The Angband Ladder: Miril, High-Elf Warrior by Nick

  [FAangband 0.3.4 Character Dump]

 Name    : Miril           Age                   525 STR     18/120
 Sex     : Female          Height                 82 Int         17    18/10
 Race    : High-Elf        Weight                178 Wis         13       14
 Class   : Warrior         Social Class           82 DEX      18/71
                                                     CON      18/78
                                                     CHR      18/40

 Max Hit Points      505   Level                35   Max SP (Mana)         0
 Cur Hit Points      -15   Experience       350208   Cur SP (Mana)         0
                           Max Exp          350208
        (Fighting)         Exp to Adv.      430000          (Shooting)
 Blows/Round           4   Gold              34298   Shots/Round         2.3
 + to Skill           28                             + to Skill           32
 Deadliness (%)      132   Base AC/+ To AC  33/ 72

 Fighting    : Superb      Stealth     : Superb      Disarming   : Excellent
 Bows/Throw  : Superb      Perception  : Mediocre    Magic Device: Excellent
 Saving Throw: Excellent   Searching   : Mediocre    Infravision : 20 feet

                            (Character Background)
          You were born into the House of the Hammer of Wrath.  You
          are one of several children of a Mage.  You have light grey
          eyes, wavy black hair, and a fair complexion.
          

  [Recent locations]

 Current Location : Nargothrond Level 51
 Recall Point 1   : Nargothrond Level 51
 Recall Point 2   : Anfauglith Level 58
 Recall Point 3   : Tol-In-Gaurhoth Level 40
 Recall Point 4   : Ephel Brandir Level 0

  [Resistances and Powers]

      abcdefghijkl@            abcdefghijkl@
 Acid:......+......  47% Confu:.............   0%
 Elec:......+......  37% Sound:.............   0%
 Fire:+.....+......  66% Shard:.............   0%
 Cold:......+......  43% Nexus:......+......  38%
 Pois:..+..........  31% Nethr:.............   0%
 Lite:+.......++..+  90% Chaos:.......+.....  37%
 Dark:+.......+....  67% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:....+........
Feath:...........+.      Stea.:......++...+.
PLite:.........+...      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:+...........+      Speed:...........+.
FrAct:+............      Might:.............
HLife:.............      Shots:.+...........
Blind:.............      Throw:.............
NFear:............+      WlBal:.............


  [Specialty Abilities]

Athletics 
Fury 
Armsman 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl@
Str:     18   2   5   5 18/120            4.........1.
Int:     18   3  -2   0  18/10     17     ............
Wis:     16   0  -2   0     14     13     ............
Dex:  18/01   3   2   2  18/71            s...........
Con:  18/18   2   2   2  18/78            ............
Chr:     18   5  -1   0  18/40            ............

  [Last Messages]

> You get in a shield bash!
> You stumble!
> You miss the Inertia hound.
> Armsman hit!
> You strike the Inertia hound.
> You have slain the Inertia hound.
> Welcome to level 35.
> *Edge of trap detect region!*
> You have 11 Scrolls titled "x anash el" of Teleportation (g).
> It magically summons a hellish adversary!
> You have 10 Scrolls titled "x anash el" of Teleportation (g).
> It breathes inertia.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound breathes inertia.
> You die.


  [Character Equipment]

a) The Long Sword 'Narsil' (3d5) (+14,+17) [+10] (+4)
b) a Long Bow of Extra Shots (x3) (+18,+9)
c) a Tiger Eye Ring of Poison Resistance
d) a Calcite Ring of Combat (+8,+9)
e) a Silver Amulet of Magical Item Mastery (+2)
f) The Lamp of Gwindor
g) Augmented Chain Mail of Elvenkind (-2) [16,+17] (+1 to stealth)
h) a Cloak of Aman [1,+19] (+3 to stealth)
i) a Large Leather Shield of Night and Day [6,+11]
j) a Metal Cap of Light [3,+4]
k) a Set of Steel Gauntlets of Power (+2,+3) [3,+6] (+1)
l) a Pair of Metal Shod Boots of Elvenkind [4,+2] (+3)

         [Quiver]
0) 3 Well-balanced Daggers of Doriath (1d4) (+12,+14) [+6] (+2 to stealth)
1) 2 Daggers (1d4) (+3,+6)
2) a Throwing Axe (2d3) (+6,+7)
3) 4 Darts (1d5) (+5,+5)
4) 34 Arrows (1d8) (+3,+2)
5) 32 Arrows (1d8) (+2,+2)
6) 48 Arrows (1d6) (+1,+3)


  [Character Inventory]

a) a Tan Mushroom of Cure Serious Wounds
b) a Black Mushroom of Restore Strength
c) 10 Cakes of the Beornings
d) 11 Green Potions of Speed
e) 8 Pearl-grey Potions of Cure Critical Wounds {25% off}
f) 15 Scrolls titled "yergion satblu" of Phase Door {25% off}
g) 10 Scrolls titled "x anash el" of Teleportation
h) 10 Scrolls titled "reman misan" of Teleport Level
i) 4 Scrolls titled "bekfu bekkli" of Word of Recall {25% off}
j) 8 Scrolls titled "seewed eeprhov" of Identify
k) 4 Steel Rods of Trap Location (1 charging)
l) 4 Galvorn Rods of Door/Stair Location
m) a Gold Rod of Sense Surroundings
n) 2 Wrought Iron Wands of Teleport Away (9 charges)
o) 4 Pewter Wands of Stone to Mud (18 charges)
p) a Bismuth Wand of Drain Life (0 charges)
q) a Banyan Staff of Teleportation (10 charges)
r) a Golden Staff of Detect Evil (19 charges)
s) The Flail 'Totila' (3d6) (+9,+8) (+2)
t) 3 Arrows of Poison (1d6) (+6,+3)


  [Home Inventory]

a) 2 Blue Mushrooms of Restoring
b) a Sprig of Athelas
c) 15 Green Potions of Speed
d) a Dark Red Potion of Healing
e) 2 Auburn Potions of Enlightenment
f) a Cherry Staff of Holiness (0 charges)
g) an Azurite Ring of Resist Cold
h) a Fluorite Ring of Free Action
i) a Moonstone Ring of Constitution (+3)
j) a Rhodonite Ring of Deadliness (+13)
k) a Calcite Ring of Combat (+7,+10)
l) an Amber Amulet of Resist Acid
m) Bar Chain Mail of Resistance (-2) [18,+16]
n) Hard Studded Leather of Resistance (-1) [7,+7]
o) a Small Metal Shield of Night and Day [5,+9]
p) a Long Sword of Gondolin (2d5) (+8,+8)
q) The Battle Axe of the Marches (3d10) (+12,+17)
r) The Flail of Elegolme (2d6) (+10,+8) (+3)
s) The Lead-Filled Mace 'Turmil' (4d4) (+10,+6) (+4)
t) 46 Arrows of Acid (1d6) (+6,+8)
u) 43 Arrows of Wounding (1d6) (+8,+6)


Miril the High-Elf Warrior
Began the quest to kill Morgoth on 06/29/2008 at 10:52 PM

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|       10|        Gondolin Town |  5  | Gained the Athletics specialty.
|       10|        Gondolin Town |  5  | Gained the Fury specialty.
|      535|     Sirion Vale  28  | 10  | Reached level 10
|     4884|        Gondolin Town | 11  | Killed The Complainer
|    14693|     Sirion Vale  30  | 15  | Reached level 15
|    15231|     Sirion Vale  30  | 16  | Killed Othrod, Lord of the Orcs
|    15249|     Sirion Vale  30  | 19  | Found The Lamp of Gwindor
|    27622|     Sirion Vale  34  | 18  | Killed Mughash the Kobold Lord
|    55069|         Brethil  24  | 20  | Reached level 20
|    97413|       Amon Rudh  24  | 22  | Found The Lead-Filled Mace 'Turmil' 
|   139872|       Amon Rudh  24  | 25  | Reached level 25
|   143149|       Amon Rudh  24  | 25  | Killed Ibun, Son of Mim
|   154044|       Amon Rudh  28  | 25  | Killed The Thief of the Mountains
|   187718|       Amon Rudh  30  | 27  | Killed Mim, Betrayer of Turin
|   189207|        Gondolin Town | 27  | Gained the Armsman specialty.
|   195547|   Talath Dirnen  20  | 27  | Killed Ulwarth, son of Ulfang
|   218854|   Talath Dirnen  25  | 28  | Killed Lug, the Hill Orc
|   234811|   Talath Dirnen  25  | 28  | Killed Orcogar, Son of Orcobal
|   235524|   Talath Dirnen  25  | 28  | Found The Flail of Elegolme
|   235615|   Talath Dirnen  25  | 28  | Found The Flail 'Totila'
|   276529|     Nargothrond  36  | 29  | Killed Khim, Son of Mim
|   277197|     Nargothrond  36  | 29  | Destroyed Draebor, the Imp
|   293766|     Nargothrond  47  | 30  | Reached level 30
|   309621|      Anfauglith  46  | 30  | Killed Ulfang the Black
|   315766|      Anfauglith  48  | 31  | Found The Battle Axe of the Marches 
|   367066|      Anfauglith  50  | 33  | Killed The Queen Ant
|   371700|      Anfauglith  58  | 33  | Killed Lokkak, the Ogre Chieftain
|   383646|     Nargothrond  51  | 34  | Found The Long Sword 'Narsil'
|   393921|     Nargothrond  51  | 35  | Reached level 35
============================================================
|   393939|     Nargothrond  51  | 35  | Killed by an Inertia hound.
|   393939|     Nargothrond  51  | 35  | Killed on 07/02/2008 at 08:12 PM.
============================================================
============================================================

  [Options]

Adult: Never return to less danger before winning: no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 30.6.2008 14:59
Last updated on 2.7.2008 12:48

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9804. on the Ladder (of 18973)
219. on the FAangband Ladder (of 497)
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Comments

Jump to latest

On 30.6.2008 14:59 Nick wrote:
After losing yet another DE rogue, decided to give up on the sneaking around and play a character that could whack stuff. After a quick foray north(for a bunch of experience and Elvenkind armour) left a trail of blood all the way to Amon Rudh and dived pretty much straight to 30. Recalled, looked at my gear (no !Heal, no !Speed, no enchanted arrows) and thought "Yeah, I can do this". Bought the alchemist out of ?Phase and the temple out of !RAcid, and headed down. Found Mim after clearing the level completely, including a troll pit (for a !Heal, luckily), then it started. After 50-60 arrows, my !Heal and about 30 ?Phase he had acid-balled and healed all his mana away, and I started hitting him with shrapnel (and occasional melee). Used my last phase when he was on two stars, then *smote* him until he fled, and shrapnelled him in the back for the win. Close thing. Now it's off to Nargothrond to be killed by Glaurung, if the hounds don't get me first.

On 30.6.2008 16:46 Psi wrote:
Another good start... now just don't do anything stupid ;-)

On 30.6.2008 16:46 Psi wrote:
Another good start... now just don't do anything stupid ;-)

On 30.6.2008 16:46 Psi wrote:
...like I just did.

On 1.7.2008 10:06 Nick wrote:
Well, I just did something VERY stupid and survived. Having found two artifact flails in the same chest (one a randart), I decided to use Totila for the RConf and better damage. Made it to Nargothrond, then got the Moria special level first up. Killed a few orcs, then got set upon by nrulings. after killing a few, I noticed that I was Slow -10. No Free Action! I had been getting it from my Gondolin sword. So I recalled straight away (pity - I could have cleaned up on that level). Happily, losing my +3CON ring only lost me 15 HP, so I'm good to go again now...

On 1.7.2008 15:44 Nick wrote:
Need to plug the poison hole before I take on Glaurung - but I have a stack of acid arrows with his name on them.

First ever boots of Elvenkind :)

On 1.7.2008 15:54 Psi wrote:
Using a bit of reverse psychology, I may as well commiserate with you now...

On 2.7.2008 12:48 Nick wrote:
*Sigh*

On 2.7.2008 13:17 Psi wrote:
h) 10 Scrolls titled "reman misan" of Teleport Level

'nough said.

On 2.7.2008 14:14 Nick wrote:
Yeah, it was the dire wolves special level, so I was trying not to leave...and I was having such fun slaughtering stuff with Narsil.

On 2.7.2008 15:57 Psi wrote:
'<' 'y'

First thing I do on entering a special level. They are fun the first time, but the risk/reward coefficient is far too high if you are trying to stay alive.

On 2.7.2008 19:54 Bandobras wrote:
But you are a good maintainer. :P

On 2.7.2008 21:57 HallucinationMushroom@Yahoo.egg wrote:
At least slaying hounds is a fun way to die. Getting knocked off by a carrion crawler would've been lame. I don't like the dire wolves level so much... just thinking about all those hellhounds makes my skin itch and I'd probably teleport next to Carcharoth. I think the most approachable special level for risk/reward is the elemental one, especially for characters in the stat-gain hunt. Of course, my personal favorite is the dragon themed level, but I usually stumble upon it before I'm ready for it.

On 3.7.2008 09:15 Psi wrote:
I've always enjoyed genociding 'U's and 'u's on the Demon level... suprisingly it hasn't killed me yet!

On 3.7.2008 09:19 Nick wrote:
My first encounter with a themed level was the demon level in O - it was a comp for deepest unique, and I met and killed Tevildo on it (using mainly the Staff of Winds!), which won for me. I've liked those levels ever since - I think this is the first time I've been killed on one (although I often have to bail on the warlords one).

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