The Angband Ladder: Home Brew, Human Alchemist by budswell
[ToME 2.3.5(CVS) Character Sheet] Name : Home Brew Age 15 STR: 13 Sex : Male Height 69 INT: 18 Race : Human Weight 160 Wis: 10 14 Class : Alchemist Social Class 16 DEX: 14 Body : Player Con: 11 13 God : Nobody CHR: 13 + To Melee Hit 12 Level 19 Hit Points -5/ 108 + To Melee Damage 22 Experience 5290 Spell Points 112/ 112 + To Ranged Hit 14 Max Exp 5290 Sanity 100/ 100 + To Ranged Damage 5 Exp to Adv. 5720 AC 10+-18 Gold 21725 Speed Normal (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 2 Bows/Throw : Good Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 2d4+44 Stealth : Bad Magic Device: Superb Infra-Vision: 10 feet Tactic: berserker Explor: running (Character Background) You make stuff and hop it doesn't go boom in your face. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') You have done something experimental. Your body was a Player. You have defeated 974 enemies. You have completed six princess quests. You have completed three lost sword quests. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventure lasted 8 days. Your Attributes: You are dead, killed by Gorbag, the Orc Captain on level 10 of Barrow-Downs. Your eyes are sensitive to infrared light. You levitate just over the ground. You have free action. You are unlucky. You are carrying a permanent light. You are resistant to acid. You are resistant to fire. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon burns your foes. adefkmnopsuxz{|@ Add Infra : ....1........... Add Tun.. : ..............1. Fire Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : ......+......... Res Elec : ................ Res Fire : +............... Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ..+............. Lite : +............... Skills (points left: 0) - Combat 12.550 [0.700] . Weaponmastery 23.800 [0.700] . Archery 01.000 [0.300] - Sneakiness 01.000 [0.900] . Stealth 00.000 [0.400] - Magic 15.141 [0.900] . Magic-Device 22.250 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 13.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 23.400 [0.800] - Spirituality 01.000 [0.800] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to find The Metal Cap of Thengel on level 20. [Character Equipment] a) a Fiery Dagger (1d4) (+4,+8) It provides light (radius 1) forever. It does extra damage from fire. It provides resistance to fire. It cannot be harmed by fire. You made it yourself. d) a Long Bow of Accuracy (x3) (+6,+5) e) a Ring of Levitation It allows you to levitate. You made it yourself. f) a Ring of Invisibility k) an Amulet of Infravision (+1) m) a Brass Lantern (with 591 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Soft Leather Armour of Resist Acid [4,+6] o) (nothing) p) (nothing) s) a Hard Leather Cap [2,+0] u) a Set of Leather Gloves of Free Action [1,+1] x) a Pair of Hard Leather Boots [3,+0] z) (nothing) {) 4 Arrows (1d4) (+0,+0) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Book of Beginner Cantrips {25% off} b) The Toenail of Vecna It can be activated for summon pet every 101 turns. You found it lying on the ground on level 6 of Barrow-Downs. c) 7 Flasks of oil d) 6 Potions of Cure Critical Wounds e) 6 Scrolls of Teleportation f) 3 Scrolls of Word of Recall g) 6 Scrolls of Satisfy Hunger h) 5 Scrolls of Nothing i) a Wand of Noxious Cloud[1|25] (12 charges) {@a1} j) a Staff of Globe of Light[2|10] (11 charges) k) a Staff of Globe of Light[1|11] (11 charges) l) a Staff of Globe of Light[1|11] (12 charges) m) a Staff of Disarm[1|10] (7 charges) n) a Dagger of Slay Troll (1d4) (+5,+3) o) a Club (1d4) (+4,+4) p) a Quarterstaff of *Slay Giant* (1d9) (+3,+9) (+1) q) a Flail (2d6) (+3,+2) r) an Essence of Teleport s) an Essence of Life t) an Essence of Light u) 21 Essences of Darkness v) 10 Essences of Mana w) 2 Empty Bottles [Home Inventory - Bree ] a) a Potion of Cure Insanity b) 3 Scrolls of *Identify* c) 31 Scrolls of Nothing d) a Staff of Disarm[1|10] (18 charges) e) 12 Essences of Explosion f) 2 Essences of Teleport g) 4 Essences of Cold h) 16 Essences of Life i) 27 Essences of Confusion j) 18 Essences of Light k) 62 Essences of Chaos l) an Essence of Time m) 17 Essences of Darkness n) 31 Essences of Knowledge o) an Essence of Force p) 2 Essences of Lightning q) 7 Essences of Mana r) 37 Empty Bottles [The Mathom-house Inventory - Bree ] a) The Gem of Knowledge It can be activated for poison. You found it lying on the ground on level 6 of Barrow-Downs. |
Posted on 9.11.2008 02:36
16557. on the Ladder (of 19090)
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