The Angband Ladder: PaladinLucy, Dunadan Paladin by Cave Man

  [TinyAngband 0.0.3 Character Dump]

                          Name  : PaladinLucy

 Sex      : Female           Age                91    STR!   18/***
 Race     : Dunadan          Height             69    INT:   18/160
 Class    : Paladin          Weight            147    WIS!   18/180
 Magic    : Life             Social Class       37    DEX!   18/***
 Patron   : Orome                                     CON!   18/***
                                                      CHR:   18/194

                 (+47,+42)   Hit point    488/ 723    Fighting    : Legendary [
                 (+51,+43)   SP (Mana)    188/ 188    Bows/Throw  : Legendary [
 Blows/Round           5+5                            Saving Throw: Heroic
 AverageDmg/Rnd    277+267   Level              31    Stealth     : Very Good
                             Experience     240156
 + Shooting      (+80,+11)   Max Exp        240156    Perception  : Superb
 Multiplier          x6.25   Exp to Adv     322500    Searching   : Superb
 Shots/Round          0.83   Gold         10004400    Disarming   : Excellent
                                                      Magic Device: Superb
 AC               [27,+75]   Time      Day 4 23:08
 Speed            (+19+10)   Play time    05:44:51    Infra-Vision: 100 feet


                         (Character Background)
          You are one of several children of a Yeoman.  You are a
          well liked child.  You have hazel eyes, straight black
          hair, and a fair complexion.


          ...You retired from the adventure after the winning.


                                                                Modifications
                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str: 18/100   1   2  11 18/***        .1.54......1.
                          Int:  18/80   2  -2   8 18/160        ...5.s...3...
                          Wis: 18/100   2   1   5 18/180        ...5.s.......
                          Dex: 18/100   2   0  16 18/***        ...54....34..
                          Con: 18/100   3   2  15 18/***        .1.542.2...1s
                          Chr:  18/74   2   2   8 18/194        ...5.....3...

         abcdefghijkl@              abcdefghijkl@               abcdefghijkl@
 Acid  : +..*...++.+.#    Speed   : ...++.+..+.+#    Free Actn: .+.+.....++..
 Elec  : +..*...+.....    Reflect : .............    SeeInvis.: .+.+..+..+...
 Fire  : +..*...+....#    MagicDev: ..+..........    Hold Life: .....++......
 Cold  : +..*.+.+.....    AuraFire: .............    Telepathy: ..........+..
 Poison: ...+.........    AuraElec: .............    Warning  : .............
 Fear  : ++++........#    AuraCold: .............    SlwDigstn: .............
 Dark  : .....+...+...    Dec.mana: .............    Regen.   : ...+.+......+
 Blind : ...+.....+...    Teleport: .............    Levitate : .............
 Conf  : .......+.....    NoTelprt: .............    PermLite : .....++..+...
 Sound : .+.....+.+...    No Magic: .............    Aggravate: ...+.........
 Nether: ...+.+.......    DrainExp: ...+.........    EvilCurse: ...*.........


  [Quest information]

< Recall Depth >
  Level 27 (1350')

< Completed Quest >
  Lagduf, the Snaga                        (Dungeon level:   5) - level 10
  Ulfast, Son of Ulfang                    (Dungeon level:  10) - level 13
  Ugluk, the Uruk                          (Dungeon level:  15) - level 17
  Khamul the Easterling                    (Dungeon level:  20) - level 22
  Gothmog, the High Captain of Balrogs     (Dungeon level:  25) - level 28
  Sauron                                   (Danger level:  26)  - level 30
  Morgoth, Lord of Darkness                (Danger level:  27)  - level 31

< Failed Quest >
Nothing.


  [Miscellaneous information]

 Preserve Mode:      ON
 Autoscum:           OFF
 Num. Random Quests: 5

 You have defeated 1363 enemies.


  [Character Equipment]

a) The Battle Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
      +10 to Searching, Infravision, Tunneling
      Slay Evil, Giant
      Resist Acid, Lightning, Fire, Cold, Fear
      Activates for nothing
b) a Morning Star (Crusader) 'Rasien' (3d6) (+13,+18) (+1) {SoFe(Cn}
      +1 to STR, CON
      Slay Evil, Undead, Demon
      Resist Fear, Sound
      Sustain CON
       Free Action; See Invisible
      Activates for nothing
c) a Crossbow of Extra Might 'Lokos' (x5) (+13,+11) (+2) {Sl;Fe}
      +2 to Magic device
      Resist Fear
      Activates for nothing
d) The One Ring (+15,+15) (+5) {cursed}
      +5 to All stats, Speed
      Immunity to Acid, Lightning, Fire, Cold
      Resist Poison, Fear, Blindness, Nether
      Sustain All stats
       Free Action; See Invisible; Regeneration; Drains Experience
    Aggravates; Ancient Curse; Permanently Cursed
      Activates for bizarre things every 450+d450 turns
e) The Ring of Tulkas (+4) (charging)
      +4 to STR, DEX, CON, Speed
      Activates for speed (dur 75+d75) every 200+d200 turns
f) The Jewel 'Evenstar' (+2)
      +2 to CON
      Resist Cold, Dark, Nether
      Sustain INT, WIS, CON
       Hold Life; Regeneration; Permanent Light(1)
      Activates for restore stats and life levels every 750 turns
g) The Star of Elendil (+1 to speed)
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
h) The Full Plate Armour of Isildur [15,+15] (+2)
      +2 to CON
      Resist Acid, Lightning, Fire, Cold, Confusion, Sound
      Activates for nothing
i) The Cloak 'Colannon' [1,+15] (+3 to stealth)
      +3 to Stealth
      Resist Acid
      Activates for teleport every 45 turns
j) The Jewel Encrusted Crown of Numenor [0,+14] (+3)
      +3 to INT, DEX, CHR, Speed
      Resist Dark, Blindness, Sound
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
k) The Set of Cesti of Fingolfin (+10,+10) [5,+10] (+4) {Esp}
      +4 to DEX
      Resist Acid
       Free Action; ESP
      Activates for a magical arrow (150) every 90+d90 turns
l) a Pair of Metal Shod Boots of Dwarf 'Rilael' [6,+10] (+1 to speed) {Sp}
      +1 to STR, CON, Speed
      Activates for nothing


  [Character Inventory]

a) 2 Books of Life Magic [Book of Common Prayer]
b) 2 Books of Life Magic [High Mass]
c) 3 Potions of Speed
d) 10 Potions of Heroism {25% off}
e) a Potion of Berserk Strength
f) 2 Potions of Healing
g) a Potion of Enlightenment
h) 5 Potions of Resistance
i) 4 Potions of Curing
j) 3 Potions of Restoring
k) 12 Scrolls of Phase Door
l) 12 Scrolls of Teleportation {25% off}
m) 4 Scrolls of Word of Recall
n) 10 Scrolls of *Identify*
o) a Scroll of *Destruction*
p) a Scroll of Genocide
q) 2 Wands of Teleport Other (0 charges)
r) a Wand of Stone to Mud (0 charges)
s) The Ring of Wraith 'Polda' (+11,+11) (+1) {StInWiDxCnCh;PoDkNt;Si}
      +1 to All stats
      Resist Poison, Dark, Nether
       See Invisible; Drains Experience
      Activates for vampiric drain (3*50) every 400 turns


  [Home Inventory]

 ( page 1 )
a) a Rod of Curing (charging)
b) a Rod of Speed
c) 2 Rods of Disarming
d) a Rod of Stone to Mud
e) 2 Wands of Stone to Mud (24 charges)
f) a Staff of Curing (6 charges)
g) a Ring of See Invisible
h) a Ring of Damage (+12)
i) a Ring of Damage (+6)
j) The Ring of Barahir (+1)
      +1 to All stats, Stealth, Searching
      Resist Poison
       See Invisible
      Activates for nothing
k) a Ring of Extra Attacks (+1 attack)
l) The Ring of Wraith 'Rucima' (+12,+12) (+2) {StInWiDxCnCh;BlCf;Si[T}
      +2 to All stats
      Resist Blindness, Confusion
       Prevent Teleportation; See Invisible; Drains Experience
      Activates for identify spell every 10 turns

 ( page 2 )
a) The Ring of Wraith 'Morna' (+11,+11) (+1) {cursed,
StInWiDxCnCh;AcDkFe;SiSdXlPc[T(Dx}
      +1 to All stats
      Resist Acid, Fear, Dark
      Sustain DEX
       Prevent Teleportation; See Invisible; Slow Digestion
    Drains Experience; Permanent Light(1); Permanently Cursed
      Activates for temporary ESP (dur 25+d30) every 200 turns
b) The Ring of Wraith 'Polda' (+11,+11) (+1) {cursed, StInWiDxCnChSr;So;SiCu}
      +1 to All stats, Searching
      Resist Sound
       See Invisible; Drains Experience; Heavily Cursed
      Activates for teleport away every 200 turns
c) The Ring of Wraith 'Penya' (+12,+12) (+1) {cursed, StInWiDxCnChIf;SiPc}
      +1 to All stats, Infravision
       See Invisible; Drains Experience; Permanently Cursed
      Activates for temporary ESP (dur 25+d30) every 200 turns
d) The Amulet of Ingwe (+3)
      +3 to WIS, CHR, Infravision
      Resist Acid, Lightning, Cold
       Free Action; See Invisible
      Activates for dispel evil (level*5) every 200+d200 turns
e) The Necklace of the Dwarves (+3)
      +3 to STR, CON, Infravision
       Free Action; See Invisible; Regeneration; Permanent Light(1)
      Activates for nothing
f) an Amulet of Resistance {Po}
g) an Amulet of Sustaining
h) The Torque of Boromir (+0,+8) (+3)
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns
i) an Amulet of the Hero (+3,+3) [+5] (+5)
j) The Phial of Galadriel (+1 to searching)
      +1 to Searching
       Permanent Light(3); Permanent Light(1)
      Activates for light area (dam 2d15) every 10+d10 turns
k) The Mithril Chain Mail 'Novgaer' (-1) [20,+17] (+3 to stealth)
{CnSl;PoDk(Cn}
      +3 to CON, Stealth
      Resist Poison, Dark
      Sustain CON
      Activates for nothing
l) The Hard Leather Armour of Himring [6,+10]
      Resist Poison, Nether
       Cold Aura
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns

 ( page 3 )
a) The Cloak of Thorongil [1,+10] {Sd}
      Resist Acid
       Free Action; See Invisible; Slow Digestion
      Activates for nothing
b) a Shadow Cloak of Electricity [6,+16]
c) a Small Metal Shield of Resistance [5,+9] {Cf}
d) The Large Leather Shield of Celegorm [6,+10] {Fe}
      Resist Acid, Lightning, Fire, Cold, Fear, Dark
      Activates for nothing
e) an Iron Crown of Might 'Khilon' (+1,+5) [0,+13] (+3) {DkFe}
      +3 to STR, DEX, CON
      Resist Fear, Dark
      Sustain STR, DEX, CON
       Free Action
      Activates for nothing
f) an Iron Crown of Lordliness [0,+13] (+3) {Nt}
g) a Golden Crown of Seeing 'Goril' [0,+12] (+5 to searching) {Cf;Esp}
      +5 to Searching
      Resist Blindness, Confusion
       See Invisible; ESP
      Activates for curing every 100 turns
h) The Hard Leather Cap of Thranduil [2,+10] (+2) {So}
      +2 to INT, WIS
      Resist Blindness, Sound
       ESP
      Activates for nothing
i) a Set of Leather Gloves of Free Action [1,+3]
j) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+10] (+2)
      +2 to STR, CON
       Free Action
      Activates for nothing
k) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
      +4 to CON
      Resist Cold
      Sustain CON
       Regeneration
      Activates for frost bolt (6d8) every 7+d7 turns
l) The Rapier 'Forasgil' (2d6) (+12,+19) (+1 attack)
      +1 to Attacks
      Slay Animal
       Frost Brand
      Resist Cold
       Permanent Light(1)
      Activates for nothing

 ( page 4 )
a) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2 attacks)
      +2 to Attacks
      Slay Animal
       See Invisible; Slow Digestion; Regeneration
      Activates for nothing
b) a Long Sword (Crusader) (3d5) (+11,+9) (+2) {So;Hl}
c) a Great Axe of Holy Wrath (5d4) (+13,+15) (+4) {|E}
d) a Great Axe of Slay Giant (4d4) (+6,+11) (+2) {|A}
e) a Long Bow of Elvenkind (x3) (+9,+11) (+2 to stealth) {Nt}
f) a Long Bow of Extra Might (x4) (+5,+7) {Nt}
g) 30 Bolts of Frost (2d5) (+4,+5) (137/114)
h) 29 Bolts of Hurt Evil (2d5) (+4,+9) (162/135)
i) 20 Bolts of Hurt Evil (2d5) (+9,+6) (143/119)
j) 23 Steel Bolts (3d5) (+4,+7) (168/140)
k) 26 Steel Bolts of Slaying (3d5) (+15,+10) (187/155)
l) 22 Arrows (2d4) (+6,+3)

 ( page 5 )
a) 23 Seeker Arrows of Shocking (6d4) (+10,+10)



Posted on 9.4.2009 09:13
Last updated on 14.4.2009 11:00

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11428. on the Ladder (of 19090)
24. on the TinyAngband Ladder (of 42)
22. for this player (

Comments

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On 9.4.2009 09:13 Cave Man wrote:
Test-driving the Paladin. Look what Sauron just dropped! My second sighting of the One in a week (the other in the DajAngband comp).

My take on TinyAngband classes at this stage is that the warrior is by far the strongest, followed by the priest. I think both warrior-mages and paladins are about the same, and less effective than the priest, because the relatively high level requirements on the half-casster spells/prays reduces there value considerably. As commented elsewhere, I think the mage is pretty pathetic.

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