[Fury 3.5.0 Character Sheet] Name : Diavudd Age 141 STR! 40 Sex : Male Height 210 INT: 40 Race : Hydra-Hybrids Dragon Weight 1 WIS: 40 Class : Monk Social Class 2 DEX: 30 Body : Player CON! 40 God : Tulkas CHR: 22 + To Melee Hit 38 Level 37 Hit Points 1470/ 1470 + To Melee Damage 36 Experience 2028621 Spell Points 216/ 216 + To Ranged Hit 38 Max Exp 2028621 Sanity 689/ 689 + To Ranged Damage 0 Exp to Adv. 2170000 Piety 18766 AC 4+508 Gold 14821 Speed Fast (+28) (Miscellaneous Abilities) Fighting : Legendary[15]Perception : Excellent Blows/Round: 8 Bows/Throw : Superb Searching : Excellent Shots/Round: 1 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 304-1568 Stealth : Legendary[30]Magic Device: Superb Infra-Vision: 150 feet Tactic: normal Explor: normal (Character Background) You were born in Dol Guldur, awakened by hunger. Since then you have destroyed uncounted multitudes of enemies of the Dark. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barad-Dur: Level 42 (2100') Angband: Level 67 (3350') Barrow-Downs: Level 10 (500') Fort Blade: Level 64 (3200') Paths of the Dead: Level 41 (2050') Orc Cave: Level 21 (1050') Erebor: Level 62 (3100') The Old Forest: Level 24 (1200') The Sacred Land Of Mountains: Level 70 (3500') Death fate: Level 1 (50') A lost temple: Level 22 (1100') Your body is a Player. You are currently in the town of Minas Anor. You have defeated 3240 enemies. You saved Bree from a dreadful Nazgul. You saved 41 princesses. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Quelle of the 2890th year of the third age. You have been adventuring for 15 days. efghijklmnostxz{@ Add Str : ................+ Add Int : ....4..3..2.....+ Add Wis : .......3..2.....+ Add Dex : ......4.......... Add Con : ....4........3..+ Add Chr : .......3......... Add Stea. : ....4.4...2..3... Add Sear. : .......3........+ Add Infra : ......43......... Add Speed : 81.6..4...2..3... Add Blows : ..2.............. Sust Str : .....+........... Sust Int : ....+...........+ Sust Wis : ................+ Sust Dex : ....+++.......... Sust Con : ....++........... Sust Chr : ................. Invisible : ................. Mul life : .....+........... Sens Fire : ................. Reflect : ................. Free Act : .......+........+ Hold Life : .....+........... Res Acid : .......+..+...... Res Elec : .......+......... Res Fire : ....+............ Res Cold : .+.....+......... Res Pois : ......+.........+ Res Fear : .+............... Res Light : .....+........... Res Dark : ................. Res Blind : ................. Res Conf : ................. Res Sound : ................. Res Shard : ................. Res Neth : ................. Res Nexus : ......+.......... Res Chaos : ................. Res Disen : ................. Lite : .....+........... See Invis : .......+......... Regen : .....+........... Activate : .++..+.+..+...... Fly : ................+ Climb : .............+... Orc.ESP : ................+ Dragon.ESP: ................+ Giant.ESP : ................+ Animal.ESP: ................+ Spider ESP: ................+ Full ESP : ................+ Skills (points left: 0) - Combat 10.350 [0.900] . Weaponmastery 00.000 [0.300] . Archery 00.000 [0.400] . Barehand-combat 44.700 [1.900] - Sneakiness 16.435 [0.900] . Stealth 30.600 [0.900] . Disarming 02.000 [0.900] . Backstab 21.200 [0.500] . Dodging 41.300 [0.700] - Powers 05.272 [0.800] . Devices 23.500 [1.000] . Meta 00.000 [0.500] . Knowledge 00.000 [1.000] . Temporal 00.000 [0.500] . Mind 00.000 [0.500] . Jedi 01.000 [0.300] - Spirituality 03.420 [0.900] . Prayer 05.000 [0.500] . Mindcraft 41.000 [1.000] . Music 00.000 [0.300] - Monster-lore 04.300 [1.100] . Corpse-preservation 01.000 [0.500] . Possession 00.000 [0.100] . First-aid 01.000 [0.600] [Character Equipment] e) a Ring of Speed (+8) {100% off} It increases your speed by 8. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. f) a Rohirric Ring of Ice [+15] (+1 to speed) {100% off} It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It increases your speed by 1. It makes you completely fearless. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. g) a Ring of Extra Attacks (+2 attacks) {100% off} It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your attack speed by 2. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. h) a Radiant Ring of Speed (+6) i) The Ring 'Belacalan' (+4) It increases your intelligence , constitution and stealth by 4. It sustains your intelligence, dexterity and constitution. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient red dragon on level 70 of The Sacred Land Of Mountains. j) a Radiant Ring of Vitality(40%) {100% off} It can be activated for satisfy hunger every 100 turns if it is being worn. It grants you the power of illuminate if it is being worn. It provides light (radius 4) forever. It increases your hit points by 40%. It sustains your strength, dexterity and constitution. It provides resistance to life draining and light. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. k) an Amulet of Trickery (+4) {100% off} It increases your dexterity, stealth, infravision and speed by 4. It sustains your dexterity. It provides resistance to poison and nexus. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. l) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 70 of The Sacred Land Of Mountains. m) The Anchor of Space-Time It provides light (radius 2) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . n) (nothing) o) The Cloak 'Holcolleth' [1,+5] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) (nothing) t) (nothing) x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) [Character Inventory] a) The Medallion of Good Will It can be activated for genocide every 500 turns. You found it in the remains of a Gug on level 29 of Mirkwood. b) 31 Rations of Cram c) a Potion of Cure Light Insanity d) 3 Potions of Healing e) a Scroll of Teleport Level f) a Silver Rod of Quickness of Recall (80/100) g) a Staff of Identify[7|25] (3 charges) h) The Ring of Power of Uvatha the Horseman (+4) {cursed} It increases your strength, constitution and charisma by 4. It makes you invisible. It sustains your constitution. It makes you completely fearless. It provides resistance to cold, poison, confusion and disenchantment. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . i) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) a Psychoactive Skin of the Maiar (+5,+5) [10,+13](20%) (+1 to stealth) k) The Gnomish Helm of Machil [5,+6] (+5) It provides light (radius 2) forever. It increases your searching and infravision by 5. It sustains your wisdom and charisma. It makes you completely fearless. It provides resistance to life draining, acid, dark and confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) {terrible} m) The Key of Thorin n) The Cup of Thror (charging) o) The Parchment - Map of Thror p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ettin in the town of Gondolin . [Home Inventory - Caras Galadhon ] a) 99 Potions of Water Curing {quest}