The Angband Ladder: Diavudd, Hydra-Hybrids Dragon Monk by <josh_sanders@hotmail.com>

  [Fury 3.5.0 Character Sheet]

 Name  : Diavudd                Age                141       STR!     40       
 Sex   : Male                   Height             210       INT:     40       
 Race  : Hydra-Hybrids Dragon   Weight               1       WIS:     40       
 Class : Monk                   Social Class         2       DEX:     30       
 Body  : Player                                              CON!     40       
 God   : Tulkas                                              CHR:     22       
                                                                               
 + To Melee Hit          38 Level             37    Hit Points     1470/  1470 
 + To Melee Damage       36 Experience   2028621    Spell Points    216/   216 
 + To Ranged Hit         38 Max Exp      2028621    Sanity          689/   689 
 + To Ranged Damage       0 Exp to Adv.  2170000    Piety                18766 
   AC                 4+508 Gold           14821    Speed           Fast (+28) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[15]Perception  : Excellent    Blows/Round:  8         
 Bows/Throw  : Superb       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Good         Disarming   : Fair         Mel.dmg/Rnd:  304-1568  
 Stealth     : Legendary[30]Magic Device: Superb       Infra-Vision: 150 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in Dol Guldur, awakened by hunger.  Since              
          then you have destroyed uncounted multitudes of enemies of           
          the Dark.                                                            
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barad-Dur: Level 42 (2100')
        Angband: Level 67 (3350')
        Barrow-Downs: Level 10 (500')
        Fort Blade: Level 64 (3200')
        Paths of the Dead: Level 41 (2050')
        Orc Cave: Level 21 (1050')
        Erebor: Level 62 (3100')
        The Old Forest: Level 24 (1200')
        The Sacred Land Of Mountains: Level 70 (3500')
        Death fate: Level 1 (50')
        A lost temple: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Minas Anor.
 You have defeated 3240 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 41 princesses.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Quelle of the 2890th year of the third age.
 You have been adventuring for 15 days.

                    efghijklmnostxz{@           
        Add Str   : ................+           
        Add Int   : ....4..3..2.....+           
        Add Wis   : .......3..2.....+           
        Add Dex   : ......4..........           
        Add Con   : ....4........3..+           
        Add Chr   : .......3.........           
        Add Stea. : ....4.4...2..3...           
        Add Sear. : .......3........+           
        Add Infra : ......43.........           
        Add Speed : 81.6..4...2..3...           
        Add Blows : ..2..............           
        Sust Str  : .....+...........           
        Sust Int  : ....+...........+           
        Sust Wis  : ................+           
        Sust Dex  : ....+++..........           
        Sust Con  : ....++...........           
        Sust Chr  : .................           
        Invisible : .................           
        Mul life  : .....+...........           
        Sens Fire : .................           
        Reflect   : .................           
        Free Act  : .......+........+           
        Hold Life : .....+...........           
        Res Acid  : .......+..+......           
        Res Elec  : .......+.........           
        Res Fire  : ....+............           
        Res Cold  : .+.....+.........           
        Res Pois  : ......+.........+           
        Res Fear  : .+...............           
        Res Light : .....+...........           
        Res Dark  : .................           
        Res Blind : .................           
        Res Conf  : .................           
        Res Sound : .................           
        Res Shard : .................           
        Res Neth  : .................           
        Res Nexus : ......+..........           
        Res Chaos : .................           
        Res Disen : .................           
        Lite      : .....+...........           
        See Invis : .......+.........           
        Regen     : .....+...........           
        Activate  : .++..+.+..+......           
        Fly       : ................+           
        Climb     : .............+...           
        Orc.ESP   : ................+           
        Dragon.ESP: ................+           
        Giant.ESP : ................+           
        Animal.ESP: ................+           
        Spider ESP: ................+           
        Full ESP  : ................+           

Skills (points left: 0)
 - Combat                                        10.350 [0.900]
          . Weaponmastery                        00.000 [0.300]
          . Archery                              00.000 [0.400]
          . Barehand-combat                      44.700 [1.900]
 - Sneakiness                                    16.435 [0.900]
          . Stealth                              30.600 [0.900]
          . Disarming                            02.000 [0.900]
          . Backstab                             21.200 [0.500]
          . Dodging                              41.300 [0.700]
 - Powers                                        05.272 [0.800]
          . Devices                              23.500 [1.000]
          . Meta                                 00.000 [0.500]
          . Knowledge                            00.000 [1.000]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
          . Jedi                                 01.000 [0.300]
 - Spirituality                                  03.420 [0.900]
          . Prayer                               05.000 [0.500]
          . Mindcraft                            41.000 [1.000]
          . Music                                00.000 [0.300]
 - Monster-lore                                  04.300 [1.100]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.000 [0.100]
          . First-aid                            01.000 [0.600]


  [Character Equipment]

e) a Ring of Speed (+8) {100% off}
        It increases your speed by 8.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Rare Jewelry Shop.
f) a Rohirric Ring of Ice [+15] (+1 to speed) {100% off}
    It can be activated for ball
    of cold and resist cold every 50+d50 turns if it is being worn. It 
    increases your speed by 1.  It makes you completely fearless.  It
    provides resistance to cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
g) a Ring of Extra Attacks (+2 attacks) {100% off}
    It can be activated for spinning
    around every 50+d25 turns if it is being worn. It increases your 
    attack speed by 2.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Rare Jewelry Shop.
h) a Radiant Ring of Speed (+6)
i) The Ring 'Belacalan' (+4)
    It increases your intelligence
    , constitution and stealth by 4.  It sustains your intelligence, 
    dexterity and constitution.  It provides resistance to fire.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 70 of The
    Sacred Land Of Mountains.
j) a Radiant Ring of Vitality(40%) {100% off}
    It can be activated for satisfy hunger every
    100 turns if it is being worn. It grants you the power of illuminate
     if it is being worn.  It provides light (radius 4) forever.  It
    increases your hit points by 40%.  It sustains your strength, 
    dexterity and constitution.  It provides resistance to life draining
     and light.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You stole it from the Jewelry Shop.
k) an Amulet of Trickery (+4) {100% off}
    It increases your dexterity, 
    stealth, infravision and speed by 4.  It sustains your dexterity.  It
    provides resistance to poison and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
l) The Amulet of Ingwe (+3)
    It can be activated for dispel
    evil (level*5) every 300+d300 turns if it is being worn. It increases 
    your intelligence, wisdom, charisma, searching and infravision by 3.  
    It provides immunity to paralysis.  It provides resistance to acid, 
    electricity and cold.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 70 of The Sacred Land
    Of Mountains.
m) The Anchor of Space-Time
    It provides light (radius 2) forever.  It prevents the
    space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .
n) (nothing)
o) The Cloak 'Holcolleth' [1,+5] (+2)
    
    It can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
     by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
s) (nothing)
t) (nothing)
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your 
    constitution, stealth and speed by 3.  It allows you to climb
    mountains.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)


  [Character Inventory]

a) The Medallion of Good Will
    It can be activated for genocide every
    500 turns.  
    You found it in the remains of a Gug on level 29 of Mirkwood.
b) 31 Rations of Cram
c) a Potion of Cure Light Insanity
d) 3 Potions of Healing
e) a Scroll of Teleport Level
f) a Silver Rod of Quickness of Recall (80/100)
g) a Staff of Identify[7|25] (3 charges)
h) The Ring of Power of Uvatha the Horseman (+4) {cursed}
    It 
    increases your strength, constitution and charisma by 4.  It makes you
    invisible.  It sustains your constitution.  It makes you completely
    fearless.  It provides resistance to cold, poison, confusion and 
    disenchantment.  It drains experience.  It is heavily cursed.  It
    cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
i) The Arkenstone of Thrain (+3)
    
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
j) a Psychoactive Skin of the Maiar (+5,+5) [10,+13](20%) (+1 to stealth)
k) The Gnomish Helm of Machil [5,+6] (+5)
    It provides light
    (radius 2) forever.  It increases your searching and infravision by 5.
    It sustains your wisdom and charisma.  It makes you completely
    fearless.  It provides resistance to life draining, acid, dark and 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) {terrible}
m) The Key of Thorin
n) The Cup of Thror (charging)
o) The Parchment - Map of Thror
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ettin in the town of Gondolin .


  [Home Inventory - Caras Galadhon ]

a) 99 Potions of Water Curing {quest}



Posted on 19.3.2006 07:11

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8968. on the Ladder (of 19090)
32. on the Fury Ladder (of 64)
9. for this player (

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On 19.3.2006 07:12 wrote:
Nice AC!!!!

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