The Angband Ladder: Danger, High-Elf Mage by Mars

  [Angband 3.0.6 Character Dump]

 Name   Danger                                   Self  RB  CB  EB   Best
 Sex    Male              Age       108   Str:     15  +1  -5  +0     11     10
 Race   High-Elf          Height     90   INT:     17  +3  +3  +0  18/50
 Class  Mage              Weight    172   WIS:     10  -1  +0  +0      9
 Title  Spellbinder       Status     61   Dex:     12  +3  +1  +0     16     13
 HP     -1/130            Maximize    Y   Con:     15  +1  -2  +0     14     13
 SP     33/43             Preserve    N   CHR:     10  +5  +1  +0     16

 Level           21       Armor     [17,+18]     Saving Throw     Superb
 Cur Exp      14124       Fight      (-1,+0)     Stealth       Excellent
 Max Exp      14124       Melee      (+5,+3)     Fighting      Excellent
 Adv Exp      15640       Shoot      (+4,+2)     Shooting      Excellent
 MaxDepth    Lev 18       Blows       1/turn     Disarming     Very Good
 Gold          8063       Shots       1/turn     Magic Device     Heroic
 Burden    74.1 lbs                              Perception         Good
 Speed           -1       Infra        40 ft     Searching          Fair

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:.............
 Elec:....+.+...... Confu:.............
 Fire:......+...... Sound:.............
 Cold:......+...... Shard:.............
 Pois:......+...... Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:......+......
Feath:...+......... Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............+ Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> You are paralyzed!
> It blinks away.
> The Giant spider bites you.
> The Giant spider misses you. <2x>
> The Giant spider bites you.
> Azog, King of the Uruk-Hai hits you. <3x>
> The Black orc hits you. <2x>
> The Giant spider bites you.
> The Giant spider misses you.
> The Giant spider bites you.
> The Giant spider misses you.
> Azog, King of the Uruk-Hai hits you. <3x>
> The Black orc misses you. <2x>
> Azog, King of the Uruk-Hai hits you.
> You die.


  [Character Equipment]

a) a Dagger (1d4) (+6,+3) {bullroarer}
b) a Long Bow (x3) (+5,+2)
c) a Ring of Aggravate Monster {cursed}
   It aggravates creatures around you and is cursed.  
d) a Ring of Feather Falling
   It makes you fall like a feather.  
e) an Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Leather Scale Mail of Elvenkind (-1) [11,+11] (+1 to stealth) {flr 16}
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It cannot be harmed by the
   elements.  
h) a Cloak [1,+0]
i) (nothing)
j) a Metal Cap [3,+3] {brodda}
k) (nothing)
l) a Pair of Soft Leather Boots [2,+4]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 3 Rations of Food
e) a Potion of Speed
f) 2 Potions of Resist Cold
g) a Potion of Heroism
h) 2 Potions of Cure Serious Wounds
i) a Potion of Cure Critical Wounds
j) a Scroll of Phase Door
k) 2 Scrolls of Identify
l) a Scroll of Dispel Undead
m) a Rod of Light
n) a Wand of Sleep Monster (4 charges)
o) a Wand of Slow Monster (14 charges)
p) 3 Wands of Stinking Cloud (0 charges)
q) a Wand of Frost Bolts (7 charges)
r) a Staff of Object Location (11 charges)
s) a Staff of Slow Monsters (7 charges)
t) a Ring of Protection [+7]
u) an Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
v) 12 Arrows (1d4) (+4,+5) {=g@f2}
w) 25 Arrows (1d4) (+0,+0) {=g@f1}


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : yes (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.2.2007 18:02

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15774. on the Ladder (of 18973)
5714. on the Angband Ladder (of 6502)
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Comments

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On 24.2.2007 18:02 Mars wrote:
A failed attempt at HE mage ironman (no stairs up/recall). The best I did so far, though. Maggots drop in town at start netted me enough cash for the third book. Found the phial on the floor around dlev 8, lucky as I was down to my last oil. And at dlev 11 a nice elvenkind armor with rPoison. It wasn't enough, though.
At dlev 6 or so I risked wearing an unID'd ring which turned out to be of aggravate monster. Never did I find any source of remove curse so that was not really helping my puny mage. And not having found anything with free action was fatal to me here, something paralyzed me (I think it was an illusionist i detected before) and Azog, who I'd been avoiding, sliced me up.

Fun to see how some items are suddenly much more useful when recall is not an option and you're constantly low on stock. A staff of slow/sleep monsters or a potion of cure light wounds can suddenly turn into a life saver.

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