The Angband Ladder: Franky, Dunadan Psionicist by <jrodman@oookcz.spamportal.net>

  [Psionic Angband 1.3.0 Character Dump]

 Name   Franky                                   Self  RB  CB  EB   Best
 Sex    Male              Age        56   STR! 18/100  +1  -5  +9 18/150
 Race   Dunadan           Height     88   INT! 18/100  +2  +3  +6 18/210
 Class  Psionicist        Weight    184   WIS! 18/100  +2  +1 +11 18/240
 Title  ***WINNER***      Status     17   DEX! 18/100  +2  +1  +1 18/140
 HP     892/892           Maximize    Y   CON! 18/100  +3  -2 +10 18/210
 SP     137/401           Preserve    Y   CHR! 18/100  +2  +1  +9 18/220

 Level           50       Armor    [45,+129]     Saving Throw     Heroic
 Cur Exp   13491512       Fight    (+33,+25)     Stealth            Good
 Max Exp   13491512       Melee    (+43,+45)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+43,+14)     Shooting      Legendary
                          Blows       2/turn     Disarming        Heroic
 Gold      13582275       Shots       1/turn     Magic Device  Legendary
                                                 Perception       Superb
 Burden   281.1 lbs       Infra        30 ft     Searching        Superb

     You are one of several children of a Serf.  You are a
     credit to the family.  You have dark brown eyes, straight
     blond hair, and an average complexion.



  [Last Messages]

> The air about you becomes charged...
> You see a Shadow Cloak of the Magi [6,+18] (+2).
> You see Gold Dragon Scale Mail [30].
> There is a wall in the way!
> There is a wall in the way!
> There is a wall in the way!
> You feel yourself yanked upwards!
> Character dump failed!
> Character dump successful.
> Illegal command for change name!
> Illegal command for change name!
> Illegal command for change name!
> Illegal command for change name!
> Illegal command for change name!
> Illegal command for change name!


  [Character Equipment]

a) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
     It can be activated for...
     probability travel (5+d5 turns)
     ...if it is being worn.
     It affects your strength.
     It affects your constitution.
     It affects your ability to tunnel.
     It strikes at demons with holy wrath.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It does extra damage from acid.
     It does extra damage from fire.
     It provides resistance to acid.
     It provides resistance to fire.
     It provides resistance to fear.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to chaos.
     It provides resistance to mental attacks.
     It provides immunity to paralysis.
     It inhibits magic.
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     It can be activated for...
     fire branding of bolts
     ...if it is being worn.
     It affects your speed.
     It provides resistance to fire.
c) The Ring of Power 'Narya' (+6,+6) (+1)
     It can be activated for...
     large fire ball (120)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your strength.
     It sustains your wisdom.
     It sustains your constitution.
     It sustains your charisma.
     It provides immunity to fire.
     It provides resistance to fear.
     It provides resistance to nether.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It drains mana.
d) an Azurite Ring of Speed (+9)
e) The Amulet of Ingwe (+3)
     It can be activated for...
     dispel evil (x5)
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your charisma.
     It affects your sensing abilities.
     It affects your infravision.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to cold.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It acts as a level 3 metapsionic focus.
f) The Arkenstone of Thrain {Mouth of Sauron, 74}
     It can be activated for...
     detection
     ...if it is being worn.
     It provides light (radius 3) forever.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to mental attacks.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
g) The Full Plate Armour of Isildur [25,+25] (+1)
     It can be activated for...
     time/space anchor (5+d5 turns)
     ...if it is being worn.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
     It provides resistance to mental attacks.
h) The Cloak 'Colluin' [1,+15]
     It can be activated for...
     resistance (20+d20 turns)
     ...if it is being worn.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
i) The Shield of Deflection of Gil-galad [10,+20] (+5)
     It can be activated for...
     starlight (10d8)
     ...if it is being worn.
     It affects your wisdom.
     It affects your charisma.
     It affects your sensing abilities.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to dark.
     It provides resistance to disenchantment.
     It provides permanent light.
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     It affects your intelligence.
     It affects your wisdom.
     It provides resistance to blindness.
     It gives telepathic powers.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     It affects your strength.
     It affects your constitution.
     It provides immunity to paralysis.
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
     It affects your strength.
     It affects your constitution.
     It affects your speed.
     It provides resistance to fear.
     It provides resistance to mental attacks.
     It inhibits magic.


  [Character Inventory]

a) a Psionic Focus [Telepathy 3] (+3) {@w1,@m1,@b1}
b) a Psionic Focus [Psychoportation 3] [+10] (+6) {@w2,@m2,@b2}
c) a Psionic Focus [Psychometabolism 3] (+3) {@w3,@m3,@b3}
d) a Psionic Focus [Psychokinesis 3] {@w4,@m4,@b4}
e) a Psionic Focus [Metapsionics 3] {@w6,@m6,@b6}
f) a Psionic Focus [Clairsentience 3] (+8) {@w5,@m5,@b5}
g) 10 Light Green Potions of Cure Critical Wounds
h) 27 Violet Speckled Potions of Healing
i) 8 White Potions of *Healing*
j) 19 Smoky Potions of Restore Mana
k) 4 Orange Speckled Potions of Enlightenment
l) 6 Nickel Rods of Teleport Other {=g}
m) 11 Silver-Plated Rods of Light {@z1,=g}
n) 4 Lead Rods of Acid Balls
o) 3 Zinc Wands of Stone to Mud (0 charges)
p) a Maple Staff of the Magi (9 charges)
q) an Eucalyptus Staff of Genocide (71 charges)
r) The Ring of Power 'Nenya' (+8,+8) (+2)
     It can be activated for...
     large frost ball (200)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your speed.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your charisma.
     It provides immunity to cold.
     It provides resistance to blindness.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
     It provides resistance to life draining.
     It drains mana.
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     It can be activated for...
     ultrablast (50d50)
     ...if it is being worn.
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your infravision.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
     It provides resistance to fear.
     It provides resistance to light.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It provides resistance to nether.
     It provides resistance to mental attacks.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It is permanently cursed.
t) The Mighty Hammer 'Grond' (9d9) (+25,+25) [+10]
     It can be activated for...
     mana storm (400)
     ...if it is being worn.
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It is especially deadly against giants.
     It is a great bane of dragons.
     It is a great bane of demons.
     It is a great bane of undead.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It induces earthquakes.
     It aggravates nearby creatures.
u) 14 Seeker Bolts (4d5) (+10,+8)
v) 38 Seeker Bolts (4d5) (+5,+9) {=g}
w) 31 Silver Bolts (3d5) (+7,+8)


  [Home Inventory]

a) 2 Scrolls titled "man ipbyt" of Genocide
b) 2 Scrolls titled "ba con botmic" of Mass Genocide
c) The Ring of Barahir (+1)
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
     It provides resistance to dark.
d) The Palantir of Westernesse (+2)
     It can be activated for...
     clairvoyance
     ...if it is being worn.
     It provides light (radius 3) forever.
     It affects your intelligence.
     It affects your wisdom.
     It affects your sensing abilities.
     It affects your infravision.
     It provides resistance to blindness.
     It provides resistance to chaos.
     It gives telepathic powers.
     It allows you to see invisible monsters.
     It aggravates nearby creatures.
     It drains mana.
e) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to shards.
     It provides resistance to nexus.
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
     It affects your strength.
     It affects your dexterity.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to fear.
     It provides resistance to confusion.
     It provides resistance to sound.
g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
     It can be activated for...
     phase door
     ...if it is being worn.
     It affects your stealth.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
h) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
     It can be activated for...
     genocide
     ...if it is being worn.
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to disenchantment.
i) The Hard Leather Armour of Himring [6,+15]
     It can be activated for...
     inertial barrier (10+d10 turns)
     ...if it is being worn.
     It provides resistance to poison.
     It provides resistance to nether.
     It provides resistance to chaos.
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
     It affects your dexterity.
     It affects your speed.
     It provides resistance to acid.
     It provides resistance to shards.
k) The Cloak 'Holcolleth' [1,+4] (+2)
     It can be activated for...
     sleep II
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your stealth.
     It affects your speed.
     It provides resistance to acid.
l) The Small Metal Shield of Thorin [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to fear.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
     It aggravates nearby creatures.
m) The Large Metal Shield of Anarion [5,+20]
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your constitution.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
n) The Large Metal Shield of the Haradrim [4,+15] (+2)
     It can be activated for...
     berserk rage (50+d50 turns)
     ...if it is being worn.
     It affects your strength.
     It affects your constitution.
     It sustains your strength.
     It sustains your constitution.
     It provides resistance to poison.
     It provides resistance to fear.
     It provides resistance to blindness.
     It aggravates nearby creatures.
o) a Large Metal Shield of Preservation [5,+12]
p) The Steel Helm of Hammerhand [6,+20] (+3)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It sustains your strength.
     It sustains your dexterity.
     It sustains your constitution.
     It provides resistance to acid.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to nexus.
     It slows your metabolism.
     It provides immunity to paralysis.
     It inhibits prayers.
q) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
     It can be activated for...
     a magical arrow (150)
     ...if it is being worn.
     It affects your dexterity.
     It provides resistance to acid.
     It provides resistance to fear.
     It provides immunity to paralysis.
r) a Pair of Metal Shod Boots of Speed [6,+7] (+8)
s) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3) {@w0,^T}
     It affects your strength.
     It affects your constitution.
     It affects your stealth.
     It strikes at demons with holy wrath.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to blindness.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
t) The Mace 'Taratol' (3d4) (+12,+12)
     It can be activated for...
     haste self (20+d20 turns)
     ...if it is being worn.
     It is a great bane of dragons.
     It does extra damage from electricity.
     It provides immunity to electricity.
u) a Heavy Crossbow of Extra Shots (x4) (+18,+10) (+1)
v) 17 Bolts of Venom (1d5) (+8,+10) {=g}


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.3.2006 04:57
Last updated on 6.3.2006 10:53

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3014. on the Ladder (of 19090)
2. on the Psionic Ladder (of 6)
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Comments

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On 4.3.2006 04:57 jrodman@oookcz.spamportal.net wrote:
blort

On 5.3.2006 05:22 jrodman@oookcz.spamportal.net wrote:
Heh, now that I got cubragol and Ingwe (which turns out to be _great_ since it's a level three metapsionics focus), I'm crankin up the speed. Probability travel and precognition and I dropped 5 levels at once until I sensed the Witch King's presence. Here dinner dinner dinner...

On 5.3.2006 22:44 jrodman@oookcz.spamportal.net wrote:
Guh, I want to wear himring, but that leaves me open to sound which is a real problem at the moment. Equipment advice please.

On 6.3.2006 06:52 jrodman@oookcz.spamportal.net wrote:
Gothmog went down (had to pull him from a huge pile of deeper demons, over 40). He dropped haradrim, and the necklace of the dwarves, neither of which i plan to use.

He also dropped Narya.

Okay, so WHO IS THE JOKESTER who decided to make Narya drain mana? How is this thematic, or balancing, or reasonable in any way? horrible.

On 6.3.2006 10:53 jrodman@oookcz.spamportal.net wrote:
Time bolt is so cheap. :-)

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