The Angband Ladder: Brad Wurst, German Engineer by Mars

  [Steamband 0.4.0 Character Dump]

 Name   Brad Wurst                               Self  abcdefghijkl@   Best
 Sex    Male           Age            19  MUS:    129  ......2......   149
 Race   German         Height         74  AGI:     87  4.....2......   147
 Class  Engineer       Weight        184  VIG:    102  ......2......   122
 Title  Ch. Engineer   Status         11  SCH:    156  ......2......   176
 WP     -4/15          MaxDepth  Lev  44  EGO:    129  .............   129
 SP     34/34          Preserve        Y  CHR:     78  .............    78

 Level           16       Armor     [30,+35]     Saving Throw           Poor
 Cur Exp       5694       Blows       1/turn     Stealth                Poor
 Max Exp       5694       Shots       1/turn     Fighting         First-rate
 Adv Exp       6300       Infra        60 ft     Shooting          Tolerable
                                                 Disarming         Tolerable
          Stat     Skill     Weap.     Total     Magic Device       Champion
 Melee   (-2,+0)   (+0,+0) (+11,+15)  (+9,+15)   Perception              Bad
 Shoot   (-2,+0)   (+0,+0)   (+0,+0)   (-2,+0)   Searching              Poor

     You are the first child of a Businessman. You are the black
     sheep of the family. You have green eyes, straight blond
     hair, and a fair complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:..+..........   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:+............   See Invis:.............    No Magic:.............
     Vorpal:.............    Free Act:+............   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:+............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:.............   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.............    Teleport:.............
  Psn. Brnd:.............    Res Fear:.............   Aggravate:.............
  Resistances:
  Fire :55% ...+..+.......
  Erth :15% ......+.......
  Air  :15% ......+.......
  Water:15% ......+.......
  Elec :32% +.....+.......
  Ice  :7%  ......+.......
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~(()]]]              /}=="~(()]]]              /}=="~(()]]]

  [Last Messages]

> You sense the presence of doors!
> You sense the presence of stairs!
> You sense the presence of monsters!
> Target Aborted. <2x>
> The Snakewoman Priestess grunts with pain.
> It creates a mesmerising illusion.
> You are confused!
> You feel a little better.
> You have 12 "Highland's Bitters and Scotch" Tonics of Cure Critical Wounds
(g).
> You feel less confused now.
> You have 11 "Highland's Bitters and Scotch" Tonics of Cure Critical Wounds
(g).
> It casts a toxic bolt.
> You are poisoned!
> You have 4 Gold-Plated Photonet Mechanisms of Etheric Travel (i).
> You die.


  [Skills]

   Disarming Traps  5
           Stealth  5
         Searching  5
         Keen Eyes  1
 Ransack & Plunder 15
   Neophyte Combat 15
   Standard Combat  6
      Martial Arts  1
 Neophyte Firearms 10
          Throwing  1
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
     Tempered Will  1
         Gadgeteer 18
 Utility Bandolier 13
 Clockwork Chassis 13
 Clockwork Carbine 15
        Velocipede  1
   Analytic Engine  1
      Pyrokinetics  1
     Using Devices 15
  Advanced Devices 12
 Device Efficiency  5
  Device Power Amp 10
    Device Bio Amp  7


  [Steamware & Mutations]

 You have alpha level enhanced eyesight (60' infra).
 You have alpha level wired reflexes (+ 3 speed).


  [Character Equipment]

a) a Javelin of Electrocution (1d5|0) (+11,+15) <+4>
b) a 20 Gauge Shotgun (x3) (+0,+0)
c) a Ruby Ring of Feather Falling
d) a Bone Ring of Resist Fire
e) a Jade Amulet of *Regeneration* {BM, 10% off}
f) a Wooden Torch [2] <Fuel: 7411>
g) The Leather Waistcoat of Gideon Barr [20,+25] <+2>
h) a Cloak [1,+0]
i) a Pair of Trousers [2,+5]
j) a Hard Leather Cap [2,+0]
k) a Set of Leather Gloves [2,+2]
l) a Pair of Ankle Boots [3,+4]


  [Character Inventory]

a) an Enigmatic Device [Utility Bandolier]
b) an Enigmatic Device [Detective's Kit]
c) an Enigmatic Device [Clockwork Chassis]
d) an Enigmatic Device [Clockwork Carbine]
e) 3 "Davis's Morning Noon & Night" Tonics of Detect Invisible
f) 4 "Baldwin's Celery Pepsin & Dandelion" Tonics of Speed
g) 11 "Highland's Bitters and Scotch" Tonics of Cure Critical Wounds
h) 10 Clockwork Hydrometer Mechanisms of Phase Door
i) 4 Gold-Plated Photonet Mechanisms of Etheric Travel
j) 3 Chromium Macrocid Mechanisms of Returning
k) 3 Whirring Radiometer Mechanisms of Power Cell
l) a Shotgun Ammunition Generator (recharging)
m) 2 Runed Ray Guns of Fire (83 charges)
n) a Silver-Plated Ray Gun of Earth (29 charges)
o) an Iron Ray Gun of Ice (29 charges)
p) 2 Tin-Plated Ray Guns of Photic Beam (35 charges)
q) a Marble Tool of Object Analysis (33 charges) {@u1}
r) a Grass Ring of Resist Air
s) 2 Wooden Torches [2] <Fuel: 4000>
t) 30 Shotgun slugs (4d11|0) (+0,+0) (72/72) {@f1}


  [Home Inventory]

3 "Baldwin's Celery Pepsin & Dandelion" Tonics of Speed
9 "Dalton's Sarsaparilla and Nerve" Tonics of Cure Light Wounds
a "Highland's Bitters and Scotch" Tonic of Cure Critical Wounds
16 Clockwork Hydrometer Mechanisms of Phase Door
a Gold-Plated Photonet Mechanism of Etheric Travel
7 Chromium Macrocid Mechanisms of Returning
4 Whirring Radiometer Mechanisms of Power Cell
10 Steam-driven Seismophone Mechanisms of Detect Invisible
a Keyring of the Claus
2 Tin-Plated Ray Guns of Photic Beam (6 charges)
a Marble Tool of Object Analysis (31 charges)
a Diamond Ring of Resist Water
a Pearl Ring of Resist Acid
a Bloodstone Ring of Resist Bewilderment
40 Shotgun slugs (4d11|0) (+0,+0) (72/72) {@f1}


  [Current Quest]

To fulfill your task, you must kill 10 Snakewoman Priestesses on dungeon level
44.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.5.2007 00:01

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17019. on the Ladder (of 19090)
255. on the Steamband Ladder (of 319)
48. for this player (

Comments

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On 8.5.2007 00:01 Mars wrote:
Another 'instadeath'. Toxic bolt, cast right after my !ccw cured confusion, knocked off about all HP and 2/3rd of WP. Sucky.

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