The Angband Ladder: Grehla, Ent Druid by <jup@email.cz>

  [Oangband 1.1.0 Character Dump]

 Name    : Grehla          Age                 135   STR!    18/170            
 Sex     : Female          Height               93   INT:     18/49            
 Race    : Ent             Weight              232   WIS:    18/195            
 Class   : Druid           Social Class         12   DEX:     18/63            
                                                     CON!    18/140            
                                                     CHR:    18/108            
                                                                               
 Max Hit Points      542   Level                45   Max SP (Mana)       357   
 Cur Hit Points      542   Experience      2641774   Cur SP (Mana)       357   
                           Max Exp         2641774                             
        (Fighting)         Exp to Adv.     2900000          (Shooting)         
 Blows/Round           4   Gold             902920   Shots/Round         1.1   
 + to Skill           30                             + to Skill           16   
 Deadliness (%)      139   Base AC/+ To AC  19/ 59   Deadliness (%)      112   
                                                                               
                            (Character Abilities)                              
 Fighting    : Very Good   Stealth     : Excellent   Disarming   : Very Good   
 Bows/Throw  : Very Good   Perception  : Fair        Magic Device: Excellent   
 Saving Throw: Heroic      Searching   : Mediocre    Infra-Vision: 0 feet      
                                                                               
                            (Character Background)                             
          You are the lost offspring of a leader of a prosperous               
          community of Ents.  You have  six fingers and toes, and are          
          covered in thick, almost corky skin.                                 
                                                                               


  [Specialty Abilities]

Power Strike 
Heighten Magic 
Meditation 


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {@w1}
b) The Short Bow 'Balisarda' (x3) (+8,+14)
c) a Steel Ring of Poison Resistance
d) a Beryl Ring of Resist Fire
e) a Scarab Amulet of Wisdom (+3)
f) The Star of Elendil
g) Leather Scale Mail of Elvenkind (-1) [11,+6] (+1 to stealth) {RNether}
h) The Cloak 'Colannon' [1,+15] (+3 to stealth)
i) a Small Leather Shield of Resistance [3,+15]
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
k) a Set of Leather Gloves of Power (+4,+2) [1,+3] (+5)
l) a Pair of Leather Sandals of Speed [1,+7] (+8)

         [Quiver]
0) 50 Seeker Arrows of Flame (1d11) (+4,+4)
1) 41 Seeker Shots of Hurt Evil (1d7) (+6,+2)
2) (nothing)
3) (nothing)
4) (nothing)
5) (nothing)
6) (nothing)
7) (nothing)
8) (nothing)
9) (nothing)


  [Character Inventory]

a) 2 Stones of Nature Lore [Call of the Wild] {@m1@b1@G1!k!v!t}
b) 2 Stones of Nature Lore [Communion with Nature] {@m2@b2@G2!d!k!v, 25% off}
c) 5 Stones of Nature Lore [Gifts of Nature] {@m3@b3@G3!d!k!v}
d) 4 Stones of Nature Lore [Book of Combat] {@m4@b4!d!k!v}
e) a Stone of Nature Lore [Radagast's Shapeshifts] {@m5@b5!d!k!v}
f) 2 Stones of Nature Lore [Melian's Lore] {@m6@b6!d!k!v}
g) 13 Gold Speckled Potions of Speed
h) 5 Orange Potions of Cure Critical Wounds {50% off}
i) 7 Purple Speckled Potions of Healing
j) a Limpid Potion of Restore Life Levels
k) a Cyan Potion of Self Knowledge
l) 15 Scrolls titled "blueep pet" of Teleportation
m) 5 Scrolls titled "gop doe wed" of Teleport Level {!*}
n) 3 Palladium Rods of Recall {@z1!d!k!v}


  [Home Inventory]

a) 10 Black Mushrooms of Restoring
b) 20 Gold Speckled Potions of Speed
c) 2 Viscous Pink Potions of Restore Mana
d) a Cyan Potion of Self Knowledge
e) 2 Scrolls titled "la mung snik" of *Identify*
f) a Scroll titled "zunkli glen" of *Remove Curse*
g) a Scroll titled "ankh austox" of *Destruction*
h) 2 Scrolls titled "snikseh" of Genocide
i) an Adamantite Ring of Skill (+19)
j) a Pewter Amulet of Magical Item Mastery (+2)
k) The Metal Brigandine Armour of the Rohirrim (-3) [19,+15] (+2)
l) The Metal Lamellar Armour of Fire and Ice (-1) [26,+27] (+2 to infravision)
m) The Full Plate Armour of Isildur [25,+25] (+2)
n) The Robe 'Galith' [2,+15] (+3 to stealth)
o) The Hard Leather Armour of Himring [6,+15]
p) a Small Metal Shield of Resist Fire [5,+1]
q) The Large Leather Shield of Celegorm [6,+20]
r) an Iron Crown of the Magi [0,+10] (+2)
s) The Metal Cap of Thengel [3,+11] (+3)
t) The Steel Helm of Hammerhand [6,+20] (+3)
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
v) a Set of Mail Gauntlets of Magic Mastery [2,+5] (+3)
w) a Pair of Leather Sandals of Stability [1,+6]


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : yes (adult_auto_roller)
Adult: Artifacts preserved & no special feelings : yes (adult_preserve)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 7.3.2006 01:37
Last updated on 3.4.2006 01:27

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7076. on the Ladder (of 18973)
80. on the Oangband Ladder (of 228)
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Comments

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On 7.3.2006 01:37 jup@email.cz wrote:
My first try at Druid, currently at cl28/dl24. So far, it's been mostly smooth ride, although I haven't met anything really interesting (besides few pits, 2 artifacts, and several of those strange levels with huge rooms and crowds of orcs). In any case, this Druid was easier to start then my previous attemts at Necromancer, and so far, I am enjoying it.:) It's gonna get interesting now though, I should probably start looking for covering elemental resistances and confusion resist would be also pretty nice, since I just met first Umber Hulk.

On 15.3.2006 01:21 jup@email.cz wrote:
Oh well, so much for playing barehanded fighter. I really wanted to, I was ready to sacrifice almost any weapon I'd find, but finding deserted Ringil lying on the floor of "very good" level at 1550' was too much. I might come back to bare hands when I get ohter speed items.

With speed from Ringil, levels have suddenly become much less dangerous. Just cleared undead pit at dl 33, not really bad, bunch of Vampires, various kinds of Wraiths, and zombies. Now at dl34/cl34 pondering how much deeper I can venture without poison/confusion/blindness resistance.

On 22.3.2006 01:09 jup@email.cz wrote:
Now cl37 at 1900 feet. Not many interesting things happened - cleared few pits (giant, undead), found some stat gain potions, but I haven't seen vault for ages. And still no sign of blindness/confusion resistance.

On 28.3.2006 01:29 jup@email.cz wrote:
At 2400' and level 40 now. Some nice finds lately: Thranduil (ESP + blidness resistance) and boots of Speed (+8). With Ringil that means I am running at +18, which is a lot for my current depth. As a proof, I was able to handle Tevildo, Prince of Cats, which is unique from 3700', at that moment 29 levels out of depth! Luckyli, I didn't know that, I'd probably run away.;)

On 3.4.2006 01:27 jup@email.cz wrote:
2700', level 45.

Could probably descend faster, but I keep running into undead pits and I have this urge to clean each one.;) Other then that, just cleared probably my first GV (mortuary temple of Set), getting 4 artifacts from there. Still can't find really satisfing item combination - I could get confusion resistance from Rohirrim, but I'd loose Nether resistance. And while I can generally avoid confusion breathers, and don't have to worry about spells, thanks to my perfect saving throw, nether is pretty common at these depths. So I am taking a risk and running around without confusion resist for now. We'll see how that works.

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