[Theme 1.2.0 Character Sheet] Name : Lunoeverin Age 322 STR: 40 Sex : Female Height 94 INT: 20 Race : Ent Weight 128 WIS: 25 Class : Monk Social Class 2 DEX: 28 Body : Player CON: 40 God : Varda Elentari CHR: 20 + To Melee Hit 58 Level 30 Hit Points 738/ 738 + To Melee Damage 59 Experience 221012 Spell Points 38/ 38 + To Ranged Hit 82 Max Exp 221012 Sanity 260/ 260 + To Ranged Damage 16 Exp to Adv. 250000 Piety -4175 AC -5+92 Gold 308568 Speed Normal (Miscellaneous Abilities) Fighting : Legendary[30]Perception : Very Good Blows/Round: 8 Bows/Throw : Legendary[17]Searching : Excellent Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 488-1496 Stealth : Heroic Magic Device: Bad Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are of the third generation of the Ents. You have green skin and inflexible members. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Sacred Land Of Mountains: Level 45 (2250') The Withered Heath: Level 30 (1500') a Lost Temple: Level 18 (900') Your body is a Player. You are currently in the town of Minas Anor. You have defeated 2048 enemies. You saved 33 princesses. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 16th Quelle of the 2890th year of the third age. You have been adventuring for 30 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Dex : .........3...... Add Con : .........3...... Add Stea. : ....5..4...3.... Add Sear. : .....4.4...3.... Add Speed : ...............+ Add Blows : ..2.....1....... Slay Anim.: .+.............. Slay Evil : .+.............. Kill Drag.: .+.............. Poison Brd: .+.............. Elec Brand: .+.............. Cold Brand: .+.............. Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : ....+....+...... Sust Con : .........+...... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ...............+ Reflect : ................ Free Act : ...............+ Hold Life : ................ Res Acid : ........++...... Res Elec : ........+....... Res Fire : ........+....... Res Cold : ........++...... Res Pois : ...............+ Res Fear : .........+...... Res Light : ................ Res Dark : .........+...... Res Blind : ................ Res Conf : ....+........... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ................ See Invis : ...............+ Digestion : .........+.....+ Activate : ..+..+.......... Orc.ESP : ...............+ Troll.ESP : ...............+ Evil.ESP : ...............+ Corruption list: Shriek: Fires a sound ball and aggravates monsters. Damage=level*4, Radius=8, centered on player Level=4, Cost=4, Stat=CON, Difficulty=6 Skills (points left: 51) - Combat 35.190 [0.900] . Weaponmastery -00.300 [0.300] . Archery -00.200 [0.400] . Barehand-combat 38.400 [1.100] . Boulder-throwing 35.400 [0.600] - Sneakiness 07.170 [0.900] . Stealth 35.500 [0.900] . Disarming 01.500 [0.900] . Dodging 00.000 [0.700] - Magic 00.000 [0.600] . Magic-Device 01.500 [1.000] . Meta 00.000 [0.500] . Conveyance 01.000 [0.300] . Temporal 00.000 [0.500] . Mind 00.000 [0.500] . Runecraft 01.000 [0.300] - Spirituality 13.700 [0.900] . Prayer 07.500 [0.500] . Music 00.000 [0.300] - Monster-lore 01.000 [1.100] . Summoning 01.000 [0.300] . Corpse-preservation 01.000 [0.500] . Possession 00.000 [0.100] Abilities * Tree walking [Character Equipment] a) (nothing) d) The Metal Boomerang 'Narin' (4d5) (+24,+16) It does extra damage from electricity and frost. It poisons your foes . It is a great bane of dragons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Ring of Extra Attacks (+2 attacks) {100% off} It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your attack speed by 2. You stole it from the Black Market. f) a Ring of Damage (+11) You bought it from the Black Market. k) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven priest on level 22 of Mirkwood. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {cursed} o) an Elven Cloak [4,+4] (+4 to stealth) p) a Buckler of Resistance [-30,+14] (+1 attack) s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] x) a Rogue's Pair of Hard Leather Boots of Eriador (-1,-3) [3,+4] (+3 to stealth) It grants you the power of panic hit if it is being worn. It increases your stealth and searching by 3. You found it lying on the ground on level 18 of a Lost Temple. z) (nothing) {) (nothing) |) a Climbing Set [Character Inventory] a) a Runestone {Lukoshtir} b) Gandalf's Tome of Unconventional Warfare It can be activated for cure insanity every 200 turns. You bought it from the Magic shop. c) The Medallion of Good Will It can be activated for mass genocide every 1000 turns. You found it in the remains of a Vampire orc on level 45 of The Sacred Land Of Mountains. d) 15 Potions of Cure Critical Wounds e) 5 Potions of Healing f) a Potion of *Healing* g) a Potion of *Healing* {75% off} h) 24 Scrolls of Teleportation i) 4 Scrolls of Word of Recall j) 27 Scrolls of Satisfy Hunger k) a Silver Rod of Perception (100/100) {@z2} l) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) m) a Gnomish Shovel of Digging (+4) n) a Dragon Horn (+2) o) 61 Boulders {@v1} p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 18 of a Lost Temple. b) a Shining Tome of Varda c) Saruman's Big Book of Brutality It can be activated for teleport level every 50 turns. You bought it from the Magic shop. d) a Potion of Enlightenment e) a Silver Rod of Nothing (100/100) f) a Silver Rod of Nothing (100/100) g) a Silver Rod of Nothing (100/100) h) a Silver Rod of Nothing (100/100) i) a Silver Rod of Nothing (100/100) j) a Rod Tip of Recall (80 Mana to cast) k) a Rod Tip of Detection (80 Mana to cast) l) an Amulet of Doom [-5] (-5) m) The Necklace of Girion [+10] (+5) n) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven priest Shaman on level 36 of Maze. o) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) p) The Robe of Rauri [2,+2] It sustains your strength and constitution. It provides resistance to acid and sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. q) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Withered Heath. r) an Elven Cloak [4,+4] (+3 to stealth) s) a Metal Cap of Gondor [3,+6] (+2) It increases your strength, dexterity and constitution by 2. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to disenchantment. You found it in the remains of a Snaga on level 21 of Orc Cave. t) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) u) The Broad Sword 'Guthwine' (2d6) (+6,+7) (+1) v) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) w) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed) {curs} x) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.