The Angband Ladder: Lunoeverin, Ent Monk by <kbugsoft@yahoo.com>

  [Theme 1.2.0 Character Sheet]

 Name  : Lunoeverin             Age                322       STR:     40       
 Sex   : Female                 Height              94       INT:     20       
 Race  : Ent                    Weight             128       WIS:     25       
 Class : Monk                   Social Class         2       DEX:     28       
 Body  : Player                                              CON:     40       
 God   : Varda Elentari                                      CHR:     20       
                                                                               
 + To Melee Hit          58 Level             30    Hit Points      738/   738 
 + To Melee Damage       59 Experience    221012    Spell Points     38/    38 
 + To Ranged Hit         82 Max Exp       221012    Sanity          260/   260 
 + To Ranged Damage      16 Exp to Adv.   250000    Piety                -4175 
   AC                 -5+92 Gold          308568    Speed               Normal 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[30]Perception  : Very Good    Blows/Round:  8         
 Bows/Throw  : Legendary[17]Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  488-1496  
 Stealth     : Heroic       Magic Device: Bad          Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are of the third generation of the Ents.  You have               
          green skin and inflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Withered Heath: Level 30 (1500')
        a Lost Temple: Level 18 (900')

 Your body is a Player.
 You are currently in the town of Minas Anor.
 You have defeated 2048 enemies.
 You saved 33 princesses.
 You found 3 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 16th Quelle of the 2890th year of the third age.
 You have been adventuring for 30 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Dex   : .........3......            
        Add Con   : .........3......            
        Add Stea. : ....5..4...3....            
        Add Sear. : .....4.4...3....            
        Add Speed : ...............+            
        Add Blows : ..2.....1.......            
        Slay Anim.: .+..............            
        Slay Evil : .+..............            
        Kill Drag.: .+..............            
        Poison Brd: .+..............            
        Elec Brand: .+..............            
        Cold Brand: .+..............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+....+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ...............+            
        Reflect   : ................            
        Free Act  : ...............+            
        Hold Life : ................            
        Res Acid  : ........++......            
        Res Elec  : ........+.......            
        Res Fire  : ........+.......            
        Res Cold  : ........++......            
        Res Pois  : ...............+            
        Res Fear  : .........+......            
        Res Light : ................            
        Res Dark  : .........+......            
        Res Blind : ................            
        Res Conf  : ....+...........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : ...............+            
        Digestion : .........+.....+            
        Activate  : ..+..+..........            
        Orc.ESP   : ...............+            
        Troll.ESP : ...............+            
        Evil.ESP  : ...............+            

 Corruption list:
Shriek:
  Fires a sound ball and aggravates monsters.
  Damage=level*4, Radius=8, centered on player
  Level=4, Cost=4, Stat=CON, Difficulty=6


Skills (points left: 51)
 - Combat                                        35.190 [0.900]
          . Weaponmastery                       -00.300 [0.300]
          . Archery                             -00.200 [0.400]
          . Barehand-combat                      38.400 [1.100]
          . Boulder-throwing                     35.400 [0.600]
 - Sneakiness                                    07.170 [0.900]
          . Stealth                              35.500 [0.900]
          . Disarming                            01.500 [0.900]
          . Dodging                              00.000 [0.700]
 - Magic                                         00.000 [0.600]
          . Magic-Device                         01.500 [1.000]
          . Meta                                 00.000 [0.500]
          . Conveyance                           01.000 [0.300]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
          . Runecraft                            01.000 [0.300]
 - Spirituality                                  13.700 [0.900]
          . Prayer                               07.500 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  01.000 [1.100]
          . Summoning                            01.000 [0.300]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.000 [0.100]

Abilities
 * Tree walking


  [Character Equipment]

a) (nothing)
d) The Metal Boomerang 'Narin' (4d5) (+24,+16)
    It does extra damage from electricity and frost.  It poisons your foes
    .  It is a great bane of dragons.  It is a great bane of undead.  It
    fights against evil with holy fury.  It is especially deadly against
    natural creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
e) a Ring of Extra Attacks (+2 attacks) {100% off}
    It can be activated for spinning around every 50+d25 turns if it is
    being worn. It increases your attack speed by 2.  
    You stole it from the Black Market.
f) a Ring of Damage (+11)
    
    You bought it from the Black Market.
k) The Amulet of Faramir (+18,+0) [+8] (+5)
    It increases your stealth by 5.  It sustains your dexterity.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dark dwarven priest on level 22 of
    Mirkwood.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {cursed}
o) an Elven Cloak [4,+4] (+4 to stealth)
p) a Buckler of Resistance [-30,+14] (+1 attack)
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
x) a Rogue's Pair of Hard Leather Boots of Eriador (-1,-3) [3,+4] (+3 to
stealth)
    It grants you the power of panic hit if it is being worn.  It 
    increases your stealth and searching by 3.  
    You found it lying on the ground on level 18 of a Lost Temple.
z) (nothing)
{) (nothing)
|) a Climbing Set


  [Character Inventory]

a) a Runestone {Lukoshtir}
b) Gandalf's Tome of Unconventional Warfare
    It can be activated for cure insanity every 200 turns.  
    You bought it from the Magic shop.
c) The Medallion of Good Will
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Vampire orc on level 45 of The Sacred
    Land Of Mountains.
d) 15 Potions of Cure Critical Wounds
e) 5 Potions of Healing
f) a Potion of *Healing*
g) a Potion of *Healing* {75% off}
h) 24 Scrolls of Teleportation
i) 4 Scrolls of Word of Recall
j) 27 Scrolls of Satisfy Hunger
k) a Silver Rod of Perception (100/100) {@z2}
l) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
m) a Gnomish Shovel of Digging (+4)
n) a Dragon Horn (+2)
o) 61 Boulders {@v1}
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your dexterity by 4.  It makes you invisible.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to life draining.  It
    allows you to levitate.  It produces a fiery sheath.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 18 of a Lost Temple.
b) a Shining Tome of Varda
c) Saruman's Big Book of Brutality
    It can be activated for teleport level every 50 turns.  
    You bought it from the Magic shop.
d) a Potion of Enlightenment
e) a Silver Rod of Nothing (100/100)
f) a Silver Rod of Nothing (100/100)
g) a Silver Rod of Nothing (100/100)
h) a Silver Rod of Nothing (100/100)
i) a Silver Rod of Nothing (100/100)
j) a Rod Tip of Recall (80 Mana to cast)
k) a Rod Tip of Detection (80 Mana to cast)
l) an Amulet of Doom [-5] (-5)
m) The Necklace of Girion [+10] (+5)
n) The Pearl 'Nimphelos' (+1)
    It grants you the power of dazzle if it is being worn.  It provides
    light (radius 3) forever.  It increases your searching and infravision
     by 1.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven priest Shaman on level 36 of
    Maze.
o) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
p) The Robe of Rauri [2,+2]
    It sustains your strength and constitution.  It provides resistance to 
    acid and sound.  It cannot be harmed by acid, cold, lightning or fire.
    
    You bought it from the Armoury.
q) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel
     by 5.  It provides resistance to acid, electricity, fire and poison.  
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Withered Heath.
r) an Elven Cloak [4,+4] (+3 to stealth)
s) a Metal Cap of Gondor [3,+6] (+2)
    It increases your strength, dexterity and constitution by 2.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to disenchantment.  
    You found it in the remains of a Snaga on level 21 of Orc Cave.
t) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
u) The Broad Sword 'Guthwine' (2d6) (+6,+7) (+1)
v) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
w) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed)
{curs}
x) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 15.8.2007 10:33

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On 8.9.2007 05:15 blahpers wrote:
So, is this the straight-up Ent monk or the 1-point-Possession Ent Monk?

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