The Angband Ladder: Alomoes, High-Elf Mage by <ryanhofmann96@gmail.com>

  [Angband 4.2.5 Character Dump]

 Name   Alomoes      Age            112          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:     11  +1  -3  +0      9
 Class  Mage         Weight    15st 6lb   INT:     16  +3  +3  +2  18/60
 Title  Spellbinder  Turns used:          WIS:     10  -1  +0  +2     11
 HP     -1/115       Game        522136   DEX:     10  +3  +0  +0     13
 SP     9/38         Standard     39851   CON:     18  +1  -2  +0     17
                     Resting       8957

 Level                 21    Armor      [52,+30]    Saving Throw     69%
 Cur Exp             8148                           Stealth    Excellent
 Max Exp             8148    Melee       1d8,+12    Disarm - phys.   54%
 Adv Exp             9860    To-hit        25,+9    Disarm - magic   68%
                             Blows      1.0/turn    Magic Devices     70
 Gold                4926                           Searching        45%
 Burden          115.2 lb    Shoot to-dam     +5    Infravision    40 ft
 Overweight       49.3 lb    To-hit       25,+19    Speed      -5 (0.6x)
 Max Depth     650' (L13)    Shots      1.0/turn

 You are the only child of a Noldorin Warrior.  You have light grey
 eyes, wavy black hair, and a fair complexion.


Resistances         Abilities
 Acid:....+..+..... pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:.............
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Something makes a soft 'pop'.
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Something mumbles.
> You fight off a sense of sluggishness.
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Someone hits you.
> You die.

Killed by Boldor, King of the Yeeks.

  [Character Equipment]

a) a Cutlass of Slay Evil (1d8) (+5,+8)
     Dropped by a witch at 500 feet (level 10)
     
     Slays evil creatures.
     
     Combat info:
     1.0 blow/round.
     With +13 STR and +0 DEX you would attack a bit faster
     With +18 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +13 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 21.9 vs evil creatures and 17.2 vs. others.
     
b) a Short Bow of Accuracy (x2) (+15,+5)
     Bought from a store
     
c) a Ring of Protection [+12]
     Bought from a store
     
d) a Ring of Slaying (+6,+4)
     Dropped by a terrified yeek at 500 feet (level 10)
     
e) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
f) a Lantern (624 turns)
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) Chain Mail (-2) [32,+4]
     Bought from a store
     
i) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by Orfax, Son of Boldor, at 500 feet (level 10)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 33 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
m) a Small Metal Shield [5,-1]
     Bought from a store
     
n) an Iron Helm [7,+5]
     Bought from a store
     
o) a Set of Gauntlets [3,+5]
     Dropped by a drĂșadan mage at 650 feet (level 13)
     
p) a Pair of Iron Shod Boots of Slow Descent [4,+1]
     Bought from a store
     
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 5 Flasks of oil
e) 3 Scrolls of Remove Hunger
f) 5 Scrolls of Word of Recall
g) 2 Wands of Stinking Cloud (15 charges)
i) 2 Wands of Slow Monster (8 charges)
m) a Wand of Confuse Monster (10 charges)
n) a Wand of Stun Monster (6 charges)
o) 5 Wands of Light (35 charges)
p) 3 Wands of Stone to Mud (23 charges)
q) a Staff of Mapping (8 charges)
r) a Staff of Cure Light Wounds (0 charges)
s) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to fire, cold.
     
t) a Ring of Lightning [+12]
     Dropped by a brigand at 650 feet (level 13)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
u) a Set of Gauntlets [3,+4]
     Bought from a store
     




  [Character Quiver]

0) 28 Arrows of Slay Animal (1d4) (+8,+8)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 63.2 vs animals and 31.7 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Fast Recovery
b) 4 Mushrooms of Purging
c) a Potion of Restore Life Levels
d) 13 Scrolls of Phase Door
e) a Scroll of Remove Curse
f) 2 Scrolls of Summon Monster
g) 17 Scrolls of Remove Hunger
h) a Scroll of Recharging
i) 2 Scrolls of Deep Descent
j) a Scroll of Blessing
k) 3 Scrolls of Monster Confusion
l) a Rod of Curing
m) a Rod of Light
n) a Wand of Wonder (8 charges)
     Cannot be harmed by lightning.
     
o) a Staff of Detect Invisible (11 charges)
p) a Ring of Searching <+3>
     Bought from a store
     
     +3 searching skill.
     
q) a Ring of Protection [+8]
     Bought from a store
     
r) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
s) a Ring of Digging <+5>
     Found lying on the floor at 500 feet (level 10)
     
     +5 tunneling.
     
t) a Cloak of Stealth [1,+3] <+2>
     Found lying on the floor at 50 feet (level 1)
     
     +2 stealth.
     
u) a Halberd (3d5) (+4,+2)
     Taken from a chest found at 500 feet (level 10)
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +17 STR and +0 DEX you would attack a bit faster
     With +26 STR and +0 DEX you would get 1.1 blows
     With +4 STR and +4 DEX you would attack a bit faster
     With +17 STR and +4 DEX you would get 1.1 blows
     With +4 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 15.8.
     
v) a Shovel (1d2) (+0,+0)
     Found lying on the floor at 350 feet (level 7)
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +10 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 5.7.
     
w) a Pick (1d3) (+0,+0)
     Bought from a store
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +16 STR and +0 DEX you would attack a bit faster
     With +25 STR and +0 DEX you would get 1.1 blows
     With +3 STR and +4 DEX you would attack a bit faster
     With +16 STR and +4 DEX you would get 1.1 blows
     With +3 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 6.4.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       454     50'  Reached level 2
      2457     50'  Reached level 3
      3289     50'  Killed Grip, Farmer Maggot's Dog
      3735     50'  Reached level 4
     11125     50'  Reached level 5
     12648    100'  Reached level 6
     12688    100'  Killed Fang, Farmer Maggot's Dog
     13981     50'  Reached level 7
     15888    150'  Reached level 8
     17002      0'  Killed Farmer Maggot
     17871    250'  Reached level 9
     19405    150'  Reached level 10
     21446    300'  Reached level 11
     22798    300'  Reached level 12
     24549    300'  Reached level 13
     26412    350'  Killed Mughash the Kobold Lord
     26412    350'  Reached level 14
     29027    500'  Reached level 15
     31024    500'  Reached level 16
     31712    500'  Reached level 17
     32738    500'  Killed Orfax, Son of Boldor
     32740    500'  Found the Cloak 'Holcolleth'
     33701    500'  Reached level 18
     34283    500'  Killed Wormtongue, Agent of Saruman
     35540    550'  Killed Lagduf, the Snaga
     36876    600'  Killed Brodda, the Easterling
     37011    600'  Reached level 19
     39194    650'  Reached level 20
     39832    650'  Reached level 21


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 11.5.2026 10:05

Download this dump

16380. on the Ladder (of 19451)
5983. on the Angband Ladder (of 6743)
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Comments

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On 11.5.2026 10:05 ryanhofmann96@gmail.com wrote:
Died to the Bolder the yeek king or whatever, cause I got overconfident.

On 11.5.2026 10:07 ryanhofmann96@gmail.com wrote:
Lot of things I should've done, like use more of my item abilities. I have a ring of lightning, I could've zapped someone dead. My cloak could put people to sleep

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