)
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Comments

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On 13.4.2009 04:29 geoff_tewierik wrote:
First attempt at diving.

Made it to 700' on the initial dive, inventory was cluttered with excellent items that I did not have anything to Identify with. Turned out one was the Westernesse weapon, which was useful on the second dive which got me down to 1200'.

From there on down I started to encounter troubles due to lack of resistances, Nexus hounds being the worst.

Will attempt another diving warrior and see how far down I can get this time, with not worrying about items, and just pure diving, will be trying for about 1000' one it's first attempt down.

On 3.5.2009 06:07 geoff_tewierik wrote:
Started a second time around, didn't get to 1000' as planned on the first dive.

Just lucked out on my last trip down and picked up Sting.

Still looking for some ResPois.

On 3.5.2009 07:45 Pete Mack wrote:
Very nice initial dive. But the moment you start thinking in terms of "what do I need to go deeper", you are no longer diving. Warrior is tough, since your detection sucks. Rogue and Ranger are probably the easiest classes to dive much beyond 2000', unless you get lucky with RPois/ESP/Detection



On 3.5.2009 14:42 geoff_tewierik wrote:
Well I successfully SMASHED!!! Smaug and then got toasted by the Cyclops following behind him when I failed to use my staff of teleportation :(

Oh well it was fun and now time to dive again :)

On 3.5.2009 20:28 PowerDiver wrote:
At this depth, staff of teleportation should only be used as an escape when you are confused and cannot read. You should be carrying scrolls to escape, in preference destruction, teleport level, deep descent, and teleport self. Of course, you might choose to save the best at home for later, but that is their order of desirability for escapes.

Another option, when you have no fear of a ranged attack or nearby enemies, is to use a scroll of phase first, and then use something that might fail.


On 20.4.2010 05:14 PowerDiver wrote:
Hammerhand isn't good enough to be worth aggravating. You probably shouldn't use it unless you are already aggravating from something else.

On 23.4.2010 14:44 geoff_tewierik wrote:
Seems to be going OK so far.

On 25.4.2010 09:38 geoff_tewierik wrote:
Just spent a couple of minutes tossing up what to wear and decided to forgo the resistance to Disenchantment. Pity it would have made knocking off Saruman even easier than it was. First time I've seen him, he's not that tough :)

However failing to teleport away a bunch of Herzogs, who'd summoned the Balrog of Moria, and the failing to teleport myself away (should have read the scroll rather than use the staff) led to my untimely death.

Happy with how I went, was picking up a bunch of good stuff on the way down and had most of the resistances covered.

Will see how quickly the next Pike gets down as this one took longer than normal.

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Variman I, L42 Half-Troll Warrior
3428th in Angband (3.1.2) by mbell999 (71%)

Sifwe IV, L42 High-Elf Warrior
3388th in Angband (3.1.2) by Sirridan (71%)

Darmok, L42 Half-Troll Warrior
3445th in Angband (3.1.2) by Derakon (71%)

Dilgar, L42 Hobbit Warrior
3422nd in Angband (3.1.2v2) by Nomad (71%)

Krond, L42 Half-Orc Warrior
3456th in Angband (3.1.2) by Nomad (71%)

init2, L42 Half-Troll Warrior
3437th in Angband (3.2.0) by <initd5@gmail.com> (71%)

Gonwe, L42 High-Elf Warrior
3385th in Angband (3.2.0) by ask2 (71%)



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