[Unangband 0.6.2 Character Dump] Name Fae, the Huntsman Self SB EB TB Best Curr Sex Female Age 214 STR: 16 +0 +0 +0 16 Race Shadow Fairy Height 6' 4 INT: 18/49 +0 +0 +0 18/49 Class Ranger Status 48 WIS: 18/26 +0 +0 +0 18/26 Style Bows DEX: 18/46 +0 +0 +0 18/46 Title Tracker CON: 18/17 +0 +2 +0 18/37 Home Bilbo's House in Rivendell CHR: 14 +0 +0 +0 14 Target the mines of Moria AGI: 18/40 +0 +0 +0 18/40 SIZ: 10 +0 +0 +0 10 Level 22 HP -9/225 Fight (+8,+1) Fighting Very Good Curr Exp 12282 Spell-Pts 6/39 Dual (+14,+4) Shooting Heroic Max Exp 12282 Hit die 10 Off (+10,+4) Throwing Superb Adv Exp 1998 Armor [58,+35] Blows 1/turn(x1) Stealth Superb Depth Lev 24 Infravis 60 ft Bow (+14,+4) Save Throw Excellent MaxDepth Lev 24 Gold 7804 Shots 2/turn(x3) Disarming Excellent Game Turn 1531457 Burden 85 lbs Throw (+8,+0) Devices Superb Plr Turn 72695 % Burden 47% Hurls 2/turn(x1) Searching Good Act Turn 65443 Speed +4 Weight 55 lbs Digging Poor You are one of several children of a Shadow-Fairy Alchemist. You have blue-gray eyes, straight pale yellow hair that flows down to your waist, and an extremely fair complexion. This is 14th Tuile of the 2890th year of the third age. You are on level 18 of the mines of Moria. [Last Messages] > You have 8 Arrows (1d6) (+5,+2) (n). > The Arrow (1d6) (+5,+2) hits the Old Orc mage. > The Old Orc mage cries out in pain. > The Old Orc mage starts moving slower. > You have 7 Arrows (1d6) (+5,+2) (n). > Azog, Orc King of Moria picks up an Arrow (1d6) (+5,+5) . > The Old Orc mage blinks into view. > Illegal aim direction! > You feel better. > Azog, Orc King of Moria is no longer confused. > Azog, Orc King of Moria picks up a Broken Dagger of Execute Dragon (1d1) (+2,+2). > Azog, Orc King of Moria shoots you with an arrow! > You failed to cast the spell! > Azog, Orc King of Moria shoots you with an arrow! > You die. [Character Equipment] a) a Gnarled Staff of Perception of Electricity (1d6) (+6,+3) (0 charges) {@w2} It does x3 damage from electricity. It is not damaged by electricity. It is a useful ego item. b) a Long Bow of Resist Electricity (x3) (+6,+4) It provides resistance to electricity. It is not damaged by electricity. It is a useful ego item. c) a Brass Ring of Constitution (+2) d) a White Ring of Free Action e) a Bronze Amulet of Resist Acid f) a Brass Lantern (Theft proof) (with 13830 turns of light left) It cannot be stolen from your inventory. It is a useful ego item. g) a Stone Skin [50,+0] It is broken, having been blasted by powerful magic. h) a Cloak [1,+6] It is of very good quality, but with no additional powers. i) a Broken Dagger of Execute Dragon (1d1) (+2,+3) It does x5 damage against dragons. It is a useful ego item. j) a Metal Cap [3,+8] It is of very good quality, but with no additional powers. k) The Set of Gauntlets 'Pauraegen' [2,+7] (charging) It provides resistance to electricity. It is a useful artifact. l) a Pair of Soft Leather Boots [2,+6] It is of very good quality, but with no additional powers. [Character Equipment -- Quiver] n) 7 Arrows (1d6) (+5,+2) It is coated with a substance. o) an Arrow (1d6) (+3,+1) It is coated with a substance. p) 2 Steel-tipped Arrows (2d6) (+2,+5) It is coated with a substance. [Character Inventory] a) 2 Magic Books of Trailcraft {@m0} b) a Magic Book of Warcraft {@m9} c) 2 Pink Mushrooms of Weakness It is broken, having been blasted by powerful magic. d) 3 Rotting Mushrooms of Unhealth e) 4 Violet Mushrooms of Cure Blindness f) 3 Rations of Food g) 8 Pieces of Elvish Waybread h) 4 Tan Mushrooms of Restore Strength and Size i) 5 Flasks of Oil j) 8 Flasks of Acid k) 8 Frothing Potions of Speed l) 2 Moldy Potions of Cure Serious Wounds m) a Crimson Potion of Constitution and Charisma n) a Viscous Pink Potion of Strength and Size o) 2 Scrolls titled "orn ishsne" of Teleportation {10% off} p) a Scroll titled "eepur compbie" of Word of Recall q) an Ivory Rod of Gauge Magic {@z0} r) 2 Tungsten Rods of Light {@z1} s) a Cedar Wand of Disarming (13 charges) t) an Eucalyptus Staff of Teleportation (1d6) (+5,+6) (14 charges) It is of very good quality, but with no additional powers. u) a Spiked Club of Execute Demon (1d7) (+3,+6) It does x5 damage against demons. It is a useful ego item. [Home Inventory] a) a Magical Bag of Harmful Mushrooms with b) 7 Silver Mushrooms of Blindness g) a Pink Mushroom of Weakness h) a Purple Mushroom of Sickness j) a Green Mushroom of Naivety l) 2 Brown Mushrooms of Disease b) 4 Grey Potions of Slowness It is broken, having been blasted by powerful magic. c) a Brown Potion of Clumsiness It is broken, having been blasted by powerful magic. d) 3 Purple Speckled Potions of Poison It is broken, having been blasted by powerful magic. e) 2 Arrows (Fire proof) (1d6) (+5,+5) It is not damaged by fire. It is a useful ego item. f) 10 Arrows (1d6) (+3,+1) It is coated with a substance. g) 5 Arrows (1d6) (+0,+0) It is coated with a substance. h) 20 Arrows (1d6) (+0,+0) It is coated with a substance. i) 4 Arrows (1d6) (+0,+0) It is coated with a substance. j) 37 Arrows (1d6) (+0,+0) k) a Seeker Arrow of Poison (4d6) (+0,+0) It does x3 damage from poison. It is a useful ego item. l) 15 Steel-tipped Arrows (2d6) (+11,+4) It is coated with a substance. m) 10 Steel-tipped Arrows (2d6) (+11,+4) It is coated with a substance. n) 5 Grappling Arrows (1d6) (+0,+0) It is coated with a substance. o) 10 Grappling Arrows (1d6) (+0,+0) p) 2 large Red mushroom patch Spores {--fire} It is broken, having been blasted by powerful magic. q) 10 large Blue mushroom patch Spores {--elec} It is broken, having been blasted by powerful magic. r) 2 large White mushroom patch Spores {--frost} It is broken, having been blasted by powerful magic. s) 24 large Clear mushroom patch Spores It is broken, having been blasted by powerful magic. [Dungeons Explored] You have visited Hobbiton. You have visited Rivendell. You have reached level 4 of Bree. You have reached level 2 of Weathertop. You have visited the Ford to Rivendell. You have reached level 18 of the mines of Moria. You have reached level 9 of Barrow-downs. You have reached level 2 of Trollshaw Forest. You have reached level 8 of the Midgewater Marshes. You have visited the East Road. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. You are carrying equipment that you have not fully identified. It provides resistance to powerful confusion. It protects you from confusion . [Spells Learnt] Detect Life Detect Monsters Shadowstep Wizard Lock Flee Light Area Darkness Dryad's Embrace Phase Door Blood Binding Ignore Pain Detect Doors/Stairs Detect Traps Cure Light Wounds Find Water Infravision Confuse Monster Power Word Sleep Stoneskin Poison Arrows Strength Serum Mind over Body Fear Cure Poison Stone Tell Dextrous Draught [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + _}=="~[(|]]] _}=="~[(|]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ..2.......... Con: ..s.......... Chr: ............. Chr: ............. Agi: ............. Agi: ............. Siz: ............. Siz: ............. Acid:....+........ Disea:............. Elec:.+........+.. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:......+...... Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:............. Regen:............. Sear.:............. Telep:............. Infra:............. Invis:+............ Tunn.:............. FrAct:...+......... Speed:............. HLife:............. Blows:............. Activ:..........+.. Shots:............. Throw:........+.... Might:............. Undea:............. Healt:............. Demon:............+ Mana:............* Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. _}=="~[(|]]] Elf:............+ Natur:............. abcdefghijkl@ _}=="~[(|]]] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) &!!!{{{{{{{{{{{~~~~ &!!!{{{{{{{{{{{~~~~ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ........................ Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : yes (show_tips) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : no (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)