The Angband Ladder: Tin Tarrasque, Automaton Rogue by <Patashu@hotmail.com>

  [Steamband 0.4.0 Character Dump]

 Name   Tin Tarrasque                            Self  abcdefghijkl@   Best
 Sex    Female         Age           110  Mus:    700  ......*.*..*.   711
 Race   Automaton      Height         70  Agi:    486  .1........9*.   579
 Class  Rogue          Weight        219  Vig:    736  ......*.*....   763
 Title  Thief          Status          1  Sch:    398  .....8...*...   471
 WP     -13/130        MaxDepth  Lev  16  EGO:     96  .........*...   196
 SP     259/259        Preserve        Y  CHR:    213  .........*...   313

 Level           42       Armor   [151,+183]     Saving Throw           Good
 Cur Exp    4447852       Blows       5/turn     Stealth       Legendary[5+]
 Max Exp    4447852       Shots       1/turn     Fighting      Legendary[5+]
 Adv Exp    4455000       Infra        30 ft     Shooting      Legendary[5+]
                                                 Disarming        First-rate
          Stat     Skill     Weap.     Total     Magic Device      Excellent
 Melee (+13,+14)   (+0,+0)   (+0,+0) (+74,+64)   Perception    Legendary[5+]
 Shoot  (+13,+0)   (+1,+0) (+26,+14)(+101,+14)   Searching     Legendary[5+]

     You are a robot. You are made from tin. You became
     intelligent gradually. You have silver disks for eyes, a
     cylindrical torso, and a cylindrical head.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:...........+.   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.........+...    No Magic:.............
     Vorpal:.............    Free Act:..+........+.   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:............+    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:...+.........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:............+    Teleport:.............
  Psn. Brnd:.............    Res Fear:.............   Aggravate:.............
  Resistances:
  Fire :103%.....++.++++++  Acid :79% .....++..+++++  Light:70% .....++..+++..
  Erth :103%.....++.++++++  Poisn:164%.....++.....++  Dark :70% .....++..+++..
  Air  :123%.....++.++++++  Time :23% .....++.++-+..  Psi  :132%.....++.......
  Water:103%.....++.++++++  Ether:23% .....++..+.+..  Tk   :35% .....++..+++..
  Elec :89% .....++.++++++  Sound:26% .....++..+++..  Spirt:132%.....++.......
  Ice  :87% .....++.++++++  Nethr:23% .....++..+.+..
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
             }=="~[([]]]               }=="~[([]]]               }=="~[([]]]

  [Last Messages]

> It ignores the attack. <4x>
> The Martian Canister Walker ignores the attack.
> It fires a guided missile!
> The Martian Canister Walker grunts with pain.
> The Martian Canister Walker ignores the attack.
> The Martian Missile Walker ignores the attack. <2x>
> The Martian Walker ignores the attack.
> * low hitpoint warning! *
> *** LOW WOUNDPOINT WARNING! ***
> It fires a guided missile!
> The Martian Canister Walker grunts with pain.
> The Martian Canister Walker ignores the attack.
> The Martian Missile Walker ignores the attack. <2x>
> The Martian Walker ignores the attack.
> You die.


  [Skills]

   Disarming Traps 10
   Disable Machine 10
     Assassination 20
             Theft 14
           Stealth 20
      Superstealth 20
         Searching 10
         Keen Eyes  3
    Systems Cypher 20
    Utility Cypher 20
   Neophyte Combat 20
   Standard Combat  1
   Accurate Strike  1
        Swift Blow  1
      Martial Arts 20
 Eagle Strike Arts 20
  Dragon Claw Arts 20
 Neophyte Firearms  2
     Critical Shot  1
     Accurate Shot  1
          Throwing  1
    Critical Throw  1
 Throwing Accuracy  1
            Swords  1
           Daggers  1
        Acrobatics 20
         Iron Skin 20
    The Gentle Way 15
         Fleetness 13
    Dirty Fighting 20
   Ninja Mysticism  1
     Ninja Stealth  7
          Ninjutsu  5
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
     Tempered Will  1
          Sabotage 13
         Gadgeteer  1
 Utility Bandolier  1
        Velocipede  1
   Analytic Engine  1
     Using Devices  8
  Advanced Devices  1
  Device Power Amp  1
         Toughness 20


  [Steamware & Mutations]

 You can evade monsters more effectively for a time. 
 You can move to anywhere you can see. 


  [Character Equipment]

b) a 20 Gauge Shotgun of Precision (x3) (+26,+14) <+1> {mouth cannon}
c) a Marble Ring of Freedom of Mobility {traction pads}
d) a Malachite Ring of Resist Bewilderment {gyroscope}
e) a Tortoise Shell Amulet of *Regeneration* {core furnace}
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4> {pilot light}
g) a Titanium Torso of Self-Repair [65,+43] <+10> {hull}
h) a Shadow Cloak [6,+10] {black paint}
i) The Bull's Tail of the Pharoahs (+5,+10) [5,+40] <+12, +5, +1> {paintjob
j) a Titanium Head of Target Acquisition (+32,+0) [25,+27] <+3, +10> {snout
k) a Pair of Aluminium Arms (Overclocked) (+0,+10) [10,+13] <+14, +9> {fore
l) a Pair of Cavorite Legs with Vectored Exhaust [40,+15] <+21, +11> {hindl


  [Character Inventory]

a) 43 Flasks of oil {fuel tank}
b) The Book [Principles of Political Economy]
c) 76 Whirring Aerodyne Mechanisms of Phase Door
d) 16 Tungsten Photonet Mechanisms of Etheric Travel
e) 9 Titanium Geocom Mechanisms of Teleport Level {!*}
f) a Zinc Quadrameter Mechanism of *Destruction* {!*!*}
g) 17 Cast Iron Microcom Mechanisms of *Repair* Kit
h) a Portal Generator of Returning {!*}
i) a Ruhmkorff {photic breath weapon}
j) 3 Molybdenum Ray Guns of Fire (51 charges) {fire breath weapon, 40% off}
k) a Tin Ray Gun of Tachyon Generation (12 charges) {tachyon breath weapon}
l) a Steel-Plated Ray Gun of Etheric Force (14 charges) {ether breath weapo
m) a Coal Suit (-4,+0) [30,+7]
n) The Quarterstaff of Aleister Crowley (0d0|0) (+0,+0) [9,+20] <+12, +6, -
o) a Pneumatic Pick (1d3|2) (+9,+10) <+30> {mining claws}


  [Home Inventory]

an Enigmatic Device [Analytic Engine]
2 Mithril-Plated Macrocopter Mechanisms of *Remove Curse*
a Portal Generator of Returning (recharging) {!*}
a Pistol Ammunition Generator (recharging) {onboard factory}
a Shotgun Ammunition Generator {onboard factory}
a Titanium Torso (Hydraulic) [65,+41] <+16> {hull}
a Quartz Ring of Accuracy (+21,+0) {tracking scope}
a Bronze Ring of Celerity <+5> {turbo charger}
a Driftwood Amulet of Shadow <+6> {ether module}
The Amulet of Arbaces <+10, +3, +8>
The Mystical Amulet of John Dee <+10, +4, +6>
The Pectoral of the Kheper (Scarab) [+22] <+5>
The Locket of Madame Defarge <+8, +2, -4>
The Electric Lamp of Edison [3] {pilot light}
The Fluorescent Photic Illuminator of Tesla [5] <+5, +18, -10> {cursed}
The Tweed Jacket of Sexton Blake [11,+30] <+4, +2>
a Hard Leather Cap of Safari [2,+11] <+5>
The Mask 'Le Loup Blanc' [0,+12] <+12, +5, +1>
The Green-tinted Glasses of Auguste Dupin [8,+8] <+8, +4>
The Eye of Ra [0,+32] <+10>
The Set of Work Gloves of Alfred Nobel [2,+12] <+4>
a Battle Axe of Power (2d8|5) (+13,+24) [-6] <+7, +2> {cursed}
a Bastard Sword of Burning (3d4|2) (+13,+6) {flametongue}
The Sawed-Off Shotgun of Doc Holliday (x3) (+35,+25) <+2, -12> {mouth ca


  [Current Quest]

To fulfill your task, you must kill Jack the Ripper on dungeon level 15.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.7.2006 13:52
Last updated on 17.7.2006 05:20

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7734. on the Ladder (of 19090)
88. on the Steamband Ladder (of 319)
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Comments

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On 16.7.2006 13:52 Patashu@hotmail.com wrote:
The biggest, most fearsome steam-machine ever devised; the Tin Tarrasque. Engines that roar and hiss, claws that clang and stomp, yet nothing ever notices it's coming until it's just too late. Shall remain updated until death or life everafter.

On 17.7.2006 01:57 Patashu@hotmail.com wrote:
The mech-beast is now level 40! Recently came across a pit with tin hens, broilers and (gasp) mechickens! First group of rocketry enemies, but amusingly all I had to do was wait around a corner and they just marched up to be killed in melee. In the end only one missile hit me. Mechickens are stupid, heheh.

On 17.7.2006 03:08 Patashu@hotmail.com wrote:
Found a construct/automata pit on level 18, and out came Steam Powered Mechanical Dragons. Cool! Although steam seems to be mispelled as storm when breathing? Anyway, not too hard surprisingly and they dropped some nice loot (found my first ring of speed...er celerity). The rest of the pit was packed with martian cylinders, which summoned up a storm. Won out in the end, though. (By the way, just how good is a +12 ring of health? I sold it and the price to buy it back was 108000...)

On 17.7.2006 04:34 Patashu@hotmail.com wrote:
Level 42 now. Oh, did I mention I found a pneumatic pick to tip my claws with? Aside from some time attacks not much happened; I got a shadow cloak with one more point of AC, and I found the photic emittor of Tesla (and was, frankly, boggled; who would willingly throw away 10 muscle and vigor to put that on permanently? Not to mention -75% elec and (!) -45% ether res...)

On 17.7.2006 05:20 Patashu@hotmail.com wrote:
Rr. Fuck Martian Missile Walkers.

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