The Angband Ladder: Jerek, Half-Orc Paladin by <conrad_zaar@yahoo.ca>

  [Angband 3.0.9 Character Dump]

 Name   Jerek                                    Self  RB  CB  EB   Best
 Sex    Male              Age        15   Str:     17  +2  +3  +0  18/40  18/30
 Race   Half-Orc          Height     67   INT:      8  -1  -3  +0      4
 Class  Paladin           Weight    151   WIS:     15  +0  +1  +0     16
 Title  Protector         Status      1   DEX:     16  +0  +0  +0     16
 HP     -7/110            Maximize    Y   CON:     16  +1  +2  +0  18/10
 SP     4/15                              CHR:     10  -4  +2  +0      8

 Level           11       Armor     [15,+1]     Saving Throw   Very Good
 Cur Exp        762       Fight     (+2,+3)     Stealth              Bad
 Max Exp        762       Melee     (+8,+8)     Fighting          Superb
 Adv Exp        942       Shoot     (+2,+0)     Shooting            Good
 MaxDepth    Lev 13       Blows      1/turn     Disarming           Fair
 Turns       144854       Shots      1/turn     Magic Device        Good
 Gold          1132       Infra       30 ft     Perception           Bad
 Burden   145.9 lbs       Speed      Normal     Searching           Poor

 Your father was an Orc, and it is acknowledged. You are the adopted
 child of a Yeoman.  You are a credit to the family.  You have brown
 eyes, wavy black hair, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............+ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> The Blue yeek writhes in agony.
> The Blue yeek dies.
> The Master yeek grunts with pain.
> The Blue yeek screams in agony. <2x>
> The Master yeek grunts with pain.
> The Blue yeek screams in agony.
> The Blue yeek writhes in agony.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> The Master yeek hits you.
> *** LOW HITPOINT WARNING! *** <2x>
> The Master yeek teleports away.
> The Priest magically summons help!
> The Master yeek hits you.
> You die.


  [Character Equipment]

a) a Two-Handed Sword (3d6) (+6,+5) {Maggot, Town}
b) a Long Bow (x3) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (3512 turns)
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
g) Soft Leather Armour [4,+0]
h) a Cloak [1,+0]
i) a Small Metal Shield [3,+0]
j) a Metal Cap [3,+0]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Hard Leather Boots [3,+0]


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 11 Rations of Food
c) a Misty Potion of Speed
d) 5 Bubbling Potions of Cure Critical Wounds
e) 6 Scrolls titled "ra porio" of Phase Door
f) a Scroll titled "antereo sum" of Word of Recall
g) 13 Scrolls titled "ingratus" of Identify
h) a Scroll titled "pommilix pons" of Detect Invisible
i) a Pewter Wand of Confuse Monster (14 charges)
j) a Pewter Wand of Confuse Monster (12 charges)
k) 4 Wooden Torches (3000 turns)
   It usually provides light of radius 2, though this is reduced when
   running of out fuel.  
l) a Lantern (6696 turns)
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
m) a Lantern (2357 turns)
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
n) a Pair of Soft Leather Boots [2,+0]
o) a Pair of Hard Leather Boots [3,+6]
p) a Mace (2d4) (+0,+0)
q) a War Hammer (3d3) (-1,-2) {cursed}
   It is cursed.  
r) 80 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) 7 Flasks of oil
b) 3 Misty Potions of Speed
c) a Sabre (1d7) (+0,+0)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.12.2007 00:18

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17920. on the Ladder (of 18973)
6208. on the Angband Ladder (of 6502)
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