[Angband 3.0.6 Character Dump] Name Geranine Self RB CB EB Best Sex Male Age 63 STR: 18/79 -1 -5 +2 18/39 Race Gnome Height 45 INT: 18/68 +2 +3 +2 18/138 Class Mage Weight 86 WIS: 14 +0 +0 +0 14 Title Conjurer Status 8 DEX: 13 +2 +1 +0 16 HP -30/131 Maximize Y CON: 14 +1 -2 +0 13 SP 167/177 Preserve Y CHR: 18/27 -2 +1 +2 18/37 Level 32 Armor [19,+40] Saving Throw Superb Cur Exp 243744 Fight (-5,-2) Stealth Very Good Max Exp 243744 Melee (+4,+8) Fighting Excellent Adv Exp 310000 Shoot (+8,+9) Shooting Excellent MaxDepth 1550 ft Blows 1/turn Disarming Superb Gold 33269 Shots 2/turn Magic Device Heroic Burden 127.0 lbs Perception Excellent Speed +8 Infra 40 ft Searching Excellent You are one of several children of a Gnome Beggar. You are a credit to the family. You have green eyes, straight auburn hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............. Elec:......+.+.... Confu:............. Fire:......+.+.... Sound:............. Cold:......+.+.... Shard:......++..... Pois:............. Nexus:......+...... Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:+............ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:............. Feath:............. Sear.:....+........ PLite:+............ Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:...+......... Invis:+............ Blows:............. FrAct:+...........+ Shots:.+........... HLife:............. Might:............. [Last Messages] > The Vibration hound breathes sound. > The Vibration hound resists. > The Vibration hound dies. > You failed to get the spell off! > The Vibration hound snarls with pain. > You failed to get the spell off! <2x> > The Bat of Gorgoroth breathes gas. > The Vibration hound snarls with pain. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You are poisoned! > Illegal object choice (normal)! > The Mind flayer looks deep into your eyes. > Your mind is blasted by psionic energy. > You die. [Character Equipment] a) a War Hammer of Gondolin (3d3) (+9,+10) {Vault 1300'} It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It slows your metabolism and lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. b) a Long Bow of Extra Shots (x3) (+13,+9) (+1) It increases your shooting speed by 1. c) a Gold Ring of Intelligence (+2) It increases your intelligence by 2. It sustains your intelligence. d) a Quartzite Ring of Speed (+8) {!d!v!t Floor 1300'} It increases your speed by 8. e) a Carved Oak Amulet of Searching (+4) It increases your searching by 4. f) The Phial of Galadriel {!d!v!t Floor 1050'} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Vault 1300'} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) a Cloak of Protection [1,+6] {General Store} It provides resistance to shards. It cannot be harmed by the elements. i) a Small Leather Shield of Resistance [2,+10] {Arms dealer} It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) a Hard Leather Cap [2,+8] k) (nothing) l) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] {!d!v Vault 1050'} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {!d!v Floor 1100'} It cannot be harmed by the elements. g) 9 Light Blue Mushrooms of Cure Blindness h) 2 Dark Red Mushrooms of Cure Confusion i) 5 White Potions of Speed j) 6 Metallic Green Potions of Cure Critical Wounds k) a Misty Potion of Restore Mana l) an Oily Yellow Potion of Enlightenment m) 4 Scrolls titled "bekti sun ulk" of Teleportation n) 6 Scrolls titled "doemik laash" of Word of Recall {!*, 10% off} o) a Scroll titled "rinej ganip" of Rune of Protection p) an Aluminum-Plated Rod of Recall It cannot be harmed by electricity. q) a Nickel-Plated Rod of Teleport Other r) 2 Gold-Plated Wands of Teleport Other (15 charges) s) a Titanium Wand of Annihilation (2 charges) It cannot be harmed by the elements. t) a Hawthorn Staff of Teleportation (4 charges) u) an Elm Staff of Enlightenment (7 charges) v) a Runed Staff of Probing (4 charges) w) a Battle Axe of Westernesse (2d8) (+8,+6) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. [Home Inventory] a) a Book of Magic Spells [Incantations and Illusions] b) 3 Crimson Potions of Healing c) 2 Misty Potions of Restore Mana d) 6 Scrolls titled "nep pluprok" of Phase Door e) 6 Scrolls titled "vivfor ala" of *Identify* f) a Gold-Plated Wand of Teleport Other (8 charges) g) a Quartzite Ring of Speed (+3) {!d!v!t Floor 750'} It increases your speed by 3. h) White Dragon Scale Mail (-2) [30,+10] {floor 100'} It provides resistance to cold. It activates for breathe frost (110) every 450+d450 turns. It cannot be harmed by the elements. i) a Set of Gauntlets of Free Action [2,+5] It grants you immunity to paralysis. j) a Dagger (Defender) (1d4) (+5,+15) [+4] (+4 to stealth) It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It sustains your wisdom. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) a Rapier of *Slay Demon* (1d6) (+2,+4) (+2) It increases your intelligence by 2. It is especially deadly against demons. It provides resistance to fire. l) a Two-Handed Sword (Defender) (3d6) (+17,+8) [+4] (+1 to stealth) {Mim 1300} It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. m) an Awl-Pike of Westernesse (1d8) (+14,+8) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. n) a Sling of Extra Shots (x2) (+17,+7) (+1) It increases your shooting speed by 1. o) a Heavy Crossbow of Extra Shots (x4) (+13,+15) (+1) {Mim 1300'} It increases your shooting speed by 1. p) 7 Bolts (1d5) (+2,+1) {=g} q) 17 Arrows (1d4) (+5,+4) {=g} r) 11 Arrows (1d4) (+4,+2) {=g} [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)