The Angband Ladder: Geranine, Gnome Mage by <claydodson@hotmail.com>

  [Angband 3.0.6 Character Dump]

 Name   Geranine                                 Self  RB  CB  EB   Best
 Sex    Male              Age        63   STR:  18/79  -1  -5  +2  18/39
 Race   Gnome             Height     45   INT:  18/68  +2  +3  +2 18/138
 Class  Mage              Weight     86   WIS:     14  +0  +0  +0     14
 Title  Conjurer          Status      8   DEX:     13  +2  +1  +0     16
 HP     -30/131           Maximize    Y   CON:     14  +1  -2  +0     13
 SP     167/177           Preserve    Y   CHR:  18/27  -2  +1  +2  18/37

 Level           32       Armor     [19,+40]     Saving Throw     Superb
 Cur Exp     243744       Fight      (-5,-2)     Stealth       Very Good
 Max Exp     243744       Melee      (+4,+8)     Fighting      Excellent
 Adv Exp     310000       Shoot      (+8,+9)     Shooting      Excellent
 MaxDepth   1550 ft       Blows       1/turn     Disarming        Superb
 Gold         33269       Shots       2/turn     Magic Device     Heroic
 Burden   127.0 lbs                              Perception    Excellent
 Speed           +8       Infra        40 ft     Searching     Excellent

 You are one of several children of a Gnome Beggar.  You are a credit
 to the family.  You have green eyes, straight auburn hair, and an
 average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.............
 Elec:......+.+.... Confu:.............
 Fire:......+.+.... Sound:.............
 Cold:......+.+.... Shard:......++.....
 Pois:............. Nexus:......+......
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:+............ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:.............
Feath:............. Sear.:....+........
PLite:+............ Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:...+.........
Invis:+............ Blows:.............
FrAct:+...........+ Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> The Vibration hound breathes sound.
> The Vibration hound resists.
> The Vibration hound dies.
> You failed to get the spell off!
> The Vibration hound snarls with pain.
> You failed to get the spell off! <2x>
> The Bat of Gorgoroth breathes gas.
> The Vibration hound snarls with pain.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> Illegal object choice (normal)!
> The Mind flayer looks deep into your eyes.
> Your mind is blasted by psionic energy.
> You die.


  [Character Equipment]

a) a War Hammer of Gondolin (3d3) (+9,+10) {Vault 1300'}
   It slays orcs, trolls, dragons, and demons.  It provides resistance to 
   dark.  It slows your metabolism and lights the dungeon around you.  It
   grants you immunity to paralysis and the ability to see invisible things.
   It cannot be harmed by acid or fire.  
b) a Long Bow of Extra Shots (x3) (+13,+9) (+1)
   It increases your shooting speed by 1.  
c) a Gold Ring of Intelligence (+2)
   It increases your intelligence by 2.  It sustains your intelligence.  
d) a Quartzite Ring of Speed (+8) {!d!v!t Floor 1300'}
   It increases your speed by 8.  
e) a Carved Oak Amulet of Searching (+4)
   It increases your searching by 4.  
f) The Phial of Galadriel {!d!v!t Floor 1050'}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Vault 1300'}
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
h) a Cloak of Protection [1,+6] {General Store}
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) a Small Leather Shield of Resistance [2,+10] {Arms dealer}
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) a Hard Leather Cap [2,+8]
k) (nothing)
l) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices] {!d!v Vault 1050'}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {!d!v Floor 1100'}
   It cannot be harmed by the elements.  
g) 9 Light Blue Mushrooms of Cure Blindness
h) 2 Dark Red Mushrooms of Cure Confusion
i) 5 White Potions of Speed
j) 6 Metallic Green Potions of Cure Critical Wounds
k) a Misty Potion of Restore Mana
l) an Oily Yellow Potion of Enlightenment
m) 4 Scrolls titled "bekti sun ulk" of Teleportation
n) 6 Scrolls titled "doemik laash" of Word of Recall {!*, 10% off}
o) a Scroll titled "rinej ganip" of Rune of Protection
p) an Aluminum-Plated Rod of Recall
   It cannot be harmed by electricity.  
q) a Nickel-Plated Rod of Teleport Other
r) 2 Gold-Plated Wands of Teleport Other (15 charges)
s) a Titanium Wand of Annihilation (2 charges)
   It cannot be harmed by the elements.  
t) a Hawthorn Staff of Teleportation (4 charges)
u) an Elm Staff of Enlightenment (7 charges)
v) a Runed Staff of Probing (4 charges)
w) a Battle Axe of Westernesse (2d8) (+8,+6) (+1)
   It increases your strength, dexterity, and constitution by 1.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  


  [Home Inventory]

a) a Book of Magic Spells [Incantations and Illusions]
b) 3 Crimson Potions of Healing
c) 2 Misty Potions of Restore Mana
d) 6 Scrolls titled "nep pluprok" of Phase Door
e) 6 Scrolls titled "vivfor ala" of *Identify*
f) a Gold-Plated Wand of Teleport Other (8 charges)
g) a Quartzite Ring of Speed (+3) {!d!v!t Floor 750'}
   It increases your speed by 3.  
h) White Dragon Scale Mail (-2) [30,+10] {floor 100'}
   It provides resistance to cold.  It activates for breathe frost (110)
   every 450+d450 turns.  It cannot be harmed by the elements.  
i) a Set of Gauntlets of Free Action [2,+5]
   It grants you immunity to paralysis.  
j) a Dagger (Defender) (1d4) (+5,+15) [+4] (+4 to stealth)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your wisdom.  It makes you fall
   like a feather and speeds your regeneration.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
k) a Rapier of *Slay Demon* (1d6) (+2,+4) (+2)
   It increases your intelligence by 2.  It is especially deadly against 
   demons.  It provides resistance to fire.  
l) a Two-Handed Sword (Defender) (3d6) (+17,+8) [+4] (+1 to stealth) {Mim 1300}
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your charisma.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
m) an Awl-Pike of Westernesse (1d8) (+14,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
n) a Sling of Extra Shots (x2) (+17,+7) (+1)
   It increases your shooting speed by 1.  
o) a Heavy Crossbow of Extra Shots (x4) (+13,+15) (+1) {Mim 1300'}
   It increases your shooting speed by 1.  
p) 7 Bolts (1d5) (+2,+1) {=g}
q) 17 Arrows (1d4) (+5,+4) {=g}
r) 11 Arrows (1d4) (+4,+2) {=g}


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.11.2006 21:45
Last updated on 17.11.2006 19:34

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11018. on the Ladder (of 19090)
4466. on the Angband Ladder (of 6561)
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Comments

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On 15.11.2006 21:45 claydodson@hotmail.com wrote:
I switched out my bow so I could use the DSM and the ring of intelligence. It makes over a 25 mana difference with the ring.

On 15.11.2006 22:52 claydodson@hotmail.com wrote:
Still no artifacts. Hopefully next trip down.

On 15.11.2006 23:39 claydodson@hotmail.com wrote:
Found my first artifact. It was only the phial but it helps me out a lot as it freed up about 5 lbs of carrying capacity.

On 16.11.2006 01:55 claydodson@hotmail.com wrote:
Two strength potions boosted me from 12 to 18 strength so that was nice. My next task is to get some constitution.

On 17.11.2006 19:34 claydodson@hotmail.com wrote:
Yet another stupid death. I phase doored right in front of about 20 bats of gorgoroth, and a couple mind flayers, with no poison resist.

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