The Angband Ladder: Fae, the Huntsman, Shadow Fairy Ranger by <daven_26d1>

  [Unangband 0.6.2 Character Dump]

 Name   Fae, the Huntsman                        Self  SB  EB  TB   Best   Curr
 Sex    Female             Age      214  STR:      16  +0  +0  +0     16
 Race   Shadow Fairy       Height  6' 4  INT:   18/49  +0  +0  +0  18/49
 Class  Ranger             Status    48  WIS:   18/26  +0  +0  +0  18/26
 Style  Bows                             DEX:   18/46  +0  +0  +0  18/46
 Title  Tracker                          CON:   18/17  +0  +2  +0  18/37
 Home   Bilbo's House in Rivendell       CHR:      14  +0  +0  +0     14
 Target the mines of Moria               AGI:   18/40  +0  +0  +0  18/40
                                         SIZ:      10  +0  +0  +0     10
 Level           22  HP         -9/225  Fight     (+8,+1)  Fighting   Very Good
 Curr Exp     12282  Spell-Pts    6/39  Dual     (+14,+4)  Shooting      Heroic
 Max Exp      12282  Hit die        10  Off      (+10,+4)  Throwing      Superb
 Adv Exp       1998  Armor    [58,+35]  Blows  1/turn(x1)  Stealth       Superb
 Depth      Lev  24  Infravis    60 ft  Bow      (+14,+4)  Save Throw Excellent
 MaxDepth   Lev  24  Gold         7804  Shots  2/turn(x3)  Disarming  Excellent
 Game Turn  1531457  Burden     85 lbs  Throw     (+8,+0)  Devices       Superb
 Plr Turn     72695  % Burden      47%  Hurls  2/turn(x1)  Searching       Good
 Act Turn     65443  Speed          +4  Weight     55 lbs  Digging         Poor

 You are one of several children of a Shadow-Fairy Alchemist.  You have
 blue-gray eyes, straight pale yellow hair that flows down to your waist,
 and an extremely fair complexion.
 This is 14th Tuile of the 2890th year of the third age.
 You are on level 18 of the mines of Moria.

  [Last Messages]

> You have 8 Arrows (1d6) (+5,+2) <Slowness-coated> (n).
> The Arrow (1d6) (+5,+2) <Slowness-coated> hits the Old Orc mage.
> The Old Orc mage cries out in pain.
> The Old Orc mage starts moving slower.
> You have 7 Arrows (1d6) (+5,+2) <Slowness-coated> (n).
> Azog, Orc King of Moria picks up an Arrow (1d6) (+5,+5) <Disease-coated>.
> The Old Orc mage blinks into view.
> Illegal aim direction!
> You feel better.
> Azog, Orc King of Moria is no longer confused.
> Azog, Orc King of Moria picks up a Broken Dagger of Execute Dragon (1d1)
(+2,+2).
> Azog, Orc King of Moria shoots you with an arrow!
> You failed to cast the spell!
> Azog, Orc King of Moria shoots you with an arrow!
> You die.

  [Character Equipment]

a) a Gnarled Staff of Perception of Electricity (1d6) (+6,+3) (0 charges)
{@w2}
   It does x3 damage from electricity.  It is not damaged by electricity.  
   It is a useful ego item.  
b) a Long Bow of Resist Electricity (x3) (+6,+4)
   It provides resistance to electricity.  It is not damaged by 
   electricity.  It is a useful ego item.  
c) a Brass Ring of Constitution (+2)
d) a White Ring of Free Action
e) a Bronze Amulet of Resist Acid
f) a Brass Lantern (Theft proof) (with 13830 turns of light left)
   It cannot be stolen from your inventory.  It is a useful ego item.  
g) a Stone Skin [50,+0]
   It is broken, having been blasted by powerful magic.  
h) a Cloak [1,+6]
   It is of very good quality, but with no additional powers.  
i) a Broken Dagger of Execute Dragon (1d1) (+2,+3)
   It does x5 damage against dragons.  It is a useful ego item.  
j) a Metal Cap [3,+8]
   It is of very good quality, but with no additional powers.  
k) The Set of Gauntlets 'Pauraegen' [2,+7] (charging)
   It provides resistance to electricity.  It is a useful artifact.  
l) a Pair of Soft Leather Boots [2,+6]
   It is of very good quality, but with no additional powers.  

  [Character Equipment -- Quiver]

n) 7 Arrows (1d6) (+5,+2) <Slowness-coated>
   It is coated with a substance.  
o) an Arrow (1d6) (+3,+1) <Hallucination-coated>
   It is coated with a substance.  
p) 2 Steel-tipped Arrows (2d6) (+2,+5) <Clumsiness-coated>
   It is coated with a substance.  

  [Character Inventory]

a) 2 Magic Books of Trailcraft {@m0}
b) a Magic Book of Warcraft {@m9}
c) 2 Pink Mushrooms of Weakness
   It is broken, having been blasted by powerful magic.  
d) 3 Rotting Mushrooms of Unhealth
e) 4 Violet Mushrooms of Cure Blindness
f) 3 Rations of Food
g) 8 Pieces of Elvish Waybread
h) 4 Tan Mushrooms of Restore Strength and Size
i) 5 Flasks of Oil
j) 8 Flasks of Acid
k) 8 Frothing Potions of Speed
l) 2 Moldy Potions of Cure Serious Wounds
m) a Crimson Potion of Constitution and Charisma
n) a Viscous Pink Potion of Strength and Size
o) 2 Scrolls titled "orn ishsne" of Teleportation {10% off}
p) a Scroll titled "eepur compbie" of Word of Recall
q) an Ivory Rod of Gauge Magic {@z0}
r) 2 Tungsten Rods of Light {@z1}
s) a Cedar Wand of Disarming (13 charges)
t) an Eucalyptus Staff of Teleportation (1d6) (+5,+6) (14 charges)
   It is of very good quality, but with no additional powers.  
u) a Spiked Club of Execute Demon (1d7) (+3,+6)
   It does x5 damage against demons.  It is a useful ego item.  

  [Home Inventory]

a) a Magical Bag of Harmful Mushrooms
   with b) 7 Silver Mushrooms of Blindness
        g) a Pink Mushroom of Weakness
        h) a Purple Mushroom of Sickness
        j) a Green Mushroom of Naivety
        l) 2 Brown Mushrooms of Disease
b) 4 Grey Potions of Slowness
   It is broken, having been blasted by powerful magic.  
c) a Brown Potion of Clumsiness
   It is broken, having been blasted by powerful magic.  
d) 3 Purple Speckled Potions of Poison
   It is broken, having been blasted by powerful magic.  
e) 2 Arrows (Fire proof) (1d6) (+5,+5)
   It is not damaged by fire.  It is a useful ego item.  
f) 10 Arrows (1d6) (+3,+1) <Paranoia-coated>
   It is coated with a substance.  
g) 5 Arrows (1d6) (+0,+0) <Detonations-coated>
   It is coated with a substance.  
h) 20 Arrows (1d6) (+0,+0) <Web-coated>
   It is coated with a substance.  
i) 4 Arrows (1d6) (+0,+0) <Light-coated>
   It is coated with a substance.  
j) 37 Arrows (1d6) (+0,+0)
k) a Seeker Arrow of Poison (4d6) (+0,+0)
   It does x3 damage from poison.  It is a useful ego item.  
l) 15 Steel-tipped Arrows (2d6) (+11,+4) <Poison-coated>
   It is coated with a substance.  
m) 10 Steel-tipped Arrows (2d6) (+11,+4) <Paralysis-coated>
   It is coated with a substance.  
n) 5 Grappling Arrows (1d6) (+0,+0) <Naivety-coated>
   It is coated with a substance.  
o) 10 Grappling Arrows (1d6) (+0,+0)
p) 2 large Red mushroom patch Spores {--fire}
   It is broken, having been blasted by powerful magic.  
q) 10 large Blue mushroom patch Spores {--elec}
   It is broken, having been blasted by powerful magic.  
r) 2 large White mushroom patch Spores {--frost}
   It is broken, having been blasted by powerful magic.  
s) 24 large Clear mushroom patch Spores
   It is broken, having been blasted by powerful magic.  

  [Dungeons Explored]

You have visited Hobbiton.
You have visited Rivendell.
You have reached level 4 of Bree.
You have reached level 2 of Weathertop.
You have visited the Ford to Rivendell.
You have reached level 18 of the mines of Moria.
You have reached level 9 of Barrow-downs.
You have reached level 2 of Trollshaw Forest.
You have reached level 8 of the Midgewater Marshes.
You have visited the East Road.

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  
You are carrying equipment that you have not fully identified.  It
provides resistance to powerful confusion.  It protects you from confusion
.  

  [Spells Learnt]

Detect Life              Detect Monsters          Shadowstep
Wizard Lock              Flee                     Light Area
Darkness                 Dryad's Embrace          Phase Door
Blood Binding            Ignore Pain              Detect Doors/Stairs
Detect Traps             Cure Light Wounds        Find Water
Infravision              Confuse Monster          Power Word Sleep
Stoneskin                Poison Arrows            Strength Serum
Mind over Body           Fear                     Cure Poison
Stone Tell               Dextrous Draught         

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)   +         
      _}=="~[(|]]]               _}=="~[(|]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: ..2..........        Con:  ..s..........
 Chr: .............        Chr:  .............
 Agi: .............        Agi:  .............
 Siz: .............        Siz:  .............
 Acid:....+........        Disea:............. 
 Elec:.+........+..        Blind:............. 
 Fire:.............        Confu:............. 
 Cold:.............        Sound:............. 
 Pois:.............        Shard:......+...... 
 Fear:.............        Nexus:............. 
 Lite:.............        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:.............         Save:.............
Feath:.............        Devic:.............
 Glow:.............        Steal:.............
Regen:.............        Sear.:.............
Telep:.............        Infra:.............
Invis:+............        Tunn.:.............
FrAct:...+.........        Speed:.............
HLife:.............        Blows:.............
Activ:..........+..        Shots:.............
Throw:........+....        Might:.............
Undea:.............        Healt:............. 
Demon:............+         Mana:............* 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:.............         Evil:............. 
  Man:.............              abcdefghijkl@ 
Dwarf:.............              _}=="~[(|]]]  
  Elf:............+                            
Natur:.............                            
      abcdefghijkl@                            
      _}=="~[(|]]]                             


  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       &!!!{{{{{{{{{{{~~~~             &!!!{{{{{{{{{{{~~~~     
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
 Agi:  ........................  Agi:  ........................
 Siz:  ........................  Siz:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Disea: ........................
 Elec: ........................ Blind: ........................
 Fire: ........................ Confu: ........................
 Cold: ........................ Sound: ........................
 Pois: ........................ Shard: ........................
 Fear: ........................ Nexus: ........................
 Lite: ........................ Nethr: ........................
 Dark: ........................ Chaos: ........................
Water: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
 Glow: ........................ Steal: ........................
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: ........................
  Man: ........................        abcdefghijklmnopqrstuvwx
Dwarf: ........................
  Elf: ........................

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : yes (view_unsafe_grids)
Game: Mark where you have detected monsters  : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Game: Show tips as you explore the dungeon   : yes (show_tips)
Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Adult: Start the game with simplest options  : no  (adult_beginner)
Adult: Reduce the number of birth options    : no  (adult_intermediate)
Adult: Always generate small levels          : no  (adult_small_levels)
Adult: Show all birth menus at start         : no  (adult_first_time)
Adult: Start the game with same choices      : no  (adult_quickstart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 19.11.2007 13:28

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15722. on the Ladder (of 19090)
100. on the Unangband Ladder (of 189)
Second best for this player (

Comments

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On 19.11.2007 13:28 daven_26d1 wrote:
An earlier attempt at SF ranger, and my best Un effort to date. This character is a good example of why uniques become heaps more deadly when on 1 or 2 stars - not because of any "trapped animal" type idea, but because (as in this case) players have a habit of pushing the fight even when teleport, haste and detect magic was freely available; 'porting away would have allowed me to reapproach azog and grab lots of ammunition back before I faced him on no > half health. Unfortunately, laziness crept in. At least 3 or 4 turns were taken when I thought "your gonna die!"

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