The Angband Ladder: Eras, Basilisk Monster SoulKnive by <OmniNegro@hotmail.com>
[FuryBand 4.0.0 Character Sheet] Name : Eras Age 19 STR! 40 Sex : Neuter Height 71 INT! 35 Race : Basilisk Monster Weight 178 WIS! 31 Class : SoulKnive Social Class 82 DEX! 40 Body : Player CON! 40 God : Tulkas CHR! 17 + To Melee Hit 36 Level 75 Hit Points 3198/ 3198 + To Melee Damage 42 Experience 99999999 Spell Points 3470/ 3470 + To Ranged Hit 36 Max Exp 99999999 Sanity 867/ 867 + To Ranged Damage 0 Exp to Adv. ***** Piety 161604 AC 12+77 Gold 2366289 Speed Fast (+26) (Miscellaneous Abilities) Fighting : Legendary[30]Perception : Superb Blows/Round: 46 Bows/Throw : Heroic Searching : Superb Shots/Round: 1 Saving Throw: Superb Disarming : Heroic Mel.dmg/Rnd: 2070-15732 Stealth : Legendary[32]Magic Device: Legendary[27]Infra-Vision: 60 feet Tactic: coward Explor: fast (Character Background) You have only recently been corrupted, and you consider that to have been your true birth. Your watery green eyes radiate pure evil. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Angband: Level 100 (5000') Barrow-Downs: Level 10 (500') Orodruin: Level 86 (4300') Heart of the Earth: Level 36 (1800') Orc Cave: Level 22 (1100') Dol Guldur: Level 70 (3500') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 8666 enemies. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 65 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. efkmnosz{@ Add Str : 2........+ Add Int : 2......... Add Wis : 2......... Add Dex : 2*....4... Add Con : 2*.......+ Add Chr : 2......... Mul Mana : ..+.+..... Mul SPower: ..+...+... Add Stea. : 2*..*.4... Add Sear. : ...4..4... Add Speed : 2*........ Add Blows : .*..**.... Poison Brd: ....+..... Acid Brand: ....+..... Elec Brand: ....+..... Fire Brand: ....+..... Cold Brand: ....+..... Sust Str : .+........ Sust Int : ++........ Sust Wis : ++........ Sust Dex : .+....+... Sust Con : .+........ Sust Chr : +......... Invisible : ....++.+.. Mul life : ..+......+ Sens Fire : .......... Reflect : ..+....... Free Act : +........+ Hold Life : +......... Imm Acid : .+..**.... Imm Elec : .+..**.... Imm Fire : ....**.... Imm Cold : *...**.... Res Pois : ....++...+ Res Fear : ....++.... Res Light : ....++.... Res Dark : ....++.... Res Blind : ++..++.... Res Conf : .+..++.... Res Sound : ....++.... Res Shard : .+..++.... Imm Neth : .+..**.... Res Nexus : .+..++.... Res Chaos : ....++.... Res Disen : ....++.... Aura Fire : ....++.... Aura Elec : ....++.... WraithForm: ....++.... See Invis : +......... Regen : ....++...+ Activate : +..+..+... Fly : .........+ Climb : .........+ Troll.ESP : ......+... Dragon.ESP: .........+ Animal.ESP: ......+... Nlive.ESP : ......+... No Stun : ...+...... Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Dark Maia Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Anti-teleportation: Prevents all teleportations, be it of you or monsters Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable Ancalagon's Breath: Fires an acid ball. Damage=level Radius 1+(level/30) Level=9, Cost=9, Stat=DEX, Difficulty=15 Glaurung's Spell: Fires a mind blasting bolt (psi damage). Psi Damage (3+(level-1)/5)d3 Level=5, Cost=3, Stat=WIS, Difficulty=15 Carcharoth's Nose: You can detect nearby precious metal (treasure). Radius 25 Level=3, Cost=2, Stat=INT, Difficulty=12 Blink: You can teleport yourself short distances (10 squares). Level=3, Cost=3, Stat=WIS, Difficulty=12 Eat Rock: You can consume solid rock with food benefit, leaving an empty space behind. Level=8, Cost=12, Stat=CON, Difficulty=18 Swap Position: You can switch locations with another being, unless it resists teleportation. Level=15, Cost=12, Stat=DEX, Difficulty=16 Berserk: You can drive yourself into a berserk frenzy. It grants super-heroism. Duration=10+1d(level) Level=8, Cost=8, Stat=STR, Difficulty=14 Midas touch: You can turn ordinary items to gold. Turns a non-artifact object into 1/3 its value in gold Level=10, Cost=5, Stat=INT, Difficulty=12 Resist Elements: You can harden yourself to the ravages of the elements. Level dependant chance of gaining resistances to the four elements and poison. Duration=20 + d20 Level=10, Cost=12, Stat=CON, Difficulty=12 Earthquake: You can bring down the dungeon around your ears. Radius=10, center on the player Level=12, Cost=12, Stat=STR, Difficulty=16 Skills (points left: 83) - Combat 50.000 [1.300] - Weaponmastery 01.000 [0.600] . Sword-mastery 00.000 [0.700] . Archery 00.500 [0.600] . Basilisk-combat 50.000 [1.000] - Sneakiness 50.000 [1.000] . Stealth 50.000 [0.800] . Disarming 50.000 [1.000] - Powers 50.000 [1.400] . Devices 50.000 [2.000] . Mind 01.000 [0.500] - Spirituality 25.520 [0.600] . Prayer 01.000 [0.500] - Mindcraft 50.000 [1.300] . Mind-blades 50.000 [1.000] - Monster-lore 10.800 [0.900] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting [Character Equipment] e) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Spectral Wyrm on level 90 of Angband. f) The Speed Ring of Lornen (+17 to speed) It increases your dexterity, constitution, stealth, speed, attack speed and ability to score critical hits by 17. It sustains your strength, intelligence, wisdom, dexterity and constitution. It provides resistance to acid, electricity, blindness, confusion, shards, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. k) a Sorcerous Amulet of Reflection (-16,-8)(60%)(60%) (+3) It increases your spell power by 3. It increases your mana capacity and hit points by 60%. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. n) a Chargeable Psychoactive Skin (+5,+5) [10,+16](200%) (+10 attacks) It provides light (radius 2) forever. It can be upgraded with gold It does extra damage from pure magic. It reduces damages you take by 50%, physical and magical. It is easy to throw. It increases your stealth and attack speed by 10. It increases your mana capacity by 200%. It does extra damage from acid, electricity, fire, frost, light and dark. It poisons your foes. It makes you invisible. It provides immunity to acid, electricity, fire, cold and nether. It makes you completely fearless. It provides resistance to poison, light, dark, blindness, confusion, sound, shards, nexus, chaos and disenchantment. It renders you incorporeal. It speeds your regenerative powers. It produces a fiery sheath. It produces an electric sheath. It produces an acid sheath. It produces an cold sheath. It identifies all items for you. It can resist being shattered by morgul beings. o) a Chargeable Cloak of Air [1,+15] (+10 attacks) It provides light (radius 2) forever. It can be upgraded with gold It increases your attack speed by 10. It makes you invisible. It provides immunity to acid, electricity, fire, cold and nether. It makes you completely fearless. It provides resistance to poison, light, dark, blindness, confusion, sound, shards , nexus, chaos and disenchantment. It renders you incorporeal. It allows you to breathe without air. It speeds your regenerative powers. It produces a fiery sheath. It produces an electric sheath. It produces an acid sheath. It produces an cold sheath. It identifies all items for you. It can resist being shattered by morgul beings. s) a Third Eye of the Noldor [1,+15] (+4 to stealth) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity, stealth, searching and spell power by 4. It sustains your dexterity. It allows you to sense the presence of orcs, evil beings and good beings. You found it in the remains of a Great Venom Wyrm on level 79 of Angband. z) a Master quylthulg (3100 hp) {) (nothing) [Character Inventory] a) The Magical Honey Jar It can be activated for heal 700 hit points every 100 turns. You found it lying in a vault on level 23 of Mirkwood. b) The True Totem of an Ostrich It can be activated for restore stats and life levels every 200 turns. You found it lying on the ground on level 10 of Orc Cave. c) 13 Lembases d) 3 Potions of Life e) 20 Potions of Restore Mana f) 25 Potions of Curing g) 5 Indestructible Scrolls of Word of Recall It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Emperor wight on level 100 of Angband. h) 5 Indestructible Scrolls of *Identify* It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) 4 Fireproof Scrolls of *Remove Curse* It cannot be harmed by fire. You bought it from the Temple. j) a Silver Rod of the Istari of Healing (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. k) a Silver Rod of the Istari of Disarming (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. l) a Mithril Rod of the Istari of Restoration (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of Malekith the Accursed on level 85 of Angband. m) an Indestructible Staff of Wish[1|1] of Plenty (5 charges) It cannot be harmed by acid, cold, lightning or fire. n) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Law on level 72 of Angband. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Speed b) a Scroll of Summon Never-Moving Pet c) The Parchment - Map of Thror It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Gondolin ] a) an Indestructible War Tome of Tulkas It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 89 of Angband. b) The Gem of Knowledge It can be activated for genocide every 500 turns. You found it lying on the ground on level 68 of Dol Guldur. c) 18 Sprigs of Athelas d) The Wand of Digging of Thrain (1010 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. e) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom , dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Venom Wyrm on level 85 of Orodruin. f) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 71 of Angband. g) a Dwarven Lantern of the Magi (+3) h) The Anchor of Space-Time It provides light (radius 2) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Red Balrog in the town of Gondolin . i) The Psychoactive Skin of Great Luck [2,+0] (+60) It increases your luck by 60. It provides immunity to paralysis. It drains mana and life. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Jedi Master Robe of Yoda [1,+25] (+10) It can be activated for invulnerability (4+d8) every 800 turns if it is being worn. It prevents stuns. It increases your intelligence, wisdom, dexterity, charisma, searching, speed and luck by 10. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to disenchantment. It allows you to fly. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 89 of Angband. k) a Chargeable Fur Cloak of Immolation [3,+16] It can be upgraded with gold It provides resistance to fire and cold. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. l) a Chargeable Mouse Fur [1,+10] It can be upgraded with gold m) The Key of Thorin It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Minas Anor ] a) a Potion of Corruption b) a Mithril Rod of Cheapness of Speed (160/160) It can cast spells for a lesser mana cost. You found it in the remains of a Lesser black reaver on level 92 of Angband. c) a Mithril Rod of Quickness of Recall (160/160) It can cast spells faster. You found it in the remains of a Lesser black reaver on level 92 of Angband. [Home Inventory - Caras Galadhon ] a) 2 Indestructible War Tomes of Tulkas It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 89 of Angband. b) 4 Pinches of Longbottom Leaf c) a Potion of Augmentation d) an Indestructible Scroll of Divination It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 70 of Dol Guldur. e) an Indestructible Scroll of *Acquirement* It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master mindcrafter in the town of Gondolin . f) a Scroll of Fire g) a Staff of Mana[3|29](80%) (4 charges) h) The Ring of Power of Dwar, Dog Lord of Waw (+2 attacks) It increases your charisma, attack speed and ability to score critical hits by 2. It makes you invisible. It provides immunity to paralysis. It provides resistance to fire and poison. It speeds your regenerative powers. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Dwar, Dog Lord of Waw on level 63 of Dol Guldur. i) The Necklace of Girion [10,+0] (+5) It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your charisma by 5. It sustains your charisma. It provides resistance to poison and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. j) a Lucky Amulet of Devotion (+7) It provides light (radius 1) forever. It increases your wisdom, charisma and luck by 7. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. It has been blessed by the gods. You found it in the remains of Hastur the Unspeakable on level 68 of Dol Guldur. k) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. l) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+16] (+1 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and sound. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. n) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) an Adamantite Crown of Telepathy [0,+10] It gives telepathic powers. It cannot be harmed by acid. You found it in the remains of a Great Storm Worm on level 67 of Dol Guldur. p) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. q) Portable hole [The Museum Inventory - Bree ] a) The Ring of Power of Uvatha the Horseman It makes you invisible. It sustains your dexterity and constitution. It provides resistance to acid, electricity, cold, blindness, sound and chaos. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . b) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. [The Museum Inventory - Gondolin ] a) an Ethereal Psychoactive Skin of Resistance (+5,+5) [10,+29](20%) (+1 to stealt It can be activated for wraith-form every 50+d50 turns if it is being worn. It reduces damages you take by 50%, physical and magical. It increases your stealth by 1. It increases your mana capacity by 20%. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity, fire and cold . It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . b) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . |
Posted on 20.5.2007 04:44
11. on the Ladder (of 19091)
Comments Related dumps: Lalibard, L48 Basilisk Monster SoulKnive 80th in FuryBand (4.0.0) by <OmniNegro@hotmail.com> (8%) Seen 3190 times. |