The Angband Ladder: Quendus III, High-Elf Ranger by Quendus

  [Angband 3.0.8 Character Dump]

 Name   Quendus III                              Self  RB  CB  EB   Best
 Sex    Male              Age       106   STR:     15  +1  +2  +1  18/10
 Race   High-Elf          Height     89   INT:     14  +3  +2  +0  18/10
 Class  Ranger            Weight    184   WIS:      8  -1  +0  +0      7
 Title  Courser           Status     49   DEX:     17  +3  +1  +0  18/30
 HP     -1/151            Maximize    Y   CON:     16  +1  +1  +0     18
 SP     1/26                              CHR:     13  +5  +1  +0  18/10

 Level           18       Armor    [15,+10]     Saving Throw      Superb
 Cur Exp       6696       Fight     (+4,+2)     Stealth        Excellent
 Max Exp       6696       Melee   (+13,+10)     Fighting          Superb
 Adv Exp       8280       Shoot    (+24,+6)     Shooting          Heroic
 MaxDepth    450 ft       Blows      2/turn     Disarming      Very Good
 Turns       771703       Shots      2/turn     Magic Device      Superb
 Gold         12028       Infra       40 ft     Perception          Good
 Burden   107.3 lbs       Speed      Normal     Searching           Fair

 You are the only child of a Telerin Archer.  You have light blue eyes,
 wavy black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:........+.... Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:....+........ Stea.:.............
Feath:..+.......... Sear.:.............
PLite:............. Infra:.............
Regen:+........+... Tunn.:.............
Telep:............. Speed:.............
Invis:............+ Blows:.............
FrAct:...+......... Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Cave orc hits you.
> *** LOW HITPOINT WARNING! ***
> The Master yeek blinks away.
> The Master yeek hits you.
> *** LOW HITPOINT WARNING! ***
> The Master yeek blinks away.
> You feel yourself moving faster!
> You have no more Brown Speckled Potions of Speed (f).
> The Cave orc hits you.
> *** LOW HITPOINT WARNING! ***
> The Master yeek hits you.
> *** LOW HITPOINT WARNING! ***
> The Cave orc hits you.
> You die.


  [Character Equipment]

a) a Sabre of *Slay Troll* (1d7) (+9,+8) (+1)
   It increases your strength by 1.  It slays trolls.  It speeds your
   regeneration.  
b) a Short Bow of Extra Shots (x2) (+20,+6) (+1)
   It increases your shooting speed by 1.  
c) an Aquamarine Ring of Feather Falling
   It makes you fall like a feather.  
d) a Pearl Ring of Free Action
   It grants you immunity to paralysis.  
e) a Mother-of-Pearl Amulet of Slow Digestion
   It slows your metabolism.  
f) a Lantern (3967 turns)
   It cannot be harmed by fire.  
g) Soft Studded Leather [5,+2]
h) a Cloak [1,-1]
i) a Large Leather Shield of Resist Cold [4,+3]
   It provides resistance to cold.  It cannot be harmed by cold.  
j) a Hard Leather Cap of Regeneration [2,+4]
   It speeds your regeneration.  
k) (nothing)
l) a Pair of Hard Leather Boots [3,+0]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1!d!k!v!d!k!v}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!k!v!d!k!v}
c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!k!v!d!k!v}
d) 2 Holy Books of Prayers [Words of Wisdom]
e) 6 Flasks of oil
f) 6 Indigo Potions of Cure Critical Wounds
g) 19 Scrolls titled "so plum puga" of Identify
h) a Zinc-Plated Wand of Confuse Monster (10 charges)
i) a Cast Iron Wand of Magic Missile (16 charges)
j) a Tortoise Shell Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
k) a Filthy Rag [1,+7]
l) a Main Gauche (1d5) (+0,+0)
m) a Rapier (1d6) (+0,+0)
n) a Trident (1d8) (+0,+0)
o) a Mace (2d4) (+0,+0)
p) 25 Arrows (1d4) (+0,+3) {@f1}


  [Home Inventory]

a) an Opal Ring of Searching (+1)
   It increases your searching by 1.  
b) a Quarterstaff of Extra Attacks (1d9) (+7,+8) (+1)
   It increases your attack speed by 1.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : no  (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : yes (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): yes (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.1.2008 19:27

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16670. on the Ladder (of 19090)
5922. on the Angband Ladder (of 6561)
26. for this player (

Comments

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On 30.1.2008 19:27 Quendus wrote:
This one died rather quickly - was doing quite well when he found himself between a room full of yeeks and a room with a few orcs. fought for a while, then tried to teleport out (which failed). A phase door brought him into the middle of the room containing the yeek unique, who filled the room with summoned noobs, and he died. Put up a decent fight, though - he quaffed a !speed and read a ?WoR, and used the bow of extra shots and the reasonable stack of !ccw to try to survive long enough to get back to town. A multi-hued dragon (and no rbase) stopped this from working, but he survived long enough for the !speed to actually wear off, which is something.

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