The Angband Ladder: Bard, the Longbowman, Goblin Archer by thorgot
[Unangband 0.6.2 Character Dump] Name Bard, the Longbowman Self SB EB TB Best Curr Sex Male Age 22 STR: 18/41 +0 +2 +0 18/61 Race Goblin Height 3' 2 INT: 9 +0 +0 +0 9 Class Archer Status 1 WIS: 11 +0 +0 +0 11 Style Bows DEX! 18/81 +0 +7 +0 18/151 Title Sharpshooter CON: 17 +0 +0 +0 17 Home Bilbo's House in Rivendell CHR: 9 +0 +3 +0 12 Target Orc Camp across Redhorn pass AGI: 18/77 +0 +7 +0 18/147 SIZ: 18/15 +0 +2 +0 18/35 Level 28 HP -6/374 Fight (+21,+6) Fighting Superb Curr Exp 61463 Spell-Pts 0/0 WShld (+31,+20) Shooting Legendary Max Exp 61463 Hit die 18 Bash [4,+7] Throwing Superb Adv Exp 3537 Armor [22,+45] Blows 4/turn(x3) Stealth Very Good Depth Lev 27 Infravis 90 ft Bow (+38,+4) Save Throw Very Good MaxDepth Lev 27 Gold 133821 Shots 3/turn(x3) Disarming Excellent Game Turn 4362840 Burden 205 lbs Throw (+21,+0) Devices Very Good Plr Turn 83710 % Burden 68% Hurls 5/turn(x1) Searching Iffy Act Turn 71929 Speed +8 Weight 59 lbs Digging Excellent You are the largest of a litter of 4 pups. Your father was a hunter, and your mother was a prisoner of war. You have brown eyes, a deep blue hide, and large, flat teeth. This is 39th Tuile of the 2890th year of the third age. You are on level 20 of Orc Camp across Redhorn pass. [Last Messages] > The Young Forge giant dies. > You are struck by electricity! > You feel very good. > You have 2 Lavender Potions of Cure Mortal Wounds (i). > The Young Forge giant picks up a Steel-tipped Arrow (2d6) (+0,+0) <Paralysis-coated>. > The Young Forge giant shoots a spark of lightning at icy granite wall. > The Young Forge giant is wounded. > The Young Forge giant is wounded. > The Young Forge giant is wounded. > The Young Forge giant shoots a spark of lightning at you. > The Young Forge giant is badly wounded. > You are struck by electricity! > The Young Forge giant shoots a spark of lightning at you. > You are struck by electricity! > You die. [Character Equipment] a) The Quarterstaff of Umbor (1d9) (+10,+14) (+4) It does x3 damage from darkness. It does x3 damage against undead. It increases your dexterity and agility by 4. It is a useful artifact. b) a Long Bow (x3) (+6,+4) <Earth> It is of very good quality, but with no additional powers. c) a Silver Ring of See Invisible (Glowing) {10% off} d) a Lead-Plated Ring of Sustaining (Glowing) e) a Mother-of-Pearl Amulet of Infravision (Glowing) (+4) It is a useful ego item. f) a Brass Lantern (with 12638 turns of light left) <2 Stars> g) Leather Scale Mail of Sense Undead (-1) [10,+10] It senses undead. It is a useful ego item. h) The Cloak of Thingol [1,+6] (+3) It increases your dexterity and agility and charisma by 3. It provides resistance to acid, fire and cold. It protects you from paralysis and magical slowness. It is a useful artifact. i) a Large Leather Shield [4,+7] <Flame> It is not damaged by fire. It is a useful ego item. j) a Metal Cap [3,+9] <2 Explosives> It does extra damage from earthquakes. It is a useful ego item. k) a Set of Leather Gloves of Power worth 17103 gold pieces (+4,+2) [1,-1] (+2) <M It has a magically applied enchantment. l) a Pair of Hard Leather Boots of Execute Dragon [3,+2] It does x5 damage against dragons. It is a useful ego item. [Character Equipment -- Quiver] n) 20 Arrows of Slay Troll (1d6) (+4,+3) It does x4 damage against trolls. It is a useful ego item. o) a Golden Arrow of Acid (3d6) (+0,+0) It does x3 damage from acid. It is not damaged by acid. It is a useful ego item. p) 10 Golden Arrows (3d6) (+0,+0) q) 8 Golden Arrows (3d6) (+0,+0) <Detonations-coated> It is coated with a substance. r) 14 Steel-tipped Arrows (2d6) (+11,+3) It is of great quality, but with no additonal powers. s) 25 Steel-tipped Arrows of Execute Demon (2d6) (+5,+4) It does x5 damage against demons. It is a useful ego item. t) 9 Steel-tipped Arrows (2d6) (+0,+0) <Paralysis-coated> It is coated with a substance. u) 57 Steel-tipped Arrows (2d6) (+0,+0) v) 41 Steel-tipped Arrows (2d6) (+0,+0) <Poison-coated> It is coated with a substance. [Character Inventory] a) a Magical Bag of Poisons with i) 3 Foamy Potions of Stupidity k) 8 Cloudy Potions of Clumsiness v) 26 Moldy Potions of Poison b) a Magical Bag of Harmful Mushrooms with a) 3 Spotted Mushrooms of Poison b) 9 Silver Mushrooms of Blindness c) 7 Yellow Mushrooms of Paranoia d) 6 Grey Mushrooms of Confusion e) a Light Blue Mushroom of Hallucination f) 3 Copper Mushrooms of Paralysis g) 4 Pink Mushrooms of Weakness h) 11 Purple Mushrooms of Sickness i) 8 Black Mushrooms of Stupidity j) 4 Green Mushrooms of Naivety k) 8 Rotting Mushrooms of Unhealth c) a Magical Bag of Scrying d) a Door Rune stone e) 3 slabs of cooked Meat f) 7 Rations of Food g) 16 Apples h) 15 Orange Speckled Potions of Cure Light Wounds i) 2 Lavender Potions of Cure Mortal Wounds j) 9 Scrolls titled "compvom pluviv" of Word of Recall {@r1!*=g} k) 2 Runed Rods of Object Location {@z4} l) 4 Zinc-Plated Rods of Detect Life {@z1} m) a Bronze Rod of Detect Evil {@z5} n) a Pewter Rod of Trap Location (charging) {@z2} o) a Nickel-Plated Rod of Door/Stair Location {@z3} p) a Cast Iron Rod of Illumination (charging) {@z0} q) 3 Aluminum-Plated Wands of Stone to Mud (10 charges) r) a Bamboo Staff of Teleportation (1d6) (+0,+0) (12 charges) s) a Lute of Dexterity and Agility (+1) It increases your dexterity and agility by 1. It sustains dexterity and agility. It is a useful ego item. t) a Flail (2d6) (+5,+9) It is of very good quality, but with no additional powers. [Home Inventory] a) a Magical Bag of Supplies with e) an Iron Spike b) a Magical Bag of Lesser Runes with c) a Cross Rune stone f) an Eye Rune stone k) a Mouth Rune stone c) 21 Rations of Food d) a Red Speckled Potion of Healing e) 6 Muddy Potions of Restore Life Levels {50% off} f) a Magical Bag of Poisons with i) 3 Foamy Potions of Stupidity k) 8 Cloudy Potions of Clumsiness v) 26 Moldy Potions of Poison g) a map to the citadel of Isengard h) a map to the sunken city of Numenor i) 2 maps to the Crystal Castle j) a map to the mountain Caradhras k) 30 Scrolls titled "vly ankh" of Legend Lore l) 2 Scrolls titled "ther oxdalf" of Fire Proofing m) a Chromium Rod of Recall {@z0!*} n) a Whitewood Staff of Curing (1d6) (+5,+4) (13 charges) It is of very good quality, but with no additional powers. o) a Blackstone Amulet of Resist Lightning <2 Waves> {1 Storm} It is not damaged by water. p) Riveted Leather Coat of Acid Immunity (-2) [8,+8] It provides immunity to acid. It is not damaged by acid. It is a useful ego item. q) Riveted Leather Coat of Shadows (-2) [8,+12] (+3) It is a useful ego item. r) a Pair of Hard Leather Boots of Stability [3,+0] It is a useful ego item. s) 9 Arrows (1d6) (+11,+6) It is of great quality, but with no additonal powers. t) 6 Arrows (1d6) (+0,+0) <Disease-coated> It is coated with a substance. u) 10 Arrows (1d6) (+0,+0) <Blindness-coated> It is coated with a substance. v) 31 Arrows (1d6) (+0,+0) <Sleep-coated> It is coated with a substance. w) 14 Arrows (1d6) (+0,+0) <Poison-coated> It is coated with a substance. x) a Seeker Arrow (4d6) (+0,+0) [Dungeons Explored] You have emerged victorious from the Big Cavern under Misty Mountains (5-13). You've cleared the passage through the house of Beorn (15). You've fought through to the other side of the Great Hall under Mirkwood the Great (13-26). You have emerged victorious from the dump outside Bree (0-4). You've cleared the passage through west Moria entrance (6-24). You have emerged victorious from east Moria entrance (13-24). You've cleared the passage through the east gates of Moria (42). You have emerged victorious from Barrow-downs (4-23). You have emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You have reached level 27 in Orc Camp across Redhorn pass (7-37). You have emerged victorious from the Midgewater Marshes (10-17). You have emerged victorious from the Woodmen Village (10-13). You have visited the town of Hobbiton. You have visited the stronghold of Rivendell. You have visited Lake-town. You have visited the Ford to Rivendell. You have visited the East Road. You have visited Dunland. [Self-Knowledge] You suffer from no afflictions. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + + \}=="~(()]]] \}=="~(()]]] abcdefghijkl@ abcdefghijkl@ Str: ..........2.. Str: ...s......... Int: ............. Int: ...s......... Wis: ............. Wis: ...s......... Dex: 4......3..... Dex: ...s......... Con: ............. Con: ...s......... Chr: .......3..... Chr: ...s......... Agi: 4......3..... Agi: ...s......... Siz: ..........2.. Siz: ...s......... Acid:.......+..... Disea:............. Elec:............. Blind:............. Fire:.......+..... Confu:............. Cold:.......+..... Sound:............. Pois:............+ Shard:............. Fear:............. Nexus:............. Lite:............- Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:..??4.....2.. Steal:............. Regen:............. Sear.:............. Telep:............. Infra:....4........ Invis:..+.......... Tunn.:............. FrAct:.......+..... Speed:............. HLife:............. Blows:............. Activ:.......+..... Shots:............. Throw:............. Might:............. Undea:......s...... Healt:............. Demon:............. Mana:............. Orc:............+ Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............+ \}=="~(()]]] Elf:............. Natur:............. abcdefghijkl@ \}=="~(()]]] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) &&,!!&??????-_"((]{{{{{{ &&,!!&??????-_"((]{{{{{{ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ...............*........ Disea: ........................ Elec: ..............+......... Blind: .............+.......... Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: .................+...... Lite: ........................ Nethr: ........................ Dark: ................+....... Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ...............*........ Save: ........................ Feath: .................+...... Devic: ........................ Glow: ........................ Steal: ................+....... Regen: .............+.......... Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ...............*........ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : no (show_tips) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : no (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) |
Posted on 6.1.2008 14:52
13336. on the Ladder (of 19090)
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