The Angband Ladder: Cronus II, Dunadan Swordmaster by <kuiperbelt21692@yahoo.com>
[ToME 2.3.4 Character Sheet] Name : Cronus II Age 69 STR: 18/50 Sex : Male Height 73 Int: 15 16 Race : Dunadan Weight 195 WIS: 18/10 Class : Swordmaster Social Class 64 DEX: 18/10 Body : Player CON: 18/30 God : Melkor Bauglir CHR: 13 + To Melee Hit 51 Level 30 Hit Points 396/ 396 + To Melee Damage 50 Experience 147528 Spell Points 33/ 33 + To Ranged Hit 16 Max Exp 147528 Sanity 215/ 215 + To Ranged Damage 5 Exp to Adv. 180000 Piety 481 AC 37+27 Gold 48612 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Very Bad Blows/Round: 7 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 7d4+350 Stealth : Bad Magic Device: Very Good Infra-Vision: 10 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Guildsman. You are a well-liked child. You have blue eyes, curly black hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 3 (150') Your body is a Player. You are currently in the town of Bree. You have defeated 393 enemies. You saved Bree from a dreadful Nazgul. You saved 3 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefkmnopsuxz{|@ Add Int : .....3.......... Add Wis : 2....3.......... Add Dex : ....2........... Add Con : .........1...... Add Chr : .....3.......... Add Infra : .........1...... Add Tun.. : ..............1. Slay Evil : +............... Slay Und. : +............... Slay Demon: +............... Fire Brand: .+.............. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : +..+....+....... Sust Con : ...............+ Sust Chr : ...+............ Invisible : ...+.+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..+............. Hold Life : ................ Res Acid : ........+....... Res Elec : ........+....... Res Fire : ...+.....+.....+ Res Cold : ................ Res Pois : ....+........... Res Fear : +..............+ Res Light : ................ Res Dark : ................ Res Blind : ...+.+.......... Res Conf : ...+............ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ...+............ Res Chaos : ................ Res Disen : ...+............ See Invis : +............... Regen : ...+...........+ Activate : ....+........... Drain Exp : ...+............ Blessed : +............... Cursed : ...+............ Hvy Curse : ...+............ Troll.ESP : .........+...... Dragon.ESP: .........+...... Evil.ESP : +............... Skills (points left: 0) - Combat 44.174 [0.900] - Weaponmastery 35.747 [0.950] . Sword-mastery 34.600 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 17.600 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.800 [0.900] . Stealth 02.000 [0.400] . Disarming 01.400 [0.900] - Magic 02.668 [0.300] . Magic-Device 10.700 [1.150] . Udun 00.000 [0.400] - Spirituality 05.500 [0.400] . Prayer 25.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Dagger of Aman (1d4) (+8,+10) [+3] (+2) It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your dexterity. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. You found it in the remains of a Bandit in the town of Bree . d) a Fiery Small Wooden Boomerang (1d4) (+7,+5) e) a Ring of Free Action f) The Ring of Power of Uvatha the Horseman {cursed} It makes you invisible. It sustains your dexterity and charisma. It provides resistance to fire, blindness, confusion, nexus and disenchantment. It speeds your regenerative powers. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . k) an Amulet of the Serpents [+1] (-2) m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) a Ribbed Plate Armour (-3 to accuracy) [28,+7] o) a Cloak [1,+7] p) The Small Metal Shield of Huant [3,+12] It sustains your dexterity. It provides resistance to acid and electricity. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Dwarven Hard Leather Cap [2,+7] (+1 to infravision) It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It was given to you as a reward. u) a Set of Leather Gloves [1,+7] x) a Pair of Soft Leather Boots [2,+6] z) (nothing) {) (nothing) |) a Pick (+1) [Character Inventory] a) a Spellbook of Curse b) a Spellbook of Charm c) Tenser's Alteration Manual It can be activated for light absorption every 80 turns. You found it lying on the ground on level 3 of Barrow-Downs. d) 33 Rations of Food e) 9 Flasks of oil f) 68 Scrolls of Identify {25% off} g) 11 Scrolls of Holy Chant h) 2 Wands of Noxious Cloud[1|25] (8 charges) i) a Staff of Globe of Light[1|10] (11 charges) j) a Staff of Teleportation[1|20] (8 charges) k) a Staff of Sense Hidden[1|10] (4 charges) l) a Staff of Sense Monsters[1|15] (3 charges) m) a Ring of Protection [+14] You bought it from the Magic shop. n) a Ring of Invisibility o) a Ring of Lightning [+15] p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 45 Rations of Food b) 5 Sprigs of Athelas c) 4 Scrolls of Word of Recall d) a Scroll of *Remove Curse* e) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) f) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . g) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Gondolin ] a) a Ring of Sustain Constitution b) a Ring of See Invisible c) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. d) a Large Metal Shield of Resist Acid [5,+4] [The Mathom-house Inventory - Bree ] a) Tenser's Top-Heavy Teaspoon It can be activated for blindness. You found it lying on the ground on level 3 of Barrow-Downs. b) The wounded bear's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The wounded bear in The Pits of Angband. c) Bert the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree . d) Eol, the Dark Elf's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . |
Posted on 1.2.2007 00:28
12096. on the Ladder (of 19092)
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