The Angband Ladder: Malachite, Hydra no-class by <fiatvictrix@gmail.com>

  [PosBand 0.9.9a1 Character Dump]

 Name   Malachite                         Self RB CB  EB   Best
 Sex    Male         Age     558   Str:  18/61 +4 +0  +0 18/101 18/91
 Race   Hydra        Height  124   INT:     13 -5 +0  +0      8
                     Weight 2078   WIS:     13 -5 +0  +3     11
 Title  Monster      Status    1   DEX:     15 +2 +0  +4  18/30
 HP     439/439                   *CON:     16 +4 +0  +5  18/70
 SP     81/81        Level    32   Chr:  18/76 -5 +0  +3  18/56 18/46

 GameTurn   1126386           Armor   [67,+65]
 Cur Exp     199628           Fight   (+10,+9)
 Max Exp     199628           Melee     Innate
 Adv Exp     250000           Shoot       None
 MaxDepth   1750 ft           Blows     0/turn
 Gold         61020           Shots     0/turn
 Burden     125 lbs           Speed         +9
 % Burden       41%           Infra       0 ft

 You are the offspring of an eleven-headed hydra.  You have
 several ugly heads and nasty venomous breath.


 Figting:               Misc.:                  Innate attacks:
 Barehanded     Superb  Saving Throw    Superb
 Edged wpn.        N/A  Stealth            Bad  3d9   bite (poison)
 Blunt wpn.        N/A  Disarming         Good  3d9   bite (poison)
 Polearms          N/A  Magic Device Excellent  3d9   bite
 Axes              N/A  Perception      Superb  3d6   spit (blindness)
                        Searching    Excellent
 Shooting:
 Slings            N/A  Body/Form:
 Bows              N/A  7-headed hydra
 Crossbows         N/A
 Throwing       Superb



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) + +      +             
      ===" ~((]]                         ===" ~((]]             
      abcdefghij@                        abcdefghij@
 Str: ...........                   Str: ...........
 Int: ...........                   Int: ...........
 Wis: .........3.                   Wis: ...........
 Dex: 4..........                   Dex: ...........
 Con: ..5........                   Con: ..s........
 Chr: .........3.                   Chr: ...........

      abcdefghij@                        abcdefghij@
 Acid:......++...                  Blind:+..........
 Elec:......+....                  Confu:.........+.
 Fire:......+....                  Sound:...........
 Cold:+.....+....                  Shard:...........
 Pois:..........+                  Nexus:...........
 Fear:.......+...                  Nethr:+..........
 Lite:...........                  Chaos:...........
 Dark:...........                  Disen:...........
      abcdefghij@                        abcdefghij@
      ===" ~((]]                         ===" ~((]]
      abcdefghij@                        abcdefghij@
S.Dig:+..........                  Stea.:...........
Levit:...........                  Sear.:...+.......
Invis:...........                  Infra:...........
Regen:..........+                  Aggr.:...........
Telep:...........                  Speed:........+..
S.Inv:.......+...                  Blows:...........
FrAct:+......+...                  Shots:...........
HLife:+..........                  Might:...........
      abcdefghij@                        abcdefghij@

  [Character Equipment]

a) The Ring of Cuath (+4)
   It increases your dexterity by 4.  It provides resistance to 
   cold, blindness, nether, and life draining.  It slows your
   metabolism.  It grants you immunity to paralysis.  It cannot
   be harmed by the elements.  
b) a Quartzite Ring of Protection [+17]
c) a Rhodonite Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your 
   constitution.  
d) a Driftwood Amulet of Searching (+5)
   It increases your searching by 5.  
e) (nothing)
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) The Hard Leather Armour of Aelcalmar (-1) [6,+15]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
h) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you 
   immunity to paralysis and the ability to see invisible things.
   It cannot be harmed by the elements.  
i) The Iron Helm of Hormar (+4,+4) [5,+9] (+9)
   It increases your speed by 9.  It cannot be harmed by the
   elements.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to confusion.  It cannot be harmed by the
   elements.  


  [Character Inventory]

a) 27 Rations of Food
b) 2 Sparkling Green Potions of Speed
c) 19 Cloudy Potions of Heroism
d) 15 Sparkling Gold Potions of Cure Critical Wounds
e) 6 Scrolls titled "aus fu vallech" of Phase Door
f) 16 Scrolls titled "toxwerg hatri" of Word of Recall {90% off}
g) 3 Scrolls titled "doksnik" of Identify {25% off}
h) 6 Steel Rods of Lightning Bolts
   It cannot be harmed by electricity.  
i) 4 Mithril-Plated Wands of Teleport Other (39 charges)
j) 6 Ivory Wands of Stone to Mud (37 charges)
k) a Bamboo Staff of Teleportation (6 charges)
l) 2 Silver Staffs of Perception (28 charges)
m) 3 Elm Staffs of Detect Evil (47 charges)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                 ++      
      !!!???-----___==]|             !!!???-----___==]|      
      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx
 Str: .................2......  Str: ........................
 Int: ................2.......  Int: ........................
 Wis: ................2.......  Wis: ........................
 Dex: .................2......  Dex: ........................
 Con: .................2......  Con: ........................
 Chr: ........................  Chr: ........................

      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx
 Acid:........................ Blind:................+.......
 Elec:........................ Confu:................+.......
 Fire:........................ Sound:........................
 Cold:........................ Shard:........................
 Pois:........................ Nexus:........................
 Fear:........................ Nethr:........................
 Lite:........................ Chaos:........................
 Dark:........................ Disen:........................
      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx
      !!!???-----___==]|             !!!???-----___==]|
      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx
S.Dig:........................ Stea.:........................
Levit:........................ Sear.:................+.......
Invis:........................ Infra:........................
Regen:........................ Aggr.:........................
Telep:........................ Speed:.................+......
S.Inv:................+....... Blows:.................+......
FrAct:........................ Shots:........................
HLife:........................ Might:........................
      abcdefghijklmnopqrstuvwx       abcdefghijklmnopqrstuvwx

  [Home Inventory]

a) 7 Sparkling Red Potions of Healing {25% off}
b) 11 Sky Blue Potions of Restore Life Levels
c) 2 Black Potions of Enlightenment
d) 2 Scrolls titled "resat ip bunis" of Teleport Level
e) 3 Scrolls titled "evsshu" of Recharging {25% off}
f) 2 Scrolls titled "evspay buood" of Dispel Undead
g) 3 Gold-Plated Rods of Frost Bolts
h) a Silver Rod of Lightning Balls
   It cannot be harmed by electricity.  
i) a Brass Rod of Fire Balls
j) a Platinum Rod of Cold Balls
k) a Tungsten Wand of Drain Life (4 charges)
l) 2 Pine Staffs of Curing (12 charges)
m) a Mahogany Staff of Speed (6 charges)
n) a Willow Staff of Summon Pet (1 charge)
o) a Carnelian Ring of Accuracy (+12)
p) a Pearl Ring of Damage (+11)
q) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases
   your searching by 2.  It provides resistance to blindness and 
   confusion.  It grants you the ability to see invisible things.
   It activates for detection every 55+d55 turns.  It cannot be
   harmed by the elements.  
r) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.
   It increases your speed and attack speed by 2.  It cannot be
   harmed by the elements.  It might have hidden powers.

  [Current Quest]

Return to the Guild a large, sealed jeweled chest from a vault at a depth of
1800 feet.


  [Character Notes]

Malachite the Hydra Monster
Began the quest to kill Morgoth on 2006-01-29 at 10:52
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    38933|   150 |  5  | Reached level 5
|    42973|   150 |  8  | New form: 3-headed hydra
|    42973|   150 |  8  | Killed Grip, Farmer Maggot's dog
|    72241|   150 | 10  | Reached level 10
|   100892|   150 | 11  | Quest: Killed 15 Night lizards
|   105235|   100 | 11  | Killed Fang, Farmer Maggot's dog
|   141457|   250 | 13  | Quest: Destroyed 9 Zombified orcs
|   187446|   400 | 15  | Reached level 15
|   187446|   400 | 15  | New form: 4-headed hydra
|   188406|   400 | 15  | Killed Lagduf, the Snaga
|   190916|   400 | 15  | Killed Mughash the Kobold Lord
|   214957|   400 | 16  | Quest: Destroyed 11 Homunculi
|   225450|   500 | 16  | Killed Orfax, Son of Boldor
|   227970|   500 | 17  | Killed Brodda, the Easterling
|   238264|   500 | 18  | Quest: Destroyed 16 Water spirits
|   252643|   550 | 18  | Killed Wormtongue, Agent of Saruman
|   255467|   550 | 18  | Found The Metal Cap of Thengel
|   268931|   600 | 19  | Killed Grishnakh, the Hill Orc
|   288000|   600 | 19  | Failed a quest to kill Ibun, Son of Mim
|   296797|   600 | 20  | Reached level 20
|   319943|   700 | 21  | Killed Ufthak of Cirith Ungol
|   326476|   700 | 23  | New form: 5-headed hydra
|   378803|   700 | 24  | Quest: Killed 13 Dark elven lords
|   413423|   750 | 25  | Reached level 25
|   477759|   800 | 25  | Killed Ulfast, Son of Ulfang
|   482255|   800 | 25  | Killed Boldor, King of the Yeeks
|   496799|   750 | 25  | Killed Golfimbul, the Hill Orc Chief
|   535722|   800 | 26  | Killed Gorbag, the Orc Captain
|   570370|   850 | 26  | Quest: Killed Sangahyando of Umbar
|   622457|  1000 | 27  | Quest: Killed 14 Half-ogres
|   628371| Quest | 27  | Reward: The Phial of Galadriel
|   661898|  1000 | 28  | Killed Shagrat, the Orc Captain
|   760780|  1100 | 28  | Quest: Destroyed 13 Vampires
|   765339| Quest | 28  | Reward: The Cloak of Thorongil
|   855356|  1250 | 29  | Killed Angamaite of Umbar
|   882341|  1250 | 29  | Killed Ugluk, the Uruk
|   890503|  1250 | 29  | Quest: Killed 14 Ninjas
|   894710|  1250 | 29  | Killed Bullroarer the Hobbit
|   902925|  1250 | 29  | Killed Nar, the Dwarf
|   941498|  1250 | 29  | Found The Well-balanced Dagger 'Dethanc'
|   960470|  1250 | 30  | Reached level 30
|   960470|  1250 | 30  | New form: 7-headed hydra
|   968885|  1250 | 30  | Killed Lugdush, the Uruk
|   975953|  1250 | 30  | Killed Khim, Son of Mim
|   975984|  1250 | 30  | Found The Iron Helm 'Holhenneth'
|   993011|  1400 | 30  | Killed Azog, King of the Uruk-Hai
|  1034227|  1550 | 31  | Found The Small Sword 'Sting'
|  1037049|  1550 | 31  | Killed Uldor the Accursed
|  1058623|  1650 | 31  | Killed Ibun, Son of Mim
|  1088940|  1700 | 32  | Killed Smeagol

  [Companions]

(None present)

  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : no  (auto_scum)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : yes (adult_retain_squelch)
Adult: Themed levels (EXPERIMENTAL)          : no  (adult_themed_levels)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.1.2006 12:38
Last updated on 21.3.2006 01:29

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11092. on the Ladder (of 19090)
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Comments

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On 31.1.2006 12:38 fiatvictrix@gmail.com wrote:
Hydra! It's been a breeze thus far outside of almost starving to death VERY early, and a foolish attempt to kill ibun, son of mim. Oddly, all my randart rewards have been armor, and two of them simple resist lightning. Keeping them to see if I can convince the game to throw me a ring or a cloak. Free action is starting to be a concern, though I plowed through the homunculus quest. Going back to my Lich for a while, though being able to hold down a direction key and chew through corridors full of black orcs and baby dragons has been vastly entertaining.

On 1.2.2006 11:47 fiatvictrix@gmail.com wrote:
Ok, so I lied. Lich is very much feast or famine, dead slow killing of anything that is nether resistant and slaughtering of anything that isn't. Unfortunately, orcs and baby dragons seem to be, so I came back to Malachite.

Cleaned out a troll pit, beat down my first major unique. Standard procedure at this point is speed, heroism, see if it resists poison. If not, breath gas twice then melee. Otherwise, zap rods and wands. Used 5 Cha potions thus far, hopefully I'll be able to scrape together the cash for some Summon Pet scrolls and grab a Z of some sort for a companion. Earth would be best, I think. I might try a hard quest again after that, but the very early Ibun has put me off them for now. 4 levels to go for top ladder Hydra, who knows how long for usable perm SI.

On 3.2.2006 00:56 fiatvictrix@gmail.com wrote:
Much squelching going on, and new toys result! Staff of speed from the BM, ring of con +5, more stat potions, a thanc and a wonderful pair of rewards, cloak for FA and SI and a hat of +9 speed. New form, more dead uniques, going to hit 1500' and stick around there for a while I suspect. 2 levels to the top!

On 19.3.2006 08:01 fiatvictrix@gmail.com wrote:
Haven't played pos in a while, decided to go back to it. Malachite remains unfraggable, chewing through massive amounts of trolls, enemy hydras, chromatic dragons, and the like. All with worthlessness in the amulet slot. Going to take the special quest at the guild and pray, I think.

On 21.3.2006 01:29 fiatvictrix@gmail.com wrote:
Top hydra! Next level down should be the special, which is why I'm mostly waiting around and trying to restore my stats. Hopefully stone to mud will let me crack the vault... For once, in the midlevel, I want more money. Maybe I can reforge sting into a ring or even better, amulet... can you even get amulets of +2 attacks and +2 speed?

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