The Angband Ladder: Valon, High-Elf Adventurer by licker

  [Ironband Pre-release Character Dump]

 Name   Valon          STR:  18/20 -1 +0  +3  18/40
 Sex    Female         INT:  18/10 +3 +0  +0  18/40
 Race   High-Elf       WIS:     14 +2 +0  +3  18/10
 Class  Adventurer     DEX:  18/60 +1 +0  +0  18/70
 Title  Exemplar       CON:     13 -2 +0  +6     17
 HP     294/294        AGI:  18/80 +2 +0  +1 18/110
 SP     248/251        STE:     11 +2 +0  -1     12
 Level  30             PER:  18/70 +3 +0  +3 18/130
 Depth  33             LUC:     17 -1 +0  +4  18/20

 GameTurn      555617  Armor   [30,+76]
 PlayerTurn     87668  Fight (+4,+360%)
 Cur Exp       310673  Melee(+13,+465%)
 Max Exp       310673  Shoot  (+12,+20)
 Adv Exp        49327  Blows      33/10
 Gold           68915  Shots      16/10
 Burden       200 lbs  Speed        +10
 % Burden         71%  Infra      70 ft

 You are the only child of a Telerin Ranger. You have light grey
 eyes, straight silver hair, and a fair complexion.



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) + + + +  ++ 
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 2.........1..        Str:  .............
 Int: .............        Int:  .............
 Wis: .........3...        Wis:  .............
 Dex: .............        Dex:  .............
 Con: 2.4..........        Con:  ..s..........
 Agi: ......1......        Agi:  .............
 Ste: 2.....1....2.        Ste:  .............
 Per: .........3...        Per:  .............
 Luc: ....4........        Luc:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+++....        Blind:............. 
 Elec:+.....+++....        Confu:.........+... 
 Fire:......+++....        Sound:............. 
 Cold:......+++....        Shard:............. 
 Pois:.......+.....        Nexus:............. 
 Fear:.............        Nethr:......+...... 
 Lite:+.......+...+        Chaos:............. 
 Dark:+.......+....        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Sear.:.............
Feath:...........+.        Infra:.............
PLite:+............        Tunn.:.............
Regen:.............        Aggr.:+............
Telep:.............        Blows:.............
Invis:+...........+        Shots:.............
FrAct:+............        Might:.+...........
HLife:.............              .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~[()]]]               |}=="~[()]]] 

  [Character Equipment]

a) The Longsword 'Anguirel' (2d5) (+9,+12) (+2)
   It increases your strength, constitution, and stealth by 2.  
   It increases your speed by 2.  It slays all evil creatures,
   and it is especially deadly against demons.  It is branded
   with poison.  It provides resistance to lightning, light, and 
   dark.  It lights the dungeon around you.  It grants you 
   immunity to paralysis and the ability to see invisible things,
   but it also aggravates creatures around you.  It cannot be
   harmed by the elements.  It gives you 33/10 attacks per turn.
   It was lying on the floor on dungeon level 25.
b) a Longbow of Extra Might (x3) (+6,+13) (+1)
   It increases your shooting power by 1.  
   It was dropped by a Young gold dragon on dungeon level 30.
c) a Fluorite Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your 
   constitution.  
d) a Jasper Ring of Damage (+14)
e) an Obsidian Amulet of Fortune (+4)
   It increases your luck by 4.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was dropped by Brodda, the Easterling on dungeon level 9.
g) Hauberk of Elvenkind (-2) [14,+16] (+1) {RNethr}
   It increases your agility and stealth by 1.  It provides
   resistance to acid, lightning, fire, cold, and nether.  It
   cannot be harmed by the elements.  
   It was dropped by a Young gold dragon on dungeon level 27.
h) The Cloak 'Colluin' [1,+7]
   It provides resistance to acid, lightning, fire, cold, and 
   poison.  It activates for resistance (20+d20 turns) every 111
   turns.  It cannot be harmed by the elements.  
   It was dropped by Lagduf, the Snaga on dungeon level 13.
i) The Wooden Shield of Celegorm [4,+11]
   It provides resistance to acid, lightning, fire, cold, light, 
   and dark.  It cannot be harmed by the elements.  
   It was lying on the floor on dungeon level 29.
j) The Helmet of Thengel [3,+8] (+3)
   It increases your wisdom and perception by 3.  It provides
   resistance to confusion.  It cannot be harmed by the
   elements.  
   It was lying on the floor on dungeon level 29.
k) a Set of Gauntlets of Power (+1,+3) [2,+7] (+1)
   It increases your strength by 1.  
l) a Pair of Metal-shod Boots of Slow Descent [6,+6]
   It makes you fall like a feather.  
   It was dropped by Cerevas the Deranged on dungeon level 21.


  [Character Equipment -- Quiver]

n) 24 Arrows of Slay Dragon (1d4) (+5,+6)
   It slays dragons.  
o) 27 Arrows (1d4) (+6,+5)
p) 12 Arrows (1d4) (+6,+3)
q) 31 Arrows (1d4) (+1,+7)
r) The Well-balanced Dagger 'Nimthanc' (1d6) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  
   It can be thrown hard and fast.  It activates for frost bolt
   (6d8) every 7+d7 turns.  It cannot be harmed by the elements.
   It gives you 33/10 attacks per turn.  
   It was lying on the floor on dungeon level 14.


  [Character Inventory]

a) a Book of Mage Spells [Magic for Beginners] {@m1}
b) 2 Books of Mage Spells [Defensive Magical Theory] {@m2}
c) 4 Books of Mage Spells [Ancient Runes Made Easy] {@m3}
d) 3 Books of Mage Spells [Intermediate Transfiguration] {@m4}
e) 3 Books of Mage Spells [Mordenkainen's Faithful Compendium]
f) a Book of Mage Spells [Otiluke's Damp Libram]
   It was dropped by a Grave wight on dungeon level 30.
g) a Coagulated Crimson Potion of Speed
h) 2 Tangerine Potions of Cure Critical Wounds
i) 2 Yellow Potions of Healing
j) 9 Light Green Potions of Restore Mana
k) 3 Scrolls titled "tox niharze" of Satisfy Hunger
l) a Rowan Wand of Identify
m) 2 Aluminium Wands of Cure Critical Wounds
n) 2 Tin Wands of *Identify*
o) a Silver Wand of *Remove Curse*
p) 2 Cast Iron Wands of Portal
q) 2 Runic Talismans of Lore
r) an Arcane Talisman of Incandescence
s) a Spellwrought Talisman of Conjuration
t) a Wizardly Talisman of Force
u) The Hauberk of Arvedui (-2) [14,+15] (+2)
   It increases your strength and constitution by 2.  It
   provides resistance to acid, lightning, fire, cold, shards, 
   and nexus.  It cannot be harmed by the elements.  
   It was dropped by a Half-troll on dungeon level 29.
v) a Pick (1d3) (+2,+6) (+1)
   It increases your tunneling by 1.  It gives you 33/10 attacks
   per turn.  

Valon the High-Elf Adventurer
Began the quest to kill The Witch-King of Angmar on 12/05/2007 at 10:03 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    12837|     2 |  3  | Killed Grip, Farmer Maggot's dog
|    20896|     3 |  5  | Reached level 5
|    38618|     4 |  8  | Killed Bullroarer the Hobbit
|    56502|     6 | 10  | Reached level 10
|    60556|     6 | 10  | Killed Orfax, Son of Boldor
|    71313|     7 | 12  | Killed Fang, Farmer Maggot's dog
|    80260|     8 | 13  | Killed Wolf, Farmer Maggot's dog
|    92467|     9 | 15  | Reached level 15
|    95438|     9 | 15  | Killed Brodda, the Easterling
|    95500|     9 | 15  | Found The Phial of Galadriel
|    99396|     9 | 16  | Killed Illitha, Dark Elf Sorceress
|   100692|     9 | 16  | Killed Boldor, King of the Yeeks
|   113852|     9 | 16  | Killed Grishn�kh, the Hill Orc
|   119652|     9 | 17  | Killed Wormtongue, Agent of Saruman
|   126156|     9 | 17  | Found The Set of Gauntlets 'Paurhach'
|   192580|    13 | 19  | Killed Shagrat, the Orc Captain
|   197777|    13 | 19  | Killed Lagduf, the Snaga
|   205118|    13 | 19  | Killed N�r, the Dwarf
|   205131|    13 | 19  | Found The Cloak 'Colluin'
|   213160|    13 | 20  | Reached level 20
|   244800|    14 | 20  | Found The Well-balanced Dagger 'Nimthanc'
|   268343|    17 | 21  | Killed Lugdush, the Uruk
|   283779|    19 | 21  | Destroyed Ardomar, Former King of Cardolan
|   286435|    19 | 21  | Killed Sangahyando of Umbar
|   327105|    21 | 23  | Killed Cerevas the Deranged
|   328027|    21 | 23  | Found The Shortsword 'Dagmor'
|   377443|    25 | 24  | Found The Longsword 'Anguirel'
|   383234|    26 | 24  | Killed Ibun, Son of M�m
|   383499|    26 | 25  | Reached level 25
|   391231|    27 | 25  | Killed Angamait� of Umbar
|   406508|    28 | 25  | Killed Uldor the Accursed
|   443120|    29 | 27  | Killed Bill the Stone Troll
|   443123|    29 | 27  | Killed Bert the Stone Troll
|   443136|    29 | 27  | Killed Tom the Stone Troll
|   452736|    29 | 28  | Found The Hauberk of Arvedui
|   475100|    29 | 28  | Found The Helmet of Thengel
|   479756|    29 | 28  | Found The Wooden Shield of Celegorm
|   490187|    30 | 29  | Killed Ulwarth, Son of Ulfang
|   497630|    30 | 29  | Killed Lorgan, Chief of the Easterlings
|   512483|    30 | 29  | Killed Lokkak, the Ogre Chieftain
|   522218|    30 | 29  | Killed Khim, Son of M�m
|   524922|    30 | 30  | Reached level 30
|   528877|    30 | 30  | Found The Halberd 'Osondir'
============================================================


  [Options]

GAME PLAY OPTIONS:

Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Score: Peek into object creation             : no  (score_peek)

CHEAT OPTIONS:

Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.12.2007 08:08
Last updated on 15.12.2007 06:20

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11841. on the Ladder (of 19092)
12. on the Ironband Ladder (of 81)
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Comments

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On 9.12.2007 08:08 licker wrote:
This guy might have some legs...

Look at my sword selection... not sure how to approach it really, but I really feel like I need the con boost, so for now...

All suggestions welcome.

On 9.12.2007 11:47 wrote:
Ah yes, this looks like the go.

Anguirel is much better than the other two swords if you can tolerate the aggravation.

A.

On 9.12.2007 17:13 licker wrote:
Well the defender is pretty much useless, I'll dump it soon.

I'm not sure how bad aggro is, but since my stealth is crappy anyway probably doesn't matter that much.

3 blows at 2d5 vs. 5 blows at 1d7...

Question though... how much sense does it make for a sword with aggro to also give a boost to stealth?

On 9.12.2007 18:26 busticated wrote:
I used a shield with aggro that I found fairly early on until the end of the game. This meant I was happy to drink any potion I found that lowered my stealth so that I could boost other stats. This worked out fairly well for me. I think most of the reason it didn't hurt was that I had a weapon with telepathy, so I'd switch to that whenever wandering around so I wouldn't get surprised by groups of monsters. If you detect monsters often enough, then you'll probably be fine with the aggro. If you can't detect all the time, you can always use your other sword when wandering or for easy fights, and equip Anguirel for the big fights. Very nice sword!

On 10.12.2007 06:02 licker wrote:
Another update...

I really hate the 'arena' levels... Two in a row, one ice, now another forest. Ice was special, and I picked up a couple more artifacts.

Forest is 'very good' so we'll see what there is, so far I found Lokak and a bunch of trolls, also a damn phantom, but no biggie really.

I'm really not playing this char very magey at all. Using detect and ID with the occasional barkskin for tough fights. I have to wonder if I should bother will all the books, but so far its not a real hassle.

On 15.12.2007 06:20 licker wrote:
Another update...

Nothing much interesting going on. Slowly heading down, but not picking up much of interest.

Pretty much all my mana goes into CCW and ID. Anything left over does what's needed. Not sure how I built this character anyway. Melee is ok, archery is pretty good, but I know I'll run into something tough eventually...

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