The Angband Ladder: Sertin, Amberite Mindcrafter by perost

  [Z+Angband 0.3.2 Character Dump]

Name     : Sertin               Age             91     STR:   40+
Sex      : Female               Height          82     INT:   35.0
Race     : Amberite             Weight         179     WIS:   40+
Class    : Mindcrafter          Social Class    93     DEX:   40+
                                                       CON:   40+
Title    : ***WINNER***                                CHR:   34.0

+ Skill         66     Level                50     Max Hit Points     853
% Deadliness   395     Experience     13389643     Cur Hit Points     853
+ To AC        176     Max Exp        13389643     Max SP (Mana)      431
  Base AC       57     Exp to Adv.       *****     Cur SP (Mana)      431
                       Gold           11085341

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Superb         Blows/Round : 2
Bows/Throw  : Superb         Sensing     : Superb         Shots/Round : 0.83
Saving Throw: Amber [10]     Disarming   : Superb         Avg.Dam./Rnd: 67
Stealth     : Superb         Magic Device: Chaos Rank     Infra-Vision: 50'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    122 (6100')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   28.0   1  -1  14   40+          2..4.4..4....
Int:   28.0   2   0   5   35.0         2........3...
Wis:   28.0   2   3   9   40+          2....4...3..s
Dex:   28.0   2  -1  15   40+          2..45.....4..
Con:   28.0   3  -1  14   40+          2..4.4..4...s
Chr:   28.0   2   2   2   34.0         2............

Skill     abcdefghijkl@ 
BonusSP:  .........3... 
Stealth:  ....5..1..... 
Search :  ....5..1..... 
Infra  :  ....5........ 
Tunnel :  ............. 
Speed  :  .*.45......*. 
Blows  :  ............. 

        abcdefghijkl@
Acid  : .....++.*++..
Elec  : ......+......
Fire  : .+....+......
Cold  : *....++......
Poison: ..*.+.+......
Fear  : ............+
Light : ......+......
Dark  : ......+.+....
Shard : ......+......
Blind : .............
Conf  : ......+.....+
Sound : ......+.+....
Nether: .+....+......
Nexus : ....+.+....+.
Chaos : ......+.+....
Disnch: ......+......

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: +.......+.+..
SeeInvis.: +............
Hold Life: .........++..
Telepathy: ............+
SlwDigstn: .............
Regen.   : ............+
Levitate : .............
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .......+.....
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .....+.......
Pr Evil  : +............
Pr Undead: +............
Pr Demon : .............
Pr Orc   : +............
Pr Troll : .............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 22392 enemies.


  [Top 10 deepest kills]

 1 The Serpent of Chaos                 Level 100 (5000')
 1 Morgoth, Lord of Darkness            Level 100 (5000')
 1 Gothmog, the High Captain of Balrogs Level 100 (5000')
 1 Fenris Wolf                          Level 100 (5000')
 1 Oberon, King of Amber                Level 99 (4950')
 1 Carcharoth, the Jaws of Thirst       Level 99 (4950')
 1 Pazuzu, Lord of Air                  Level 99 (4950')
 1 Huan, Wolfhound of the Valar         Level 99 (4950')
 1 Cerberus, Guardian of Hades          Level 97 (4850')
 1 Sauron, the Sorceror                 Level 97 (4850')


  [Character Equipment]

a) The Great Axe of Eonwe (4d4) (+15,+90%) [+8] (+2)
   You have full knowledge of this item.  It can be activated for mass
   genocide every 1000 turns if it is being worn.  It increases all your
   stats by +2.  It does extra damage from frost.  It is especially deadly
   against orcs, the undead and evil monsters.  It provides immunity to cold
   and paralysis.  It allows you to see invisible monsters.  It has been
   blessed by the gods.  It provides protection from evil monsters, the
   undead and orcs.  It cannot be harmed by the elements.  It was dropped by
   a Dracolisk on dungeon level 112.  
b) The Light Crossbow of Brand (x5) (+10,+70%) (+10 to speed)
   You have full knowledge of this item.  It can be activated for fire
   branding of bolts every 999 turns if it is being worn.  It increases your
   speed by +10.  It provides resistance to fire and nether.  It fires
   missiles with extra might.  It cannot be harmed by the elements.  It was
   dropped by Klingsor, Evil Master of Magic on dungeon level 99.  
c) a Garnet Ring of Poison Immunity
   It provides immunity to poison.  It was dropped by a Mature green dragon
   on dungeon level 50.  
d) The Ring of Tulkas (+4)
   You have full knowledge of this item.  It can be activated for haste self
   (75-150) every 150-300 turns if it is being worn.  It increases your
   strength, dexterity, constitution and speed by +4.  It cannot be harmed by
   the elements.  You found it in a vault on dungeon level 98.  
e) a Heartwood Amulet of Trickery (+5)
   It increases your dexterity, speed, stealth and perception by +5.  It
   increases your infravision by 50 feet.  It sustains your dexterity.  It
   provides resistance to poison and nexus.  It was dropped by Smeagol on
   dungeon level 98.  
f) The Star 'Bahzdai' (+4)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your strength, wisdom and constitution by +4.  It provides
   resistance to acid and cold.  It provides permanent light.  It provides
   protection from natural creatures.  It cannot be harmed by the elements. 
   It was dropped by Smaug the Golden on dungeon level 70.  
g) a Power Dragon Scale Mail (-3) [40,+25]
   It can be activated for breathe the elements (1000) every 30-60 turns if
   it is being worn.  It provides resistance to acid, electricity, fire,
   cold, poison, bright light, magical darkness, confusion, sound, shards,
   nether, nexus, chaos and disenchantment.  It cannot be harmed by the
   elements.  It was dropped by Gunzhak, the Bodak on dungeon level 99.  
h) an Elven Cloak of Ether [4,+15] (+1)
   It increases your stealth and perception by +1.  It allows you to pass
   through solid rock.  It cannot be harmed by the elements.  You bought it
   in a Arcane Warrior Hall in Luinsarn Keep.  
i) The Small Shield of Thorin [5,+25] (+4)
   You have full knowledge of this item.  It increases your strength and
   constitution by +4.  It provides immunity to acid and paralysis.  It
   provides resistance to magical darkness, sound and chaos.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 54.  
j) a Jewel Encrusted Crown of the Magi [0,+7] (+3)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +3.  It increases your maximum sp by 3 per level.  It sustains
   your intelligence and wisdom.  It provides resistance to acid and life
   draining.  It cannot be harmed by acid.  You found it in a vault on
   dungeon level 35.  
k) The Set of Cesti of Fingolfin (+10,+50%) [5,+20] (+4)
   You have full knowledge of this item.  It can be activated for a magical
   arrow (250) every 90-180 turns if it is being worn.  It increases your
   dexterity by +4.  It provides immunity to paralysis.  It provides
   resistance to acid and life draining.  It cannot be harmed by the
   elements.  It was dropped by Gothmog, the High Captain of Balrogs on
   dungeon level 98.  
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed)
   You have full knowledge of this item.  It can be activated for haste self
   (20-40) every 200 turns if it is being worn.  It increases your speed by
   +15.  It provides resistance to nexus.  It cannot be harmed by the
   elements.  It was dropped by a Horned Reaper on dungeon level 99.  


  [Character Inventory]

a) 13 Violet Potions of Healing {=g}
b) 36 Brown Potions of *Healing* {=g}
c) 4 Silver Speckled Potions of Life {=g}
d) 15 Red Flecked Potions of Restore Mana {=g}
e) a Scroll titled "blu garorn" of *Identify* {=g}
f) 4 Scrolls titled "therwah ueep" of *Remove Curse*
g) 9 Scrolls titled "o nejaus" of Satisfy Hunger {=g}
h) a Scroll titled "uniuni wexrea" of Genocide {=g}
i) 3 Scrolls titled "maner roion" of Mass Genocide
j) a Scroll titled "garwhon er esh" of *Acquirement*
k) 13 Chromium-Plated Rods of Recall {=g}
l) 3 Platinum Rods of Illumination
m) 25 Palladium Rods of Teleport Other {=g}
n) 17 Hexagonal Rods of Acid Balls {=g}
o) The Braided Amulet of the Magi 'Agbad' [+7] (+1)
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It increases your intelligence and perception by +1.  It sustains
   your constitution.  It provides immunity to paralysis.  It provides
   resistance to fire, cold, bright light, confusion and shards.  It allows
   you to see invisible monsters and slows your metabolism.  It produces a
   fiery sheath.  It cannot be harmed by the elements.  You found it in a
   vault on dungeon level 119.  
p) The Power Dragon Scale Mail 'Bladeturner' (-8) [50,+35] (charging)
   You have full knowledge of this item.  It can be activated for berserk,
   bless, resistance, and breathe elements (1000) every 100 turns if it is
   being worn.  It provides resistance to acid, electricity, fire, cold,
   poison, bright light, magical darkness, blindness, confusion, sound,
   shards, nether, nexus, chaos, disenchantment and life draining.  It allows
   you to levitate and speeds your regenerative powers.  It cannot be harmed
   by the elements.  You found it in a vault on dungeon level 116.  
q) The Shadow Cloak of Luthien [6,+20] (+2)
   You have full knowledge of this item.  It can be activated for restore
   life levels every 450 turns if it is being worn.  It increases your
   intelligence, wisdom, charisma, speed and stealth by +2.  It provides
   resistance to acid, fire, cold, bright light, magical darkness and
   confusion.  It cannot be harmed by the elements.  It was dropped by a
   Lesser balrog on dungeon level 104.  
r) The Long Sword 'Ringil' (4d5) (+22,+125%) (+10 to speed)
   You have full knowledge of this item.  It can be activated for frost ball
   (200) every 300 turns if it is being worn.  It increases your speed by
   +10.  It does extra damage from frost.  It is especially deadly against
   trolls, demons, the undead and evil monsters.  It provides immunity to
   paralysis.  It provides resistance to cold and bright light.  It provides
   permanent light, allows you to see invisible monsters, slows your
   metabolism and speeds your regenerative powers.  It provides protection
   from evil monsters, the undead, demons and trolls.  It cannot be harmed by
   the elements.  It was dropped by a Great Wyrm of Many Colours on dungeon
   level 98.  
s) The Scythe of Lebensraum (5d6) (+15,+90%) (+1)
   You have full knowledge of this item.  It increases your strength and
   perception by +1.  It produces chaotic effects.  It is very sharp and can
   cut your foes.  It is especially deadly against orcs, trolls, giants,
   demons and the undead.  It provides immunity to paralysis.  It provides
   resistance to electricity, bright light and sound.  It allows you to
   levitate, allows you to see invisible monsters and speeds your
   regenerative powers.  It produces an acidic sheath.  It provides
   protection from the undead, demons, orcs, trolls and giants.  It cannot be
   harmed by the elements.  It was dropped by a Uruk on dungeon level 121.  
t) The Long Bow of Bard (x4) (+17,+95%) (+3)
   You have full knowledge of this item.  It increases your dexterity by +3. 
   It provides immunity to paralysis.  It fires missiles with extra might. 
   It cannot be harmed by the elements.  It was dropped by a Lesser balrog on
   dungeon level 104.  


  [Home Inventory - Luinsarn Keep]

a) The Incandescent Globe of Sawall (+3)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your infravision by 30 feet.  It provides permanent light.  It
   produces a fiery sheath and an electric sheath.  It cannot be harmed by
   the elements.  You found it in a vault on dungeon level 40.  
b) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was
   dropped by a Novice warrior in a quest (level 15).  
c) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
   You have full knowledge of this item.  It can be activated for star ball
   (1000) every 100 turns if it is being worn.  It provides immunity to
   electricity and paralysis.  It provides resistance to acid, fire, cold,
   poison, bright light and magical darkness.  It provides permanent light
   and allows you to see invisible monsters.  It aggravates nearby creatures. 
   It cannot be harmed by the elements.  It was dropped by Tselakus, the
   Dreadlord on dungeon level 99.  
d) The Ring Mail 'Myth' (-2) [12,+22] (+2)
   You have full knowledge of this item.  It increases your strength,
   constitution and stealth by +2.  It sustains your wisdom.  It provides
   resistance to cold, bright light, shards and chaos.  It warps fate around
   you.  It cannot be harmed by the elements.  It was dropped by a Ghoul on
   dungeon level 70.  
e) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
   You have full knowledge of this item.  It can be activated for genocide
   every 500 turns if it is being worn.  It increases your strength and
   charisma by +4.  It provides resistance to acid, electricity, fire, cold,
   magical darkness, nexus and disenchantment.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 45.  
f) The Chain Mail 'Arros' (-2) [14,+19] (+4)
   You have full knowledge of this item.  It increases your strength,
   intelligence, wisdom and constitution by +4.  It provides resistance to
   acid, electricity, fire and chaos.  It speeds your regenerative powers. 
   It produces an acidic sheath.  It provides protection from evil monsters. 
   It cannot be harmed by the elements.  You found it in a vault on dungeon
   level 49.  
g) The Chain Mail of Command (-2) [14,+15] (+2)
   You have full knowledge of this item.  It can be activated for mass charm
   every 600 turns if it is being worn.  It increases your strength and
   charisma by +2.  It provides resistance to acid, electricity, fire, cold,
   poison and sound.  It cannot be harmed by the elements.  You found it in a
   vault on dungeon level 48.  
h) The Metal Brigandine Armor of the Rohirrim [19,+15] (+2)
   You have full knowledge of this item.  It increases your strength and
   dexterity by +2.  It provides resistance to acid, electricity, fire, cold,
   poison, confusion and sound.  It cannot be harmed by the elements.  It was
   in a chest (level 68).  
i) The Splint Mail 'Iluanga' (-2) [19,+27] (+1 to speed)
   You have full knowledge of this item.  It increases your strength,
   constitution, charisma, speed and stealth by +1.  It sustains your
   constitution.  It provides immunity to acid.  It provides resistance to
   electricity, fire, cold, bright light, magical darkness, sound and nether. 
   It speeds your regenerative powers.  It produces an aura of fear.  It
   provides protection from the undead.  It cannot be harmed by the elements. 
   You found it in a vault on dungeon level 99.  
j) The Robe of the Thaumaturgist [2,+3] (+4)
   You have full knowledge of this item.  It increases your intelligence and
   stealth by +4.  It provides immunity to paralysis.  It provides resistance
   to blindness, confusion and nexus.  It cannot be harmed by the elements. 
   You found it in a vault on dungeon level 40.  
k) The Leather Jacket of Melman [12,+20] (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It provides resistance to fire, cold and life draining.  It
   cannot be harmed by the elements.  You found it in a vault on dungeon
   level 57.  
l) The Hagaromo 'Tenyo's Despair' [2,+20] (+4)
   You have full knowledge of this item.  It can be activated for heavenly
   blessing and heal (500) every 1000 turns if it is being worn.  It
   increases your stealth by +4.  It sustains all your stats.  It provides
   resistance to acid, electricity, fire, cold, bright light and magical
   darkness.  It allows you to levitate.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 49.  
m) The Cloak 'Colannon' [1,+15] (+3)
   You have full knowledge of this item.  It can be activated for teleport
   every 45 turns if it is being worn.  It increases your stealth by +3.  It
   provides resistance to acid.  It cannot be harmed by the elements.  You
   found it in a vault on dungeon level 39.  
n) a Shadow Cloak of Ether [6,+10]
   It provides resistance to bright light and magical darkness.  It allows
   you to pass through solid rock.  It cannot be harmed by the elements.  You
   found it in a vault on dungeon level 35.  
o) The Metal Cap of Thengel [3,+12] (+3)
   You have full knowledge of this item.  It increases your wisdom and
   charisma by +3.  It cannot be harmed by the elements.  It was dropped by a
   Beholder on dungeon level 39.  
p) The Set of Gauntlets of Corwin [2,+15] (+4)
   You have full knowledge of this item.  It can be activated for frost bolt
   (8d8) every 7-14 turns if it is being worn.  It increases your
   constitution by +4.  It sustains your constitution.  It provides
   resistance to cold.  It speeds your regenerative powers.  It cannot be
   harmed by the elements.  It was dropped by a Mind flayer on dungeon level
   47.  
q) a Set of Gauntlets of Power (+4,+25%) [2,+8] (+3)
   You have full knowledge of this item.  It increases your strength by +3. 
   It provides resistance to poison.  It cannot be harmed by acid.  You
   bought it in a Arcane Warrior Hall in Luinsarn Keep.  
r) The Dagger of Fiona (2d4) (+6,+45%) (+2)
   You have full knowledge of this item.  It can be activated for frost ball
   (100) every 5-10 turns if it is being worn.  It increases your dexterity
   and speed by +2.  It provides 2 extra blows per turn.  It does extra
   damage from frost.  It poisons your foes.  It provides resistance to cold. 
   It is perfectly balanced for throwing.  It allows you to see invisible
   monsters, slows your metabolism and speeds your regenerative powers.  It
   cannot be harmed by the elements.  You found it in a vault on dungeon
   level 35.  
s) The Dagger of Caine (2d4) (+10,+75%) [+5] (+4)
   You have full knowledge of this item.  It increases your dexterity,
   stealth and perception by +4.  It poisons your foes.  It is especially
   deadly against orcs, trolls and evil monsters.  It sustains your
   dexterity.  It provides immunity to paralysis.  It provides resistance to
   magical darkness.  It is perfectly balanced for throwing.  It allows you
   to see invisible monsters.  It provides protection from evil monsters,
   orcs and trolls.  It cannot be harmed by the elements.  You found it in a
   vault on dungeon level 35.  
t) The Main Gauche of Maedhros (2d5) (+12,+75%) (+3)
   You have full knowledge of this item.  It increases your intelligence,
   dexterity and speed by +3.  It is especially deadly against trolls and
   giants.  It provides immunity to paralysis.  It allows you to see
   invisible monsters and speeds your regenerative powers.  It provides
   protection from trolls and giants.  It cannot be harmed by the elements. 
   You found it in a vault on dungeon level 45.  
u) The Katana of Groo (5d4) (+0,+0%) (+2)
   You have full knowledge of this item.  It increases your dexterity and
   speed by +2.  It is very sharp and can cut your foes.  It sustains your
   dexterity.  It cannot be harmed by the elements.  It was dropped by a
   Crystal drake on dungeon level 57.  
v) a Flamberge of Fury (3d7) (+14,+60%) (+5)
   It increases your strength by +5.  It provides 5 extra blows per turn.  It
   provides resistance to fear.  It aggravates nearby creatures.  It cannot
   be harmed by acid or fire.  You found it in a vault on dungeon level 40.  
w) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) {cursed}
   You have full knowledge of this item.  It increases your strength and
   constitution by +2.  It drains life from your foes.  It provides immunity
   to paralysis.  It provides resistance to confusion, nether, nexus, chaos
   and life draining.  It prevents teleportation.  It produces an aura of
   fear.  It aggravates nearby creatures.  It is heavily cursed.  It cannot
   be harmed by the elements.  It was dropped by The Stormbringer on dungeon
   level 70.  
x) The Scythe 'Uras' (5d3) (+26,+150%) (+4)
   You have full knowledge of this item.  It increases your strength,
   constitution, stealth and perception by +4.  It does extra damage from
   acid and frost.  It produces chaotic effects.  It drains life from your
   foes.  It is especially deadly against orcs, trolls, giants and the
   undead.  It sustains your dexterity and charisma.  It provides immunity to
   paralysis.  It provides resistance to fire, bright light, sound and chaos. 
   It allows you to levitate and slows your metabolism.  It produces an aura
   of fear.  It provides protection from the undead, orcs, trolls and giants. 
   It cannot be harmed by the elements.  You found it in a vault on dungeon
   level 49.  


  [Home Inventory - Gwathdae-Fareg]

a) The Star 'Astol' (+3,+15%) (+3)
   You have full knowledge of this item.  It can be activated for detect
   monsters every 40-80 turns if it is being worn.  It provides light (radius
   3).  It increases your dexterity and perception by +3.  It provides
   resistance to electricity, fear and nether.  It provides permanent light,
   slows your metabolism and speeds your regenerative powers.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 81.  
b) The Metal Scale Mail 'Nemovebla' [13,+10] (+4)
   You have full knowledge of this item.  It increases your strength and
   constitution by +4.  It provides resistance to nether and nexus.  It slows
   your metabolism and prevents teleportation.  It cannot be harmed by the
   elements.  It was dropped by a Stone troll on dungeon level 42.  
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   You have full knowledge of this item.  It increases your dexterity by +3. 
   It provides resistance to acid, shards and chaos.  It cannot be harmed by
   the elements.  It was dropped by a Moon beast on dungeon level 43.  
d) The Elven Cloak of Deirdre [4,+35] (+1)
   You have full knowledge of this item.  It increases your wisdom,
   dexterity, constitution, charisma, stealth and perception by +1.  It
   increases your infravision by 10 feet.  It sustains your intelligence and
   wisdom.  It provides resistance to electricity, fire, cold, poison, bright
   light, magical darkness, fear, confusion, nether and chaos.  It allows you
   to levitate, provides permanent light, speeds your regenerative powers and
   causes mutations.  It produces a fiery sheath.  It provides protection
   from orcs.  It cannot be harmed by the elements.  It was dropped by a
   Great wyrm of thunder on dungeon level 99.  
e) The Buckler of Rebma [3,+29] (+1 attack)
   You have full knowledge of this item.  It increases your strength,
   intelligence, wisdom, dexterity, charisma and perception by +1.  It
   provides 1 extra blows per turn.  It sustains your wisdom and dexterity. 
   It provides resistance to acid, electricity, fire, cold, fear, blindness,
   sound, shards and nexus.  It allows you to levitate, provides permanent
   light, allows you to see invisible monsters, slows your metabolism, speeds
   your regenerative powers, reflects bolts and arrows and warps fate around
   you.  It provides protection from demons.  It cannot be harmed by the
   elements.  It was dropped by a Bloodletter of Khorne on dungeon level 84. 
f) The Golden Crown of Amber [0,+15] (+3)
   You have full knowledge of this item.  It can be activated for heal (700)
   every 250 turns if it is being worn.  It increases your strength, wisdom,
   constitution and speed by +3.  It provides immunity to paralysis.  It
   provides resistance to electricity, fire, cold, bright light, blindness,
   confusion, sound and chaos.  It provides permanent light, allows you to
   see invisible monsters and speeds your regenerative powers.  It cannot be
   harmed by the elements.  It was dropped by Azriel, Angel of Death on
   dungeon level 75.  
g) The Steel Helm of Hammerhand [6,+20] (+3)
   You have full knowledge of this item.  It increases your strength,
   dexterity and constitution by +3.  It provides resistance to acid and
   nexus.  It cannot be harmed by the elements.  It was dropped by a Algroth
   on dungeon level 46.  
h) The Set of Gauntlets of Belegennon [2,+23] (+2)
   You have full knowledge of this item.  It can be activated for teleport
   (100) every 14-28 turns if it is being worn.  It increases your saving
   throws by +10.  It increases your strength, intelligence, charisma and
   stealth by +2.  It provides immunity to paralysis.  It provides resistance
   to fire, bright light, magical darkness and fear.  It slows your
   metabolism.  It provides protection from evil monsters.  It cannot be
   harmed by the elements.  It was dropped by a Clubber demon on dungeon
   level 75.  
i) The Pair of Hard Leather Boots of the Valkyrie [3,+29] (+2 to speed)
   You have full knowledge of this item.  It increases your constitution,
   speed and stealth by +2.  It provides 2 extra blows per turn.  It sustains
   all your stats.  It provides resistance to acid, bright light and nexus. 
   It provides permanent light and allows you to see invisible monsters.  It
   provides protection from natural creatures.  It cannot be harmed by the
   elements.  It was dropped by a Clubber demon on dungeon level 75.  
j) The Dagger of Rilia (2d4) (+4,+15%)
   You have full knowledge of this item.  It can be activated for stinking
   cloud (25) every 4-8 turns if it is being worn.  It increases your
   intelligence by +5.  It poisons your foes.  It is especially deadly
   against orcs.  It returns when thrown.  It provides resistance to poison
   and disenchantment.  It is perfectly balanced for throwing.  It provides
   protection from orcs.  It cannot be harmed by the elements.  You found it
   in a vault on dungeon level 45.  
k) The Short Sword of Merlin (1d10) (+3,+35%) (+2 attacks)
   You have full knowledge of this item.  It provides 2 extra blows per turn. 
   It is especially deadly against natural creatures.  It provides resistance
   to disenchantment.  It allows you to see invisible monsters, slows your
   metabolism and speeds your regenerative powers.  It provides protection
   from natural creatures.  It cannot be harmed by the elements.  It was
   dropped by a Horned Reaper on dungeon level 81.  
l) The Sabre 'Grayswandir' (2d7) (+20,+60%) (+4)
   You have full knowledge of this item.  It increases your strength,
   dexterity and constitution by +4.  It does extra damage from frost.  It is
   especially deadly against dragons, demons, the undead and evil monsters. 
   It sustains your strength and constitution.  It provides immunity to
   paralysis.  It provides resistance to cold, fear, nether, chaos and life
   draining.  It allows you to see invisible monsters, slows your metabolism
   and speeds your regenerative powers.  It has been blessed by the gods.  It
   provides protection from evil monsters, the undead, demons and dragons. 
   It cannot be harmed by the elements.  It was in a chest (level 66).  
m) The Cutlass 'Gondricam' (1d10) (+10,+55%) (+3)
   You have full knowledge of this item.  It increases your dexterity and
   stealth by +3.  It provides resistance to acid, electricity, fire and
   cold.  It allows you to levitate, allows you to see invisible monsters and
   speeds your regenerative powers.  It cannot be harmed by the elements.  It
   was dropped by a Ipsissimus on dungeon level 41.  
n) The Broad Sword 'Nothung' (2d5) (+12,+80%) (+4)
   You have full knowledge of this item.  It increases your perception by +4. 
   It does extra damage from electricity.  It is a great bane of dragons.  It
   is especially deadly against orcs.  It provides resistance to electricity,
   fire, poison and fear.  It provides permanent light and slows your
   metabolism.  It provides protection from orcs.  It cannot be harmed by the
   elements.  It was dropped by a Great ice wyrm on dungeon level 99.  
o) The Long Sword 'Vorpal Blade' (4d5) (+32,+160%) (+2 to speed)
   You have full knowledge of this item.  It increases your strength,
   dexterity and speed by +2.  It is very sharp and can cut your foes.  It is
   especially deadly against evil monsters.  It provides immunity to
   paralysis.  It provides permanent light, allows you to see invisible
   monsters, slows your metabolism and speeds your regenerative powers.  It
   provides protection from evil monsters.  It cannot be harmed by the
   elements.  It was dropped by a Lesser balrog on dungeon level 99.  
p) The Scimitar 'Soulsword' (3d5) (+9,+55%) (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It is especially deadly against dragons, demons, the
   undead, evil monsters and natural creatures.  It provides resistance to
   nether, nexus, chaos, disenchantment and life draining.  It allows you to
   see invisible monsters and slows your metabolism.  It has been blessed by
   the gods.  It provides protection from natural creatures, evil monsters,
   the undead, demons and dragons.  It cannot be harmed by the elements.  It
   was dropped by Judge Fire on dungeon level 78.  
q) The Two-Handed Sword 'Gurthang' (3d6) (+13,+85%) (+2)
   You have full knowledge of this item.  It increases your strength by +2. 
   It is a great bane of dragons.  It is especially deadly against trolls. 
   It provides immunity to paralysis.  It allows you to see invisible
   monsters, slows your metabolism and speeds your regenerative powers.  It
   provides protection from trolls.  It cannot be harmed by the elements.  It
   was dropped by a Great ice wyrm on dungeon level 99.  
r) The Elfblade of Gerard (5d4) (+11,+55%) [+3] (+1)
   You have full knowledge of this item.  It increases your strength,
   intelligence and charisma by +1.  It does extra damage from acid and fire. 
   It poisons your foes.  It is especially deadly against dragons, orcs,
   trolls, the undead, evil monsters and natural creatures.  It sustains your
   wisdom.  It provides resistance to electricity, fire, blindness and sound. 
   It provides permanent light and slows your metabolism.  It provides
   protection from natural creatures, evil monsters, the undead, orcs, trolls
   and dragons.  It cannot be harmed by the elements.  It was dropped by a
   Ancient multi-hued dragon on dungeon level 80.  
s) The Elfblade 'Aldaeith' (5d4) (-4,+0%) (+1)
   You have full knowledge of this item.  It increases your wisdom, charisma,
   stealth and perception by +1.  It produces chaotic effects.  It is very
   sharp and can cut your foes.  It is especially deadly against trolls, evil
   monsters and natural creatures.  It returns when thrown.  It provides
   resistance to magical darkness and shards.  It allows you to see invisible
   monsters, gives telepathic powers and causes mutations.  It provides
   protection from natural creatures, evil monsters and trolls.  It cannot be
   harmed by the elements.  It was dropped by a Hezrou on dungeon level 99.  
t) The Elfblade 'Cargol' (4d4) (+12,+50%)
   You have full knowledge of this item.  It does extra damage from
   electricity and fire.  It is especially deadly against dragons, trolls and
   evil monsters.  It sustains your intelligence.  It provides immunity to
   paralysis.  It provides resistance to nexus.  It is perfectly balanced for
   throwing.  It produces a fiery sheath.  It has been blessed by the gods. 
   It provides protection from evil monsters, trolls and dragons.  It cannot
   be harmed by the elements.  It was dropped by a Fire angel on dungeon
   level 85.  
u) The Spear 'Soulsucker' (1d8) (+16,+100%) (+4)
   You have full knowledge of this item.  It increases your stealth and
   perception by +4.  It poisons your foes.  It drains life from your foes. 
   It provides resistance to poison, magical darkness and nether.  It is
   perfectly balanced for throwing.  It allows you to see invisible monsters. 
   It drains your experience.  It cannot be harmed by the elements.  It was
   dropped by a Young blue dragon on dungeon level 80.  
v) The Quarterstaff 'Nar-i-vagil' (1d18) (+10,+100%) (+3)
   You have full knowledge of this item.  It increases your intelligence by
   +3.  It does extra damage from fire.  It is especially deadly against
   natural creatures.  It provides resistance to fire.  It provides permanent
   light.  It provides protection from natural creatures.  It cannot be
   harmed by the elements.  It was dropped by a Horned Reaper on dungeon
   level 99.  
w) The Flail of the Miser (2d6) (+12,+30%) (-2)
   You have full knowledge of this item.  It decreases your charisma by -2. 
   It provides resistance to confusion and life draining.  It allows you to
   levitate.  It cannot be harmed by the elements.  It was dropped by a
   Dracolisk on dungeon level 99.  
x) The Sling 'Catapult' (x3) (+20,+50%) (+2)
   You have full knowledge of this item.  It can be activated for heal (45)
   every 10 turns if it is being worn.  It increases your dexterity by +2. 
   It increases your infravision by 20 feet.  It fires missiles with extra
   might.  It cannot be harmed by the elements.  It was dropped by a Greater
   balrog on dungeon level 99.  


  [Home Inventory - Taltil View]

a) a Star Sapphire Ring of Speed (+15)
   It increases your speed by +15.  You found it in a vault on dungeon level
   53.  
b) a Star Sapphire Ring of Speed (+13)
c) a Turquoise Ring of Wizardry (+3)
   It increases your maximum sp by 3 per level.  You found it in a vault on
   dungeon level 35.  
d) a Dilithium Ring of Toughness [+14] (+7)
   It can be activated for restore constitution every 100-200 turns if it is
   being worn.  It increases your constitution by +7.  It sustains your
   constitution.  It speeds your regenerative powers.  It cannot be harmed by
   the elements.  You bought it in a Gold Jeweler in Gwathdae-Fareg.  
e) The Star of Elendil (+1 to speed)
   You have full knowledge of this item.  It can be activated for magic
   mapping and illumination every 50-100 turns if it is being worn.  It
   provides light (radius 3).  It increases your speed by +1.  It provides
   resistance to life draining.  It provides permanent light and allows you
   to see invisible monsters.  It cannot be harmed by the elements.  It was
   dropped by Ubbo-Sathla, the Unbegotten Source on dungeon level 53.  
f) The Chain Mail of Olorin (-2) [14,+21] (+1)
   You have full knowledge of this item.  It increases your strength,
   intelligence, constitution and perception by +1.  It sustains your
   charisma.  It provides resistance to acid, electricity, fire, cold and
   poison.  It provides protection from evil monsters.  It cannot be harmed
   by the elements.  It was dropped by a Anti-paladin on dungeon level 53.  
g) The Cloak 'Thief's Shadow' [1,+4] (+2)
   You have full knowledge of this item.  It can be activated for sleep
   nearby monsters every 55 turns if it is being worn.  It increases your
   stealth by +4.  It increases your dexterity by +2.  It provides resistance
   to bright light.  It is easy to enchant.  It cannot be harmed by the
   elements.  You found it on the floor on dungeon level 68.  
h) The Cloak of Thorongil [1,+10]
   You have full knowledge of this item.  It increases your perception by +5. 
   It provides immunity to paralysis.  It provides resistance to acid.  It
   allows you to see invisible monsters.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 54.  
i) The Elven Cloak 'Olgol' (+3,+30%) [4,+37] (+1)
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It increases your strength, intelligence, dexterity, stealth and
   perception by +1.  It increases your maximum sp by 1 per level.  It
   provides resistance to acid, electricity, cold, fear, blindness, nether
   and chaos.  It slows your metabolism.  It produces an electric sheath and
   an anti-magic shell.  It induces random teleportation.  It provides
   protection from dragons.  It cannot be harmed by the elements.  You found
   it in a vault on dungeon level 54.  
j) a Small Shield of Reflection [5,+11]
   You have full knowledge of this item.  It provides resistance to fire.  It
   reflects bolts and arrows.  It cannot be harmed by the elements.  You
   bought it in a Advanced Shieldsman in Gwathdae-Fareg.  
k) The Shield 'Seroth' [6,+26] (+1 to speed)
   You have full knowledge of this item.  It increases your strength,
   dexterity, charisma, speed, stealth and perception by +1.  It increases
   your infravision by 10 feet.  It sustains your strength and constitution. 
   It provides resistance to electricity, fire, bright light, fear and chaos. 
   It provides permanent light, speeds your regenerative powers and reflects
   bolts and arrows.  It provides protection from natural creatures.  It
   cannot be harmed by the elements.  It was dropped by a Clubber demon on
   dungeon level 68.  
l) The Shield of Celegorm [6,+20]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold, bright light, magical darkness and chaos.  It
   cannot be harmed by the elements.  It was dropped by a Beholder on dungeon
   level 53.  
m) The Hard Leather Cap of Sawall [2,+18] (+3)
   You have full knowledge of this item.  It increases your intelligence,
   wisdom and charisma by +3.  It sustains your intelligence, wisdom and
   charisma.  It provides resistance to blindness.  It cannot be harmed by
   the elements.  You found it in a vault on dungeon level 53.  
n) The Set of Leather Gloves of the Ogre (+6,+30%) [1,+10] (+5)
   You have full knowledge of this item.  It increases your strength and
   constitution by +5.  It is easy to enchant.  It cannot be harmed by the
   elements.  It was dropped by Zumluk, the Black Ogre Warrior on dungeon
   level 40.  
o) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
   You have full knowledge of this item.  It can be activated for remove fear
   and cure poison every 5 turns if it is being worn.  It increases your
   dexterity and charisma by +5.  It sustains your constitution and charisma. 
   It provides immunity to paralysis.  It provides resistance to nether and
   chaos.  It cannot be harmed by the elements.  You found it in a vault on
   dungeon level 54.  
p) The Rapier 'Forasgil' (1d12) (+12,+95%)
   You have full knowledge of this item.  It does extra damage from frost. 
   It is especially deadly against natural creatures.  It provides resistance
   to cold and bright light.  It provides permanent light.  It provides
   protection from natural creatures.  It cannot be harmed by the elements. 
   It was dropped by Jack of Shadows on dungeon level 54.  
q) The Sabre 'Careth Asdriag' (1d14) (+6,+40%) (+1 attack)
   You have full knowledge of this item.  It provides 1 extra blows per turn. 
   It is especially deadly against dragons, orcs, trolls, giants and natural
   creatures.  It provides protection from natural creatures, orcs, trolls,
   giants and dragons.  It cannot be harmed by the elements.  It was dropped
   by a Greater earth elemental on dungeon level 54.  
r) The Elfblade of the Purgatory (5d4) (+22,+110%) (+1)
   You have full knowledge of this item.  It increases your dexterity by +1. 
   It is especially deadly against dragons, trolls, demons, the undead and
   natural creatures.  It sustains your intelligence and wisdom.  It provides
   resistance to acid, electricity and fire.  It has been blessed by the
   gods.  It provides protection from natural creatures, the undead, demons,
   trolls and dragons.  It cannot be harmed by the elements.  It was dropped
   by a Dracolisk on dungeon level 68.  
s) The Beaked Axe of Theoden (2d6) (+8,+50%) (+3)
   You have full knowledge of this item.  It can be activated for drain life
   (200) every 400 turns if it is being worn.  It increases your wisdom and
   constitution by +3.  It is especially deadly against dragons.  It gives
   telepathic powers and slows your metabolism.  It provides protection from
   dragons.  It cannot be harmed by the elements.  You found it in a vault on
   dungeon level 68.  
t) The Broad Axe 'Barukkheled' (2d6) (+13,+95%) (+3)
   You have full knowledge of this item.  It increases your constitution by
   +3.  It is especially deadly against orcs, trolls, giants and evil
   monsters.  It allows you to see invisible monsters.  It provides
   protection from evil monsters, orcs, trolls and giants.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 53.  
u) The Battle Axe 'Lotharang' (2d8) (+4,+15%) (+1)
   You have full knowledge of this item.  It can be activated for cure wounds
   (100) every 3-6 turns if it is being worn.  It increases your strength and
   dexterity by +1.  It is especially deadly against orcs and trolls.  It
   provides protection from orcs and trolls.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 68.  
v) The Short Bow of Marksmanship (x3) (+35,+75%) (+4)
   You have full knowledge of this item.  It increases your dexterity and
   perception by +4.  It increases your infravision by 40 feet.  It provides
   1 extra shots per turn.  It sustains your dexterity.  It provides
   resistance to blindness.  It provides permanent light and allows you to
   see invisible monsters.  It fires missiles with extra might.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 99.  
w) The Short Bow 'Trooper' (x3) (+25,+125%) [+3] (+2)
   You have full knowledge of this item.  It increases your wisdom,
   constitution, stealth and perception by +2.  It provides resistance to
   fire and chaos.  Its shots are not hindered by trees.  It allows you to
   levitate and slows your metabolism.  It fires missiles with extra might. 
   It provides protection from natural creatures.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 49.  
x) The Light Crossbow 'Nimlom' (x4) (+28,+160%) [+3] (+1)
   You have full knowledge of this item.  It increases your intelligence,
   stealth and perception by +1.  It increases your maximum sp by 1 per
   level.  It provides 1 extra shots per turn.  It does extra damage from
   acid and electricity.  It drains life from your foes.  It provides
   resistance to nexus.  It provides permanent light and warps fate around
   you.  It produces a fiery sheath.  It provides protection from trolls and
   giants.  It cannot be harmed by the elements.  You found it in a vault on
   dungeon level 40.  


  [Home Inventory - Quaqua Town]

a) The Ring 'Frakir' (+1)
   You have full knowledge of this item.  It can be activated for a
   strangling attack (200) every 100-200 turns if it is being worn.  It
   increases all your stats, stealth and perception by +1.  It provides
   resistance to poison.  It allows you to see invisible monsters.  It cannot
   be harmed by the elements.  It was dropped by a Gelugon on dungeon level
   91.  
b) The Amulet of Ingwe (+3)
   You have full knowledge of this item.  It can be activated for dispel evil
   (level * 5) every 300-600 turns if it is being worn.  It increases your
   wisdom and charisma by +3.  It increases your infravision by 30 feet.  It
   provides immunity to paralysis.  It provides resistance to acid,
   electricity and cold.  It allows you to see invisible monsters.  It cannot
   be harmed by the elements.  You found it in a vault on dungeon level 98.  
c) The Square Amulet of Greater Warding 'Akzun' [+17] (+4)
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It increases your intelligence, wisdom and perception by +4.  It
   sustains your wisdom.  It provides resistance to acid, fire, poison and
   magical darkness.  It slows your metabolism and speeds your regenerative
   powers.  It provides protection from natural creatures, the undead,
   demons, orcs, trolls, giants and dragons.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 99.  
d) a Steel Amulet of Devotion (+4)
   It increases your wisdom and charisma by +4.  It sustains your wisdom and
   charisma.  It provides resistance to fire, bright light, magical darkness
   and life draining.  It provides permanent light.  It was dropped by a
   Mature multi-hued dragon on dungeon level 88.  
e) The Incandescent Globe 'Lokgil' (+1)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your strength, intelligence, dexterity, stealth and perception
   by +1.  It increases your maximum sp by 1 per level.  It provides
   resistance to electricity, poison, blindness, confusion, shards, nether,
   nexus and chaos.  It provides permanent light, allows you to see invisible
   monsters and slows your metabolism.  It provides protection from orcs and
   trolls.  It cannot be harmed by the elements.  You found it in a vault on
   dungeon level 33.  
f) The Star 'Londedol' (+3)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your intelligence and perception by +3.  It increases your
   maximum sp by 3 per level.  It provides resistance to acid, poison,
   magical darkness and chaos.  It provides permanent light, slows your
   metabolism and attracts the attention of chaos gods.  It provides
   protection from dragons.  It cannot be harmed by the elements.  It was in
   a chest (level 96).  
g) The Jewel of Judgment (+3 to speed)
   You have full knowledge of this item.  It can be activated for dangerous
   clairvoyance and recall every 20-40 turns if it is being worn.  It
   provides light (radius 3).  It increases your intelligence, wisdom and
   speed by +3.  It provides resistance to confusion, chaos and life
   draining.  It provides permanent light and allows you to see invisible
   monsters.  It cannot be harmed by the elements.  It was dropped by a Pit
   Fiend on dungeon level 98.  
h) The Mithril Chain Mail 'Genesis' (-1) [28,+22] (+3 attacks)
   You have full knowledge of this item.  It provides 3 extra blows per turn. 
   It provides resistance to acid, electricity, fire, cold and nexus.  It
   produces a fiery sheath.  It cannot be harmed by the elements.  It was
   dropped by a Great bile wyrm on dungeon level 91.  
i) The Mithril Crown 'Mightstone' [0,+26] (+1)
   You have full knowledge of this item.  It increases your wisdom,
   dexterity, constitution and charisma by +1.  It increases your maximum sp
   by 1 per level.  It sustains your intelligence and wisdom.  It provides
   resistance to electricity, cold, blindness, confusion, nether and
   disenchantment.  It allows you to see invisible monsters.  It induces
   random teleportation.  It provides protection from evil monsters.  It
   cannot be harmed by the elements.  You found it in a vault on dungeon
   level 91.  
j) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   You have full knowledge of this item.  It increases your strength,
   constitution and speed by +3.  It provides resistance to nexus.  It cannot
   be harmed by the elements.  It was dropped by a Great bile wyrm on dungeon
   level 91.  
k) The Small Sword 'Sting' (2d6) (+7,+40%) (+2 attacks)
   You have full knowledge of this item.  It increases your strength,
   dexterity and constitution by +2.  It provides 2 extra blows per turn.  It
   is especially deadly against orcs, the undead and evil monsters.  It
   provides immunity to paralysis.  It provides resistance to bright light
   and shards.  It provides permanent light and allows you to see invisible
   monsters.  It provides protection from evil monsters, the undead and orcs. 
   It cannot be harmed by the elements.  It was dropped by Gothmog, the High
   Captain of Balrogs on dungeon level 98.  
l) The Broad Sword 'Glamdring' (2d5) (+10,+75%) (+1)
   You have full knowledge of this item.  It increases your perception by +1. 
   It does extra damage from fire.  It is especially deadly against orcs and
   evil monsters.  It provides immunity to paralysis.  It provides resistance
   to fire and bright light.  It provides permanent light and slows your
   metabolism.  It provides protection from evil monsters and orcs.  It
   cannot be harmed by the elements.  You found it in a vault on dungeon
   level 91.  
m) The Long Sword 'Werewindle' (3d5) (+8,+60%) (+2)
   You have full knowledge of this item.  It can be activated for a getaway
   every 35 turns if it is being worn.  It increases your strength,
   constitution and speed by +2.  It does extra damage from electricity.  It
   produces chaotic effects.  It is especially deadly against demons and evil
   monsters.  It sustains your strength, intelligence, wisdom and
   constitution.  It provides immunity to paralysis.  It provides resistance
   to electricity, bright light, magical darkness, fear and disenchantment. 
   It provides permanent light, allows you to see invisible monsters, slows
   your metabolism and speeds your regenerative powers.  It provides
   protection from evil monsters and demons.  It cannot be harmed by the
   elements.  It was dropped by a Archon on dungeon level 93.  
n) The Long Sword 'Anduril' (2d5) (+10,+75%) [+5] (+4)
   You have full knowledge of this item.  It can be activated for fire ball
   (150) every 400 turns if it is being worn.  It increases your strength by
   +4.  It does extra damage from fire.  It is especially deadly against
   orcs, trolls and evil monsters.  It sustains your dexterity.  It provides
   immunity to paralysis.  It provides resistance to fire and nexus.  It
   provides permanent light and allows you to see invisible monsters.  It
   provides protection from evil monsters, orcs and trolls.  It cannot be
   harmed by the elements.  It was dropped by a Osyluth on dungeon level 91. 
o) The Executioner's Sword 'Crisdurian' (4d5) (+18,+95%)
   You have full knowledge of this item.  It poisons your foes.  It is very
   sharp and can cut your foes.  It is especially deadly against dragons,
   orcs, trolls, giants, the undead and evil monsters.  It allows you to see
   invisible monsters.  It provides protection from evil monsters, the
   undead, orcs, trolls, giants and dragons.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 91.  
p) The Elfblade 'Excsymyr' (7d4) (+20,+105%) [+3] (+1)
   You have full knowledge of this item.  It can be activated for identify
   every 10-20 turns if it is being worn.  It increases your intelligence by
   +1.  It is very sharp and can cut your foes.  It is especially deadly
   against giants, demons, the undead, evil monsters and natural creatures. 
   It sustains your intelligence.  It provides immunity to paralysis.  It
   provides resistance to fire, cold, poison and fear.  It allows you to see
   invisible monsters and speeds your regenerative powers.  It provides
   protection from natural creatures, evil monsters, the undead, demons and
   giants.  It cannot be harmed by the elements.  You found it in a vault on
   dungeon level 91.  
q) The Spear of Hagen (1d10) (+11,+65%) (+3)
   You have full knowledge of this item.  It increases your speed by +10.  It
   increases your stealth by +3.  It increases your infravision by 30 feet. 
   It does extra damage from frost.  It is especially deadly against the
   undead.  It provides resistance to cold and magical darkness.  It is
   perfectly balanced for throwing.  It allows you to see invisible monsters. 
   It provides protection from the undead.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 57.  
r) The Pike 'Til-i-arc' (2d5) (+10,+60%) [+10] (+2)
   You have full knowledge of this item.  It increases your intelligence by
   +2.  It does extra damage from fire and frost.  It is especially deadly
   against trolls, giants and demons.  It sustains your intelligence.  It
   provides resistance to fire and cold.  It provides permanent light and
   slows your metabolism.  It provides protection from demons, trolls and
   giants.  It cannot be harmed by the elements.  It was dropped by a Archon
   on dungeon level 98.  
s) The Lucerne Hammer 'Turmil' (2d5) (+10,+30%) [+8] (+4)
   You have full knowledge of this item.  It can be activated for drain life
   (200) every 70 turns if it is being worn.  It increases your wisdom by +4. 
   It increases your infravision by 40 feet.  It does extra damage from
   frost.  It is especially deadly against orcs.  It provides resistance to
   cold, bright light and disenchantment.  It provides permanent light and
   speeds your regenerative powers.  It has been blessed by the gods.  It
   provides protection from orcs.  It cannot be harmed by the elements.  It
   was dropped by a Archon on dungeon level 98.  
t) The Halberd 'Osondir' (3d5) (+6,+45%) (+3)
   You have full knowledge of this item.  It increases your charisma by +3. 
   It does extra damage from fire.  It is especially deadly against giants
   and the undead.  It provides resistance to fire and sound.  It allows you
   to levitate, provides permanent light and allows you to see invisible
   monsters.  It provides protection from the undead and giants.  It cannot
   be harmed by the elements.  It was dropped by The Mouth of Sauron on
   dungeon level 98.  
u) The Scythe 'Avavir' (5d3) (+8,+40%) [+10] (+3)
   You have full knowledge of this item.  It can be activated for word of
   recall every 200 turns if it is being worn.  It increases your dexterity
   and charisma by +3.  It does extra damage from fire and frost.  It
   provides immunity to paralysis.  It provides resistance to fire, cold and
   bright light.  It provides permanent light and allows you to see invisible
   monsters.  It cannot be harmed by the elements.  It was dropped by a Great
   bile wyrm on dungeon level 91.  
v) The Lochaber Axe of the Dwarves (3d8) (+12,+85%) (+10)
   You have full knowledge of this item.  It increases your perception and
   ability to dig by +10.  It increases your infravision by 100 feet.  It is
   especially deadly against giants and evil monsters.  It provides
   resistance to acid, electricity, fire, cold and fear.  It provides
   protection from evil monsters and giants.  It cannot be harmed by the
   elements.  It was dropped by a Pit Fiend on dungeon level 98.  
w) The Flail 'Totila' (3d6) (+6,+40%) (+2)
   You have full knowledge of this item.  It can be activated for confuse
   monster every 15 turns if it is being worn.  It increases your stealth by
   +2.  It does extra damage from fire.  It is especially deadly against evil
   monsters.  It provides resistance to fire and confusion.  It provides
   permanent light.  It provides protection from evil monsters.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 96.  
x) The Short Bow 'Anadan' (x3) (+28,+150%) [+3] (+3 to speed)
   You have full knowledge of this item.  It increases your wisdom,
   dexterity, charisma, speed, stealth and perception by +3.  It provides 1
   extra shots per turn.  It does extra damage from fire.  It produces
   chaotic effects.  It provides resistance to acid, electricity, fire,
   poison and nexus.  It is perfectly balanced for throwing.  Its shots are
   not hindered by trees.  It allows you to see invisible monsters, speeds
   your regenerative powers and causes mutations.  It fires missiles with
   extra might.  It provides protection from the undead and demons.  It
   cannot be harmed by the elements.  You bought it in a Unique Fletcher in
   Quaqua Town.  


  [Home Inventory - Furzir Town]

a) a Star Sapphire Ring of Speed (+14)
b) The Amulet of Carlammas (+2)
   You have full knowledge of this item.  It can be activated for protection
   from evil every 225-450 turns if it is being worn.  It increases your
   constitution by +2.  It provides resistance to fire.  It cannot be harmed
   by the elements.  It was dropped by a Great Wyrm of Law on dungeon level
   89.  
c) The Necklace 'Lokalda' [+6] (+4)
   You have full knowledge of this item.  It increases your strength and
   wisdom by +4.  It provides resistance to electricity, cold and chaos.  It
   allows you to levitate and provides permanent light.  It cannot be harmed
   by the elements.  It was dropped by a Lesser balrog on dungeon level 99.  
d) The Metal Lamellar Armor of Holiness (-3) [23,+34] (+1)
   You have full knowledge of this item.  It increases your strength,
   constitution and charisma by +1.  It sustains your intelligence and
   charisma.  It provides immunity to acid.  It provides resistance to
   electricity, fire, bright light, confusion, sound and life draining.  It
   allows you to see invisible monsters and attracts the attention of chaos
   gods.  It provides protection from demons.  It cannot be harmed by the
   elements.  It was dropped by Mephistopheles, Lord of Hell on dungeon level
   89.  
e) The Mithril Chain Mail of the Crusader (-1) [28,+20] (+4) (charging)
   You have full knowledge of this item.  It can be activated for curing,
   heroism and heal (777) every 300 turns if it is being worn.  It increases
   your saving throws by +10.  It increases your intelligence and wisdom by
   +4.  It provides resistance to acid, electricity, fire, cold, poison,
   magical darkness, fear, nether and life draining.  It allows you to see
   invisible monsters.  It provides protection from evil monsters.  It cannot
   be harmed by the elements.  You found it in a vault on dungeon level 89.  
f) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
   You have full knowledge of this item.  It can be activated for heal (1000)
   every 888 turns if it is being worn.  It increases your constitution by
   +2.  It sustains your constitution.  It provides resistance to acid, cold,
   magical darkness, nether, nexus, chaos and life draining.  It cannot be
   harmed by the elements.  It was dropped by a Greater balrog on dungeon
   level 99.  
g) The Tower Shield of Anarion [8,+20]
   You have full knowledge of this item.  It sustains all your stats.  It
   provides resistance to acid, electricity, fire, cold and blindness.  It
   cannot be harmed by the elements.  It was dropped by a Great dimensional
   wyrm on dungeon level 91.  
h) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
   You have full knowledge of this item.  It increases your infravision by
   1250 feet.  It provides resistance to acid, electricity, fire, cold,
   poison, bright light, magical darkness, confusion and nexus.  It provides
   permanent light, allows you to see invisible monsters, gives telepathic
   powers and prevents teleportation.  It produces an aura of fear.  It is
   permanently cursed.  It cannot be harmed by the elements.  It was dropped
   by The Serpent of Chaos on dungeon level 100.  
i) The Dragon Helm of Dor-Lomin [8,+20] (+4)
   You have full knowledge of this item.  It can be activated for turn
   monsters every 33-180 turns if it is being worn.  It increases your
   strength, dexterity and constitution by +4.  It provides resistance to
   acid, electricity, fire, cold, bright light and blindness.  It provides
   permanent light, allows you to see invisible monsters and gives telepathic
   powers.  It cannot be harmed by the elements.  It was dropped by a Horned
   Reaper on dungeon level 89.  
j) The Pair of Soft Leather Boots of Bleys (+4,+20%) [4,+16] (+4)
   You have full knowledge of this item.  It increases your speed by +10.  It
   increases your dexterity by +4.  It sustains your dexterity.  It provides
   immunity to paralysis.  It provides resistance to nexus.  It cannot be
   harmed by the elements.  It was dropped by a Fallen angel on dungeon level
   99.  
k) The Long Sword 'Luck Blade' (4d5) (+13,+70%)
   You have full knowledge of this item.  It increases your saving throws by
   +23.  It is very sharp and can cut your foes.  It provides immunity to
   paralysis.  It provides resistance to chaos.  It is easy to enchant.  It
   provides permanent light.  It has been blessed by the gods.  It cannot be
   harmed by the elements.  It was dropped by a Osyluth on dungeon level 99. 
l) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+105%) (+4)
   You have full knowledge of this item.  It increases your strength and
   charisma by +4.  It increases your infravision by 40 feet.  It does extra
   damage from fire.  It is very sharp and can cut your foes.  It is a great
   bane of dragons.  It is especially deadly against orcs, trolls, giants,
   demons, the undead, evil monsters and natural creatures.  It provides
   immunity to paralysis.  It provides resistance to fire, confusion and
   chaos.  It provides permanent light and allows you to see invisible
   monsters.  It aggravates nearby creatures.  It provides protection from
   natural creatures, evil monsters, the undead, demons, orcs, trolls and
   giants.  It cannot be harmed by the elements.  It was in a chest (level
   89).  
m) The Spear 'Aeglos' (1d20) (+15,+125%) [+5] (+4)
   You have full knowledge of this item.  It can be activated for lightning
   ball (200) every 500 turns if it is being worn.  It increases your
   intelligence and wisdom by +4.  It does extra damage from electricity and
   fire.  It is especially deadly against orcs, trolls and giants.  It
   returns when thrown.  It provides immunity to paralysis.  It provides
   resistance to electricity, fire and bright light.  It is perfectly
   balanced for throwing.  It provides permanent light and slows your
   metabolism.  It has been blessed by the gods.  It provides protection from
   orcs, trolls and giants.  It cannot be harmed by the elements.  It was
   dropped by a Great ice wyrm on dungeon level 99.  
n) The Battle Axe of Balli Stonehand (3d8) (+8,+55%) [+5] (+3)
   You have full knowledge of this item.  It increases your strength,
   constitution and stealth by +3.  It is especially deadly against orcs,
   trolls and demons.  It provides immunity to paralysis.  It provides
   resistance to acid, electricity, fire, cold and blindness.  It allows you
   to levitate, allows you to see invisible monsters and speeds your
   regenerative powers.  It provides protection from demons, orcs and trolls. 
   It cannot be harmed by the elements.  It was dropped by a Great ice wyrm
   on dungeon level 99.  
o) The Quarterstaff of Gandalf (1d30) (+10,+65%) (+4) (charging)
   You have full knowledge of this item.  It can be activated for probing,
   detection and full id every 1000 turns if it is being worn.  It increases
   your intelligence, wisdom, charisma and perception by +4.  It does extra
   damage from fire.  It is especially deadly against orcs, trolls and evil
   monsters.  It provides resistance to fire, nether and life draining.  It
   provides permanent light and allows you to see invisible monsters.  It
   provides protection from evil monsters, orcs and trolls.  It cannot be
   harmed by the elements.  It was dropped by a Nycadaemon on dungeon level
   99.  
p) The Ball-and-Chain 'Whirlwind' (2d4) (+13,+90%) (+2)
   You have full knowledge of this item.  It can be activated for whirlwind
   attack every 50-100 turns if it is being worn.  It increases your
   dexterity and speed by +2.  It provides 2 extra blows per turn.  It
   produces chaotic effects.  It is especially deadly against evil monsters. 
   It sustains your dexterity.  It provides immunity to paralysis.  It
   provides resistance to fear, nexus and chaos.  It allows you to levitate
   and prevents teleportation.  It provides protection from evil monsters. 
   It cannot be harmed by the elements.  It was dropped by a Nightwalker on
   dungeon level 99.  
q) The Mighty Hammer 'Grond' (9d9) (+5,+125%) [+10]
   You have full knowledge of this item.  It can cause earthquakes.  It is a
   great bane of dragons.  It is especially deadly against orcs, trolls,
   demons, the undead, evil monsters and natural creatures.  It provides
   resistance to acid, electricity, fire and cold.  It allows you to see
   invisible monsters and gives telepathic powers.  It produces an aura of
   fear and an anti-magic shell.  It aggravates nearby creatures.  It
   provides protection from natural creatures, evil monsters, the undead,
   demons, orcs and trolls.  It cannot be harmed by the elements.  It was
   dropped by The Serpent of Chaos on dungeon level 100.  


  [Quests]

====Active quests==== 

Defeat the orc camp south-west of Naria Town.  

Defeat the troll camp north-east of Lostum Watch.  

Defeat the troll camp north-east of Fuinfal.  

Defeat the troll camp south-west of Zulzul.  

Defeat the undead camp east of Quaqua Town.  

Defeat the troll camp north-east of Fuinfal.  

Defeat the troll camp near Lostum Watch.  

Defeat the troll camp north of Bizmaz Watch.  

Defeat the undead camp near Taltil View.  

Defeat the troll camp north-east of Badzath.  

From a Courier in Gishbund Town (Danger level 0):
   Carry a message to Thwynyhtm the Sneaky in The Sleepy Scroll.  

From a Keep in Lostum Watch (Danger level 12):
   Kill the 5 Brown yeeks that are guarding dungeon level 12. You have killed
0.

From a Cathedral in Bizmaz Watch (Danger level 13):
   Clear 1 level of a certain sewer south-west of Bizmaz Watch.  

From a Keep in Ilar (Danger level 15):
   Many terrors of the deep have been terrorizing the area near Ilar. 
Discover their lair and destroy them all.  

From a Keep in Oreg (Danger level 21):
   Kill the 2 Guardian nagas that are guarding dungeon level 21. You have killed
0.

From a Keep in Bizmaz Watch (Danger level 25):
   A Druid has been spotted in the area near Bizmaz Watch.  Track him to his
stronghold and slay him.  

From a Keep in Arfal Watch (Danger level 26):
   Several fire-breathers have been terrorizing the area north-east of Arfal
Watch.  Discover their den and kill them all.  

From a Keep in Fuinfal (Danger level 32):
   Kill the 5 Carrions that are guarding dungeon level 32. You have killed 1.

From a Keep in Gishzum (Danger level 33):
   Too many strange substances have been discovered in the area south of
Gishzum.  Discover their den and destroy them all.  (2 levels)  

From a Castle in Gwathdae-Fareg (Danger level 37):
   An Arch-vile has been killing people in the area near Gwathdae-Fareg.  Track
it to its lair and slay it.  

From a Rangers' Guild in Lostum Watch (Danger level 41):
   Some strange substances have been killing people in the area west of Lostum
Watch.  Discover their hideout and kill them all.  (3 levels)  

From a Keep in Naria Town (Danger level 42):
   A group of ghosts have been killing people in the area south-west of Naria
Town.  Discover their stronghold and destroy them all.  (2 levels)  

From a Thieves' Guild in Oreg (Danger level 54):
   It seems that some demons have been discovered in the area near Oreg. 
Discover their home and kill them all.  

From a Rangers' Guild in Badzath (Danger level 55):
   Lots of fire-breathers have been terrorizing the area south of Badzath. 
Discover their den and slay them all.  

From a Keep in Badzath (Danger level 57):
   Malekith the Accursed and his followers have been troubling the area near
Badzath.  Find his lair and kill him.  

From a Keep in Gishbund Town (Danger level 58):
   A Law drake has been terrorizing the area north-west of Gishbund Town.  Track
it to its den and slay it.  

From a Keep in Zulzul (Danger level 59):
   Kill the 2 Magma elementals that are guarding dungeon level 59. You have
killed 0.

====Completed/failed quests==== 

From a Courier in Badzath (Danger level 0):
   Carry a message to Zzathath the Cheap in Oreg.  (Delivered)

From a Castle in Taltil View (Danger level 21):
   Kill the 5 Stone giants that are guarding dungeon level 21. (Killed)

From a Warriors' Guild in Gwathdae-Fareg (Danger level 24):
   Kill 5 Frost giants.  (Killed)

Kill Oberon, King of Amber, who is guarding dungeon level 99. (Killed)

Kill The Serpent of Chaos, who is guarding dungeon level 100. (Killed)

====Finished quests==== 

Defeat the troll camp south-west of Badzath.  (Finished)

(Danger level 12):  A Novice priest has been rampaging the area north of
Furzir Town.  Track him to his lair and kill him.  (Finished)

(Danger level 13):  A Rattlesnake has been running amok in the area north of
Luinsarn
Keep.  Track it to its hideout and kill it.  (Finished)

(Danger level 15):  Gunzul, the Dark Elven Warrior and his legion have been
terrorizing the area north-east of Luinsarn Keep.  Find his home and destroy
him.  (Finished)

(Danger level 15):  Lots of enemy warriors have been terrorizing the area
south-east
of Furzir Town.  Discover their hideout and slay them all.  (Finished, Failed)

(Danger level 15):  Kekrukh, the Baby Gold Dragon and his followers have been
spreading evil in the area near Furzir Town.  Find his hideout and destroy him. 
(Finished)

(Danger level 17):  A Swordsman has been seen in the area north-east of Furzir
Town. 
Track him to his hideout and exterminate him.  (Finished)

(Danger level 18):  Rondloth, the Servant of Glaaki and her gang have been
hiding in
the area north-east of Furzir Town.  Find her hideout and destroy her. 
(Finished)

(Danger level 19):  Clear 1 level of a certain mine near Luinsarn Keep. 
(Finished)

(Danger level 20):  A Pseudo dragon and its gang have been terrorizing
the area north-east of Furzir Town.  Find their hole and kill them.  (Finished)

(Danger level 20):  A Knight archer and his minions have been rampaging the area
north-west of Luinsarn Keep.  Find their home and kill them.  (Finished)

(Danger level 23):  A bunch of religious fanatics have been seen in the area
north of
Gwathdae-Fareg.  Discover their den and destroy them all.  (2 levels) 
(Finished)

(Danger level 26):  Gorbag, the Orc Captain and his followers have been lurking
in
the area south-east of Luinsarn Keep.  Find his home and destroy him. 
(Finished)

(Danger level 27):  A Gnome mage and his legion have been seen in the area
north-west
of Furzir Town.  Find their stronghold and exterminate them.  (Finished)

(Danger level 30):  A Lizard king has been terrorizing the area north-east of
Oreg. 
Track him to his hideout and terminate him.  (Finished)

(Danger level 33):  A group of spiders have been rampaging the area south of
Fuinfal.
 Discover their hideout and kill them all.  (Finished)

(Danger level 34):  A bunch of spirits have been hiding in the area north-east
of
Gwathdae-Fareg.  Discover their lair and destroy them all.  (Finished)

(Danger level 45):  A Mage and his minions have been killing people in the area
north-east of Gwathdae-Fareg.  Find their hole and destroy them.  (Finished)

(Danger level 55):  Find the relic of Isildur, which is hidden in a lair, east
of
Lostum Watch.  (Finished)



  [Message Log (last 50 messages)]

You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
You miss the Sabre-tooth tiger. <2x>
The Sabre-tooth tiger misses you. <4x>
You open a dimensional gate. Choose a destination.
Select a point and press space.
On the ground: a Light Crossbow (x4) (+6,+35%).
Mind-warping forces emanate from your brain!
The Sabre-tooth tiger resists.
The Sabre-tooth tiger flees in terror!
The Sabre-tooth tiger is dazed.
The Sabre-tooth tiger flees in terror!
You open a dimensional gate. Choose a destination.
Select a point and press space.
The Zephyr Lord wakes up.
You feel yourself slow down.
You feel less Berserk.
You can see again.
Your skin returns to normal.
You feel less resistant to acid.
You feel less resistant to electricity.
You feel less resistant to fire.
You feel less resistant to cold.
You feel less resistant to poison.
You feel like a killing machine!
You feel yourself moving faster!
Your skin turns to stone!
You feel resistant to acid!
You feel resistant to fire!
You feel resistant to cold!
You feel resistant to electricity!
You feel resistant to poison!
You enter a maze of up staircases.
Autosaving the game...
You sense the presence of traps!
You sense the presence of stairs!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!
I see no up staircase here.
You enter a maze of down staircases.
Autosaving the game...
You sense the presence of traps!
You sense the presence of doors!
You sense the presence of stairs!
You sense the presence of treasure!
You sense the presence of objects!
You sense the presence of invisible creatures!
You sense the presence of monsters!



Posted on 2.1.2009 21:46

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3038. on the Ladder (of 19090)
2. on the Z+Angband Ladder (of 120)
Second best for this player (

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On 2.1.2009 21:46 perost wrote:
My third *band-winner ever, and my second mindcrafter winner. Mindcrafters are pretty easy to play in my opinion, the thoughest part is just to get them over clevel 25.

The Serpent was no problem at all, even though he had company with his buddy Morgoth. They went down together when I started blasting mindwaves, proving that the mind is in fact mightier than the serpent. I didn't get any good artifacts from them though, except for the usual crown and hammer. But I think I managed to gather quite a nice collection anyway :) I play quite slow, so I usually find a lot of artifacts. This winner ended up at just above 2.5 million turns.

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