The Angband Ladder: Eomer III, Human Warrior by Daniel Fishman
[TinyAngband 0.0.3 Character Dump] Name : Eomer III Sex : Male Age 23 STR: 18/*** Race : Human Height 61 Int: 18 18/30 Class : Warrior Weight 143 WIS: 15 Social Class 9 Dex! 18/195 18/210 Patron : Nessa CON! 18/*** Chr: 14 18 (+3,+22) Hit point 727/ 777 Fighting : Legendary [ (+9,+31) SP (Mana) 0/ 0 Bows/Throw : Legendary [ Blows/Round 7+8 Saving Throw: Heroic AverageDmg/Rnd 333+304 Level 35 Stealth : Excellent Experience 434703 + Shooting (+27,+14) Max Exp 434703 Perception : Poor Multiplier x6.25 Exp to Adv 450000 Searching : Poor Shots/Round 1.41 Gold 10163321 Disarming : Superb Magic Device: Superb AC [26,+94] Time Day 4 20:58 Speed (+27) Play time 06:49:38 Infra-Vision: 0 feet (Character Background) You are Eomer, of the house of Eorl, 18th King of Rohan. You were reborn for the competition. It is your fate to go down the dungeon and kill Morgoth. You must quickly do the following: go to general store, buy lantern, kill Morgoth. ...You retired from the adventure after the winning. Modifications Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 18/67 0 4 12 18/*** .....4.2..42. Int: 16 0 -2 7 18/30 18 .....4...3... Wis: 14 0 -2 3 15 ......3...s.. Dex: 18/100 0 2 9 18/210 18/195 .......2.34.. Con: 18/100 0 2 10 18/*** .....4....42. Chr: 13 0 -1 6 18 14 ......3..3... abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid : .......+..+.. Speed : ..+.++...+... Free Actn: ..++.....+... Elec : .......+..... Reflect : ............. SeeInvis.: .........+... Fire : ..+....++.+.. MagicDev: .....+....... Hold Life: ...+......... Cold : .+.....+..... AuraFire: ........+.... Telepathy: ......+...... Poison: ...+......... AuraElec: ............. Warning : .........+... Fear : ...+......+.+ AuraCold: ............. SlwDigstn: ............. Dark : .....+.+.+... Dec.mana: ............. Regen. : ............. Blind : .........+... Teleport: ............. Levitate : ............. Conf : ...+...+..... NoTelprt: ............. PermLite : .+....+..+... Sound : .........+... No Magic: ..........+.. Aggravate: ............. Nether: ..........+.. DrainExp: ............. EvilCurse: ............. [Quest information] < Recall Depth > Level 27 (1350') < Completed Quest > Radbug, the Snaga (Dungeon level: 5) - level 9 Ulfast, Son of Ulfang (Dungeon level: 10) - level 18 Lorgan, Chief of the Easterlings (Dungeon level: 15) - level 21 Saruman of Many Colours (Dungeon level: 20) - level 26 Sauron (Danger level: 26) - level 33 Morgoth, Lord of Darkness (Danger level: 27) - level 35 < Failed Quest > Gothmog, the High Captain of Balrogs (Dungeon level: 25) - level 26 [Miscellaneous information] Preserve Mode: ON Autoscum: OFF Num. Random Quests: 5 You have defeated 3890 enemies. [Character Equipment] a) a Diamond Edge (7d5) (+10,+10) {|S, !k} b) The Rapier 'Forasgil' (2d6) (+12,+19) (+1 attack) { } +1 to Attacks Slay Animal Frost Brand Resist Cold Permanent Light(1) Activates for nothing c) The Crossbow 'Cubragol' (x5) (+10,+14) (+10 to speed) {Fa!!} +10 to Speed Resist Fire Free Action Activates for fire branding of bolts every 999 turns d) a Fluorite Ring of Lordly Protection [+20] {PoCfDiFe;FaHl} e) a Corundum Ring of Speed (+10) {Sp} f) The Swastika Amulet of Adornment 'Duar' (+4 to speed) {SpStInCnSl;Dk(St} +4 to STR, INT, CON, Speed, Magic device Resist Dark Sustain STR Activates for nothing g) The Palantir of Westernesse (+3) (charging) {!!} +3 to WIS, CHR ESP; Permanent Light(3); Permanent Light(1) Activates for list of the uniques on the level every 200 turns h) The Metal Brigandine Armour of the Rohirrim [13,+12] (+2) {Dk} +2 to STR, DEX Resist Acid, Lightning, Fire, Cold, Dark, Confusion Activates for nothing i) a Fur Cloak of Immolation [3,+13] {Fi[F} j) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {Wr} +3 to INT, DEX, CHR, Speed Resist Dark, Blindness, Sound Free Action; See Invisible; Warning; Permanent Light(1) Activates for nothing k) The Set of Dragon Gloves 'Nazgul-Slayer' [4,+11] (+4) {StDxCn;AcFiNtFe[M(WiCn!!} +4 to STR, DEX, CON Resist Acid, Fire, Fear, Nether Sustain WIS, CON Anti-Magic Activates for heroism and berserk (dur 50+d50) every 100+d100 turns l) a Pair of Metal Shod Boots of Dwarf [6,+9] (+2) { } [Character Inventory] a) 4 Yellow Potions of Speed {!k} b) 9 White Potions of Healing {!k} c) 9 Purple Potions of Restore Dexterity d) 15 Green Potions of Resistance {!k} e) 5 Brown Potions of Curing f) 18 Scrolls titled "klisnin aman" of Phase Door g) a Scroll titled "nagnes erere" of Teleportation h) 2 Scrolls titled "marel engsna" of Teleport Level i) 4 Scrolls titled "sanbat hyd" of Magic Mapping j) 2 Scrolls titled "buag akscos" of Satisfy Hunger {25% off} k) 2 Scrolls titled "ri dernin kli" of *Destruction* {!k!r} l) 7 Aluminum-Plated Rods of Trap Location {@z1} m) 5 Zinc Rods of Door/Stair Location {@z2} n) 2 Steel Rods of Recall {@z9} o) 3 Gold-Plated Rods of Probing p) 2 Nickel-Plated Rods of Healing q) an Iron Wand of Teleport Other (12 charges) r) The Wire Ring of Wraith 'Eressea' (+11,+11) (+1) {cursed, SpStInWiDxCnCh;Co;SiSdCu!!} +1 to All stats, Speed Resist Cold See Invisible; Slow Digestion; Drains Experience; Heavily Cursed Activates for frost bolt (6d8) every 7+d7 turns s) The Wire Ring of Wraith 'Marya' (+10,+10) (+1) {cursed, StInWiDxCnChSr;ElCo;SiCu(Dx!!} +1 to All stats, Searching Resist Lightning, Cold Sustain DEX See Invisible; Drains Experience; Heavily Cursed Activates for frost ball (48) every 400 turns t) The Elven Cloak of Thingol [1,+13] (+3) {Esp!!} +3 to DEX, CHR, Stealth Resist Acid, Fire, Cold Free Action; ESP Activates for recharging every 70 turns u) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, } +125 to All stats, Infravision Resist Acid, Lightning, Fire, Cold, Poison, Dark, Confusion Prevent Teleportation; See Invisible; ESP; Permanent Light(1) Permanently Cursed Activates for nothing v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] { } Slay Human, Animal, Evil, Undead, Demon, Orc, Troll, Xdragon Earthquake impact on hit Resist Acid, Lightning, Fire, Cold Anti-Magic; See Invisible; ESP; Aggravates Activates for nothing [Home Inventory] ( page 1 ) a) 39 Indigo Potions of Heroism b) a Puce Potion of Restore Constitution c) a Violet Potion of Restoring d) 3 Scrolls titled "onbek pot" of *Identify* e) a Zinc-Plated Rod of Curing f) 2 Iron Wands of Teleport Other (24 charges) g) 3 Cottonwood Staffs of Perception (3x 21 charges) {@u1} h) a Mistletoe Staff of Remove Curse (8 charges) i) 2 Cypress Staffs of Healing (2x 4 charges) j) 3 Locust Staffs of Speed (3x 8 charges) k) a Walnut Staff of Genocide (4 charges) l) an Aspen Staff of *Destruction* (5 charges) ( page 2 ) a) a Lapis Lazuli Ring of Poison Resistance {Po} b) an Opal Ring of Free Action {Fa} c) a Spikard Ring of See Invisible {Si} d) a Platinum Ring of Skill (+11) e) an Emerald Ring of Damage (+12) f) a Corundum Ring of Speed (+9) {Sp} g) a Ring of Fear Resistance {Fe} h) a Bloodstone Ring of Confusion Resistance {Cf} i) a Diamond Ring of Blindness Resistance {Bl} j) a Fluorite Ring of Lordly Protection [+19] {PoBlDi;FaHl} k) an Obsidian Ring of Extra Attacks (+1 attack) {At} l) The Wire Ring of Wraith 'Sinda' (+11,+11) (+1) {SpStInWiDxCnCh;PoDkNt;SiSdAg!!} +1 to All stats, Speed Resist Poison, Dark, Nether See Invisible; Slow Digestion; Drains Experience; Aggravates Activates for vampiric drain (3*50) every 400 turns ( page 3 ) a) The Wire Ring of Wraith 'Rucina' (+10,+10) (+1) {cursed, StInWiDxCnCh;FaSiLvAgCu!!} +1 to All stats Free Action; Levitation; See Invisible; Drains Experience Aggravates; Heavily Cursed Activates for explosive rune every 200 turns b) The Wire Ring of Wraith 'Morea' (+12,+12) (+2) {cursed, StInWiDxCnCh;PoDkNt;SiPc!!} +2 to All stats Resist Poison, Dark, Nether See Invisible; Drains Experience; Permanently Cursed Activates for vampiric drain (3*50) every 400 turns c) The Wire Ring of Wraith 'Sangwa' (+12,+12) (+1) {cursed, StInWiDxCnChSl;SiCu!!} +1 to All stats, Stealth See Invisible; Drains Experience; Heavily Cursed Activates for vampiric drain (3*50) every 400 turns d) The Swastika Amulet of Adornment 'Duran' [+5] (+2 to searching) {StChSlSr;ElFi;FaXl!!} +2 to STR, CHR, Searching, Magic device Resist Lightning, Fire Free Action; Permanent Light(1) Activates for lightning bolt (4d8) every 6+d6 turns e) a Bone Amulet of the Magi [+7] (+6 to searching) {SrIf;BlCf;FaSiSdWr(InWi} f) a Rusty Amulet of Reflection {Rf} g) The Amulet of Carlammas (+2) {!!} +2 to CON Resist Fire Activates for protect evil (dur level*3 + d25) every 225+d225 turns h) The Amulet of Ingwe (+3) {!!} +3 to WIS, CHR, Infravision Resist Acid, Lightning, Cold Free Action; See Invisible Activates for dispel evil (level*5) every 200+d200 turns i) The Necklace of the Dwarves (+3) { } +3 to STR, CON, Infravision Free Action; See Invisible; Regeneration; Permanent Light(1) Activates for nothing j) an Emerald Amulet of Anti-Teleportation {[T} k) a Crystal Amulet of Resistance {AcElFiCoPoDk} l) a Coral Amulet of Sustaining {HlSd(StInWiDxCnCh} ( page 4 ) a) a Runed Amulet of ESP {Esp} b) The Torque of Boromir (+0,+8) (+3) {!!} +3 to STR Sustain STR Activates for frighten monsters every 40+d40 turns c) The Amulet of Faramir (+12,+0) (+3) {!!} +3 to Stealth Resist Confusion Sustain DEX Activates for dispel small life every 55+d55 turns d) an Amber Amulet of the Hero (+5,+6) [+3] (+4) {If;Fe;FaSiRg[F(StDx} e) The Jewel 'Evenstar' (+2) {!!} +2 to CON Resist Cold, Dark, Nether Sustain INT, WIS, CON Hold Life; Regeneration; Permanent Light(1) Activates for restore stats and life levels every 750 turns f) The Phial of Galadriel (+1 to searching) {!!} +1 to Searching Permanent Light(3); Permanent Light(1) Activates for light area (dam 2d15) every 10+d10 turns g) The Star of Elendil (+1 to speed) {!!} +1 to Speed Hold Life; See Invisible; Permanent Light(3); Permanent Light(1) Activates for magic mapping and light area every 50+d50 turns h) Metal Scale Mail of Elvenkind (-2) [10,+16] (+1 to stealth) {Cf} i) Chain Mail of Resist Acid 'Giranna' (-2) [12,+11] {(Cn} Resist Acid Sustain CON Activates for nothing j) The Chain Mail of Arvedui (-2) [12,+10] (+2) {Cf} +2 to STR, CHR Resist Acid, Lightning, Fire, Cold, Dark, Confusion Activates for nothing k) Full Plate Armour of Resist Fire 'Vieeith' (-3) [15,+11] (+3) {Sl} +3 to Magic device Resist Fire Activates for nothing l) The Full Plate Armour 'Neithanduin' (-3) [15,+12] (+2) {WiDx;Nt[F} +2 to WIS, DEX Resist Nether Fiery Aura Activates for nothing ( page 5 ) a) Mithril Chain Mail of Elvenkind (-1) [20,+7] (+3 to stealth) {Nt} b) a Dragon Armor [15,+9] {PoBl} c) a Dragon Armor [15,+11] {BlNt} d) Leather Scale Mail of Resistance 'Teleth' (-1) [8,+19] (+3 to infravision) {If;Po} +3 to Infravision Resist Acid, Lightning, Fire, Cold, Poison Activates for nothing e) a Small Metal Shield of Reflection 'Foril' [5,+11] (+3) {Ch} +3 to CHR Reflection Activates for nothing f) The Small Metal Shield of Thorin [5,+11] (+4) {Po} +4 to STR, CON Immunity to Acid Resist Poison, Sound Free Action Activates for nothing g) a Large Leather Shield of Might (+4,+3) [6,+10] (+1) {Dk} h) The Large Leather Shield of Celegorm [6,+10] {So} Resist Acid, Lightning, Fire, Cold, Dark, Sound Activates for nothing i) a Dragon Shield [8,+10] {Cf} j) a Mirror Shield [10,+7] {Rf} k) an Iron Crown of the Magi 'Valan' [0,+11] (+3) {Bl;XlTe.!!} +3 to INT Resist Acid, Lightning, Fire, Cold, Blindness Sustain INT Permanent Light(1) Activates for remove fear and cure poison every 5 turns l) an Iron Crown of the Magi 'Ruthar' [0,+14] (+2 to searching) {Sr;Fe;Lv} +2 to INT, Searching Resist Acid, Lightning, Fire, Cold, Fear Sustain INT Levitation Activates for nothing ( page 6 ) a) an Iron Crown of Lordliness [0,+9] (+2) {Po} b) a Golden Crown of Might (+3,+1) [0,+5] (+1) {Cf} c) The Hard Leather Cap of Thranduil [2,+10] (+2) {Cf} +2 to INT, WIS Resist Blindness, Confusion ESP Activates for nothing d) The Metal Cap of Thengel [3,+12] (+3) { } +3 to WIS, CHR Activates for nothing e) The Iron Helm 'Holhenneth' [5,+10] (+2) {!!} +2 to INT, WIS, Searching Resist Blindness See Invisible Activates for detection every 55+d55 turns f) The Steel Helm of Hammerhand [6,+15] (+3) { } +3 to STR, DEX, CON Resist Acid Activates for nothing g) a Dragon Helm [8,+6] {ElBlNt} h) a Dragon Helm [8,+6] {So} i) a Set of Dragon Gloves [4,+7] {Cf} j) a Set of Cesti of Magic Mastery 'Wingagl' [5,+5] (+2) {Fi} +2 to Magic device Resist Fire Activates for nothing k) The Set of Cesti of Fingolfin (+10,+10) [5,+10] (+4) {Si!!} +4 to DEX Resist Acid Free Action; See Invisible Activates for a magical arrow (150) every 90+d90 turns l) a Pair of Hard Leather Boots of Levitation 'Goramon' [3,+11] (+3) {In} +3 to INT Levitation Activates for nothing ( page 7 ) a) a Pair of Hard Leather Boots of Elvenkind [3,+7] (+1 to stealth) { } b) a Pair of Hard Leather Boots of Stealth [3,+8] (+2 to stealth) { } c) a Pair of Dragon Boots [5,+8] {Bl} d) a Pair of Dragon Boots [5,+3] {Bl} e) a Pair of Dragon Boots [5,+9] {Co} f) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Dk} +2 to STR, DEX, CON, Attacks Slay Evil, Undead, Orc Resist Dark Free Action; See Invisible; Permanent Light(1) Activates for nothing g) a Short Sword of Elvenkind (1d7) (+12,+12) (+1 to stealth) {!!} h) The Executioner's Sword 'Gloradar' (5d5) (+10,+13) (+4) {Ch|Ca} +4 to CHR Mark of Chaos Activates for nothing i) The Executioner's Sword 'Maegroth' (4d5) (+11,+19) (+4) {Dg;Fi;FaXl!!} +4 to Tunneling Resist Fire Free Action; Permanent Light(1) Activates for ball of fire (72) every 400 turns j) The Battle Axe 'Glorcarn' (2d8) (+16,+11) (+2 to searching) {Sr;So|Ca/LZ(Cn!!} +2 to Searching Slay Animal, Undead Mark of Chaos Resist Sound Sustain CON Activates for remove fear and cure poison every 5 turns k) The Battle Axe 'Lotharang' (2d8) (+6,+6) (+1) {!!} +1 to STR, DEX, Attacks Slay Orc, Troll Activates for cure wounds (4d8) every 3+d3 turns l) a Quarterstaff of Shocking 'Tharalda' (1d9) (+7,+10) (+4 to stealth) {Sl!!} +4 to Stealth Lightning Brand Resist Lightning Activates for ball of elec (100) and resist elec every 50+d50 turns ( page 8 ) a) The Flail 'Totila' (3d6) (+9,+8) (+2 to stealth) {!!} +2 to Stealth Slay Evil Flame Tongue Resist Fire, Confusion Permanent Light(1) Activates for confuse monster every 15 turns b) a Two-Handed Flail of Fairy (3d6) (+4,+18) (+2 to speed) { } c) The Two-Handed Flail 'Thunderfist' (3d6) (+7,+16) (+4) { } +4 to STR Slay Animal, Orc, Troll Lightning Brand; Flame Tongue Resist Lightning, Fire, Dark Permanent Light(1) Activates for nothing d) The Mattock of Nain (3d8) (+12,+18) (+6) {!!} +6 to STR, Searching, Infravision, Tunneling Slay Orc, Troll, Giant, Dragon Acid Brand Resist Acid, Fear, Dark Activates for stone to mud every 2 turns e) 24 Bolts of Hurt Dragon (2d5) (+8,+9) (181/256) {/DD} f) 22 Bolts of Flame (2d5) (+7,+11) (193/273) {|F} g) 29 Arrows of Hurt Evil (2d4) (+5,+9) {/*} h) 29 Arrows of Shocking (2d4) (+7,+9) {|E} i) 15 Arrows of Frost (2d4) (+8,+8) {|Co} j) 19 Arrows of Frost (2d4) (+11,+8) {|Co} k) 27 Arrows of Hurt Evil (2d4) (+11,+9) {/*} l) The Arrow of Bard (8d6) (+40,+10) { } Slay Xdragon Activates for nothing ( page 9 ) a) 22 Seeker Arrows of Hurt Dragon (6d4) (+11,+7) {/DD} |
Posted on 20.3.2009 14:24
8. on the Competition No.66 Ladder (of 20)
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