The Angband Ladder: Lothelann, Wood-Elf Archer by kermix
[ToME 2.3.4 Character Sheet] Name : Lothelann Age 115 STR: 10 Sex : Male Height 71 INT: 20 Race : Wood-Elf Weight 96 WIS: 17 Class : Archer Social Class 58 DEX: 20 Body : Player CON: 13 God : Manwe Sulimo CHR: 13 + To Melee Hit 15 Level 17 Hit Points -4/ 87 + To Melee Damage 23 Experience 4196 Spell Points 16/ 16 + To Ranged Hit 31 Max Exp 4196 Sanity 107/ 107 + To Ranged Damage 3 Exp to Adv. 4640 Piety -3833 AC 3+-16 Gold 39497 Speed Normal (Miscellaneous Abilities) Fighting : Fair Perception : Poor Blows/Round: 1 Bows/Throw : Heroic Searching : Fair Shots/Round: 2 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 2d4+23 Stealth : Bad Magic Device: Fair Infra-Vision: 80 feet Tactic: berserker Explor: normal (Character Background) You are the only child of a Sindarin Archer. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Your body was a Player. You have defeated 658 enemies. You saved 9 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by an Earth spirit on level 10 of Barrow-Downs. Your eyes are sensitive to infrared light. You levitate just over the ground. You are lucky. You are resistant to bright light. You are resistant to blasts of shards. Your wisdom is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your weapon has been blessed by the gods. Your weapon freezes your foes. Your weapon strikes at evil with extra force. Your weapon is especially deadly against orcs. Your weapon is especially deadly against dragons. adefkmnopsuxz{|@ Add Wis : 1............... Add Infra : ....2........... Slay Evil : +............... Slay Orc : +............... Slay Drag.: +............... Cold Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Light : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ...+............ Lite : .....+.......... Xtra Might: ...............+ Blessed : +............... Skills (points left: 0) - Combat 08.128 [0.800] . Weaponmastery 00.000 [0.500] - Archery 21.362 [0.850] . Sling-mastery 00.000 [0.500] . Bow-mastery 06.500 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 13.860 [0.900] . Stealth 05.000 [0.400] . Disarming 05.100 [0.900] - Magic 00.924 [0.200] . Magic-Device 08.200 [1.100] . Divination 01.000 [0.300] - Spirituality 06.480 [0.400] . Prayer 21.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Tree walking [Character Equipment] a) The Khopesh 'Telthri' (2d4) (+4,+10) (+1) It increases your wisdom by 1. It does extra damage from frost. It is very sharp and can make your foes bleed. It is especially deadly against dragons. It is especially deadly against orcs. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bullroarer the Hobbit on level 8 of Barrow-Downs. d) The Sling of Farmer Maggot (x2) (+20,+3) (+2) {100% off} e) a Ring of Invisibility f) a Ring of Levitation k) an Amulet of Infravision (+2) m) a Brass Lantern of Brightness (with 6368 turns of light) n) (nothing) o) a Cloak of Protection [1,+7] p) (nothing) s) (nothing) u) (nothing) x) a Pair of Soft Leather Boots [2,+0] z) (nothing) {) 19 Rounded Pebbles (1d2) (+2,+5) {90% off} |) (nothing) [Character Inventory] a) a Book of Beginner Cantrips b) 18 Mushrooms of Cure Serious Wounds {100% off} c) a Lembas d) 2 Flasks of oil e) a Potion of Cure Light Insanity f) a Potion of Invisibility g) 2 Potions of Speed h) a Potion of Resist Heat i) 2 Potions of Cure Light Wounds j) a Potion of Cure Critical Wounds k) a Potion of Curing l) 2 Scrolls of Word of Recall {25% off} m) a Scroll of Identify n) 9 Scrolls of Satisfy Hunger {25% off} o) a Wand of Magelock[1|15] (11 charges) p) a Set of Leather Gloves [1,-2] {cursed} q) a Short Bow of Extra Shots (x2) (+12,+5) r) 18 Arrows (1d4) (+6,+3) {90% off} s) 17 Rounded Pebbles (exploding) (1d2) (+6,+1) {90% off} t) a Small Wooden Boomerang (1d4) (+0,+0) u) 3 Empty Bottles v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Manwe's Blessing b) The Gem of Ice {CureStun} It can be activated for cure stun every 100 turns. You found it lying on the ground on level 5 of Barrow-Downs. c) The Gem of Venom {LightAbsorp} It can be activated for light absorption every 80 turns. You found it lying on the ground on level 2 of Barrow-Downs. d) Benetar's Death Ray Experiment e) Balrilbon's Bag of Wondrous Tricks f) Benetar's Mana Battery g) The Hand of Vecna {CureCuts} It can be activated for cure cuts every 100 turns. You found it lying on the ground on level 2 of Barrow-Downs. h) a Silver Rod of Nothing (100/100) i) a Golden Rod of Nothing (125/125) j) 30 Bolts of Slay Evil (1d5) (+3,+4) {90% off} It fights against evil with holy fury. You made it yourself. k) 24 Seeker Bolts (4d5) (+3,+2) {90% off} l) 17 Arrows of Hyatalaur (1d4) (+17,+3) {90% off} It does extra damage from electricity and frost. It poisons your foes . It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. m) 14 Arrows of Venom (1d4) (+4,+2) {90% off} It poisons your foes. You made it yourself. n) 12 Arrows (exploding) (1d4) (+4,+6) {90% off} o) 5 Arrows (1d4) (+3,+2) {90% off} p) 16 Seeker Arrows (4d4) (+4,+4) {90% off} q) 18 Rounded Pebbles of Frost (1d2) (+4,+9) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. [The Mathom-house Inventory - Bree ] a) The Devil's Pentagram {Destruction} It can be activated for Destruction every 100 turns. You found it lying on the ground on level 2 of Barrow-Downs. b) Heward's Excellent Experimental Earmuffs {Poison} It can be activated for poison. You found it lying on the ground on level 1 of Barrow-Downs. c) The Ring of Meniel (-2) {cursed} It decreases your strength, intelligence, dexterity, constitution and charisma by 2. It sustains your strength. It provides resistance to poison. It allows you to levitate. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 9 of Barrow-Downs. |
Posted on 4.1.2008 20:33
16911. on the Ladder (of 19090)
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